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Merge from V5_1_main branch 24/11/2010
[modules/smesh.git] / src / OBJECT / SMESH_DeviceActor.h
index 5ec3be21d13866d0df50a08005c1e049a7605e4f..1e598fa84d0b80184b2d46ced91718431e68ff40 100644 (file)
@@ -1,35 +1,36 @@
-//  SMESH OBJECT : interactive object for SMESH visualization
+//  Copyright (C) 2007-2010  CEA/DEN, EDF R&D, OPEN CASCADE
+//
+//  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+//  This library is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU Lesser General Public
+//  License as published by the Free Software Foundation; either
+//  version 2.1 of the License.
 //
-//  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-//  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
-// 
-//  This library is free software; you can redistribute it and/or 
-//  modify it under the terms of the GNU Lesser General Public 
-//  License as published by the Free Software Foundation; either 
-//  version 2.1 of the License. 
-// 
-//  This library is distributed in the hope that it will be useful, 
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of 
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
-//  Lesser General Public License for more details. 
-// 
-//  You should have received a copy of the GNU Lesser General Public 
-//  License along with this library; if not, write to the Free Software 
-//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
-// 
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//  This library is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+//  Lesser General Public License for more details.
 //
+//  You should have received a copy of the GNU Lesser General Public
+//  License along with this library; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 //
+//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
+
+//  SMESH OBJECT : interactive object for SMESH visualization
 //  File   : SMESH_DeviceActor.h
 //  Author : Nicolas REJNERI
 //  Module : SMESH
 //  $Header$
-
+//
 #ifndef SMESH_DEVICE_ACTOR_H
 #define SMESH_DEVICE_ACTOR_H
 
 #include <VTKViewer_GeometryFilter.h>
+#include <VTKViewer_MarkerDef.h>
 #include "SMESH_Controls.hxx"
 #include "SMESH_Object.h"
 
@@ -40,9 +41,7 @@ class vtkCell;
 class vtkProperty;
 class vtkMergeFilter;
 class vtkShrinkFilter;
-class vtkPolyDataMapper;
 class vtkUnstructuredGrid;
-class vtkScalarBarActor;
 class vtkLookupTable;
 class vtkImplicitBoolean;
 class vtkPassThroughFilter;
@@ -50,8 +49,11 @@ class vtkPassThroughFilter;
 class VTKViewer_Transform;
 class VTKViewer_TransformFilter;
 class VTKViewer_ExtractUnstructuredGrid;
+class VTKViewer_PolyDataMapper;
 
 class SMESH_ExtractGeometry;
+class SMESH_FaceOrientationFilter;
+class SMESH_ScalarBarActor;
 
 
 class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
@@ -74,6 +76,28 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
   virtual void SetTransform(VTKViewer_Transform* theTransform); 
   virtual unsigned long int GetMTime();
 
+  virtual void SetFacesOriented(bool theIsFacesOriented);
+  virtual bool GetFacesOriented() { return myIsFacesOriented; }
+
+  virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+  virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+
+  virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
+  virtual vtkFloatingPointType GetFacesOrientationScale();
+
+  virtual void SetFacesOrientation3DVectors(bool theState);
+  virtual bool GetFacesOrientation3DVectors();
+
+  //----------------------------------------------------------------------------
+  //! Setting for displaying quadratic elements
+  virtual void SetQuadraticArcMode(bool theFlag);
+  virtual bool GetQuadraticArcMode();
+  
+  virtual void SetQuadraticArcAngle(vtkFloatingPointType theMaxAngle);
+  virtual vtkFloatingPointType GetQuadraticArcAngle();
+  
+  void UpdateFaceOrientation();
+
   vtkFloatingPointType GetShrinkFactor();
   void  SetShrinkFactor(vtkFloatingPointType value);
 
@@ -89,15 +113,18 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
   virtual void SetVisibility(int theMode);
   virtual int GetVisibility();
 
+  virtual void AddToRender(vtkRenderer* theRenderer); 
+  virtual void RemoveFromRender(vtkRenderer* theRenderer);
+
   VTKViewer_ExtractUnstructuredGrid* GetExtractUnstructuredGrid();
   vtkUnstructuredGrid* GetUnstructuredGrid();
 
   void SetControlMode(SMESH::Controls::FunctorPtr theFunctor,
-                     vtkScalarBarActor* theScalarBarActor,
-                     vtkLookupTable* theLookupTable);
+                      SMESH_ScalarBarActor* theScalarBarActor,
+                      vtkLookupTable* theLookupTable);
   void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor,
-                        vtkScalarBarActor* theScalarBarActor,
-                        vtkLookupTable* theLookupTable);
+                         SMESH_ScalarBarActor* theScalarBarActor,
+                         vtkLookupTable* theLookupTable);
   void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor);
 
   bool IsHighlited() { return myIsHighlited;}
@@ -108,11 +135,18 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
   void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
   bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;}
 
+  void SetMarkerEnabled( bool );
+  void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
+  void SetMarkerTexture( int, VTK::MarkerTexture );
+  VTK::MarkerType GetMarkerType();
+  VTK::MarkerScale GetMarkerScale();
+  int GetMarkerTexture();
+
  protected:
   void Init(TVisualObjPtr theVisualObj, vtkImplicitBoolean* theImplicitBoolean);
   void SetUnstructuredGrid(vtkUnstructuredGrid* theGrid);
 
-  vtkPolyDataMapper *myMapper;
+  VTKViewer_PolyDataMapper *myMapper;
   TVisualObjPtr myVisualObj;
 
   vtkProperty *myProperty;
@@ -124,6 +158,11 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
   vtkMergeFilter* myMergeFilter;
   VTKViewer_ExtractUnstructuredGrid* myExtractUnstructuredGrid;
 
+  bool myIsFacesOriented;
+  SMESH_FaceOrientationFilter* myFaceOrientationFilter;
+  vtkPolyDataMapper* myFaceOrientationDataMapper;
+  vtkActor* myFaceOrientation;
+
   bool myStoreClippingMapping;
   VTKViewer_GeometryFilter *myGeomFilter;
   VTKViewer_TransformFilter *myTransformFilter;
@@ -140,11 +179,11 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
 
   void
   SetPolygonOffsetParameters(vtkFloatingPointType factor, 
-                            vtkFloatingPointType units);
+                             vtkFloatingPointType units);
 
   void
   GetPolygonOffsetParameters(vtkFloatingPointType& factor, 
-                            vtkFloatingPointType& units)
+                             vtkFloatingPointType& units)
   {
     factor = myPolygonOffsetFactor;
     units = myPolygonOffsetUnits;