+ // cout << "DA " << this
+ // << " GF " << myGeomFilter;
+ // if ( this->Property )
+ // cout << " P " << this->Property->GetMTime();
+ // if ( this->BackfaceProperty != NULL )
+ // cout << " BP " << BackfaceProperty->GetMTime();
+ // if ( this->Texture != NULL )
+ // cout << " T " << this->Texture->GetMTime();
+ // cout << " U " << this->GetUserTransformMatrixMTime()
+ // << " M " << this->MTime.GetMTime() << endl;
+
+ // cout << "DA " << this
+ // << " GF " << myGeomFilter