#include <VTKViewer_Transform.h>
#include <VTKViewer_TransformFilter.h>
#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include <VTKViewer_Actor.h>
// VTK Includes
#include <vtkObjectFactory.h>
myMapper = VTKViewer_PolyDataMapper::New();
myPlaneCollection = vtkPlaneCollection::New();
- vtkMapper::GetResolveCoincidentTopologyPolygonOffsetParameters(myPolygonOffsetFactor,
- myPolygonOffsetUnits);
+ VTKViewer_Actor::GetDefaultPolygonOffsetParameters(myPolygonOffsetFactor,
+ myPolygonOffsetUnits);
myMapper->UseLookupTableScalarRangeOn();
myMapper->SetColorModeToMapScalars();
return aCoord;
}
+int
+SMESH_DeviceActor
+::GetNodeVtkId(int theObjID)
+{
+ return myVisualObj->GetNodeVTKId(theObjID);
+}
int
SMESH_DeviceActor