- const MultiConnection2D::Value& aValue = (*anIter).first;
- int aNode[2] = {
- myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
- myVisualObj->GetNodeVTKId(aValue.myPntId[1])
- };
- if(aNode[0] >= 0 && aNode[1] >= 0){
- anIdList->SetId( 0, aNode[0] );
- anIdList->SetId( 1, aNode[1] );
- aConnectivity->InsertNextCell( anIdList );
- aCellTypesArray->InsertNextValue( VTK_LINE );
- aScalars->SetValue(aVtkId,(*anIter).second);
- }
+ const MultiConnection2D::Value& aValue = (*anIter).first;
+ int aNode[2] = {
+ myVisualObj->GetNodeVTKId(aValue.myPntId[0]),
+ myVisualObj->GetNodeVTKId(aValue.myPntId[1])
+ };
+ if(aNode[0] >= 0 && aNode[1] >= 0){
+ anIdList->SetId( 0, aNode[0] );
+ anIdList->SetId( 1, aNode[1] );
+ aConnectivity->InsertNextCell( anIdList );
+ aCellTypesArray->InsertNextValue( VTK_LINE );
+ aScalars->SetValue(aVtkId,(*anIter).second);
+ }