virtual void SetBallColor(double r,double g,double b);
virtual void GetBallColor(double& r,double& g,double& b);
- virtual void SetHighlightColor(double r,double g,double b);
- virtual void GetHighlightColor(double& r,double& g,double& b);
-
- virtual void SetPreHighlightColor(double r,double g,double b);
- virtual void GetPreHighlightColor(double& r,double& g,double& b);
+ virtual void UpdateSelectionProps();
virtual double GetLineWidth();
virtual void SetLineWidth(double theVal);
virtual void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
virtual void SetMarkerTexture( int, VTK::MarkerTexture );
+ virtual void UpdateFilter();
+
protected:
void SetControlMode(eControl theMode, bool theCheckEntityMode);
void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);