-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH OBJECT : interactive object for SMESH visualization
class SMESH_DeviceActor;
class SMESH_ScalarBarActor;
+#ifndef DISABLE_PLOT2DVIEWER
+class SPlot2d_Histogram;
+#endif
+
class SMESH_ActorDef : public SMESH_Actor
{
virtual long GetControlsPrecision() const { return myControlsPrecision; }
virtual void UpdateScalarBar();
+ virtual void UpdateDistribution();
+
+#ifndef DISABLE_PLOT2DVIEWER
+ virtual SPlot2d_Histogram* GetPlot2Histogram() { return my2dHistogram; }
+ virtual SPlot2d_Histogram* UpdatePlot2Histogram();
+#endif
virtual void SetQuadratic2DRepresentation(EQuadratic2DRepresentation);
SMESH_DeviceActor* my2DActor;
SMESH_DeviceActor* my2DExtActor;
SMESH_DeviceActor* my3DActor;
+ SMESH_DeviceActor* my3DExtActor;
SMESH_DeviceActor* myControlActor;
vtkProperty* myNodeExtProp;
TCippingPlaneCont myCippingPlaneCont;
long myControlsPrecision;
+#ifndef DISABLE_PLOT2DVIEWER
+ SPlot2d_Histogram* my2dHistogram;
+#endif
+
bool myIsFacesOriented;
VTK::MarkerTexture myMarkerTexture;