public:
vtkTypeMacro(SMESH_Actor,SALOME_Actor);
static SMESH_Actor* New(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear);
+ const char* theEntry,
+ const char* theName,
+ int theIsClear);
virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0;
virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0;
enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
- eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D};
+ eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D};
virtual void SetControlMode(eControl theMode) = 0;
virtual eControl GetControlMode() = 0;