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Merge from V5_1_main branch 24/11/2010
[modules/smesh.git] / src / OBJECT / SMESH_Actor.cxx
index f86a577f174698ec4295eae7e6a0be2c4548444d..4afc7f4ca903bc6cd7b1f92f0c6dab13de7efe29 100644 (file)
@@ -1,4 +1,4 @@
-//  Copyright (C) 2007-2008  CEA/DEN, EDF R&D, OPEN CASCADE
+//  Copyright (C) 2007-2010  CEA/DEN, EDF R&D, OPEN CASCADE
 //
 //  Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
 //  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
 //
 //  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
+
 //  SMESH OBJECT : interactive object for SMESH visualization
 //  File   : SMESH_Actor.cxx
 //  Author : Nicolas REJNERI
 //  Module : SMESH
-
-
+//
 #include "SMESH_ActorDef.h"
 #include "SMESH_ActorUtils.h"
 #include "SMESH_DeviceActor.h"
 #include "SMESH_ObjectDef.h"
 #include "SMESH_ControlsDef.hxx"
+#include "SMESH_ScalarBarActor.h"
+#include "VTKViewer_CellCenters.h"
 #include "VTKViewer_ExtractUnstructuredGrid.h"
 #include "VTKViewer_FramedTextActor.h"
 #include "SALOME_InteractiveObject.hxx"
 #include <vtkProperty2D.h>
 #include <vtkPolyData.h>
 #include <vtkMaskPoints.h>
-#include <vtkCellCenters.h>
 #include <vtkTextProperty.h>
 #include <vtkLabeledDataMapper.h>
 #include <vtkSelectVisiblePoints.h>
 
-#include <vtkScalarBarActor.h>
 #include <vtkLookupTable.h>
 
 #include <vtkMath.h>
 #include <vtkImplicitBoolean.h>
 #include <vtkImplicitFunctionCollection.h>
 
+#include <vtkConfigure.h>
+#if !defined(VTK_XVERSION)
+#define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
+#endif
+
 #include "utilities.h"
 
 #ifdef _DEBUG_
@@ -81,7 +86,6 @@ static int MYDEBUG = 0;
 #endif
 
 static int aLineWidthInc = 2;
-static int aPointSizeInc = 2;
 
 
 SMESH_ActorDef* SMESH_ActorDef::New(){
@@ -90,9 +94,9 @@ SMESH_ActorDef* SMESH_ActorDef::New(){
 
 
 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj, 
-                             const char* theEntry, 
-                             const char* theName,
-                             int theIsClear)
+                              const char* theEntry, 
+                              const char* theName,
+                              int theIsClear)
 {
   SMESH_ActorDef* anActor = SMESH_ActorDef::New();
   if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
@@ -124,7 +128,6 @@ SMESH_ActorDef::SMESH_ActorDef()
   if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
     myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
 
-  vtkFloatingPointType aPointSize  = SMESH::GetFloat("SMESH:node_size",3);
   vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
   vtkFloatingPointType aLineWidth  = SMESH::GetFloat("SMESH:element_width",1);
 
@@ -193,6 +196,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
   aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+  aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
   aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
 
   //Definition 1D device of the actor
@@ -219,7 +223,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   my1DProp = vtkProperty::New();
   my1DProp->DeepCopy(myEdgeProp);
   my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
-  my1DProp->SetPointSize(aPointSize);
+  my1DProp->SetPointSize(aElem0DSize);
   
   my1DExtProp = vtkProperty::New();
   my1DExtProp->DeepCopy(myEdgeProp);
@@ -228,7 +232,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   anRGB[2] = 1 - anRGB[2];
   my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
   my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
-  my1DExtProp->SetPointSize(aPointSize + aPointSizeInc);
+  my1DExtProp->SetPointSize(aElem0DSize);
 
   my1DExtActor = SMESH_DeviceActor::New();
   my1DExtActor->SetUserMatrix(aMatrix);
@@ -289,7 +293,6 @@ SMESH_ActorDef::SMESH_ActorDef()
   myNodeProp = vtkProperty::New();
   SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
   myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
-  myNodeProp->SetPointSize(aPointSize);
 
   myNodeActor = SMESH_DeviceActor::New();
   myNodeActor->SetUserMatrix(aMatrix);
@@ -307,7 +310,6 @@ SMESH_ActorDef::SMESH_ActorDef()
   anRGB[1] = 1 - anRGB[1];
   anRGB[2] = 1 - anRGB[2];
   myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
-  myNodeExtProp->SetPointSize(aPointSize);
 
   myNodeExtActor = SMESH_DeviceActor::New();
   myNodeExtActor->SetUserMatrix(aMatrix);
@@ -337,8 +339,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   myHighlightProp->SetSpecular(0.0);
   SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
   myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
-  //myHighlightProp->SetPointSize(aPointSize);
-  myHighlightProp->SetPointSize(std::max(aElem0DSize,aPointSize)); // ??
+  myHighlightProp->SetPointSize(aElem0DSize); // ??
   myHighlightProp->SetRepresentation(1);
 
   myPreselectProp = vtkProperty::New();
@@ -347,8 +348,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   myPreselectProp->SetSpecular(0.0);
   SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
   myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
-  //myPreselectProp->SetPointSize(aPointSize);
-  myPreselectProp->SetPointSize(std::max(aElem0DSize,aPointSize)); // ??
+  myPreselectProp->SetPointSize(aElem0DSize); // ??
   myPreselectProp->SetRepresentation(1);
 
   myHighlitableActor = SMESH_DeviceActor::New();
@@ -356,6 +356,8 @@ SMESH_ActorDef::SMESH_ActorDef()
   myHighlitableActor->PickableOff();
   myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
 
+  aMatrix->Delete();
+
   myName = "";
   myIO = NULL;
 
@@ -369,7 +371,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   //Controls - Aspect Ratio: incorrect colors of the best and worst values
   myLookupTable->SetHueRange(0.667,0.0);
 
-  myScalarBarActor = vtkScalarBarActor::New();
+  myScalarBarActor = SMESH_ScalarBarActor::New();
   myScalarBarActor->SetVisibility(false);
   myScalarBarActor->SetLookupTable(myLookupTable);
 
@@ -397,7 +399,9 @@ SMESH_ActorDef::SMESH_ActorDef()
     
   myPtsLabeledDataMapper = vtkLabeledDataMapper::New();
   myPtsLabeledDataMapper->SetInput(myPtsSelectVisiblePoints->GetOutput());
+#if (VTK_XVERSION < 0x050200)
   myPtsLabeledDataMapper->SetLabelFormat("%g");
+#endif
   myPtsLabeledDataMapper->SetLabelModeToLabelScalars();
     
   vtkTextProperty* aPtsTextProp = vtkTextProperty::New();
@@ -424,7 +428,7 @@ SMESH_ActorDef::SMESH_ActorDef()
   //---------------------------------------
   myCellsNumDataSet = vtkUnstructuredGrid::New();
 
-  myCellCenters = vtkCellCenters::New();
+  myCellCenters = VTKViewer_CellCenters::New();
   myCellCenters->SetInput(myCellsNumDataSet);
 
   myClsMaskPoints = vtkMaskPoints::New();
@@ -438,7 +442,9 @@ SMESH_ActorDef::SMESH_ActorDef()
     
   myClsLabeledDataMapper = vtkLabeledDataMapper::New();
   myClsLabeledDataMapper->SetInput(myClsSelectVisiblePoints->GetOutput());
+#if (VTK_XVERSION < 0x050200)
   myClsLabeledDataMapper->SetLabelFormat("%g");
+#endif
   myClsLabeledDataMapper->SetLabelModeToLabelScalars();
     
   vtkTextProperty* aClsTextProp = vtkTextProperty::New();
@@ -482,9 +488,11 @@ SMESH_ActorDef::SMESH_ActorDef()
   myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
   my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
   
-  // Set color of the name actor
+  // Set colors of the name actor
   SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
   myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
+  SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
+  myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
 }
 
 
@@ -492,6 +500,9 @@ SMESH_ActorDef::~SMESH_ActorDef()
 {
   if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
 
+  // caught by SMESHGUI::ProcessEvents() static method
+  this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
+
   myScalarBarActor->Delete();
   myLookupTable->Delete();
 
@@ -591,7 +602,7 @@ void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
     vtkIntArray *anArray = vtkIntArray::New();
     anArray->SetNumberOfValues( aNbElem );
     
-    for ( int anId = 0; anId < aNbElem; anId++ )
+    for ( vtkIdType anId = 0; anId < aNbElem; anId++ )
     {
       int aSMDSId = myVisualObj->GetNodeObjId( anId );
       anArray->SetValue( anId, aSMDSId );
@@ -650,6 +661,39 @@ bool SMESH_ActorDef::GetFacesOriented()
   return myIsFacesOriented;
 }
 
+void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+  my2DActor->SetFacesOrientationColor( theColor );
+  my3DActor->SetFacesOrientationColor( theColor );
+}
+
+void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType theColor[3])
+{
+  my3DActor->GetFacesOrientationColor( theColor );
+}
+
+void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
+{
+  my2DActor->SetFacesOrientationScale( theScale );
+  my3DActor->SetFacesOrientationScale( theScale );
+}
+
+vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
+{
+  return my3DActor->GetFacesOrientationScale();
+}
+
+void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
+{
+  my2DActor->SetFacesOrientation3DVectors( theState );
+  my3DActor->SetFacesOrientation3DVectors( theState );
+}
+
+bool SMESH_ActorDef::GetFacesOrientation3DVectors()
+{
+  return my3DActor->GetFacesOrientation3DVectors();
+}
+
 
 void 
 SMESH_ActorDef::
@@ -662,7 +706,7 @@ SetControlMode(eControl theMode)
 void 
 SMESH_ActorDef::
 SetControlMode(eControl theMode,
-              bool theCheckEntityMode)
+               bool theCheckEntityMode)
 {
   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();  
   if( !mgr )
@@ -680,51 +724,50 @@ SetControlMode(eControl theMode,
   bool anIsScalarVisible = theMode > eNone;
 
   if(anIsScalarVisible){
-    SMESH::Controls::FunctorPtr aFunctor;
     switch(theMode){
     case eLength:
     {
       SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my1DActor;
       break;
     }
     case eLength2D:
     {
-      aFunctor.reset(new SMESH::Controls::Length2D());
+      myFunctor.reset(new SMESH::Controls::Length2D());
       myControlActor = my2DActor;
       break;
     }
     case eFreeBorders:
-      aFunctor.reset(new SMESH::Controls::FreeBorders());
+      myFunctor.reset(new SMESH::Controls::FreeBorders());
       myControlActor = my1DActor;
       break;
     case eFreeEdges:
-      aFunctor.reset(new SMESH::Controls::FreeEdges());
+      myFunctor.reset(new SMESH::Controls::FreeEdges());
       myControlActor = my2DActor;
       break;
     case eFreeNodes:
-      aFunctor.reset(new SMESH::Controls::FreeNodes());
+      myFunctor.reset(new SMESH::Controls::FreeNodes());
       myControlActor = myNodeActor;
       break;
     case eFreeFaces:
-      aFunctor.reset(new SMESH::Controls::FreeFaces());
+      myFunctor.reset(new SMESH::Controls::FreeFaces());
       myControlActor = my2DActor;
       break;
     case eMultiConnection:
-      aFunctor.reset(new SMESH::Controls::MultiConnection());
+      myFunctor.reset(new SMESH::Controls::MultiConnection());
       myControlActor = my1DActor;
       break;
     case eMultiConnection2D:
-      aFunctor.reset(new SMESH::Controls::MultiConnection2D());
+      myFunctor.reset(new SMESH::Controls::MultiConnection2D());
       myControlActor = my2DActor;
       break;
     case eArea:
     {
       SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my2DActor;
       break;
     }
@@ -732,7 +775,7 @@ SetControlMode(eControl theMode,
     {
       SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my2DActor;
       break;
     }
@@ -740,7 +783,7 @@ SetControlMode(eControl theMode,
     {
       SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my2DActor;
       break;
     }
@@ -748,7 +791,7 @@ SetControlMode(eControl theMode,
     {
       SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my3DActor;
       break;
     }
@@ -756,7 +799,23 @@ SetControlMode(eControl theMode,
     {
       SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
+      myControlActor = my3DActor;
+      break;
+    }
+    case eMaxElementLength2D:
+    {
+      SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
+      myControlActor = my2DActor;
+      break;
+    }
+    case eMaxElementLength3D:
+    {
+      SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
+      aControl->SetPrecision( myControlsPrecision );
+      myFunctor.reset( aControl );
       myControlActor = my3DActor;
       break;
     }
@@ -764,7 +823,7 @@ SetControlMode(eControl theMode,
     {
       SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my2DActor;
       break;
     }
@@ -772,7 +831,7 @@ SetControlMode(eControl theMode,
     {
       SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my2DActor;
       break;
     }
@@ -780,7 +839,7 @@ SetControlMode(eControl theMode,
     {
       SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
       aControl->SetPrecision( myControlsPrecision );
-      aFunctor.reset( aControl );
+      myFunctor.reset( aControl );
       myControlActor = my2DActor;
       break;
     }
@@ -794,45 +853,48 @@ SetControlMode(eControl theMode,
       myControlMode = theMode;
       switch(myControlMode){
       case eFreeNodes:
-       myNodeExtActor->SetExtControlMode(aFunctor);
-       break;
+        myNodeExtActor->SetExtControlMode(myFunctor);
+        break;
       case eFreeEdges:
       case eFreeBorders:
-       my1DExtActor->SetExtControlMode(aFunctor);
-       break;
+        my1DExtActor->SetExtControlMode(myFunctor);
+        break;
       case eFreeFaces:
-       my2DExtActor->SetExtControlMode(aFunctor);
-       break;
+        my2DExtActor->SetExtControlMode(myFunctor);
+        break;
       case eLength2D:
       case eMultiConnection2D:
-       my1DExtActor->SetExtControlMode(aFunctor,myScalarBarActor,myLookupTable);
-       break;
+        my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
+        break;
       default:
-       myControlActor->SetControlMode(aFunctor,myScalarBarActor,myLookupTable);
+        myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
       }
     }
 
     if(theCheckEntityMode){
       if(myControlActor == my1DActor)
-       SetEntityMode(eEdges);
+        SetEntityMode(eEdges);
       else if(myControlActor == my2DActor){
-       switch(myControlMode){
-       case eLength2D:
-       case eFreeEdges:
-       case eFreeFaces:
-       case eMultiConnection2D:
-         //SetEntityMode(eEdges);
-         SetEntityMode(eFaces);
-         break;
-       default:
-         SetEntityMode(eFaces);
-       }
+        switch(myControlMode){
+        case eLength2D:
+        case eFreeEdges:
+        case eFreeFaces:
+        case eMultiConnection2D:
+          //SetEntityMode(eEdges);
+          SetEntityMode(eFaces);
+          break;
+        default:
+          SetEntityMode(eFaces);
+        }
       }else if(myControlActor == my3DActor)
-       SetEntityMode(eVolumes);
+        SetEntityMode(eVolumes);
     }
 
-  }else if(theCheckEntityMode){
-    myEntityMode = eAllEntity;
+  }
+  else {
+    if(theCheckEntityMode)
+      myEntityMode = eAllEntity;
+    myFunctor.reset();
   }
 
   SetRepresentation(GetRepresentation());
@@ -843,8 +905,6 @@ SetControlMode(eControl theMode,
 
 
 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
-  SALOME_Actor::AddToRender(theRenderer);
-
   theRenderer->AddActor(myNodeActor);
   theRenderer->AddActor(myBaseActor);
   
@@ -869,6 +929,10 @@ void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
 
   theRenderer->AddActor2D(myPointLabels);
   theRenderer->AddActor2D(myCellsLabels);
+
+  // the superclass' method should be called at the end
+  // (in particular, for correct work of selection)
+  SALOME_Actor::AddToRender(theRenderer);
 }
 
 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
@@ -898,9 +962,9 @@ void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
 
 
 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj, 
-                         const char* theEntry, 
-                         const char* theName,
-                         int theIsClear)
+                          const char* theEntry, 
+                          const char* theName,
+                          int theIsClear)
 {
   Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
   setIO(anIO);
@@ -968,6 +1032,10 @@ bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
   if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
     SetIsDisplayNameActor( true );
 
+  int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
+  int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 );  // 5 pixels
+  SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
+
   myTimeStamp->Modified();
   Modified();
   return true;
@@ -1032,8 +1100,8 @@ bool SMESH_ActorDef::IsInfinitive(){
   vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
   aDataSet->Update();
   myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
-    aDataSet->GetNumberOfCells() == 1 && 
-    aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX;
+    aDataSet->GetNumberOfCells() == 1 && 
+    aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
   return SALOME_Actor::IsInfinitive();
 }
 
@@ -1147,21 +1215,21 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
     if(myControlMode != eNone){
       switch(myControlMode){
       case eFreeNodes:
-       myNodeExtActor->VisibilityOn();
-       break;
+        myNodeExtActor->VisibilityOn();
+        break;
       case eFreeEdges:
       case eFreeBorders:
-       my1DExtActor->VisibilityOn();
-       break;
+        my1DExtActor->VisibilityOn();
+        break;
       case eFreeFaces:
-       my2DExtActor->VisibilityOn();
-       break;
+        my2DExtActor->VisibilityOn();
+        break;
       case eLength2D:
       case eMultiConnection2D:
-       my1DExtActor->VisibilityOn();
+        my1DExtActor->VisibilityOn();
       default:
-       if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
-         myScalarBarActor->VisibilityOn();
+        if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
+          myScalarBarActor->VisibilityOn();
       }
     }
 
@@ -1175,15 +1243,15 @@ void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
       my0DActor->VisibilityOn();
     }
 
-    if(myEntityMode & eEdges){
+    if(myEntityMode & eEdges && GetRepresentation() != ePoint){
       my1DActor->VisibilityOn();
     }
     
-    if(myEntityMode & eFaces){
+    if(myEntityMode & eFaces && GetRepresentation() != ePoint){
       my2DActor->VisibilityOn();
     }
     
-    if(myEntityMode & eVolumes){
+    if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
       my3DActor->VisibilityOn();
     }
     
@@ -1300,6 +1368,7 @@ void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
     aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+    aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
     aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
   }
   aFilter->Update();
@@ -1456,14 +1525,20 @@ void SMESH_ActorDef::UpdateHighlight(){
       myHighlitableActor->SetHighlited(anIsVisible);
       myHighlitableActor->SetVisibility(anIsVisible);
       myHighlitableActor->GetExtractUnstructuredGrid()->
-       SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
+        SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
       myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
     }else if(myRepresentation == ePoint || GetPointRepresentation()){
       myHighlitableActor->SetHighlited(anIsVisible);
       myHighlitableActor->GetExtractUnstructuredGrid()->
-       SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+        SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
       myHighlitableActor->SetVisibility(anIsVisible);
       myHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+
+      VTK::MarkerType aMarkerType = GetMarkerType();
+      if(aMarkerType != VTK::MT_USER)
+        myHighlitableActor->SetMarkerStd(aMarkerType, GetMarkerScale());
+      else
+        myHighlitableActor->SetMarkerTexture(GetMarkerTexture(), myMarkerTexture);
     }
   }
 }
@@ -1579,7 +1654,7 @@ void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType
   mySurfaceProp->SetColor(r,g,b);
   if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
     if( aGroupObj->GetElementType() == SMDSAbs_Face ||
-       aGroupObj->GetElementType() == SMDSAbs_Volume )
+        aGroupObj->GetElementType() == SMDSAbs_Volume )
       myNameActor->SetBackgroundColor(r,g,b);
   Modified();
 }
@@ -1625,6 +1700,18 @@ void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType&
   ::GetColor(myNodeProp,r,g,b);
 }
 
+void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
+  my0DProp->SetColor(r,g,b);
+  if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+    if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
+      myNameActor->SetBackgroundColor(r,g,b);
+  Modified();
+}
+
+void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){ 
+  ::GetColor(my0DProp,r,g,b);
+}
+
 void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){ 
   myHighlightProp->SetColor(r,g,b);
   Modified();
@@ -1659,24 +1746,13 @@ void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
 }
 
 
-void SMESH_ActorDef::SetNodeSize(vtkFloatingPointType theVal){
-  myNodeProp->SetPointSize(theVal);
-  myNodeExtProp->SetPointSize(theVal);
-
-  vtkFloatingPointType aPointSize = my0DProp->GetPointSize() > theVal ? my0DProp->GetPointSize() : theVal;
-  //myHighlightProp->SetPointSize(theVal);
-  myHighlightProp->SetPointSize(aPointSize); // ??
-  //myPreselectProp->SetPointSize(theVal);
-  myPreselectProp->SetPointSize(aPointSize); // ??
-
-  my1DProp->SetPointSize(theVal + aPointSizeInc);
-  my1DExtProp->SetPointSize(theVal + aPointSizeInc);
-
+void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
+  my0DProp->SetPointSize(theVal);
   Modified();
 }
 
-vtkFloatingPointType SMESH_ActorDef::GetNodeSize(){
-  return myNodeProp->GetPointSize();
+vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
+  return my0DProp->GetPointSize();
 }
 
 int SMESH_ActorDef::GetObjDimension( const int theObjId )
@@ -1750,92 +1826,6 @@ GetClippingPlane(vtkIdType theID)
   return myCippingPlaneCont[theID].Get();
 }
 
-
-static void ComputeBoundsParam(vtkDataSet* theDataSet,
-                              vtkFloatingPointType theDirection[3], vtkFloatingPointType theMinPnt[3],
-                              vtkFloatingPointType& theMaxBoundPrj, vtkFloatingPointType& theMinBoundPrj)
-{
-  vtkFloatingPointType aBounds[6];
-  theDataSet->GetBounds(aBounds);
-
-  //Enlarge bounds in order to avoid conflicts of precision
-  for(int i = 0; i < 6; i += 2){
-    static double EPS = 1.0E-3;
-    vtkFloatingPointType aDelta = (aBounds[i+1] - aBounds[i])*EPS;
-    aBounds[i] -= aDelta;
-    aBounds[i+1] += aDelta;
-  }
-
-  vtkFloatingPointType aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
-                              {aBounds[1],aBounds[2],aBounds[4]},
-                              {aBounds[0],aBounds[3],aBounds[4]},
-                              {aBounds[1],aBounds[3],aBounds[4]},
-                              {aBounds[0],aBounds[2],aBounds[5]},
-                              {aBounds[1],aBounds[2],aBounds[5]}, 
-                              {aBounds[0],aBounds[3],aBounds[5]}, 
-                              {aBounds[1],aBounds[3],aBounds[5]}};
-
-  int aMaxId = 0, aMinId = aMaxId;
-  theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
-  theMinBoundPrj = theMaxBoundPrj;
-  for(int i = 1; i < 8; i++){
-    vtkFloatingPointType aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
-    if(theMaxBoundPrj < aTmp){
-      theMaxBoundPrj = aTmp;
-      aMaxId = i;
-    }
-    if(theMinBoundPrj > aTmp){
-      theMinBoundPrj = aTmp;
-      aMinId = i;
-    }
-  }
-  vtkFloatingPointType *aMinPnt = aBoundPoints[aMaxId];
-  theMinPnt[0] = aMinPnt[0];
-  theMinPnt[1] = aMinPnt[1];
-  theMinPnt[2] = aMinPnt[2];
-}
-
-
-static void DistanceToPosition(vtkDataSet* theDataSet,
-                              vtkFloatingPointType theDirection[3], vtkFloatingPointType theDist, vtkFloatingPointType thePos[3])
-{
-  vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
-  ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
-  vtkFloatingPointType aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
-  thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
-  thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
-  thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
-}
-
-
-static void PositionToDistance(vtkDataSet* theDataSet, 
-                              vtkFloatingPointType theDirection[3], vtkFloatingPointType thePos[3], vtkFloatingPointType& theDist)
-{
-  vtkFloatingPointType aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
-  ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
-  vtkFloatingPointType aPrj = vtkMath::Dot(theDirection,thePos);
-  theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
-}
-
-
-void SMESH_ActorDef::SetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType theDist, vtkPlane* thePlane)
-{
-  thePlane->SetNormal(theDir);
-  vtkFloatingPointType anOrigin[3];
-  ::DistanceToPosition(GetUnstructuredGrid(),theDir,theDist,anOrigin);
-  thePlane->SetOrigin(anOrigin);
-}
-
-
-void SMESH_ActorDef::GetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType& theDist, vtkPlane* thePlane)
-{
-  thePlane->GetNormal(theDir);
-
-  vtkFloatingPointType anOrigin[3];
-  thePlane->GetOrigin(anOrigin);
-  ::PositionToDistance(GetUnstructuredGrid(),theDir,anOrigin,theDist);
-}
-
 void SMESH_ActorDef::UpdateScalarBar()
 {
   SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
@@ -1949,6 +1939,21 @@ void SMESH_ActorDef::UpdateScalarBar()
   if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
     anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
   myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
+
+  bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
+  myScalarBarActor->SetDistributionVisibility(distributionVisibility);
+
+  int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
+  myScalarBarActor->SetDistributionColoringType(coloringType);
+  
+  QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
+                                            QColor(255, 255, 255));
+  double rgb[3];
+  rgb[0]= distributionColor.red()/255.;
+  rgb[1]= distributionColor.green()/255.;
+  rgb[2]= distributionColor.blue()/255.;
+  myScalarBarActor->SetDistributionColor(rgb);
+
   
 }
 
@@ -1980,3 +1985,18 @@ SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresenta
   else
     return SMESH_Actor::eLines;
 }
+
+void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
+{
+  SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
+  myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
+  myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
+}
+
+void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
+{
+  SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
+  myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+  myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+  myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
+}