{
return mesh->AddFaceWithID( ids[0],ids[3],ids[2],ids[1],ids[7],ids[6],ids[5],ids[4], ID );
}
+ SMDS_MeshElement* add_QUAD_9(cgsize_t* ids, SMESHDS_Mesh* mesh, int ID)
+ {
+ return mesh->AddFaceWithID( ids[0],ids[3],ids[2],ids[1],ids[7],ids[6],ids[5],ids[4],ids[8], ID);
+ }
SMDS_MeshElement* add_TETRA_4(cgsize_t* ids, SMESHDS_Mesh* mesh, int ID)
{
return mesh->AddVolumeWithID( ids[0], ids[2], ids[1], ids[3], ID );
ids[5],ids[11],ids[10],ids[9],ids[8],ids[12],ids[15],
ids[14],ids[13],ids[19],ids[18],ids[17],ids[16], ID );
}
+ SMDS_MeshElement* add_HEXA_27(cgsize_t* ids, SMESHDS_Mesh* mesh, int ID)
+ {
+ return mesh->AddVolumeWithID( ids[0],ids[3],ids[2],ids[1],ids[4],ids[7],ids[6],
+ ids[5],ids[11],ids[10],ids[9],ids[8],ids[12],ids[15],
+ ids[14],ids[13],ids[19],ids[18],ids[17],ids[16],
+ ids[20],ids[24],ids[23],ids[22],ids[21],ids[25],ids[26], ID );
+ }
SMDS_MeshElement* add_NGON(cgsize_t* ids, SMESHDS_Mesh* mesh, int ID)
{
vector<int> idVec( ids[0] );
funVec[ CGNS_ENUMV( TRI_6 )] = add_TRI_6 ;
funVec[ CGNS_ENUMV( QUAD_4 )] = add_QUAD_4 ;
funVec[ CGNS_ENUMV( QUAD_8 )] = add_QUAD_8 ;
- funVec[ CGNS_ENUMV( QUAD_9 )] = add_QUAD_8 ;
+ funVec[ CGNS_ENUMV( QUAD_9 )] = add_QUAD_9 ;
funVec[ CGNS_ENUMV( TETRA_4 )] = add_TETRA_4 ;
funVec[ CGNS_ENUMV( TETRA_10 )] = add_TETRA_10;
funVec[ CGNS_ENUMV( PYRA_5 )] = add_PYRA_5 ;
funVec[ CGNS_ENUMV( PENTA_18 )] = add_PENTA_15;
funVec[ CGNS_ENUMV( HEXA_8 )] = add_HEXA_8 ;
funVec[ CGNS_ENUMV( HEXA_20 )] = add_HEXA_20 ;
- funVec[ CGNS_ENUMV( HEXA_27 )] = add_HEXA_20 ;
+ funVec[ CGNS_ENUMV( HEXA_27 )] = add_HEXA_27 ;
funVec[ CGNS_ENUMV( NGON_n )] = add_NGON ;
}
return &funVec[0];