~ManifoldPart();
//virtual Predicate* clone() const { return new ManifoldPart( *this ); }
virtual void SetMesh( const SMDS_Mesh* theMesh );
~ManifoldPart();
//virtual Predicate* clone() const { return new ManifoldPart( *this ); }
virtual void SetMesh( const SMDS_Mesh* theMesh );