TSequenceOfXYZ(const TSequenceOfXYZ& theSequenceOfXYZ);
template <class InputIterator>
TSequenceOfXYZ(InputIterator theBegin, InputIterator theEnd);
TSequenceOfXYZ(const TSequenceOfXYZ& theSequenceOfXYZ);
template <class InputIterator>
TSequenceOfXYZ(InputIterator theBegin, InputIterator theEnd);
void SetPrecision( const long thePrecision );
bool GetPoints(const int theId,
void SetPrecision( const long thePrecision );
bool GetPoints(const int theId,
virtual double GetBadRate( double Value, int nbNodes ) const;
virtual SMDSAbs_ElementType GetType() const;
struct Value{
virtual double GetBadRate( double Value, int nbNodes ) const;
virtual SMDSAbs_ElementType GetType() const;
struct Value{
- double myLength;
- long myPntId[2];
- Value(double theLength, long thePntId1, long thePntId2);
- bool operator<(const Value& x) const;
+ double myLength;
+ long myPntId[2];
+ Value(double theLength, long thePntId1, long thePntId2);
+ bool operator<(const Value& x) const;
virtual double GetBadRate( double Value, int nbNodes ) const;
virtual SMDSAbs_ElementType GetType() const;
struct Value{
virtual double GetBadRate( double Value, int nbNodes ) const;
virtual SMDSAbs_ElementType GetType() const;
struct Value{
- long myPntId[2];
- Value(long thePntId1, long thePntId2);
- bool operator<(const Value& x) const;
+ long myPntId[2];
+ Value(long thePntId1, long thePntId2);
+ bool operator<(const Value& x) const;
- TElemId myElemId;
- TElemId myPntId[2];
- Border(long theElemId, long thePntId1, long thePntId2);
- bool operator<(const Border& x) const;
+ TElemId myElemId;
+ TElemId myPntId[2];
+ Border(long theElemId, long thePntId1, long thePntId2);
+ bool operator<(const Border& x) const;
- PredicatePtr thePredicate,
- TIdSequence& theSequence );
+ PredicatePtr thePredicate,
+ TIdSequence& theSequence );