#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <TCollection_AsciiString.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <TColStd_MapOfInteger.hxx>
#include <TCollection_AsciiString.hxx>
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMESH_Controls.hxx"
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMESH_Controls.hxx"
public:
virtual double GetValue( long theElementId );
//virtual double GetValue( const TSequenceOfXYZ& thePoints );
public:
virtual double GetValue( long theElementId );
//virtual double GetValue( const TSequenceOfXYZ& thePoints );
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( const TSequenceOfXYZ& thePoints );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( long theElementId );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( long theElementId );
virtual double GetBadRate( double Value, int nbNodes ) const;
public:
virtual double GetValue( long theElementId );
virtual double GetValue( const TSequenceOfXYZ& thePoints );
public:
virtual double GetValue( long theElementId );
virtual double GetValue( const TSequenceOfXYZ& thePoints );
public:
virtual double GetValue( long theElementId );
virtual double GetValue( const TSequenceOfXYZ& thePoints );
public:
virtual double GetValue( long theElementId );
virtual double GetValue( const TSequenceOfXYZ& thePoints );
2. With SetRangeStr method. Parameter of this method is a string
like as "1,2,3,50-60,63,67,70-"
*/
2. With SetRangeStr method. Parameter of this method is a string
like as "1,2,3,50-60,63,67,70-"
*/
double GetTolerance() const;
void SetSurface( const TopoDS_Shape& theShape,
const SMDSAbs_ElementType theType );
double GetTolerance() const;
void SetSurface( const TopoDS_Shape& theShape,
const SMDSAbs_ElementType theType );