interface SMESH_MeshEditor
{
+ /*!
+ * Returns a mesh subject to edition
+ */
+ SMESH_Mesh GetMesh();
+
/*!
* Return data of mesh edition preview which is computed provided
* that the editor was obtained through SMESH_Mesh::GetMeshEditPreviewer()
long AddPolygonalFace(in long_array IdsOfNodes) raises (SALOME::SALOME_Exception);
+ /*!
+ * Create a quadratic polygonal face
+ * \param IdsOfNodes - nodes of the polygon; corner nodes follow first
+ * \return long - ID of a new polygon
+ */
+ long AddQuadPolygonalFace(in long_array IdsOfNodes) raises (SALOME::SALOME_Exception);
+
/*!
* Create volume, either linear and quadratic (this is determed
* by number of given nodes).