+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean MoveNode ( in long NodeID, in double x, in double y, in double z )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = MoveNode ( NodeID, x, y, z )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean InverseDiag ( in long NodeID1, in long NodeID2 )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = InverseDiag ( NodeID1, NodeID2 )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean DeleteDiag ( in long NodeID1, in long NodeID2 )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = DeleteDiag ( NodeID1, NodeID2 )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean Reorient ( in long_array IDsOfElements )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = Reorient ( IDsOfElements )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean TriToQuad ( in long_array IDsOfElements, in NumericalFunctor Criterion, in double MaxAngle )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = TriToQuad ( IDsOfElements, Criterion, MaxAngle )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean QuadToTri ( in long_array IDsOfElements, in NumericalFunctor Criterion )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = QuadToTri ( IDsOfElements, Criterion )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean SplitQuad ( in long_array IDsOfElements, in boolean Diag13 )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = SplitQuad ( IDsOfElements, Diag13 )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean Smooth ( in long_array IDsOfElements, in long_array IDsOfFixedNodes, in long MaxNbOfIterations, in double MaxAspectRatio, in Smooth_Method Method )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = Smooth ( IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void RenumberNodes ( )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>RenumberNodes ( )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void RenumberElements ( )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>RenumberElements ( )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void RotationSweep ( in long_array IDsOfElements, in AxisStruct Axix, in double AngleInRadians, in long NbOfSteps, in double Tolerance )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>RotationSweep ( IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void ExtrusionSweep ( in long_array IDsOfElements, in DirStruct StepVector, in long NbOfSteps )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>ExtrusionSweep ( IDsOfElements, StepVector, NbOfSteps )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void Mirror ( in long_array IDsOfElements, in AxisStruct Mirror, in MirrorType theMirrorType, in boolean Copy )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>Mirror ( IDsOfElements, Mirror, theMirrorType, Copy )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void Translate ( in long_array IDsOfElements, in DirStruct Vector, in boolean Copy )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>Translate ( IDsOfElements, Vector, Copy )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void Rotate ( in long_array IDsOfElements, in AxisStruct Axis, in double AngleInRadians, in boolean Copy )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>Rotate ( IDsOfElements, Axis, AngleInRadians, Copy )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void FindCoincidentNodes ( in double Tolerance, out array_of_long_array GroupsOfNodes )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>GroupsOfNodes = FindCoincidentNodes ( Tolerance )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void MergeNodes ( in array_of_long_array GroupsOfNodes )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>MergeNodes ( GroupsOfNodes )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>void MergeEqualElements ( )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>MergeEqualElements ( )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean SewFreeBorders ( in long FirstNodeID1, in long SecondNodeID1, in long LastNodeID1, in long FirstNodeID2, in long SecondNodeID2, in long LastNodeID2 )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = SewFreeBorders ( FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2, LastNodeID2 )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean SewConformFreeBorders ( in long FirstNodeID1, in long SecondNodeID1, in long LastNodeID1, in long FirstNodeID2, in long SecondNodeID2 )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = SewConformFreeBorders ( FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2 )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean SewBorderToSide ( in long FirstNodeIDOnFreeBorder, in long SecondNodeIDOnFreeBorder, in long LastNodeIDOnFreeBorder, in long FirstNodeIDOnSide, in long LastNodeIDOnSide )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = SewBorderToSide ( FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, FirstNodeIDOnSide, LastNodeIDOnSide )</b></div></td>
+</tr>
+<tr>
+<td bgcolor= "lightgreen"><div align="center"><b>boolean SewSideElements ( in long_array IDsOfSide1Elements, in long_array IDsOfSide2Elements, in long NodeID1OfSide1ToMerge, in long NodeID1OfSide2ToMerge, in long NodeID2OfSide1ToMerge, in long NodeID2OfSide2ToMerge )</b></div></td>
+<td bgcolor= "lightgreen"><div align="center"><b>return_value = SewSideElements ( IDsOfSide1Elements, IDsOfSide2Elements, NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge )</b></div></td>
+</tr>