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Join modifications from branch OCC_debug_for_3_2_0b1
[modules/smesh.git] / doc / salome / gui / SMESH / modifying_meshes.htm
index 8ba2b742c99f79460c5c5bda9c56738cd83ba7c3..2bf6951c3cb4017f851c5744dad41af22fb91cdb 100755 (executable)
@@ -14,11 +14,13 @@ LI.kadov-P {  }
 <!--\r
 p.whs1 { margin-top:0pt; margin-bottom:0pt; font-family:'Lucida Console' , monospace; }\r
 p.whs2 { margin-top:0pt; margin-bottom:0pt; }\r
-h4.whs3 { margin-top:0pt; margin-bottom:0pt; }\r
-p.whs4 { margin-top:0.5pt; margin-bottom:0pt; font-family:'Lucida Console' , monospace; }\r
-p.whs5 { margin-top:0.5pt; margin-bottom:0pt; }\r
-p.whs6 { font-family:'Lucida Console' , monospace; }\r
-p.whs7 { font-family:'Times New Roman' , serif; }\r
+p.whs3 { margin-top:0pt; margin-bottom:0pt; font-family:'Times New Roman' , serif; }\r
+h4.whs4 { margin-top:0pt; margin-bottom:0pt; }\r
+p.whs5 { margin-top:0.5pt; margin-bottom:0pt; font-family:'Lucida Console' , monospace; }\r
+p.whs6 { margin-top:0.5pt; margin-bottom:0pt; }\r
+p.whs7 { font-family:'Lucida Console' , monospace; }\r
+p.whs8 { font-family:'Times New Roman' , serif; }\r
+p.whs9 { margin-left:40px; font-family:'Lucida Console' , monospace; }\r
 -->\r
 </style><script type="text/javascript" language="JavaScript">\r
 <!--\r
@@ -27,9 +29,10 @@ if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
   var strNSS = "<style type='text/css'>";\r
   strNSS += "p.whs1 {margin-top:1pt;margin-bottom:1pt; }";\r
   strNSS += "p.whs2 {margin-top:1pt;margin-bottom:1pt; }";\r
-  strNSS += "h4.whs3 {margin-top:1pt;margin-bottom:1pt; }";\r
-  strNSS += "p.whs4 {margin-top:1pt;margin-bottom:1pt; }";\r
+  strNSS += "p.whs3 {margin-top:1pt;margin-bottom:1pt; }";\r
+  strNSS += "h4.whs4 {margin-top:1pt;margin-bottom:1pt; }";\r
   strNSS += "p.whs5 {margin-top:1pt;margin-bottom:1pt; }";\r
+  strNSS += "p.whs6 {margin-top:1pt;margin-bottom:1pt; }";\r
   strNSS +="</style>";\r
   document.write(strNSS);\r
 }\r
@@ -480,9 +483,290 @@ else
 \r
 <p class="whs2">&nbsp;</p>\r
 \r
+<h4>Add Polygon</h4>\r
+\r
+<p class="whs1">import salome</p>\r
+\r
+<p class="whs1">import geompy</p>\r
+\r
+<p class="whs1">import math</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs1">import StdMeshers</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs2"># GEOM module </p>\r
+\r
+<p class="whs1">shape_mesh = geompy.MakeCylinderRH(13, \r
+ 77)</p>\r
+\r
+<p class="whs1">geompy.addToStudy(shape_mesh, \r
+ &quot;cylinder&quot;)</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs2"># SMESH module</p>\r
+\r
+<p class="whs1">smesh = salome.lcc.FindOrLoadComponent(&quot;FactoryServer&quot;, \r
+ &quot;SMESH&quot;)</p>\r
+\r
+<p class="whs1">smesh.SetCurrentStudy(salome.myStudy)</p>\r
+\r
+<p class="whs1">mesh = smesh.CreateMesh(shape_mesh)</p>\r
+\r
+<p class="whs1">MeshEditor = mesh.GetMeshEditor()</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs2"># a method to build a polygonal \r
+ mesh element with nb_vert angles:</p>\r
+\r
+<p class="whs1">def MakePolygon \r
+ (a_mesh, x0, y0, z0, radius, nb_vert):</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;node_start_id \r
+ = a_mesh.NbNodes() + 1</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;al \r
+ = 2.0 * math.pi / nb_vert</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;node_ids \r
+ = []</p>\r
+\r
+<p class="whs2">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
+\r
+<p class="whs2"># Create nodes for a polyhedron</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;for \r
+ ii in range(nb_vert):</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;MeshEditor.AddNode(x0 \r
+ + radius * math.cos(ii*al),</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;y0 \r
+ + radius * math.sin(ii*al),</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;z0)</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;node_ids.append(node_start_id \r
+ + ii)</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pass</p>\r
+\r
+<p class="whs2">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
+\r
+<p class="whs2"># Create a polygon</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;MeshEditor.AddPolygonalFace(node_ids)</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;return \r
+ 0</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs2"># Create three polygons</p>\r
+\r
+<p class="whs1">MakePolygon(mesh, \r
+ 0, 0, &nbsp;0, \r
+ 30, 13)</p>\r
+\r
+<p class="whs1">MakePolygon(mesh, \r
+ 0, 0, 10, 21, &nbsp;9)</p>\r
+\r
+<p class="whs1">MakePolygon(mesh, \r
+ 0, 0, 20, 13, &nbsp;6)</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs1">salome.sg.updateObjBrowser(1) \r
+ &nbsp;</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<h4>Add polyhedron</h4>\r
+\r
+<p class="whs1"><span style="font-family: 'Lucida Console', monospace;">import \r
+ salome</span></p>\r
+\r
+<p class="whs1">import geompy</p>\r
+\r
+<p class="whs1">import math</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs1">#import SMESH</p>\r
+\r
+<p class="whs1">import StdMeshers</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs3"># GEOM</p>\r
+\r
+<p class="whs1">shape_mesh = geompy.MakeCylinderRH(13, \r
+ 77)</p>\r
+\r
+<p class="whs1">geompy.addToStudy(shape_mesh, \r
+ &quot;cylinder&quot;)</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs3"># SMESH</p>\r
+\r
+<p class="whs1">smesh = salome.lcc.FindOrLoadComponent(&quot;FactoryServer&quot;, \r
+ &quot;SMESH&quot;)</p>\r
+\r
+<p class="whs1">smesh.SetCurrentStudy(salome.myStudy)</p>\r
+\r
+<p class="whs1">mesh = smesh.CreateMesh(shape_mesh)</p>\r
+\r
+<p class="whs1">MeshEditor = mesh.GetMeshEditor()</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs3"># Now we are going \r
+ to create a 12-hedron:</p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<p class="whs3"># Create nodes for \r
+ polyhedron</p>\r
+\r
+<p class="whs1">al = 2 * math.pi \r
+ / 5.0</p>\r
+\r
+<p class="whs1">cosal = math.cos(al)</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs1">aa = 13</p>\r
+\r
+<p class="whs1">rr = aa / (2.0 * \r
+ math.sin(al/2.0))</p>\r
+\r
+<p class="whs1">dr = 2.0 * rr * \r
+ cosal</p>\r
+\r
+<p class="whs1">r1 = rr + dr</p>\r
+\r
+<p class="whs1">dh = rr * math.sqrt(2.0 \r
+ * (1.0 - cosal * (1.0 + 2.0 * cosal)))</p>\r
+\r
+<p class="whs1">hh = 2.0 * dh - \r
+ dr * (rr*(cosal - 1) + (rr + dr)*(math.cos(al/2) - 1)) / dh</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs1">for i in range(5):</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;MeshEditor.AddNode(rr*math.cos(i*al), \r
+ rr*math.sin(i*al), &nbsp;0) \r
+ <span style="font-family: 'Times New Roman', serif;"># 1,3,5,7, 9 # bottom</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;MeshEditor.AddNode(r1*math.cos(i*al), \r
+ r1*math.sin(i*al), dh) <span style="font-family: 'Times New Roman', serif;"># \r
+ 2,4,6,8,10 # above bottom</span></p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs1">for i in range(5):</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;MeshEditor.AddNode(rr*math.cos(i*al \r
+ + al/2.0),</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rr*math.sin(i*al \r
+ + al/2.0), hh) # 11,13,15,17,19 <span style="font-family: 'Times New Roman', serif;"># \r
+ top</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;MeshEditor.AddNode(r1*math.cos(i*al \r
+ + al/2.0),</p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;r1*math.sin(i*al \r
+ + al/2.0), hh - dh) # 12,14,16,18,20 <span style="font-family: 'Times New Roman', serif;"># \r
+ below top</span></p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs3"># Create a polyhedral \r
+ volume</p>\r
+\r
+<p class="whs1">MeshEditor.AddPolyhedralVolume([ \r
+ 1, &nbsp;3, &nbsp;5, \r
+ &nbsp;7, &nbsp;9, \r
+ &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ bottom</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1, \r
+ &nbsp;2, 12, \r
+ &nbsp;4, &nbsp;3, \r
+ &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ .</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3, \r
+ &nbsp;4, 14, \r
+ &nbsp;6, &nbsp;5, \r
+ &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ .</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5, \r
+ &nbsp;6, 16, \r
+ &nbsp;8, &nbsp;7, \r
+ &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ . above bottom</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;7, \r
+ &nbsp;8, 18, \r
+ 10, &nbsp;9, \r
+ &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ .</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;9, \r
+ 10, 20, &nbsp;2, \r
+ &nbsp;1, &nbsp;<span \r
+ style="font-family: 'Times New Roman', serif;"># \r
+ .</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;11, \r
+ 12, &nbsp;4, \r
+ 14, 13, &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ -</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;13, \r
+ 14, &nbsp;6, \r
+ 16, 15, &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ -</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;15, \r
+ 16, &nbsp;8, \r
+ 18, 17, &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ - below top</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;17, \r
+ 18, 10, 20, 19, &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ -</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;19, \r
+ 20, &nbsp;2, \r
+ 12, 11, &nbsp;<span style="font-family: 'Times New Roman', serif;"># \r
+ -</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;11, \r
+ 13, 15, 17, 19], <span style="font-family: 'Times New Roman', serif;"># \r
+ top</span></p>\r
+\r
+<p class="whs1">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[5,5,5,5,5,5,5,5,5,5,5,5])</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
+<p class="whs1">salome.sg.updateObjBrowser(1) \r
+ &nbsp;</p>\r
+\r
+<p class="whs1">&nbsp;</p>\r
+\r
 <h3><a name=bookmark1>Removing Nodes and Elements</a></h3>\r
 \r
-<h4 class="whs3">Removing Nodes</h4>\r
+<h4 class="whs4">Removing Nodes</h4>\r
 \r
 <p class="whs2">&nbsp;</p>\r
 \r
@@ -556,29 +840,29 @@ else
 \r
 <h3><a name=bookmark2>Renumbering Nodes and Elements</a></h3>\r
 \r
-<p class="whs4">import SMESH</p>\r
+<p class="whs5">import SMESH</p>\r
 \r
-<p class="whs4">import SMESH_mechanic</p>\r
+<p class="whs5">import SMESH_mechanic</p>\r
 \r
-<p class="whs4">&nbsp;</p>\r
+<p class="whs5">&nbsp;</p>\r
 \r
-<p class="whs4">mesh &nbsp;&nbsp;= \r
+<p class="whs5">mesh &nbsp;&nbsp;= \r
  SMESH_mechanic.mesh</p>\r
 \r
-<p class="whs4">salome = SMESH_mechanic.salome</p>\r
+<p class="whs5">salome = SMESH_mechanic.salome</p>\r
 \r
-<p class="whs4">&nbsp;</p>\r
+<p class="whs5">&nbsp;</p>\r
 \r
-<p class="whs4">anEditor = mesh.GetMeshEditor()</p>\r
+<p class="whs5">anEditor = mesh.GetMeshEditor()</p>\r
 \r
-<p class="whs4">anEditor.RenumberNodes()</p>\r
+<p class="whs5">anEditor.RenumberNodes()</p>\r
 \r
-<p class="whs4">&nbsp;</p>\r
+<p class="whs5">&nbsp;</p>\r
 \r
-<p class="whs5"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
+<p class="whs6"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
  </p>\r
 \r
-<p class="whs5">&nbsp;</p>\r
+<p class="whs6">&nbsp;</p>\r
 \r
 <p>&nbsp;</p>\r
 \r
@@ -648,30 +932,30 @@ else
 \r
 <h3><a name=bookmark5>Uniting two Triangles</a></h3>\r
 \r
-<p class="whs6">import SMESH</p>\r
+<p class="whs7">import SMESH</p>\r
 \r
-<p class="whs6">import SMESH_mechanic</p>\r
+<p class="whs7">import SMESH_mechanic</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">smesh &nbsp;= \r
+<p class="whs7">smesh &nbsp;= \r
  SMESH_mechanic.smesh</p>\r
 \r
-<p class="whs6">mesh &nbsp;&nbsp;= \r
+<p class="whs7">mesh &nbsp;&nbsp;= \r
  SMESH_mechanic.mesh</p>\r
 \r
-<p class="whs6">salome = SMESH_mechanic.salome</p>\r
+<p class="whs7">salome = SMESH_mechanic.salome</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
 <p># delete diagonal</p>\r
 \r
-<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>\r
+<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>\r
 \r
-<p class="whs6">aMeshEditor.DeleteDiag(700, \r
+<p class="whs7">aMeshEditor.DeleteDiag(700, \r
  642)</p>\r
 \r
-<p class="whs6">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
+<p class="whs7">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
 \r
 <p><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
  </p>\r
@@ -680,399 +964,601 @@ else
 \r
 <h3><a name=bookmark6>Uniting a Set of Triangles</a></h3>\r
 \r
-<p class="whs6">import SMESH</p>\r
+<p class="whs7">import SMESH</p>\r
 \r
-<p class="whs6">import SMESH_mechanic</p>\r
+<p class="whs7">import SMESH_mechanic</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">smesh &nbsp;= \r
+<p class="whs7">smesh &nbsp;= \r
  SMESH_mechanic.smesh</p>\r
 \r
-<p class="whs6">mesh &nbsp;&nbsp;= \r
+<p class="whs7">mesh &nbsp;&nbsp;= \r
  SMESH_mechanic.mesh</p>\r
 \r
-<p class="whs6">salome = SMESH_mechanic.salome</p>\r
+<p class="whs7">salome = SMESH_mechanic.salome</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
 <p># unite a set of triangles</p>\r
 \r
-<p class="whs6">aFilterMgr = smesh.CreateFilterManager()</p>\r
+<p class="whs7">aFilterMgr = smesh.CreateFilterManager()</p>\r
 \r
-<p class="whs6">aFunctor = aFilterMgr.CreateMinimumAngle()</p>\r
+<p class="whs7">aFunctor = aFilterMgr.CreateMinimumAngle()</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>\r
+<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>\r
 \r
-<p class="whs6">aMeshEditor.TriToQuad([1145, \r
+<p class="whs7">aMeshEditor.TriToQuad([1145, \r
  1147, 1159, 1135], aFunctor, 60)</p>\r
 \r
-<p class="whs6">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
+<p class="whs7">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
 \r
-<p class="whs6">salome.sg.updateObjBrowser(1) \r
+<p class="whs7">salome.sg.updateObjBrowser(1) \r
  </p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<h3><a name=bookmark12>Orientation</a></h3>\r
+\r
+<p class="whs7"><span style="font-family: 'Lucida Console', monospace;">import \r
+ salome</span></p>\r
+\r
+<p class="whs7">import geompy</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs7">import StdMeshers</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs8"># GEOM module</p>\r
+\r
+<p class="whs7">shape_mesh = geompy.MakeCylinderRH(13, \r
+ 77)</p>\r
+\r
+<p class="whs7">geompy.addToStudy(shape_mesh, \r
+ &quot;cylinder&quot;)</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs8"># SMESH module</p>\r
+\r
+<p class="whs7">smesh = salome.lcc.FindOrLoadComponent(&quot;FactoryServer&quot;, \r
+ &quot;SMESH&quot;)</p>\r
+\r
+<p class="whs7">smesh.SetCurrentStudy(salome.myStudy)</p>\r
+\r
+<p class="whs7">mesh = smesh.CreateMesh(shape_mesh)</p>\r
+\r
+<p class="whs7">MeshEditor = mesh.GetMeshEditor()</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs8"># build five quadrangles:</p>\r
+\r
+<p class="whs7">node_start_id = mesh.NbNodes() \r
+ + 1</p>\r
+\r
+<p class="whs7">dx = 10</p>\r
+\r
+<p class="whs7">dy = 20</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(0.0 \r
+ * dx, 0, 0) # 1</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(1.0 \r
+ * dx, 0, 0) # 2</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(2.0 \r
+ * dx, 0, 0) # 3</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(3.0 \r
+ * dx, 0, 0) # 4</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(4.0 \r
+ * dx, 0, 0) # 5</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(5.0 \r
+ * dx, 0, 0) # 6</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(0.0 \r
+ * dx, dy, 0) # 7</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(1.0 \r
+ * dx, dy, 0) # 8</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(2.0 \r
+ * dx, dy, 0) # 9</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(3.0 \r
+ * dx, dy, 0) # 10</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(4.0 \r
+ * dx, dy, 0) # 11</p>\r
+\r
+<p class="whs7">MeshEditor.AddNode(5.0 \r
+ * dx, dy, 0) # 12</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs7">MeshEditor.AddFace([1, \r
+ 2, &nbsp;8, &nbsp;7])</p>\r
+\r
+<p class="whs7">MeshEditor.AddFace([2, \r
+ 3, &nbsp;9, &nbsp;8])</p>\r
+\r
+<p class="whs7">MeshEditor.AddFace([3, \r
+ 4, 10, &nbsp;9])</p>\r
+\r
+<p class="whs7">MeshEditor.AddFace([4, \r
+ 5, 11, 10])</p>\r
+\r
+<p class="whs7">MeshEditor.AddFace([5, \r
+ 6, 12, 11])</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs8"># Change orientation \r
+ of the second and the fourth faces.</p>\r
+\r
+<p class="whs7">MeshEditor.Reorient([2, \r
+ 4])</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs7">salome.sg.updateObjBrowser(1) \r
+ &nbsp;</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
 \r
 <h3><a name=bookmark7>Cutting Quadrangles</a></h3>\r
 \r
-<p class="whs6">import SMESH</p>\r
+<p class="whs7">import SMESH</p>\r
 \r
-<p class="whs6">import SMESH_mechanic</p>\r
+<p class="whs7">import SMESH_mechanic</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">smesh &nbsp;= \r
+<p class="whs7">smesh &nbsp;= \r
  SMESH_mechanic.smesh</p>\r
 \r
-<p class="whs6">mesh &nbsp;&nbsp;= \r
+<p class="whs7">mesh &nbsp;&nbsp;= \r
  SMESH_mechanic.mesh</p>\r
 \r
-<p class="whs6">salome = SMESH_mechanic.salome</p>\r
+<p class="whs7">salome = SMESH_mechanic.salome</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># unite a set of triangles</p>\r
+<p class="whs8"># unite a set of triangles</p>\r
 \r
-<p class="whs6">aFilterMgr = smesh.CreateFilterManager()</p>\r
+<p class="whs7">aFilterMgr = smesh.CreateFilterManager()</p>\r
 \r
-<p class="whs6">aFunctor = aFilterMgr.CreateMinimumAngle()</p>\r
+<p class="whs7">aFunctor = aFilterMgr.CreateMinimumAngle()</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>\r
+<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>\r
 \r
-<p class="whs6">aMeshEditor.QuadToTri([405, \r
+<p class="whs7">aMeshEditor.QuadToTri([405, \r
  406], aFunctor)</p>\r
 \r
-<p class="whs6">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
+<p class="whs7">&nbsp;&nbsp;&nbsp;&nbsp;</p>\r
 \r
-<p class="whs6">salome.sg.updateObjBrowser(1) \r
+<p class="whs7">salome.sg.updateObjBrowser(1) \r
  </p>\r
 \r
-<p class="whs7">&nbsp;</p>\r
+<p class="whs8">&nbsp;</p>\r
 \r
 <h3><a name=bookmark8>Smoothing</a></h3>\r
 \r
-<p class="whs6">import SMESH</p>\r
+<p class="whs7">import SMESH</p>\r
 \r
-<p class="whs6">import SMESH_mechanic</p>\r
+<p class="whs7">import SMESH_mechanic</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">smesh &nbsp;= \r
+<p class="whs7">smesh &nbsp;= \r
  SMESH_mechanic.smesh</p>\r
 \r
-<p class="whs6">mesh &nbsp;&nbsp;= \r
+<p class="whs7">mesh &nbsp;&nbsp;= \r
  SMESH_mechanic.mesh</p>\r
 \r
-<p class="whs6">salome = SMESH_mechanic.salome</p>\r
+<p class="whs7">salome = SMESH_mechanic.salome</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># smooth</p>\r
+<p class="whs8"># smooth</p>\r
 \r
-<p class="whs6">FacesSmooth = [911, \r
+<p class="whs7">FacesSmooth = [911, \r
  931, 950, 864, 932]</p>\r
 \r
-<p class="whs6">GroupSmooth = mesh.CreateGroup(SMESH.FACE,&quot;Group \r
+<p class="whs7">GroupSmooth = mesh.CreateGroup(SMESH.FACE,&quot;Group \r
  of faces (smooth)&quot;)</p>\r
 \r
-<p class="whs6">GroupSmooth.Add(FacesSmooth)</p>\r
+<p class="whs7">GroupSmooth.Add(FacesSmooth)</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>\r
+<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>\r
 \r
-<p class="whs6">aMeshEditor.SmoothObject(GroupSmooth, \r
+<p class="whs7">aMeshEditor.SmoothObject(GroupSmooth, \r
  [], 20, 2, SMESH.SMESH_MeshEditor.CENTROIDAL_SMOOTH)</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">salome.sg.updateObjBrowser(1) \r
+<p class="whs7">salome.sg.updateObjBrowser(1) \r
  </p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
 <h3><a name=bookmark9>Extrusion</a></h3>\r
 \r
-<p class="whs7">import SMESH</p>\r
+<p class="whs8">import SMESH</p>\r
 \r
-<p class="whs7">import SMESH_mechanic</p>\r
+<p class="whs8">import SMESH_mechanic</p>\r
 \r
-<p class="whs7">&nbsp;</p>\r
+<p class="whs8">&nbsp;</p>\r
 \r
-<p class="whs7">smesh &nbsp;= \r
+<p class="whs8">smesh &nbsp;= \r
  SMESH_mechanic.smesh</p>\r
 \r
-<p class="whs7">mesh &nbsp;&nbsp;= \r
+<p class="whs8">mesh &nbsp;&nbsp;= \r
  SMESH_mechanic.mesh</p>\r
 \r
-<p class="whs7">salome = SMESH_mechanic.salome</p>\r
+<p class="whs8">salome = SMESH_mechanic.salome</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># extrusion of the group</p>\r
+<p class="whs8"># extrusion of the group</p>\r
 \r
-<p class="whs7">point = SMESH.PointStruct(0, \r
+<p class="whs8">point = SMESH.PointStruct(0, \r
  0, 5)</p>\r
 \r
-<p class="whs7">vector = SMESH.DirStruct(point)</p>\r
+<p class="whs8">vector = SMESH.DirStruct(point)</p>\r
 \r
-<p class="whs7">FacesTriToQuad = [2381, \r
+<p class="whs8">FacesTriToQuad = [2381, \r
  2382, 2383, 2384, 2385, 2386, 2387, 2388, 2389, 2390, 2391, 2392, 2393, \r
  2394, 2395, 2396, 2397, 2398, 2399, 2400, 2401, 2402, 2403, 2404, 2405, \r
  2406, 2407, 2408, 2409, 2410, 2411, 2412, 2413, 2414, 2415, 2416, 2417, \r
  2418, 2419, 2420, 2421, 2422]</p>\r
 \r
-<p class="whs7">&nbsp;</p>\r
+<p class="whs8">&nbsp;</p>\r
 \r
-<p class="whs7">GroupTriToQuad = mesh.CreateGroup(SMESH.FACE,&quot;Group \r
+<p class="whs8">GroupTriToQuad = mesh.CreateGroup(SMESH.FACE,&quot;Group \r
  of faces (quad)&quot;)</p>\r
 \r
-<p class="whs7">GroupTriToQuad.Add(FacesTriToQuad)</p>\r
+<p class="whs8">GroupTriToQuad.Add(FacesTriToQuad)</p>\r
 \r
-<p class="whs7">&nbsp;</p>\r
+<p class="whs8">&nbsp;</p>\r
 \r
-<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>\r
+<p class="whs8">aMeshEditor = mesh.GetMeshEditor()</p>\r
 \r
-<p class="whs7">aMeshEditor.ExtrusionSweepObject(GroupTriToQuad, \r
+<p class="whs8">aMeshEditor.ExtrusionSweepObject(GroupTriToQuad, \r
  vector, 5)</p>\r
 \r
-<p class="whs7">&nbsp;</p>\r
+<p class="whs8">&nbsp;</p>\r
 \r
-<p class="whs7">salome.sg.updateObjBrowser(1) \r
+<p class="whs8">salome.sg.updateObjBrowser(1) \r
  </p>\r
 \r
-<p class="whs7">&nbsp;</p>\r
+<p class="whs8">&nbsp;</p>\r
 \r
 <h3><a name=bookmark10>Extrusion along a Path</a></h3>\r
 \r
-<p class="whs6">import geompy</p>\r
+<p class="whs7">import geompy</p>\r
 \r
-<p class="whs6">import smesh</p>\r
+<p class="whs7">import smesh</p>\r
 \r
-<p class="whs6">import salome</p>\r
+<p class="whs7">import salome</p>\r
 \r
-<p class="whs6">import SMESH</p>\r
+<p class="whs7">import SMESH</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create a 2D mesh on \r
a face</p>\r
+<p class="whs8"># create a face to be \r
meshed</p>\r
 \r
-<p class="whs7"># create vertices</p>\r
+<p class="whs7">px = geompy.MakeVertex(100., \r
+ 0. &nbsp;, 0. \r
+ &nbsp;)</p>\r
 \r
-<p class="whs6">px &nbsp;&nbsp;= \r
geompy.MakeVertex(100., 0. &nbsp;\r
+<p class="whs7">py = geompy.MakeVertex(0. \r
&nbsp;, 100.\r
  0. &nbsp;)</p>\r
 \r
-<p class="whs6">py &nbsp;&nbsp;= \r
geompy.MakeVertex(0. &nbsp;, \r
- 100., 0. &nbsp;)</p>\r
+<p class="whs7">pz = geompy.MakeVertex(0. \r
&nbsp;, 0. &nbsp;, \r
+ 100.)</p>\r
 \r
-<p class="whs6">pz &nbsp;&nbsp;= \r
- geompy.MakeVertex(0. &nbsp;, \r
- 0. &nbsp;, 100.)</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">vxy = geompy.MakeVector(px, \r
+ py)</p>\r
+\r
+<p class="whs7">arc = geompy.MakeArc(py, \r
+ pz, px)</p>\r
 \r
-<p class="whs7"># create a vector from \r
- two points</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">vxy = geompy.MakeVector(px, \r
- py)</p>\r
+<p class="whs7">wire = geompy.MakeWire([vxy, \r
+ arc])</p>\r
+\r
+<p class="whs7">isPlanarFace = 1</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create an arc from \r
three points</p>\r
+<p class="whs7">face1 = geompy.MakeFace(wire, \r
isPlanarFace)</p>\r
 \r
-<p class="whs6">arc = geompy.MakeArc(py\r
pz, px)</p>\r
+<p class="whs7">id_face1 = geompy.addToStudy(face1\r
&quot;Face1&quot;)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create a wire</p>\r
+<p class="whs8"># create a 2D mesh on \r
+ the face</p>\r
 \r
-<p class="whs6">wire = geompy.MakeWire([vxy, \r
- arc])</p>\r
+<p class="whs7">trias = smesh.Mesh(face1, \r
+ &quot;Face : 2D mesh&quot;)</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs7">algo = trias.Segment()</p>\r
 \r
-<p class="whs6">isPlanarFace = 1</p>\r
+<p class="whs7">algo.NumberOfSegments(6)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create a face from \r
- the wire</p>\r
+<p class="whs7">algo = trias.Triangle()</p>\r
 \r
-<p class="whs6">face1 = geompy.MakeFace(wire, \r
- isPlanarFace)</p>\r
+<p class="whs7">algo.LengthFromEdges()</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># add objects in the \r
- study</p>\r
+<p class="whs7">trias.Compute()</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">id_face1 = geompy.addToStudy(face1,&quot;Face1&quot;)</p>\r
+<p class="whs8"># create a path mesh</p>\r
+\r
+<p class="whs7">px1 = geompy.MakeVertex(100., \r
+ 100. &nbsp;, \r
+ 0. &nbsp;)</p>\r
+\r
+<p class="whs7">py1 = geompy.MakeVertex(-100. \r
+ &nbsp;, -100., \r
+ 0. &nbsp;)</p>\r
+\r
+<p class="whs7">pz1 = geompy.MakeVertex(0. \r
+ &nbsp;, 0. &nbsp;, \r
+ 50.)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create hexahedrical \r
- mesh</p>\r
+<p class="whs7">circle = geompy.MakeCircleThreePnt(py1, \r
+ pz1, px1)</p>\r
+\r
+<p class="whs7">id_circle = geompy.addToStudy(circle, \r
+ &quot;Path&quot;)</p>\r
 \r
-<p class="whs6">hexa = smesh.Mesh(face1, \r
- &quot;Face compound : hexahedrical mesh&quot;)</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">algo = hexa.Triangle()</p>\r
+<p class="whs7">circlemesh = smesh.Mesh(circle, \r
+ &quot;Path mesh&quot;)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># define &quot;MaxElementArea&quot; \r
- hypothesis to be applied to each triangle</p>\r
+<p class="whs7">algo = circlemesh.Segment()</p>\r
+\r
+<p class="whs7">algo.NumberOfSegments(10)</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">algo.MaxElementArea(30)</p>\r
+<p class="whs7">circlemesh.Compute()</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create a quadrangle \r
- 2D algorithm for faces</p>\r
+<p class="whs8"># extrusion of the mesh</p>\r
 \r
-<p class="whs6">hexa.Quadrangle()</p>\r
+<p class="whs8"># The mesh &quot;trias&quot; \r
+ will be extruded along another mesh, which is a sub-mesh of &quot;circlemesh&quot;,</p>\r
+\r
+<p class="whs8"><span style="font-family: 'Times New Roman', serif;"># \r
+ corresponding to geometry &quot;circle&quot;. In this particular case \r
+ the path mesh will be the whole &quot;circlemesh&quot;</span></p>\r
+\r
+<p class="whs8">&nbsp;</p>\r
+\r
+<p class="whs7">aMeshEditor = trias.GetMesh().GetMeshEditor()</p>\r
+\r
+<p class="whs7">aMeshEditor.ExtrusionAlongPathObject(trias.GetMesh(), \r
+ circlemesh.GetMesh(), circle, 1, 0, [], 0, SMESH.PointStruct(0, 0, 0))</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create a local hypothesis</p>\r
+<p class="whs8"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
+ </p>\r
 \r
-<p class="whs6">algo = hexa.Segment(wire)</p>\r
+<h3><a name=bookmark11>Revolution</a></h3>\r
+\r
+<p class="whs7">import SMESH</p>\r
+\r
+<p class="whs7">import SMESH_mechanic</p>\r
+\r
+<p class="whs7">import math</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># define &quot;NumberOfSegments&quot; \r
- hypothesis to cut an edge in a fixed number of segments</p>\r
+<p class="whs7">smesh &nbsp;= \r
+ SMESH_mechanic.smesh</p>\r
+\r
+<p class="whs7">mesh &nbsp;&nbsp;= \r
+ SMESH_mechanic.mesh</p>\r
+\r
+<p class="whs7">salome = SMESH_mechanic.salome</p>\r
 \r
-<p class="whs6">algo.NumberOfSegments(6)</p>\r
+<p class="whs8">&nbsp;</p>\r
+\r
+<p class="whs8"># rotate a sweep object</p>\r
+\r
+<p class="whs7">FacesRotate = [492, \r
+ 493, 502, 503]</p>\r
+\r
+<p class="whs7">GroupRotate = mesh.CreateGroup(SMESH.FACE,&quot;Group \r
+ of faces (rotate)&quot;)</p>\r
+\r
+<p class="whs7">GroupRotate.Add(FacesRotate)</p>\r
+\r
+<p class="whs7">angle45 = &nbsp;45*math.pi/180</p>\r
+\r
+<p class="whs7">axisXYZ = SMESH.AxisStruct(-38.3128, \r
+ -73.3658, -23.321, -13.3402, -13.3265, 6.66632)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># compute the mesh</p>\r
+<p class="whs7">aMeshEditor = mesh.GetMeshEditor()</p>\r
 \r
-<p class="whs6">hexa.Compute()</p>\r
+<p class="whs7">aMeshEditor.RotationSweepObject(GroupRotate, \r
+ axisXYZ, angle45, 4, 1e-5)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create path mesh and \r
path shape</p>\r
+<p class="whs8"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
+ </p>\r
 \r
-<p class="whs7"># create a circle from \r
- three points</p>\r
+<p class="whs8">&nbsp;</p>\r
 \r
-<p class="whs6">px1 &nbsp;&nbsp;= \r
- geompy.MakeVertex(100., 100. &nbsp;, \r
- 0. &nbsp;)</p>\r
+<h3><a name=bookmark13>Pattern Mapping</a></h3>\r
 \r
-<p class="whs6">py1 &nbsp;&nbsp;= \r
- geompy.MakeVertex(-100. &nbsp;, \r
- -100., 0. &nbsp;)</p>\r
+<p class="whs7">import salome</p>\r
 \r
-<p class="whs6">pz1 &nbsp;&nbsp;= \r
- geompy.MakeVertex(0. &nbsp;, \r
- 0. &nbsp;, 50.)</p>\r
+<p class="whs7">import geompy</p>\r
 \r
-<p class="whs6">circle = geompy.MakeCircleThreePnt(py1, \r
- pz1, px1)</p>\r
+<p class="whs7">import SMESH, smesh</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># add objects in the \r
- study</p>\r
+<p class="whs7">geompy.init_geom(salome.myStudy)</p>\r
 \r
-<p class="whs6">id_circle = geompy.addToStudy(circle,&quot;Path&quot;)</p>\r
+<p class="whs7">smesh.smesh.SetCurrentStudy(salome.myStudy)</p>\r
 \r
-<p class="whs6">circlemesh = smesh.Mesh(circle, \r
- &quot;Path mesh&quot;)</p>\r
+<p class="whs7">&nbsp;</p>\r
+\r
+<p class="whs8"># define geometry</p>\r
+\r
+<p class="whs7">Box_1 = geompy.MakeBoxDXDYDZ(200, \r
+ 200, 200)</p>\r
+\r
+<p class="whs7">geompy.addToStudy(Box_1, \r
+ &quot;Box_1&quot;)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># create a local hypothesis</p>\r
+<p class="whs7">faces = geompy.SubShapeAll(Box_1, \r
+ geompy.ShapeType[&quot;FACE&quot;])</p>\r
+\r
+<p class="whs7">Face_1 = faces[0]</p>\r
 \r
-<p class="whs6">algo = circlemesh.Segment()</p>\r
+<p class="whs7">Face_2 = faces[1]</p>\r
 \r
-<p class="whs7"># define &quot;NumberOfSegments&quot; \r
hypothesis to cut an edge in a fixed number of segments</p>\r
+<p class="whs7">geompy.addToStudyInFather(Box_1, \r
Face_1, &quot;Face_1&quot;)</p>\r
 \r
-<p class="whs6">algo.NumberOfSegments(10)</p>\r
+<p class="whs7">geompy.addToStudyInFather(Box_1, \r
+ Face_2, &quot;Face_2&quot;)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># compute the mesh</p>\r
+<p class="whs8"># build quadrangle mesh \r
+ 3x3 on Face_1</p>\r
 \r
-<p class="whs6">circlemesh.Compute()</p>\r
+<p class="whs7">Mesh_1 = smesh.Mesh(Face_1)</p>\r
 \r
-<p class="whs7">&nbsp;</p>\r
+<p class="whs7">Wire_discretisation \r
+ = Mesh_1.Segment()</p>\r
 \r
-<p class="whs7"># extrusion of the mesh</p>\r
+<p class="whs7">Wire_discretisation.NumberOfSegments(3)</p>\r
 \r
-<p class="whs6">aMeshEditor = hexa.GetMesh().GetMeshEditor()</p>\r
+<p class="whs7">Mesh_1.Quadrangle()</p>\r
 \r
-<p class="whs6">aMeshEditor.ExtrusionAlongPathObject(hexa.GetMesh(), \r
- circlemesh.GetMesh(), circle, 1, 0, [], 0, SMESH.PointStruct(0, 0, 0))</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">isDone = Mesh_1.Compute()</p>\r
 \r
-<p class="whs7"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
- </p>\r
+<p class="whs7">if not isDone: print \r
'Mesh Mesh_1 : computation failed'</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<h3><a name=bookmark11>Revolution</a></h3>\r
+<p class="whs8"># pattern the mesh</p>\r
 \r
-<p class="whs6">import SMESH</p>\r
+<p class="whs7">Mesh_2 = smesh.Mesh(Face_2)</p>\r
 \r
-<p class="whs6">import SMESH_mechanic</p>\r
+<p class="whs7">Nb_Segments_1 = smesh.smesh.CreateHypothesis('NumberOfSegments', \r
+ 'libStdMeshersEngine.so')</p>\r
 \r
-<p class="whs6">import math</p>\r
+<p class="whs7">Nb_Segments_1.SetNumberOfSegments(1)</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">status = Mesh_2.GetMesh().AddHypothesis(Face_2, \r
+ Nb_Segments_1)</p>\r
 \r
-<p class="whs6">smesh &nbsp;= \r
SMESH_mechanic.smesh</p>\r
+<p class="whs7">status = Mesh_2.GetMesh().AddHypothesis(Face_2, \r
Wire_discretisation.GetAlgorithm())</p>\r
 \r
-<p class="whs6">mesh &nbsp;&nbsp;\r
SMESH_mechanic.mesh</p>\r
+<p class="whs7">Triangle_Mefisto \r
Mesh_2.Triangle()</p>\r
 \r
-<p class="whs6">salome = SMESH_mechanic.salome</p>\r
+<p class="whs7">Max_Element_Area = \r
+ Triangle_Mefisto.MaxElementArea(240)</p>\r
 \r
 <p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"># rotate a sweep object</p>\r
+<p class="whs7">isDone = Mesh_2.Compute()</p>\r
 \r
-<p class="whs6">FacesRotate = [492, \r
493, 502, 503]</p>\r
+<p class="whs7">if not isDone: print \r
'Mesh Mesh_2 : computation failed'</p>\r
 \r
-<p class="whs6">GroupRotate = mesh.CreateGroup(SMESH.FACE,&quot;Group \r
- of faces (rotate)&quot;)</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">GroupRotate.Add(FacesRotate)</p>\r
+<p class="whs8"># create a pattern</p>\r
 \r
-<p class="whs6">angle45 = &nbsp;45*math.pi/180</p>\r
+<p class="whs7">pattern = smesh.smesh.GetPattern()</p>\r
 \r
-<p class="whs6">axisXYZ = SMESH.AxisStruct(-38.3128\r
-73.3658, -23.321, -13.3402, -13.3265, 6.66632)</p>\r
+<p class="whs7">isDone = pattern.LoadFromFace(Mesh_2.GetMesh()\r
Face_2, 0)</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs7">if (isDone != 1):</p>\r
 \r
-<p class="whs6">aMeshEditor = mesh.GetMeshEditor()</p>\r
+<p class="whs9">print \r
+ 'LoadFromFace :', pattern.GetErrorCode()</p>\r
 \r
-<p class="whs6">aMeshEditor.RotationSweepObject(GroupRotate, \r
- axisXYZ, angle45, 4, 1e-5)</p>\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs6">&nbsp;</p>\r
+<p class="whs8"># apply the pattern to \r
+ a face of the first mesh</p>\r
+\r
+<p class="whs7">pattern.ApplyToMeshFaces(Mesh_1.GetMesh(), \r
+ [17], 0, 0)</p>\r
+\r
+<p class="whs7">isDone = pattern.MakeMesh(Mesh_1.GetMesh(), \r
+ 0, 0)</p>\r
+\r
+<p class="whs7">if (isDone != 1):</p>\r
+\r
+<p class="whs9">print \r
+ 'MakeMesh :', pattern.GetErrorCode()</p>\r
+\r
+<p class="whs7">&nbsp;</p>\r
 \r
-<p class="whs7"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
+<p class="whs8"><span style="font-family: 'Lucida Console', monospace;">salome.sg.updateObjBrowser(1)</span> \r
  </p>\r
 \r
 <script type="text/javascript" language="javascript1.2">\r