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Revert wrongly integrated merge
[modules/smesh.git]
/
doc
/
salome
/
gui
/
SMESH
/
input
/
warping.rst
diff --git
a/doc/salome/gui/SMESH/input/warping.rst
b/doc/salome/gui/SMESH/input/warping.rst
index ece775cc7155b24bd7f1b3b907ca3cc78ae4bc75..3cb47f7958e203c98ab928f81364520c5f5f87a6 100644
(file)
--- a/
doc/salome/gui/SMESH/input/warping.rst
+++ b/
doc/salome/gui/SMESH/input/warping.rst
@@
-21,25
+21,17
@@
length of each half edge is measured and the shortest length is
assigned *l*. The warp angle is the arcsine of the ratio of the
projection height *h* to the half edge length *l*.
assigned *l*. The warp angle is the arcsine of the ratio of the
projection height *h* to the half edge length *l*.
-*
*To apply the Warping quality criterion to your mesh:*
*
+*
To apply the Warping quality criterion to your mesh:
*
-#. Display your mesh in the viewer.
-
-#. Choose **Controls > Face Controls > Warping Angle** or click **"Warping angle"** button of the toolbar.
-
- .. image:: ../images/image39.png
- :align: center
+.. |img| image:: ../images/image39.png
- .. centered::
- **"Warping angle" button**
+#. Display your mesh in the viewer.
+#. Choose **Controls > Face Controls > Warping Angle** or click *"Warping angle"* button |img| of the toolbar.
-
Your mesh will be displayed in the viewer with its elements colored according to the applied mesh quality control criterion:
+ Your mesh will be displayed in the viewer with its elements colored according to the applied mesh quality control criterion:
.. image:: ../images/image97.jpg
:align: center
.. image:: ../images/image97.jpg
:align: center
-**See Also** a sample TUI Script of a
-:ref:`tui_warping` operation.
-
-
+**See Also** a sample TUI Script of a :ref:`tui_warping` filter.