-In this menu you can define the \b Name of the algorithm, the already
-meshed source \b Face and the \b Mesh (It can be omitted only when
-projecting a submesh on another one from the same global Mesh).
-It could also be necessary to define the orientation of mesh on the
-face, which is done by indicating two <b>Source Vertices</b>, which
-belong to the same edge of the source face, and two <b>Target
-Vertices</b>, which belong to the same edge of the created \b Face.
-For groups of face, they must contain equal number of faces
-and they must form topologically equal structures.
+In this dialog you can define
+<ul>
+ <li> the \b Name of the algorithm, </li>
+ <li> the already meshed <b> Source Face </b> and </li>
+ <li> the <b> Source Mesh </b> (It can be omitted only when
+ projecting a submesh on another one of the same Mesh). </li>
+ <li> It could also be necessary to define the orientation of mesh on
+ the face, which is done by indicating two <b>Source Vertices</b>,
+ which belong to the same edge of the <b>Source Face</b>, and
+ two <b>Target Vertices</b>, which belong to the same edge of the
+ face being meshed.</li>
+</ul>
+
+The groups of faces are suitable for this algorithm only if they
+contain an equal number of faces and form topologically equal
+structures.