-* **Nodes** - allows to define default parameters for nodes, which will be applied for a newly created mesh only. Existing meshes can be customized using :ref:`colors_size_page` available from the context menu of a mesh.
- * **Color** - allows to select the color of nodes. Click on the downward arrow near the colored line to access to the **Select Color** dialog box.
- * **Type of marker** - allows to define the shape of nodes.
- * **Scale of marker** - allows to define the size of nodes.
-
-* **Elements** - allows to define default parameters for different elements, which will be applied to a newly created mesh only. Existing meshes can be customized using :ref:`colors_size_page` available from the context menu of a mesh.
- * **Surface color** - allows to select the surface color of 2D elements (seen in Shading mode). Click on the downward arrow near the colored line to access to the **Select Color** dialog box.
- * **Back surface color** - allows to select the back surface color of 2D elements. This is useful to differ 2d elements with reversed orientation. Use the slider to select the color generated basing on the **Surface color** by changing its brightness and saturation.
- * **Volume color** - allows to select the surface color of 3D elements (seen in Shading mode).
- * **Reversed volume color** - allows to select the surface color of reversed 3D elements. Use the slider to select the color generated basing on the **Volume color** by changing its brightness and saturation.
- * **0D element color** - allows to choose color of 0D mesh elements.
- * **Ball color** - allows to choose color of discrete mesh elements (balls).
- * **Outline color** - allows to select the color of element borders.
- * **Wireframe color** - allows to select the color of borders of elements in the wireframe mode.
- * **Preview color** - allows to select the preview color of the elements, which is used while :ref:`adding_nodes_and_elements_page`.
- * **Size of 0D elements** - specifies default size of 0D elements.
- * **Size of ball elements** - specifies default size of discrete elements (balls).
- * **Scale factor of ball elements** - specifies default scale factor of discrete elements (balls) allowing to adjust their size in the Viewer.
- * **Line width** - allows to define the width of 1D elements (segments).
- * **Outline width** - allows to define the width of borders of 2D and 3D elements (shown in the Shading mode).
- * **Shrink coef.** - allows to define relative size of a shrunk element compared a non-shrunk element in percents in the shrink mode.
+* **Nodes** - allows to define default parameters for nodes, which will be applied for a newly created mesh only. Existing meshes can be customized using :ref:`Properties dialog box <colors_size_page>` available from the context menu of a mesh.
+
+ * **Color** - allows to select the color of nodes. Click on the downward arrow near the colored line to access to the **Select Color** dialog box.
+ * **Type of marker** - allows to define the shape of nodes.
+ * **Scale of marker** - allows to define the size of nodes.
+
+* **Elements** - allows to define default parameters for different elements, which will be applied to a newly created mesh only. Existing meshes can be customized using :ref:`Properties dialog box <colors_size_page>` available from the context menu of a mesh.
+
+ * **Surface color** - allows to select the surface color of 2D elements (seen in Shading mode). Click on the downward arrow near the colored line to access to the **Select Color** dialog box.
+ * **Back surface color** - allows to select the back surface color of 2D elements. This is useful to differ 2d elements with reversed orientation. Use the slider to select the color generated basing on the **Surface color** by changing its brightness and saturation.
+ * **Volume color** - allows to select the surface color of 3D elements (seen in Shading mode).
+ * **Reversed volume color** - allows to select the surface color of reversed 3D elements. Use the slider to select the color generated basing on the **Volume color** by changing its brightness and saturation.
+ * **0D element color** - allows to choose color of 0D mesh elements.
+ * **Ball color** - allows to choose color of discrete mesh elements (balls).
+ * **Outline color** - allows to select the color of element borders.
+ * **Wireframe color** - allows to select the color of borders of elements in the wireframe mode.
+ * **Preview color** - allows to select the preview color of the elements, which is used while :ref:`manual creation of elements <adding_nodes_and_elements_page>`.
+ * **Size of 0D elements** - specifies default size of 0D elements.
+ * **Size of ball elements** - specifies default size of discrete elements (balls).
+ * **Scale factor of ball elements** - specifies default scale factor of discrete elements (balls) allowing to adjust their size in the Viewer.
+ * **Line width** - allows to define the width of 1D elements (segments).
+ * **Outline width** - allows to define the width of borders of 2D and 3D elements (shown in the Shading mode).
+ * **Shrink coef.** - allows to define relative size of a shrunk element compared a non-shrunk element in percents in the shrink mode.