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23173: EDF 11552 - Problem using Add 0D element function
[modules/smesh.git]
/
doc
/
salome
/
gui
/
SMESH
/
input
/
colors_size.doc
diff --git
a/doc/salome/gui/SMESH/input/colors_size.doc
b/doc/salome/gui/SMESH/input/colors_size.doc
index c0953ff09d6aed9961a6bb52ca5acda29b338541..c8be2278ee5db1d39ecf44fb1d3c9e7b07a7b919 100644
(file)
--- a/
doc/salome/gui/SMESH/input/colors_size.doc
+++ b/
doc/salome/gui/SMESH/input/colors_size.doc
@@
-14,7
+14,7
@@
shown.
- \b Nodes:
- \b Color - color of nodes.
- \b Nodes:
- \b Color - color of nodes.
- - \b Type and \b Scale - these options allow changing
of
the nodes
+ - \b Type and \b Scale - these options allow changing the nodes
representation (see \subpage point_marker_page "Point Marker" page
for more details).
- <b>Edges / wireframe</b>:
representation (see \subpage point_marker_page "Point Marker" page
for more details).
- <b>Edges / wireframe</b>:
@@
-23,13
+23,13
@@
shown.
in wireframe mode).
- \b Faces:
- \b Front - surface color of face elements (seen in shading mode).
in wireframe mode).
- \b Faces:
- \b Front - surface color of face elements (seen in shading mode).
- - \b Back - backside surface color of face elements. Use slider to
- select this color generated on base of the \b Face color by
+ - \b Back - backside surface color of face elements. Use
the
slider to
+ select this color generated on
the
base of the \b Face color by
changing its brightness and saturation.
- \b Volumes:
- \b Normal - surface color of normal volume elements (seen in shading mode).
changing its brightness and saturation.
- \b Volumes:
- \b Normal - surface color of normal volume elements (seen in shading mode).
- - \b Reversed - surface color of volume elements. Use slider to
- select this color generated on base of the \b Normal color by
+ - \b Reversed - surface color of volume elements. Use
the
slider to
+ select this color generated on
the
base of the \b Normal color by
changing its brightness and saturation.
- \b Outlines:
- \b Color - color of element borders in shading mode.
changing its brightness and saturation.
- \b Outlines:
- \b Color - color of element borders in shading mode.
@@
-41,6
+41,7
@@
shown.
- \b Balls:
- \b Color - color of discrete ball elements.
- \b Size - size of discrete ball elements.
- \b Balls:
- \b Color - color of discrete ball elements.
- \b Size - size of discrete ball elements.
+ - \b Scale - scale factor of discrete ball elements.
- <b>Orientation vectors</b>:
- \b Color - color of orientation vectors.
- \b Scale - size of orientation vectors.
- <b>Orientation vectors</b>:
- \b Color - color of orientation vectors.
- \b Scale - size of orientation vectors.