<ul>
<li>\subpage prism_3d_algo_page "for meshing prismatic 3D shapes"</li>
<li>\subpage quad_from_ma_algo_page "for meshing faces with sinuous borders"</li>
+<li> <em>Polygon per Face</em> meshing algorithm - generates one mesh
+ face (either a triangle, a quadrangle or a polygon) per a geometrical
+ face using all nodes from the face boundary.</li>
<li>\subpage projection_algos_page "for meshing by projection of another mesh"</li>
<li>\subpage import_algos_page "for meshing by importing elements from another mesh"</li>
<li>\subpage radial_prism_algo_page "for meshing geometrical objects with cavities"</li>