\image html image124.gif "Example of a quadrangular 2D mesh"
-<li>For meshing of 3D entities (<b>volume objects</b>):</li>
+<li>For meshing of 3D entities (<b>solid objects</b>):</li>
<ul>
-<li>Hexahedron meshing algorithm (i,j,k) - 6-sided Volumes are split into
+<li>Hexahedron meshing algorithm (i,j,k) - 6-sided Solids are split into
hexahedral (cubic) elements.</li>
<li>\subpage cartesian_algo_page</li>
-internal parts of Volumes are split into hexahedral elements forming a
+- internal parts of Solids are split into hexahedral elements forming a
Cartesian grid; polyhedra and other types of elements are generated
where the geometrical boundary intersects Cartesian cells.</li>
</ul>
\image html image126.gif "Example of a hexahedral 3D mesh"
</ul>
-Some of 3D meshing algorithms also can generate 3D meshes from 2D meshes, working without
-geometrical objects. Such algorithms are
-<ul>
-<li>Hexahedron meshing algorithm (i,j,k),</li>
-<!-- <li>GHS3D meshing algorithm (commercial)</li> -->
-</ul>
+Some 3D meshing algorithms, such as Hexahedron(i,j,k) and some
+commercial ones, also can generate 3D meshes from 2D meshes, working without
+geometrical objects.
There is also a number of more specific algorithms:
<ul>
</ul>
\ref use_existing_anchor "Use existing edges" and
\ref use_existing_anchor "Use existing faces" algorithms can be
-used to create an 1D or a 2D mesh in a python script.
+used to create a 1D or a 2D mesh in a python script.
\ref constructing_meshes_page "Constructing meshes" page describes in
detail how to apply meshing algorithms.