<br>
<ul>
+<li>\ref adaptive_1d_anchor "Adaptive"</li>
<li>\ref arithmetic_1d_anchor "Arithmetic 1D"</li>
<li>\ref average_length_anchor "Local Length"</li>
<li>\ref max_length_anchor "Max Size"</li>
<li>\ref fixed_points_1d_anchor "Fixed points 1D"</li>
</ul>
+<br>
+\anchor adaptive_1d_anchor
+<h2>Adaptive hypothesis</h2>
+
+<b>Adaptive</b> hypothesis allows to split edges into segments with a
+length that depends on curvature of edges and faces and is limited
+from up and down. In addition length of a segment depends on lengths
+of adjacent segments (that can't differ more than twice) and on
+distance to close geometrical entities (edges and faces) to avoid
+creation of narrow 2D elements.
+
+\image html adaptive1d.png
+
+<b>Min size</b> parameter limits minimal segment size. <b>Max size</b>
+parameter defines length of segments on stright edges. \b Deflection
+parameter gives maximal distance of a segment from a curved edge.
+
+\image html adaptive1d_sample_mesh.png "A geometry and a mesh generated on this geometry using Adaptive hypothesis and Netgen 2D algorithm - the size of mesh segments reflects size of geometrical features"
+
+<b>See Also</b> a \ref tui_1d_adaptive "sample TUI Script" that
+creates the mesh of the above image.
+
<br>
\anchor arithmetic_1d_anchor
<h2>Arithmetic 1D hypothesis</h2>
<b>"Reverse Edges"</b> list box allows to specify the edges for which the splitting should be made
in the direction opposing to their orientation. This list box is enabled only if the geometry object
is selected for the meshing. In this case the user can select edges to be reversed either directly
-picking them in the 3D viewer or by selecting the edges or groups of edges in the Object browser.
+picking them in the 3D viewer or by selecting the edges or groups of edges in the Object Browser.
\image html a-arithmetic1d.png
<b>"Reverse Edges"</b> list box allows to specify the edges for which the splitting should be made
in the direction opposing to their orientation. This list box is enabled only if the geometry object
is selected for the meshing. In this case the user can select edges to be reversed either directly
-picking them in the 3D viewer or by selecting the edges or groups of edges in the Object browser.
+picking them in the 3D viewer or by selecting the edges or groups of edges in the Object Browser.
\image html image46.gif
<b>"Reverse Edges"</b> list box allows to specify the edges for which the splitting should be made
in the direction opposing to their orientation. This list box is enabled only if the geometry object
is selected for the meshing. In this case the user can select edges to be reversed either directly
-picking them in the 3D viewer or by selecting the edges or groups of edges in the Object browser.
+picking them in the 3D viewer or by selecting the edges or groups of edges in the Object Browser.
\image html a-startendlength.png
if the geometrical object is selected for meshing. In this case it is
possible to select the edges to be reversed either directly picking them in
the 3D viewer or selecting the edges or groups of edges in the
-Object browser.
+Object Browser.
\image html mesh_fixedpnt.png "Example of a submesh on the edge built using Fixed points 1D hypothesis"