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-<!--\r
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-</script>\r
-<h1>Editing Meshes</h1>\r
-\r
-<p>After you have created a mesh or submesh with definite applied hypotheses \r
- and algorithms you can edit your mesh by <span style="font-weight: bold;"><B>assigning</B></span> \r
- new hypotheses and algorithms or <span style="font-weight: bold;"><B>unassigning \r
- </B></span>the applied hypotheses and algorithms. The editing proceeds in \r
- the same way as <span style="font-weight: bold;"><B>Mesh Creation</B></span>. \r
- </p>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<p class=TODO\r
-       style="margin-left: 40px;"><img src="../pics/createmesh-inv3.png" x-maintain-ratio="TRUE" width="355px" height="296px" border="0" class="img_whs1"></p>\r
-\r
-<p>You can also change values for the current hypothesis by clicking the \r
- <img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs2"> button. </p>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<p>See how a mesh constructed on one and the same geometrical object changes \r
- if we apply different algorithms to it. </p>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<p class="whs3"><img src="../pics/edit_mesh1.png" x-maintain-ratio="TRUE" width="386px" height="336px" border="0" class="img_whs4"> &nbsp;<img src="../pics/edit_mesh_remove_hyp.png" x-maintain-ratio="TRUE" width="386px" height="338px" border="0" class="img_whs5"></p>\r
-\r
-<p class="whs6">&nbsp;</p>\r
-\r
-<p class="whs7"><img src="../pics/edit_mesh_change_value_hyp.png" x-maintain-ratio="TRUE" width="388px" height="341px" border="0" class="img_whs8"></p>\r
-\r
-<p class="whs6">&nbsp;</p>\r
-\r
-<p class="whs6">&nbsp;</p>\r
-\r
-<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span> \r
- a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark2">Edit \r
- Mesh</a> operation. &nbsp;</p>\r
-\r
-<p class="whs6">&nbsp;</p>\r
-\r
-<p class="whs6">&nbsp;</p>\r
-\r
-<p>&nbsp;</p>\r
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+<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
+
+<html>
+
+<head>
+<title>Reassigning hypotheses and algorithms</title>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
+<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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+{   document.write("<link rel='stylesheet' href='../default.css'>");}
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+p.whs6 { margin-left:0px; }
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+<body><script type="text/javascript" language="javascript1.2">
+<!--
+if (window.writeIntopicBar)
+       writeIntopicBar(4);
+//-->
+</script>
+<h1>Editing Meshes</h1>
+
+<p>After you have created a mesh or submesh with definite applied hypotheses 
+ and algorithms you can edit your mesh by <span style="font-weight: bold;"><B>assigning</B></span> 
+ new hypotheses and algorithms or <span style="font-weight: bold;"><B>unassigning 
+ </B></span>the applied hypotheses and algorithms. The editing proceeds in 
+ the same way as <span style="font-weight: bold;"><B>Mesh Creation</B></span>. 
+ </p>
+
+<p>&nbsp;</p>
+
+<p class=TODO
+       style="margin-left: 40px;"><img src="../pics/createmesh-inv3.png" x-maintain-ratio="TRUE" width="355px" height="296px" border="0" class="img_whs1"></p>
+
+<p>You can also change values for the current hypothesis by clicking the 
+ <img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs2"> button. </p>
+
+<p>&nbsp;</p>
+
+<p>See how a mesh constructed on one and the same geometrical object changes 
+ if we apply different algorithms to it. </p>
+
+<p>&nbsp;</p>
+
+<p class="whs3"><img src="../pics/edit_mesh1.png" x-maintain-ratio="TRUE" width="386px" height="336px" border="0" class="img_whs4"> &nbsp;<img src="../pics/edit_mesh_remove_hyp.png" x-maintain-ratio="TRUE" width="386px" height="338px" border="0" class="img_whs5"></p>
+
+<p class="whs6">&nbsp;</p>
+
+<p class="whs7"><img src="../pics/edit_mesh_change_value_hyp.png" x-maintain-ratio="TRUE" width="388px" height="341px" border="0" class="img_whs8"></p>
+
+<p class="whs6">&nbsp;</p>
+
+<p class="whs6">&nbsp;</p>
+
+<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span> 
+ a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark2">Edit 
+ Mesh</a> operation. &nbsp;</p>
+
+<p class="whs6">&nbsp;</p>
+
+<p class="whs6">&nbsp;</p>
+
+<p>&nbsp;</p>
+
+<script type="text/javascript" language="javascript1.2">
+<!--
+if (window.writeIntopicBar)
+       writeIntopicBar(0);
+//-->
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