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Update of GUI documentation for bugs:
[modules/smesh.git] / doc / salome / gui / SMESH / files / constructing_meshes.htm
index 9005df312cb1630e9df20b3d2b38aebd2f1e964c..0995c01c21a7d41e6d8aedf657d6e28a66fb169a 100755 (executable)
@@ -19,13 +19,25 @@ ul.whs2 { list-style:disc; }
 p.whs3 { margin-left:40px; }\r
 img_whs4 { border:none; width:22px; height:24px; border-style:none; }\r
 p.whs5 { margin-left:80px; }\r
-img_whs6 { border:none; border-style:none; width:355px; height:296px; float:none; }\r
+img_whs6 { border:none; width:370px; height:296px; float:none; border-style:none; }\r
 img_whs7 { border:none; width:173px; height:88px; border-style:none; }\r
 img_whs8 { border:none; width:34px; height:29px; border-style:none; }\r
 img_whs9 { border:none; width:29px; height:28px; border-style:none; }\r
 img_whs10 { border:none; width:30px; height:29px; border-style:none; }\r
 img_whs11 { border:none; width:232px; height:142px; border-style:none; float:right; }\r
 img_whs12 { border:none; width:25px; height:24px; border-style:none; }\r
+img_whs13 { border:none; width:457px; height:486px; float:none; border-style:none; }\r
+img_whs14 { border:none; width:564px; height:402px; float:none; border-style:none; }\r
+img_whs15 { border:none; width:260px; height:270px; float:none; border-style:none; }\r
+table.whs16 { x-cell-content-align:top; border-spacing:0px; width:67.18%; }\r
+col.whs17 { width:65.545%; }\r
+col.whs18 { width:34.455%; }\r
+tr.whs19 { x-cell-content-align:top; }\r
+td.whs20 { padding-right:10px; padding-left:10px; border-right-style:none; border-left-style:none; border-top-style:none; border-bottom-style:none; }\r
+p.whs21 { margin-left:24px; }\r
+td.whs22 { padding-right:10px; padding-left:10px; border-top-style:none; border-bottom-style:none; border-right-style:none; }\r
+img_whs23 { border:none; width:214px; height:240px; }\r
+p.whs24 { margin-left:40px; font-weight:bold; }\r
 -->\r
 </style><script type="text/javascript" language="JavaScript">\r
 <!--\r
@@ -124,7 +136,7 @@ if (window.writeIntopicBar)
 \r
 <p class="whs3">&nbsp;</p>\r
 \r
-<p class="whs5"><img src="../pics/createmesh-inv.png" x-maintain-ratio="TRUE" width="355px" height="296px" border="0" class="img_whs6"></p>\r
+<p class="whs5"><img src="../pics/createmesh-inv.png" x-maintain-ratio="TRUE" width="370px" height="296px" border="0" class="img_whs6"></p>\r
 \r
 <p class="whs5">&nbsp;</p>\r
 \r
@@ -187,7 +199,59 @@ if (window.writeIntopicBar)
  your mesh in the <span style="font-weight: bold;"><B>Object Browser</B></span>. \r
  &nbsp;From the \r
  <span style="font-weight: bold;"><B>Mesh </B></span>menu select<span style="font-weight: bold;"><B> \r
- Compute </B></span>or click <img src="../image28.gif" width="25px" height="24px" border="0" class="img_whs12"> button of the toolbar. </p>\r
+ Compute </B></span>or click <img src="../image28.gif" width="25px" height="24px" border="0" class="img_whs12"> button of the toolbar. The Mesh \r
+ Computation information box appears.</p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<p class="whs3"><img src="../pics/meshcomputationsucceed.png" x-maintain-ratio="TRUE" width="457px" height="486px" border="0" class="img_whs13"></p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<p class="whs3">If the mesh computation failed, the information \r
+ about the cause of the failure is provided. </p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<p class="whs3"><img src="../pics/meshcomputationfail.png" x-maintain-ratio="TRUE" width="564px" height="402px" border="0" class="img_whs14"> </p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<p class="whs3">After you select the error, <span style="font-weight: bold;"><B>Show \r
+ Subshape</B></span> button allows visualizing the mesh elements that cause \r
+ it</p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<p class="whs3"><img src="../pics/failed_computation.png" x-maintain-ratio="TRUE" width="260px" height="270px" border="0" class="img_whs15"> </p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<p class="whs3"><span style="font-weight: bold;"><B>Publish \r
+ Subshape</B></span> button allows importing it in a separate MED or UNV file. \r
+ </p>\r
+\r
+<p class="whs3">&nbsp;</p>\r
+\r
+<table x-use-null-cells width="67.18%" cellspacing="0" class="whs16">\r
+<col class="whs17">\r
+<col class="whs18">\r
+\r
+<tr valign="top" class="whs19">\r
+<td width="65.545%" class="whs20">\r
+<p class="whs21"><span style="font-weight: bold;"><B>Note:</B></span> \r
+ It is possible to define a 1D or a 2D mesh in a python script and then \r
+ use such submeshes in the construction of a 3D mesh. For this, there exist \r
+ two algorithms: <span style="font-weight: bold;"><B>Use existing edges</B></span> \r
+ and <span style="font-weight: bold;"><B>Use existing faces</B></span>. They are \r
+ not entirely usable from the GUI, so a mesh created using these algorithms \r
+ should be exported into a python script, edited and then imported into \r
+ the GUI. </td>\r
+<td width="34.455%" class="whs22">\r
+<p><img src="../image162.gif" width="214px" height="240px" border="0" class="img_whs23"></td></tr>\r
+</table>\r
+\r
+<p class="whs24">&nbsp;</p>\r
 \r
 <p class="whs3">&nbsp;</p>\r
 \r