Salome HOME
Merging with WPdev
[modules/smesh.git] / doc / salome / gui / SMESH / files / adding_nodes_and_elements.htm
index 88826e3c809e2010580f060884b5a9b20915fa51..014d6120dd63f2915f443bb40b693a37d88c65a4 100755 (executable)
-<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">\r
-\r
-<html>\r
-\r
-<head>\r
-<title>Adding nodes and elements</title>\r
-<meta http-equiv="content-type" content="text/html; charset=windows-1252">\r
-<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">\r
-<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">\r
-<!--\r
-if (navigator.appName !="Netscape")\r
-{   document.write("<link rel='stylesheet' href='../default.css'>");}\r
-//-->\r
-</script>\r
-<style type="text/css">\r
-<!--\r
-ul.whs1 { list-style:disc; }\r
-p.whs2 { font-weight:bold; }\r
-p.whs3 { margin-left:40px; }\r
-img_whs4 { border:none; width:155px; height:189px; border-style:none; }\r
-img_whs5 { border:none; width:332px; height:222px; float:none; border-style:none; }\r
-img_whs6 { border:none; width:257px; height:247px; float:none; border-style:none; }\r
-img_whs7 { border:none; width:332px; height:231px; float:none; border-style:none; }\r
-img_whs8 { border:none; width:260px; height:255px; float:none; border-style:none; }\r
-img_whs9 { border:none; width:332px; height:257px; float:none; border-style:none; }\r
-img_whs10 { border:none; width:275px; height:254px; float:none; border-style:none; }\r
-h4.whs11 { margin-left:40px; }\r
-img_whs12 { border:none; float:none; width:280px; height:258px; border-style:none; }\r
-img_whs13 { border:none; width:251px; height:258px; float:none; border-style:none; }\r
-img_whs14 { border:none; width:350px; height:184px; border-style:none; }\r
-img_whs15 { border:none; width:332px; height:430px; float:none; border-style:none; }\r
-img_whs16 { border:none; width:369px; height:360px; float:none; border-style:none; }\r
--->\r
-</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">\r
-<!--\r
-function reDo() {\r
-  if (innerWidth != origWidth || innerHeight != origHeight)\r
-     location.reload();\r
-}\r
-if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {\r
-       origWidth = innerWidth;\r
-       origHeight = innerHeight;\r
-       onresize = reDo;\r
-}\r
-onerror = null; \r
-//-->\r
-</script>\r
-<style type="text/css">\r
-<!--\r
-div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }\r
-p.WebHelpNavBar { text-align:right; }\r
--->\r
-</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>\r
-<script type="text/javascript" language="javascript" src="../whver.js"></script>\r
-<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>\r
-<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>\r
-<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>\r
-<script type="text/javascript" language="javascript1.2">\r
-<!--\r
-if (window.gbWhTopic)\r
-{\r
-       if (window.setRelStartPage)\r
-       {\r
-       addTocInfo("MESH module\nModifying meshes\nAdding nodes and elements");\r
-addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");\r
-addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");\r
-\r
-       }\r
-\r
-\r
-       if (window.setRelStartPage)\r
-       {\r
-       setRelStartPage("../index.htm");\r
-\r
-               autoSync(1);\r
-               sendSyncInfo();\r
-               sendAveInfoOut();\r
-       }\r
-\r
-}\r
-else\r
-       if (window.gbIE4)\r
-               document.location.reload();\r
-//-->\r
-</script>\r
-</head>\r
-<body><script type="text/javascript" language="javascript1.2">\r
-<!--\r
-if (window.writeIntopicBar)\r
-       writeIntopicBar(4);\r
-//-->\r
-</script>\r
-<h1>Adding nodes and elements</h1>\r
-\r
-<p>In MESH you can add to your mesh different elements such as:</p>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<ul type="disc" class="whs1">\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_nodes">Nodes</a></p></li>\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_edges">Edges</a></p></li>\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_triangles">Triangles</a></p></li>\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_quadrangles">Quadrangles</a></p></li>\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_polygons">Polygons</a></p></li>\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_tetrahedrons">Tetrahedrons</a></p></li>\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_hexahedrons">Hexahedrons</a></p></li>\r
-       \r
-       <li class=kadov-p><p class="whs2"><a href="#Adding_polyhedrons">Polyhedrons</a></p></li>\r
-</ul>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<p class=TODO>To add a node or an element to your mesh:</p>\r
-\r
-<p class=TODO>&nbsp;</p>\r
-\r
-<p class="whs3">1. Select your mesh in the Object Browser \r
- or in the 3D viewer.</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification \r
- </B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item, \r
- the following associated submenu will appear:</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3"><img src="../image146.gif" width="155px" height="189px" border="0" class="img_whs4"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">From this submenu select the type of element \r
- which you would like to add to your mesh. </p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p>&nbsp;&nbsp;<span style="font-weight: bold;"><B>See \r
- Also</B></span> sample TUI Scripts of &nbsp;<a href="../modifying_meshes.htm#bookmark">Adding \r
- Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operations. \r
- &nbsp;</p>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<h4><a name=Adding_nodes>Adding nodes</a></h4>\r
-\r
-<p class="whs3"><img src="../pics/addnode.png" x-maintain-ratio="TRUE" width="332px" height="222px" border="0" class="img_whs5"> &nbsp;&nbsp;&nbsp;&nbsp;</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">&nbsp;<img src="../pics/add_node.png" x-maintain-ratio="TRUE" width="257px" height="247px" border="0" class="img_whs6"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">In this dialog box set coordinates for your \r
- node in the <span style="font-weight: bold;"><B>Coordinates </B></span>set of \r
- fields and click the <span style="font-weight: bold;"><B>Apply </B></span>or \r
- <span style="font-weight: bold;"><B>OK </B></span>button. Your node will be created:</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<h4><a name=Adding_edges>Adding edges</a></h4>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<p class="whs3"><img src="../pics/addedge.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_edge.png" x-maintain-ratio="TRUE" width="260px" height="255px" border="0" class="img_whs8"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">In this dialog box specify the nodes which \r
- will form your edge by selecting them in the 3D viewer with pressed Shift \r
- button and click the <span style="font-weight: bold;"><B>Apply </B></span>or \r
- <span style="font-weight: bold;"><B>OK </B></span>button. Your edge will be created:</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<h4><a name=Adding_triangles>Adding triangles</a></h4>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3"><img src="../pics/addtriangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_triangle.png" x-maintain-ratio="TRUE" width="275px" height="254px" border="0" class="img_whs10"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">In this dialog box specify the nodes which \r
- will form your triangle by selecting them in the 3D viewer with pressed \r
- Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or \r
- <span style="font-weight: bold;"><B>OK </B></span>button. Your triangle will \r
- be created:</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<h4><a name=Adding_quadrangles>Adding quadrangles</a></h4>\r
-\r
-<h4 class="whs11"><img src="../pics/addquadrangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_quadrangle.png" x-maintain-ratio="TRUE" width="280px" height="258px" border="0" class="img_whs12"></h4>\r
-\r
-<p class="whs3">In this dialog box specify the nodes which \r
- will form your quadrangle by selecting them in the 3D viewer with pressed \r
- Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or \r
- <span style="font-weight: bold;"><B>OK </B></span>button. Your quadrangle will \r
- be created:</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<h4><a name=Adding_polygons>Adding polygons</a><a name=Adding_quadrangles1> \r
- </a></h4>\r
-\r
-<h4 class="whs11"><img src="../pics/addpolygon.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_polygone.png" x-maintain-ratio="TRUE" width="251px" height="258px" border="0" class="img_whs13"></h4>\r
-\r
-<p class="whs3">In this dialog box specify the nodes which \r
- will form your polygon by selecting them in the 3D viewer with pressed \r
- Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or \r
- <span style="font-weight: bold;"><B>OK </B></span>button. </p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<h4><a name=Adding_tetrahedrons>Adding tetrahedrons</a></h4>\r
-\r
-<p class="whs3"><img src="../pics/addtetrahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">In this dialog box specify the nodes which \r
- will form your tetrahedron by selecting them in the 3D viewer with pressed \r
- Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or \r
- <span style="font-weight: bold;"><B>OK </B></span>button. Your tetrahedron will \r
- be created:</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3"><img src="../image70.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>\r
-\r
-<h4><a name=Adding_hexahedrons>Adding hexahedrons</a></h4>\r
-\r
-<p class="whs3"><img src="../pics/addhexahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">In this dialog box specify the nodes which \r
- will form your hexahedron by selecting them in the 3D viewer with pressed \r
- Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or \r
- <span style="font-weight: bold;"><B>OK </B></span>button. Your hexahedron will \r
- be created:</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3"><img src="../image71.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<h4><a name=Adding_polyhedrons>Adding polyhedrons</a></h4>\r
-\r
-<p class="whs3"><img src="../pics/a-createpolyhedralvolume.png" x-maintain-ratio="TRUE" width="332px" height="430px" border="0" class="img_whs15"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_polyhedron.png" x-maintain-ratio="TRUE" width="369px" height="360px" border="0" class="img_whs16"></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p class="whs3">There are two different ways to add polyhedral \r
- volumes. </p>\r
-\r
-<p class="whs3">If you select <span style="font-weight: bold;"><B>Node</B></span> \r
- as <span style="font-weight: bold;"><B>Elements Type</B></span> you will specify \r
- the nodes which will form the faces of your polyhedron by selecting the \r
- nodes in the 3D viewer with pressed Shift button and clicking the <span \r
- style="font-weight: bold;"><B>Add</B></span> button to add the face in the list \r
- of Faces by Nodes, which will form your polyhedron. Note, that it could \r
- be very useful to toggle Polyhedron Preview checkbox to see the results \r
- of your selection. </p>\r
-\r
-<p class="whs3">The second way is somewhat simpler, however, \r
- there are cases when it does not provide you with the necessary level \r
- of precision. If you select <span style="font-weight: bold;"><B>Face</B></span> \r
- as <span style="font-weight: bold;"><B>Elements Type</B></span>, you will be \r
- able to select the faces &nbsp;which \r
- will form your polyhedron in the 3D viewer with pressed Shift button. \r
- If you've managed to </p>\r
-\r
-<p class="whs3">obtain the necessary result, click the <span \r
- style="font-weight: bold;"><B>Apply </B></span>or <span style="font-weight: bold;"><B>OK \r
- </B></span><span style="margin-left: 40px;">button. Your hexahedron will be \r
- created.</span></p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<p>&nbsp;</p>\r
-\r
-<p class="whs3">&nbsp;</p>\r
-\r
-<script type="text/javascript" language="javascript1.2">\r
-<!--\r
-if (window.writeIntopicBar)\r
-       writeIntopicBar(0);\r
-//-->\r
-</script>\r
-</body>\r
-</html>\r
+<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
+
+<html>
+
+<head>
+<title>Adding nodes and elements</title>
+<meta http-equiv="content-type" content="text/html; charset=windows-1252">
+<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
+<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
+<!--
+if (navigator.appName !="Netscape")
+{   document.write("<link rel='stylesheet' href='../default.css'>");}
+//-->
+</script>
+<style type="text/css">
+<!--
+ul.whs1 { list-style:disc; }
+p.whs2 { font-weight:bold; }
+p.whs3 { margin-left:40px; }
+img_whs4 { border:none; width:155px; height:189px; border-style:none; }
+img_whs5 { border:none; width:332px; height:222px; float:none; border-style:none; }
+img_whs6 { border:none; width:257px; height:247px; float:none; border-style:none; }
+img_whs7 { border:none; width:332px; height:231px; float:none; border-style:none; }
+img_whs8 { border:none; width:260px; height:255px; float:none; border-style:none; }
+img_whs9 { border:none; width:332px; height:257px; float:none; border-style:none; }
+img_whs10 { border:none; width:275px; height:254px; float:none; border-style:none; }
+h4.whs11 { margin-left:40px; }
+img_whs12 { border:none; float:none; width:280px; height:258px; border-style:none; }
+img_whs13 { border:none; width:251px; height:258px; float:none; border-style:none; }
+img_whs14 { border:none; width:350px; height:184px; border-style:none; }
+img_whs15 { border:none; width:332px; height:430px; float:none; border-style:none; }
+img_whs16 { border:none; width:369px; height:360px; float:none; border-style:none; }
+-->
+</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
+<!--
+function reDo() {
+  if (innerWidth != origWidth || innerHeight != origHeight)
+     location.reload();
+}
+if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
+       origWidth = innerWidth;
+       origHeight = innerHeight;
+       onresize = reDo;
+}
+onerror = null; 
+//-->
+</script>
+<style type="text/css">
+<!--
+div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
+p.WebHelpNavBar { text-align:right; }
+-->
+</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
+<script type="text/javascript" language="javascript" src="../whver.js"></script>
+<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
+<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
+<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
+<script type="text/javascript" language="javascript1.2">
+<!--
+if (window.gbWhTopic)
+{
+       if (window.setRelStartPage)
+       {
+       addTocInfo("MESH module\nModifying meshes\nAdding nodes and elements");
+addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
+addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
+
+       }
+
+
+       if (window.setRelStartPage)
+       {
+       setRelStartPage("../index.htm");
+
+               autoSync(1);
+               sendSyncInfo();
+               sendAveInfoOut();
+       }
+
+}
+else
+       if (window.gbIE4)
+               document.location.reload();
+//-->
+</script>
+</head>
+<body><script type="text/javascript" language="javascript1.2">
+<!--
+if (window.writeIntopicBar)
+       writeIntopicBar(4);
+//-->
+</script>
+<h1>Adding nodes and elements</h1>
+
+<p>In MESH you can add to your mesh different elements such as:</p>
+
+<p>&nbsp;</p>
+
+<ul type="disc" class="whs1">
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_nodes">Nodes</a></p></li>
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_edges">Edges</a></p></li>
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_triangles">Triangles</a></p></li>
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_quadrangles">Quadrangles</a></p></li>
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_polygons">Polygons</a></p></li>
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_tetrahedrons">Tetrahedrons</a></p></li>
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_hexahedrons">Hexahedrons</a></p></li>
+       
+       <li class=kadov-p><p class="whs2"><a href="#Adding_polyhedrons">Polyhedrons</a></p></li>
+</ul>
+
+<p>&nbsp;</p>
+
+<p class=TODO>To add a node or an element to your mesh:</p>
+
+<p class=TODO>&nbsp;</p>
+
+<p class="whs3">1. Select your mesh in the Object Browser 
+ or in the 3D viewer.</p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification 
+ </B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item, 
+ the following associated submenu will appear:</p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3"><img src="../image146.gif" width="155px" height="189px" border="0" class="img_whs4"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">From this submenu select the type of element 
+ which you would like to add to your mesh. </p>
+
+<p class="whs3">&nbsp;</p>
+
+<p>&nbsp;&nbsp;<span style="font-weight: bold;"><B>See 
+ Also</B></span> sample TUI Scripts of &nbsp;<a href="../modifying_meshes.htm#bookmark">Adding 
+ Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operations. 
+ &nbsp;</p>
+
+<p>&nbsp;</p>
+
+<h4><a name=Adding_nodes>Adding nodes</a></h4>
+
+<p class="whs3"><img src="../pics/addnode.png" x-maintain-ratio="TRUE" width="332px" height="222px" border="0" class="img_whs5"> &nbsp;&nbsp;&nbsp;&nbsp;</p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">&nbsp;<img src="../pics/add_node.png" x-maintain-ratio="TRUE" width="257px" height="247px" border="0" class="img_whs6"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">In this dialog box set coordinates for your 
+ node in the <span style="font-weight: bold;"><B>Coordinates </B></span>set of 
+ fields and click the <span style="font-weight: bold;"><B>Apply </B></span>or 
+ <span style="font-weight: bold;"><B>OK </B></span>button. Your node will be created:</p>
+
+<p class="whs3">&nbsp;</p>
+
+<h4><a name=Adding_edges>Adding edges</a></h4>
+
+<p>&nbsp;</p>
+
+<p class="whs3"><img src="../pics/addedge.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_edge.png" x-maintain-ratio="TRUE" width="260px" height="255px" border="0" class="img_whs8"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">In this dialog box specify the nodes which 
+ will form your edge by selecting them in the 3D viewer with pressed Shift 
+ button and click the <span style="font-weight: bold;"><B>Apply </B></span>or 
+ <span style="font-weight: bold;"><B>OK </B></span>button. Your edge will be created:</p>
+
+<p class="whs3">&nbsp;</p>
+
+<h4><a name=Adding_triangles>Adding triangles</a></h4>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3"><img src="../pics/addtriangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_triangle.png" x-maintain-ratio="TRUE" width="275px" height="254px" border="0" class="img_whs10"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">In this dialog box specify the nodes which 
+ will form your triangle by selecting them in the 3D viewer with pressed 
+ Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or 
+ <span style="font-weight: bold;"><B>OK </B></span>button. Your triangle will 
+ be created:</p>
+
+<p class="whs3">&nbsp;</p>
+
+<h4><a name=Adding_quadrangles>Adding quadrangles</a></h4>
+
+<h4 class="whs11"><img src="../pics/addquadrangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_quadrangle.png" x-maintain-ratio="TRUE" width="280px" height="258px" border="0" class="img_whs12"></h4>
+
+<p class="whs3">In this dialog box specify the nodes which 
+ will form your quadrangle by selecting them in the 3D viewer with pressed 
+ Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or 
+ <span style="font-weight: bold;"><B>OK </B></span>button. Your quadrangle will 
+ be created:</p>
+
+<p class="whs3">&nbsp;</p>
+
+<h4><a name=Adding_polygons>Adding polygons</a><a name=Adding_quadrangles1> 
+ </a></h4>
+
+<h4 class="whs11"><img src="../pics/addpolygon.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_polygone.png" x-maintain-ratio="TRUE" width="251px" height="258px" border="0" class="img_whs13"></h4>
+
+<p class="whs3">In this dialog box specify the nodes which 
+ will form your polygon by selecting them in the 3D viewer with pressed 
+ Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or 
+ <span style="font-weight: bold;"><B>OK </B></span>button. </p>
+
+<p class="whs3">&nbsp;</p>
+
+<h4><a name=Adding_tetrahedrons>Adding tetrahedrons</a></h4>
+
+<p class="whs3"><img src="../pics/addtetrahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">In this dialog box specify the nodes which 
+ will form your tetrahedron by selecting them in the 3D viewer with pressed 
+ Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or 
+ <span style="font-weight: bold;"><B>OK </B></span>button. Your tetrahedron will 
+ be created:</p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3"><img src="../image70.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
+
+<h4><a name=Adding_hexahedrons>Adding hexahedrons</a></h4>
+
+<p class="whs3"><img src="../pics/addhexahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">In this dialog box specify the nodes which 
+ will form your hexahedron by selecting them in the 3D viewer with pressed 
+ Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or 
+ <span style="font-weight: bold;"><B>OK </B></span>button. Your hexahedron will 
+ be created:</p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3"><img src="../image71.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<h4><a name=Adding_polyhedrons>Adding polyhedrons</a></h4>
+
+<p class="whs3"><img src="../pics/a-createpolyhedralvolume.png" x-maintain-ratio="TRUE" width="332px" height="430px" border="0" class="img_whs15"> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="../pics/add_polyhedron.png" x-maintain-ratio="TRUE" width="369px" height="360px" border="0" class="img_whs16"></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p class="whs3">There are two different ways to add polyhedral 
+ volumes. </p>
+
+<p class="whs3">If you select <span style="font-weight: bold;"><B>Node</B></span> 
+ as <span style="font-weight: bold;"><B>Elements Type</B></span> you will specify 
+ the nodes which will form the faces of your polyhedron by selecting the 
+ nodes in the 3D viewer with pressed Shift button and clicking the <span 
+ style="font-weight: bold;"><B>Add</B></span> button to add the face in the list 
+ of Faces by Nodes, which will form your polyhedron. Note, that it could 
+ be very useful to toggle Polyhedron Preview checkbox to see the results 
+ of your selection. </p>
+
+<p class="whs3">The second way is somewhat simpler, however, 
+ there are cases when it does not provide you with the necessary level 
+ of precision. If you select <span style="font-weight: bold;"><B>Face</B></span> 
+ as <span style="font-weight: bold;"><B>Elements Type</B></span>, you will be 
+ able to select the faces &nbsp;which 
+ will form your polyhedron in the 3D viewer with pressed Shift button. 
+ If you've managed to </p>
+
+<p class="whs3">obtain the necessary result, click the <span 
+ style="font-weight: bold;"><B>Apply </B></span>or <span style="font-weight: bold;"><B>OK 
+ </B></span><span style="margin-left: 40px;">button. Your hexahedron will be 
+ created.</span></p>
+
+<p class="whs3">&nbsp;</p>
+
+<p>&nbsp;</p>
+
+<p class="whs3">&nbsp;</p>
+
+<script type="text/javascript" language="javascript1.2">
+<!--
+if (window.writeIntopicBar)
+       writeIntopicBar(0);
+//-->
+</script>
+</body>
+</html>