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Merge branch 'master' into gni/adaptation
[modules/smesh.git] / doc / salome / examples / creating_meshes_ex06.py
index 96b2a29c783fb9dc01d1042d6f790779b3f6a0bb..20b8a043446a54a3dc776bd14da8e30e976c769e 100644 (file)
@@ -1,12 +1,20 @@
 # Creating a hexahedral mesh on a cylinder.
-# Note: it is a copy of 'ex24_cylinder.py' from SMESH_SWIG
+#
+# This example uses Partition to divide the cylinder into blocks, which is
+# a general approach. But for the case of cylinder there is a dedicated
+# command creating a blocked cylinder: geompy.MakeDividedCylinder()
 
-import math
-
-import geompy
-import smesh
 import salome
-geo = geompy
+salome.salome_init()
+import GEOM
+from salome.geom import geomBuilder
+geompy = geomBuilder.New()
+
+import SMESH, SALOMEDS
+from salome.smesh import smeshBuilder
+smesh =  smeshBuilder.New()
+
+import math
 
 # Parameters
 # ----------
@@ -17,84 +25,90 @@ height = 200
 # Build a cylinder
 # ----------------
 
-base = geo.MakeVertex(0, 0, 0)
-direction = geo.MakeVectorDXDYDZ(0, 0, 1)
+base      = geompy.MakeVertex(0, 0, 0)
+direction = geompy.MakeVectorDXDYDZ(0, 0, 1)
 
-cylinder = geo.MakeCylinder(base, direction, radius, height)
+cylinder = geompy.MakeCylinder(base, direction, radius, height)
 
-geo.addToStudy(cylinder, "cylinder")
+geompy.addToStudy(cylinder, "cylinder")
 
 # Build blocks
 # ------------
 
 size = radius/2.0
 
-box_rot = geo.MakeBox(-size, -size, 0,  +size, +size, height)
-box_axis = geo.MakeLine(base, direction)
-box = geo.MakeRotation(box_rot, box_axis, math.pi/4)
+box_rot  = geompy.MakeBox(-size, -size, 0,  +size, +size, height)
+box_axis = geompy.MakeLine(base, direction)
+box      = geompy.MakeRotation(box_rot, box_axis, math.pi/4)
 
-hole = geo.MakeCut(cylinder, box)
+hole = geompy.MakeCut(cylinder, box)
 
 plane_trim = 2000
 
-plane_a = geo.MakePlane(base, geo.MakeVectorDXDYDZ(1, 0, 0), plane_trim)
-plane_b = geo.MakePlane(base, geo.MakeVectorDXDYDZ(0, 1, 0), plane_trim)
+plane_a = geompy.MakePlane(base, geompy.MakeVectorDXDYDZ(1, 0, 0), plane_trim)
+plane_b = geompy.MakePlane(base, geompy.MakeVectorDXDYDZ(0, 1, 0), plane_trim)
 
-blocks_part = geo.MakePartition([hole], [plane_a, plane_b], [], [], geo.ShapeType["SOLID"])
-blocks_list = [box] + geo.SubShapeAll(blocks_part, geo.ShapeType["SOLID"])
-blocks_all = geo.MakeCompound(blocks_list)
-blocks = geo.MakeGlueFaces(blocks_all, 0.0001)
+blocks_part = geompy.MakePartition([hole], [plane_a, plane_b], [], [], geompy.ShapeType["SOLID"])
+blocks_list = [box] + geompy.SubShapeAll(blocks_part, geompy.ShapeType["SOLID"])
+blocks_all  = geompy.MakeCompound(blocks_list)
+blocks      = geompy.MakeGlueFaces(blocks_all, 0.0001)
 
-geo.addToStudy(blocks, "cylinder:blocks")
+geompy.addToStudy(blocks, "cylinder:blocks")
 
 # Build geometric groups
 # ----------------------
 
-def group(name, shape, type, base=None, direction=None):
-    t = geo.ShapeType[type]
-    g = geo.CreateGroup(shape, t)
+group_a = geompy.CreateGroup(blocks, geompy.ShapeType["FACE"])
+geompy.addToStudyInFather(blocks, group_a, "baseA")
+items = geompy.GetShapesOnPlaneWithLocationIDs(blocks, geompy.ShapeType["FACE"], direction, base, GEOM.ST_ON)
+geompy.UnionIDs(group_a, items)
 
-    geo.addToStudy(g, name)
-    g.SetName(name)
+base_b = geompy.MakeVertex(0, 0, height)
+group_b = geompy.CreateGroup(blocks, geompy.ShapeType["FACE"])
+geompy.addToStudyInFather(blocks, group_b, "baseB")
+items = geompy.GetShapesOnPlaneWithLocationIDs(blocks, geompy.ShapeType["FACE"], direction, base_b, GEOM.ST_ON)
+geompy.UnionIDs(group_b, items)
 
-    if base!=None:
-        l = geo.GetShapesOnPlaneWithLocationIDs(shape, t, direction, base, geo.GEOM.ST_ON)
-        geo.UnionIDs(g, l)
-
-    return g
-
-group_a = group("baseA", blocks, "FACE", base, direction)
-
-base_b  = geo.MakeVertex(0, 0, height)
-group_b = group("baseB", blocks, "FACE", base_b, direction)
-
-group_1 = group("limit", blocks, "SOLID")
-group_1_all = geo.SubShapeAllIDs(blocks, geo.ShapeType["SOLID"])
-geo.UnionIDs(group_1, group_1_all)
-group_1_box = geo.GetBlockNearPoint(blocks, base)
-geo.DifferenceList(group_1, [group_1_box])
+group_1 = geompy.CreateGroup(blocks, geompy.ShapeType["SOLID"])
+geompy.addToStudyInFather(blocks, group_1, "limit")
+group_1_all = geompy.SubShapeAllIDs(blocks, geompy.ShapeType["SOLID"])
+geompy.UnionIDs(group_1, group_1_all)
+group_1_box = geompy.GetBlockNearPoint(blocks, base)
+geompy.DifferenceList(group_1, [group_1_box])
 
 # Mesh the blocks with hexahedral
 # -------------------------------
 
-smesh.SetCurrentStudy(salome.myStudy)
-
-def discretize(x, y, z,  n, s=blocks):
-    p = geo.MakeVertex(x, y, z)
-    e = geo.GetEdgeNearPoint(s, p)
-    a = hexa.Segment(e)
-    a.NumberOfSegments(n)
-    a.Propagation()
+smesh.UpdateStudy()
 
 hexa = smesh.Mesh(blocks)
 
 hexa_1d = hexa.Segment()
 hexa_1d.NumberOfSegments(1)
 
-discretize(+radius        , +radius,        0,   5)
-discretize(-radius        , +radius,        0,   8)
-discretize((radius+size)/2,       0,        0,  10)
-discretize(        +radius,       0, height/2,  20)
+vertex = geompy.MakeVertex(+radius, +radius, 0)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(5)
+algo.Propagation()
+
+vertex = geompy.MakeVertex(-radius, +radius, 0)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(8)
+algo.Propagation()
+
+vertex = geompy.MakeVertex((radius+size)/2, 0, 0)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(10)
+algo.Propagation()
+
+vertex = geompy.MakeVertex(+radius, 0, height/2)
+edge = geompy.GetEdgeNearPoint(blocks, vertex)
+algo = hexa.Segment(edge)
+algo.NumberOfSegments(20)
+algo.Propagation()
 
 hexa.Quadrangle()
 hexa.Hexahedron()