1 // Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI_Selection
24 // File : SMESHGUI_Selection.cxx
25 // Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
29 #include "SMESHGUI_Selection.h"
32 #include "SMESHGUI_ComputeDlg.h"
33 #include "SMESHGUI_ConvToQuadOp.h"
34 #include "SMESHGUI_GEOMGenUtils.h"
35 #include "SMESHGUI_Utils.h"
36 #include "SMESHGUI_VTKUtils.h"
38 #include <SMESH_Type.h>
39 #include <SMESH_Actor.h>
40 #include <SMESH_ScalarBarActor.h>
42 // SALOME GUI includes
43 #include <SalomeApp_Application.h>
44 #include <LightApp_VTKSelector.h>
45 #include <SVTK_ViewWindow.h>
48 #include <SALOMEconfig.h>
49 #include CORBA_CLIENT_HEADER(SMESH_Gen)
50 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
51 #include CORBA_CLIENT_HEADER(SMESH_Group)
53 //=======================================================================
54 //function : SMESHGUI_Selection
56 //=======================================================================
57 SMESHGUI_Selection::SMESHGUI_Selection()
58 : LightApp_Selection()
62 //=======================================================================
63 //function : ~SMESHGUI_Selection
65 //=======================================================================
66 SMESHGUI_Selection::~SMESHGUI_Selection()
70 //=======================================================================
73 //=======================================================================
74 void SMESHGUI_Selection::init( const QString& client, LightApp_SelectionMgr* mgr )
76 LightApp_Selection::init( client, mgr );
80 for( int i=0, n=count(); i<n; i++ ) {
81 myTypes.append( typeName( type( entry( i ) ) ) );
82 myControls.append( controlMode( i ) );
87 //=======================================================================
88 //function : processOwner
90 //=======================================================================
91 bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
93 const LightApp_SVTKDataOwner* owner =
94 dynamic_cast<const LightApp_SVTKDataOwner*> ( ow );
96 myActors.append( dynamic_cast<SMESH_Actor*>( owner->GetActor() ) );
98 else if ( ow ) { // SVTK selection disabled
99 QString entry = ow->entry();
100 myActors.append( SMESH::FindActorByEntry( entry.toStdString().c_str() ));
103 myActors.append( 0 );
108 //=======================================================================
109 //function : parameter
111 //=======================================================================
112 QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const
115 if ( p=="client" ) val = QVariant( LightApp_Selection::parameter( p ) );
116 else if ( p=="type" ) val = QVariant( myTypes[ind] );
117 else if ( p=="hasActor" ) val = QVariant( getActor( ind ) != 0 );
118 else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind, false ) );
119 else if ( p=="objElemTypes" ) val = QVariant( elemTypes( ind, true ) );
120 else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) );
121 else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) );
122 else if ( p=="dim" ) val = QVariant( dim( ind ) );
123 else if ( p=="labeledTypes" ) val = QVariant( labeledTypes( ind ) );
124 else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) );
125 else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) );
126 else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) );
127 else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) );
128 else if ( p=="hasAlgo" ) val = QVariant( hasAlgo( ind ) );
129 else if ( p=="hasErrors" ) val = QVariant( hasErrors( ind ) );
130 else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) );
131 else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) );
132 else if ( p=="hasGeomReference" ) val = QVariant( hasGeomReference( ind ) );
133 else if ( p=="isEditableHyp" ) val = QVariant( isEditableHyp( ind ) );
134 else if ( p=="isImported" ) val = QVariant( isImported( ind ) );
135 else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) );
136 else if ( p=="groupType" ) val = QVariant( groupType( ind ) );
137 else if ( p=="isQuadratic" ) val = QVariant( isQuadratic( ind ) );
138 else if ( p=="quadratic2DMode") val = QVariant( quadratic2DMode( ind ) );
139 else if ( p=="isDistributionVisible") val = QVariant( isDistributionVisible( ind ) );
140 else if ( p=="isScalarBarVisible") val = QVariant( isScalarBarVisible( ind ) );
141 else if ( p=="hasChildren") val = QVariant( hasChildren( ind ) );
142 else if ( p=="nbChildren") val = QVariant( nbChildren( ind ) );
143 else if ( p=="isContainer") val = QVariant( isContainer( ind ) );
144 else if ( p=="guiState") val = QVariant( guiState() );
145 else if ( p=="canBreakLink") val = QVariant( canBreakLink(ind) );
150 return LightApp_Selection::parameter( ind, p );
153 //=======================================================================
154 //function : parameter
156 //=======================================================================
157 QVariant SMESHGUI_Selection::parameter( const QString& p ) const
160 if ( p=="controlMode" ) val = QVariant( controlMode() );
165 return LightApp_Selection::parameter( p );
168 //=======================================================================
169 //function : getVtkOwner
171 //=======================================================================
173 SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const
175 if( ind >= 0 && ind < count() )
176 return myActors.isEmpty() ? 0 : myActors.at( ind );
181 //=======================================================================
182 //function : elemTypes
183 //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem'} at most
184 //=======================================================================
186 QList<QVariant> SMESHGUI_Selection::elemTypes( int ind, bool fromObj ) const
188 QList<QVariant> types;
189 SMESH_Actor* actor = getActor( ind );
191 TVisualObjPtr object = actor->GetObject();
193 if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" );
194 if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" );
195 if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" );
196 if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" );
197 if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" );
202 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
204 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
205 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
206 SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
207 if ( !CORBA::is_nil( idSrc ) )
209 SMESH::array_of_ElementType_var typeVar = idSrc->GetTypes();
210 for ( CORBA::ULong i = 0; i < typeVar->length(); ++i )
211 switch ( typeVar[i] ) {
212 case SMESH::EDGE: types.append( "Edge" ); break;
213 case SMESH::FACE: types.append( "Face" ); break;
214 case SMESH::VOLUME: types.append( "Volume" ); break;
215 case SMESH::ELEM0D: types.append( "Elem0d" ); break;
216 case SMESH::BALL: types.append( "BallElem" ); break;
219 case SMESH::NB_ELEMENT_TYPES: break;
227 //=======================================================================
228 //function : labeledTypes
229 //purpose : may return {'Point' 'Cell'} at most
230 //=======================================================================
232 QList<QVariant> SMESHGUI_Selection::labeledTypes( int ind ) const
234 QList<QVariant> types;
235 SMESH_Actor* actor = getActor( ind );
237 if ( actor->GetPointsLabeled()) types.append( "Point" );
238 if ( actor->GetCellsLabeled()) types.append( "Cell" );
243 //=======================================================================
244 //function : displayMode
245 //purpose : return SMESH_Actor::EReperesent
246 //=======================================================================
248 QString SMESHGUI_Selection::displayMode( int ind ) const
250 SMESH_Actor* actor = getActor( ind );
252 switch( actor->GetRepresentation() ) {
253 case SMESH_Actor::eEdge: return "eEdge";
254 case SMESH_Actor::eSurface: return "eSurface";
255 case SMESH_Actor::ePoint: return "ePoint";
262 //=======================================================================
263 //function : isQuadratic
264 //purpose : return true if the mesh has quadratic/bi-quadratic type
265 //=======================================================================
267 bool SMESHGUI_Selection::isQuadratic( int ind ) const
269 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
272 SMESH::SMESH_IDSource_var idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( so );
273 if ( idSource->_is_nil() )
275 SMESHGUI_ConvToQuadOp::MeshDestinationType meshTgtType = SMESHGUI_ConvToQuadOp::DestinationMesh( idSource );
276 if ( meshTgtType & SMESHGUI_ConvToQuadOp::Linear )
281 //=======================================================================
282 //function : quadratic2DMode
283 //purpose : return SMESH_Actor::EQuadratic2DRepresentation
284 //=======================================================================
285 QString SMESHGUI_Selection::quadratic2DMode( int ind ) const
287 SMESH_Actor* actor = getActor( ind );
289 switch( actor->GetQuadratic2DRepresentation() ) {
290 case SMESH_Actor::eLines: return "eLines";
291 case SMESH_Actor::eArcs: return "eArcs";
298 //=======================================================================
299 //function : isDistributionVisible
300 //purpose : Visible/Invisible distribution of the ScalarBar Actor
301 //=======================================================================
303 bool SMESHGUI_Selection::isDistributionVisible(int ind) const {
304 SMESH_Actor* actor = getActor( ind );
305 return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility());
308 //=======================================================================
309 //function : isScalarBarVisible
310 //purpose : Visible/Invisible Scalar Bar
311 //=======================================================================
313 bool SMESHGUI_Selection::isScalarBarVisible(int ind) const {
314 SMESH_Actor* actor = getActor( ind );
315 return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetVisibility());
318 //=======================================================================
319 //function : shrinkMode
320 //purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable'
321 //=======================================================================
323 QString SMESHGUI_Selection::shrinkMode( int ind ) const
325 SMESH_Actor* actor = getActor( ind );
326 if ( actor && actor->IsShrunkable() ) {
327 return actor->IsShrunk() ? "IsShrunk" : "IsNotShrunk";
329 return "IsNotShrinkable";
332 //=======================================================================
333 //function : entityMode
334 //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem' } at most
335 //=======================================================================
337 QList<QVariant> SMESHGUI_Selection::entityMode( int ind ) const
339 QList<QVariant> types;
340 SMESH_Actor* actor = getActor( ind );
342 unsigned int aMode = actor->GetEntityMode();
343 if ( aMode & SMESH_Actor::eVolumes ) types.append( "Volume" );
344 if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" );
345 if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" );
346 if ( aMode & SMESH_Actor::e0DElements ) types.append( "Elem0d" );
347 if ( aMode & SMESH_Actor::eBallElem ) types.append( "BallElem" );
352 //=======================================================================
353 //function : controlMode
354 //purpose : return SMESH_Actor::eControl
355 //=======================================================================
357 QString SMESHGUI_Selection::controlMode( int ind ) const
359 SMESH_Actor* actor = getActor( ind );
360 QString mode = "eNone";
362 switch( actor->GetControlMode() ) {
363 case SMESH_Actor::eLength: mode = "eLength"; break;
364 case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
365 case SMESH_Actor::eDeflection2D: mode = "eDeflection2D"; break;
366 case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
367 case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
368 case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
369 case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break;
370 case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break;
371 case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break;
372 case SMESH_Actor::eArea: mode = "eArea"; break;
373 case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break;
374 case SMESH_Actor::eScaledJacobian: mode = "eScaledJacobian"; break;
375 case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break;
376 case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break;
377 case SMESH_Actor::eTaper: mode = "eTaper"; break;
378 case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break;
379 case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break;
380 case SMESH_Actor::eWarping3D: mode = "eWarping3D"; break;
381 case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break;
382 case SMESH_Actor::eWarping: mode = "eWarping"; break;
383 case SMESH_Actor::eSkew: mode = "eSkew"; break;
384 case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break;
385 case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break;
386 case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break;
387 case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break;
388 case SMESH_Actor::eCoincidentNodes: mode = "eCoincidentNodes"; break;
389 case SMESH_Actor::eCoincidentElems1D: mode = "eCoincidentElems1D"; break;
390 case SMESH_Actor::eCoincidentElems2D: mode = "eCoincidentElems2D"; break;
391 case SMESH_Actor::eCoincidentElems3D: mode = "eCoincidentElems3D"; break;
392 case SMESH_Actor::eCustomControl: mode = "eCustomControl"; break;
399 //=======================================================================
400 //function : controlMode
401 //purpose : gets global control mode; return SMESH_Actor::eControl
402 //=======================================================================
403 QString SMESHGUI_Selection::controlMode() const
405 if( myControls.count() > 0 ) {
406 QString mode = myControls[0];
407 for( int ind = 1; ind < myControls.count(); ind++ ) {
408 if( mode != myControls[ind] )
409 return "eMixed"; // different controls used for different actors
416 //=======================================================================
417 //function : isNumFunctor
418 //purpose : return true if a given actor is shown using a numeric functor
419 //=======================================================================
421 bool SMESHGUI_Selection::isNumFunctor( int ind ) const
424 SMESH_Actor* actor = getActor( ind );
426 switch( actor->GetControlMode() ) {
427 case SMESH_Actor::eLength:
428 case SMESH_Actor::eLength2D:
429 case SMESH_Actor::eDeflection2D:
430 case SMESH_Actor::eMultiConnection:
431 case SMESH_Actor::eMultiConnection2D:
432 case SMESH_Actor::eArea:
433 case SMESH_Actor::eVolume3D:
434 case SMESH_Actor::eScaledJacobian:
435 case SMESH_Actor::eMaxElementLength2D:
436 case SMESH_Actor::eMaxElementLength3D:
437 case SMESH_Actor::eTaper:
438 case SMESH_Actor::eAspectRatio:
439 case SMESH_Actor::eAspectRatio3D:
440 case SMESH_Actor::eMinimumAngle:
441 case SMESH_Actor::eWarping:
442 case SMESH_Actor::eWarping3D:
443 case SMESH_Actor::eSkew:
453 //=======================================================================
454 //function : facesOrientationMode
456 //=======================================================================
458 QString SMESHGUI_Selection::facesOrientationMode( int ind ) const
460 SMESH_Actor* actor = getActor( ind );
462 return actor->GetFacesOriented() ? "IsOriented" : "IsNotOriented";
467 //=======================================================================
468 //function : isAutoColor
470 //=======================================================================
472 bool SMESHGUI_Selection::isAutoColor( int ind ) const
474 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
476 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
477 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
479 if ( !CORBA::is_nil( obj ) ) {
480 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
481 if ( !CORBA::is_nil( mesh ) )
482 return mesh->GetAutoColor();
488 //=======================================================================
489 //function : numberOfNodes
490 //purpose : this method is actually used to check if an object is empty or not
491 //=======================================================================
493 int SMESHGUI_Selection::numberOfNodes( int ind ) const
495 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
497 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
498 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
500 if ( !CORBA::is_nil( obj ) ) {
501 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
502 if ( !CORBA::is_nil( mesh ) )
503 return mesh->NbNodes();
504 SMESH::SMESH_subMesh_var aSubMeshObj = SMESH::SMESH_subMesh::_narrow( obj );
505 if ( !CORBA::is_nil( aSubMeshObj ) )
506 return aSubMeshObj->GetNumberOfNodes(true);
507 SMESH::SMESH_GroupBase_var aGroupObj = SMESH::SMESH_GroupBase::_narrow( obj );
508 if ( !CORBA::is_nil( aGroupObj ) )
509 return aGroupObj->IsEmpty() ? 0 : 1; // aGroupObj->Size();
515 //================================================================================
517 * \brief return dimension of elements of the selected object
519 * \retval int - 0 for 0D elements, -1 for an empty object (the rest as usual)
521 //================================================================================
523 int SMESHGUI_Selection::dim( int ind ) const
526 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
528 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
529 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
531 if ( !CORBA::is_nil( obj ) ) {
532 SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
533 if ( !CORBA::is_nil( idSrc ) )
535 SMESH::array_of_ElementType_var types = idSrc->GetTypes();
536 for ( size_t i = 0; i < types->length(); ++ i) {
537 switch ( types[i] ) {
538 case SMESH::EDGE : dim = std::max( dim, 1 ); break;
539 case SMESH::FACE : dim = std::max( dim, 2 ); break;
540 case SMESH::VOLUME: dim = std::max( dim, 3 ); break;
541 case SMESH::ELEM0D: dim = std::max( dim, 0 ); break;
542 case SMESH::BALL : dim = std::max( dim, 0 ); break;
552 //=======================================================================
554 //purpose : return true for a ready-to-compute [sub-]mesh
555 //=======================================================================
557 bool SMESHGUI_Selection::hasAlgo( int ind ) const
559 if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
560 myTypes[ind].startsWith("Mesh " )))
562 QMap<int,int> modeMap;
563 _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() );
565 SMESHGUI_PrecomputeOp::getAssignedAlgos( meshSO, modeMap );
566 return modeMap.size() > 0;
572 //=======================================================================
574 //purpose : return true if a mesh was computed with errors
575 //=======================================================================
577 bool SMESHGUI_Selection::hasErrors( int ind ) const
579 if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh"))
581 _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() );
582 CORBA::Object_var obj = SMESH::SObjectToObject( meshSO );
583 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
584 if ( !CORBA::is_nil( mesh ) )
586 SMESH::SMESH_Gen_var gen = SMESHGUI::GetSMESHGUI()->GetSMESHGen();
587 GEOM::GEOM_Object_var geom = mesh->GetShapeToMesh();
588 SMESH::compute_error_array_var compErrors = gen->GetComputeErrors( mesh, geom );
589 return compErrors->length();
595 //=======================================================================
596 //function : isComputable
597 //purpose : Return true if a [sub-]mesh does not have "computed" icon
598 //=======================================================================
600 bool SMESHGUI_Selection::isComputable( int ind ) const
602 if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
603 myTypes[ind].startsWith("Mesh " )))
605 _PTR(GenericAttribute) attr;
606 if ( _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() ))
607 if ( meshSO->FindAttribute( attr, "AttributePixMap" ))
609 _PTR(AttributePixMap) pixmap = attr;
610 return ( pixmap->GetPixMap() != "ICON_SMESH_TREE_MESH" );
616 //=======================================================================
617 //function : isPreComputable
618 //purpose : returns true for a mesh with algorithms
619 //=======================================================================
621 bool SMESHGUI_Selection::isPreComputable( int ind ) const
623 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Mesh" )
625 int maxDim = dim( ind );
626 if ( maxDim < 2 ) // we can preview 1D or 2D
628 QMap<int,int> modeMap;
629 _PTR(SObject) pMesh = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
630 SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
631 if ( modeMap.size() > 1 )
632 return (( modeMap.contains( SMESH::DIM_3D )) ||
633 ( modeMap.contains( SMESH::DIM_2D ) && maxDim < 1 ));
639 //=======================================================================
640 //function : hasGeomReference
641 //purpose : returns true for a mesh or sub-mesh on geometry
642 //=======================================================================
644 bool SMESHGUI_Selection::hasGeomReference( int ind ) const
646 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
648 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
649 GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so );
650 return !shape->_is_nil();
655 //=======================================================================
656 //function : canBreakLink
657 //purpose : returns true if selected object is a Shaper object and it can break link
658 //=======================================================================
660 bool SMESHGUI_Selection::canBreakLink( int ind ) const
662 if ( ind >= 0 && isReference(ind) ) {
663 QString aEntry = objectInfo(ind, OI_RefEntry).toString();
664 if (!aEntry.isEmpty()) {
665 _PTR(SObject) aSObject = SMESH::getStudy()->FindObjectID( aEntry.toStdString());
667 _PTR(SObject) aFatherObj = aSObject->GetFather();
669 _PTR(SComponent) aComponent = aFatherObj->GetFatherComponent();
670 if (aComponent && aComponent->ComponentDataType() == "SMESH") {
671 QString aObjEntry = entry(ind);
672 _PTR(SObject) aGeomSObject = SMESH::getStudy()->FindObjectID(aObjEntry.toStdString());
673 GEOM::GEOM_Object_var aObject = SMESH::SObjectToInterface<GEOM::GEOM_Object>(aGeomSObject);
674 if (!aObject->_is_nil())
675 return aObject->IsParametrical();
684 //=======================================================================
685 //function : isEditableHyp
687 //=======================================================================
689 bool SMESHGUI_Selection::isEditableHyp( int ind ) const
691 bool isEditable = true;
692 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Hypothesis" )
694 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
695 SMESH::SMESH_Hypothesis_var hyp = SMESH::SObjectToInterface<SMESH::SMESH_Hypothesis>( so );
696 if ( !hyp->_is_nil() )
698 isEditable = hyp->HasParameters();
704 //=======================================================================
705 //function : isVisible
707 //=======================================================================
709 bool SMESHGUI_Selection::isVisible( int ind ) const
711 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
713 SMESH_Actor* actor = SMESH::FindActorByEntry( entry( ind ).toUtf8().data() );
714 if ( actor && actor->hasIO() ) {
715 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
716 return aViewWindow->isVisible( actor->getIO() );
722 //=======================================================================
723 //function : hasChildren
725 //=======================================================================
727 bool SMESHGUI_Selection::hasChildren( int ind ) const
731 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
733 return SMESH::getStudy()->GetUseCaseBuilder()->HasChildren( sobj );
738 //=======================================================================
739 //function : hasChildren
741 //=======================================================================
743 int SMESHGUI_Selection::nbChildren( int ind ) const
748 _PTR(Study) study = SMESH::getStudy();
749 _PTR(SObject) sobj = study->FindObjectID( entry( ind ).toUtf8().data() );
750 if ( sobj && study->GetUseCaseBuilder()->IsUseCaseNode( sobj ) ) {
751 _PTR(UseCaseIterator) it = study->GetUseCaseBuilder()->GetUseCaseIterator( sobj );
752 for ( it->Init( false ); it->More(); it->Next() ) nb++;
758 //=======================================================================
759 //function : isContainer
761 //=======================================================================
763 bool SMESHGUI_Selection::isContainer( int ind ) const
765 return ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Unknown";
768 //=======================================================================
771 //=======================================================================
773 int SMESHGUI_Selection::type( const QString& entry )
776 _PTR(SObject) obj = SalomeApp_Application::getStudy()->FindObjectID( entry.toUtf8().data() );
779 if ( obj->ReferencedObject( ref ) )
782 _PTR(SObject) objFather = obj->GetFather();
783 _PTR(SComponent) objComponent = obj->GetFatherComponent();
785 if ( objComponent->ComponentDataType() == "SMESH" ) {
786 if ( objComponent->GetIOR() == obj->GetIOR() ) {
787 res = SMESH::COMPONENT;
790 int aLevel = obj->Depth() - objComponent->Depth(),
791 aFTag = objFather->Tag(),
797 if ( anOTag >= SMESH::Tag_FirstMeshRoot )
803 case SMESH::Tag_HypothesisRoot: res = SMESH::HYPOTHESIS; break;
804 case SMESH::Tag_AlgorithmsRoot: res = SMESH::ALGORITHM; break;
811 case SMESH::Tag_SubMeshOnVertex: res = SMESH::SUBMESH_VERTEX; break;
812 case SMESH::Tag_SubMeshOnEdge: res = SMESH::SUBMESH_EDGE; break;
813 case SMESH::Tag_SubMeshOnFace: res = SMESH::SUBMESH_FACE; break;
814 case SMESH::Tag_SubMeshOnSolid: res = SMESH::SUBMESH_SOLID; break;
815 case SMESH::Tag_SubMeshOnCompound: res = SMESH::SUBMESH_COMPOUND; break;
817 if ( aFTag >= SMESH::Tag_FirstGroup) res = SMESH::GROUP;
818 else res = SMESH::SUBMESH;
829 //=======================================================================
830 //function : typeName
832 //=======================================================================
834 QString SMESHGUI_Selection::typeName( const int t )
836 QString res = "Unknown";
839 case SMESH::HYPOTHESIS:
840 res = "Hypothesis"; break;
841 case SMESH::ALGORITHM:
842 res = "Algorithm"; break;
846 res = "SubMesh"; break;
847 case SMESH::MESHorSUBMESH:
848 res = "Mesh or submesh"; break;
849 case SMESH::SUBMESH_VERTEX:
850 res = "Mesh vertex"; break;
851 case SMESH::SUBMESH_EDGE:
852 res = "Mesh edge"; break;
853 case SMESH::SUBMESH_FACE:
854 res = "Mesh face"; break;
855 case SMESH::SUBMESH_SOLID:
856 res = "Mesh solid"; break;
857 case SMESH::SUBMESH_COMPOUND:
858 res = "Mesh compound"; break;
860 res = "Group"; break;
861 case SMESH::COMPONENT:
862 res = "Component"; break;
869 bool SMESHGUI_Selection::isImported( const int ind ) const
872 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
875 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( sobj ) );
876 if( !aMesh->_is_nil() )
878 SMESH::MedFileInfo_var inf = aMesh->GetMEDFileInfo();
879 res = strlen( (char*)inf->fileName ) > 0;
885 //=======================================================================
886 //function : guiState
888 //=======================================================================
890 int SMESHGUI_Selection::guiState()
892 return SMESHGUI::GetSMESHGUI() ? SMESHGUI::GetSMESHGUI()->GetState() : -1;
895 //=======================================================================
896 //function : groupType
898 //=======================================================================
900 QString SMESHGUI_Selection::groupType( int ind ) const
902 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
905 SMESH::SMESH_Group_var g = SMESH::SObjectToInterface<SMESH::SMESH_Group>( sobj );
906 if ( !CORBA::is_nil( g ) )
908 SMESH::SMESH_GroupOnGeom_var gog = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnGeom>( sobj );
909 if( !CORBA::is_nil( gog ) )
910 return "GroupOnGeom";
911 SMESH::SMESH_GroupOnFilter_var gof = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnFilter>( sobj );
912 if ( !CORBA::is_nil( gof ) )
913 return "GroupOnFilter";