1 // Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH OBJECT : interactive object for SMESH visualization
24 // File : SMESH_Actor.cxx
25 // Author : Nicolas REJNERI
28 #include "SMESH_ActorDef.h"
29 #include "SMESH_ActorUtils.h"
30 #include "SMESH_DeviceActor.h"
31 #include "SMESH_NodeLabelActor.h"
32 #include "SMESH_CellLabelActor.h"
33 #include "SMESH_ObjectDef.h"
34 #include "SMESH_ControlsDef.hxx"
35 #include "SMDS_UnstructuredGrid.hxx"
36 #include "SMESH_ScalarBarActor.h"
37 #include "VTKViewer_ExtractUnstructuredGrid.h"
38 #include "VTKViewer_FramedTextActor.h"
39 #include "SALOME_InteractiveObject.hxx"
40 #include "SMESH_SVTKActor.h"
42 #include "SUIT_Session.h"
43 #include "SUIT_ResourceMgr.h"
47 #ifndef DISABLE_PLOT2DVIEWER
48 #include <SPlot2d_Histogram.h>
51 #include <vtkProperty.h>
52 #include <vtkTimeStamp.h>
53 #include <vtkObjectFactory.h>
54 #include <vtkShrinkPolyData.h>
55 #include <vtkMergeFilter.h>
57 #include <vtkMatrix4x4.h>
58 #include <vtkUnstructuredGrid.h>
59 #include <vtkPointData.h>
60 #include <vtkCellData.h>
62 #include <vtkMapper.h>
63 #include <vtkRenderer.h>
66 #include <vtkIdList.h>
67 #include <vtkIntArray.h>
69 #include <vtkActor2D.h>
70 #include <vtkProperty2D.h>
71 #include <vtkPolyData.h>
72 #include <vtkTextProperty.h>
74 #include <vtkLookupTable.h>
78 #include <vtkImplicitBoolean.h>
79 #include <vtkImplicitFunctionCollection.h>
81 #include <vtkConfigure.h>
82 #if !defined(VTK_XVERSION)
83 #define VTK_XVERSION (VTK_MAJOR_VERSION<<16)+(VTK_MINOR_VERSION<<8)+(VTK_BUILD_VERSION)
86 #include "utilities.h"
89 static int MYDEBUG = 1;
91 static int MYDEBUG = 1;
94 static int aLineWidthInc = 2;
97 SMESH_ActorDef* SMESH_ActorDef::New(){
98 return new SMESH_ActorDef();
102 SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
103 const char* theEntry,
107 SMESH_ActorDef* anActor = NULL;
108 if(theVisualObj->IsValid() ) {
109 anActor = SMESH_ActorDef::New();
110 if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
115 anActor->UpdateScalarBar();
121 SMESH_ActorDef::SMESH_ActorDef()
123 if(MYDEBUG) MESSAGE("SMESH_ActorDef - "<<this);
124 myBaseActor = SMESH_DeviceActor::New();
126 myTimeStamp = vtkTimeStamp::New();
128 myIsPointsVisible = false;
129 myIsEntityModeCache = false;
131 myHighlightActor = SMESH_SVTKActor::New();
132 myHighlightActor->Delete(); // vtkSmartPointer!
133 myHighlightActor->Initialize();
135 myPreHighlightActor = SMESH_SVTKActor::New();
136 myPreHighlightActor->Delete();
137 myPreHighlightActor->Initialize();
139 myIsShrinkable = false;
142 myIsFacesOriented = false;
144 myControlsPrecision = -1;
145 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
147 if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
148 myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
150 vtkFloatingPointType aElem0DSize = SMESH::GetFloat("SMESH:elem0d_size",5);
151 vtkFloatingPointType aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
152 vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
153 vtkFloatingPointType aOutlineWidth = SMESH::GetFloat("SMESH:outline_width",1);
155 SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
157 bool anItalicNd = false;
158 bool aShadowNd = false;
160 if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
161 QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
162 if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
163 else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
164 else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
166 anItalicNd = f.italic();
167 aShadowNd = f.overline();
168 aSizeNd = f.pointSize();
170 vtkFloatingPointType anRGBNd[3] = {1,1,1};
171 SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
173 SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
175 bool anItalicEl = false;
176 bool aShadowEl = false;
178 if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
179 QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
180 if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
181 else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
182 else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
184 anItalicEl = f.italic();
185 aShadowEl = f.overline();
186 aSizeEl = f.pointSize();
188 vtkFloatingPointType anRGBEl[3] = {0,1,0};
189 SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
191 vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
192 VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
194 //Definition 2D and 3D devices of the actor
195 //-----------------------------------------
196 vtkFloatingPointType anRGB[3] = {1,1,1};
197 mySurfaceProp = vtkProperty::New();
200 SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
201 mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
202 myDeltaBrightness = delta;
204 myBackSurfaceProp = vtkProperty::New();
205 bfc = Qtx::mainColorToSecondary(ffc, delta);
206 myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
208 myNormalVProp = vtkProperty::New();
209 SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
210 myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
211 myDeltaVBrightness = delta;
213 myReversedVProp = vtkProperty::New();
214 bfc = Qtx::mainColorToSecondary(ffc, delta);
215 myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
217 my2DActor = SMESH_CellLabelActor::New();
218 my2DActor->SetStoreGemetryMapping(true);
219 my2DActor->SetUserMatrix(aMatrix);
220 my2DActor->PickableOff();
221 my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
222 my2DActor->SetProperty(mySurfaceProp);
223 my2DActor->SetBackfaceProperty(myBackSurfaceProp);
224 my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
225 aFilter = my2DActor->GetExtractUnstructuredGrid();
226 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
227 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
228 aFilter->RegisterCellsWithType(VTK_POLYGON);
229 aFilter->RegisterCellsWithType(VTK_QUAD);
230 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
231 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
232 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
234 my2DExtProp = vtkProperty::New();
235 my2DExtProp->DeepCopy(mySurfaceProp);
236 SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
237 anRGB[0] = 1 - anRGB[0];
238 anRGB[1] = 1 - anRGB[1];
239 anRGB[2] = 1 - anRGB[2];
240 my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
242 my2DExtActor = SMESH_DeviceActor::New();
243 my2DExtActor->SetUserMatrix(aMatrix);
244 my2DExtActor->PickableOff();
245 my2DExtActor->SetProperty(my2DExtProp);
246 my2DExtActor->SetBackfaceProperty(my2DExtProp);
247 my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
248 aFilter = my2DExtActor->GetExtractUnstructuredGrid();
249 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
250 aFilter->RegisterCellsWithType(VTK_POLYGON);
251 aFilter->RegisterCellsWithType(VTK_QUAD);
252 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
253 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
254 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
256 my3DActor = SMESH_CellLabelActor::New();
257 my3DActor->SetStoreGemetryMapping(true);
258 my3DActor->SetUserMatrix(aMatrix);
259 my3DActor->PickableOff();
260 my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
261 my3DActor->SetProperty(myNormalVProp);
262 my3DActor->SetBackfaceProperty(myReversedVProp);
263 my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
264 my3DActor->SetCoincident3DAllowed(true);
265 aFilter = my3DActor->GetExtractUnstructuredGrid();
266 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
267 aFilter->RegisterCellsWithType(VTK_TETRA);
268 aFilter->RegisterCellsWithType(VTK_VOXEL);
269 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
270 aFilter->RegisterCellsWithType(VTK_WEDGE);
271 aFilter->RegisterCellsWithType(VTK_PYRAMID);
272 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
273 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
274 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
275 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
276 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
277 aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
278 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
279 //#ifdef VTK_HAVE_POLYHEDRON
280 MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
281 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
284 my3DExtProp = vtkProperty::New();
285 my3DExtProp->DeepCopy(myNormalVProp);
286 SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
287 anRGB[0] = 1 - anRGB[0];
288 anRGB[1] = 1 - anRGB[1];
289 anRGB[2] = 1 - anRGB[2];
290 my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
292 my3DExtActor = SMESH_DeviceActor::New();
293 my3DExtActor->SetUserMatrix(aMatrix);
294 my3DExtActor->PickableOff();
295 my3DExtActor->SetProperty(my3DExtProp);
296 my3DExtActor->SetBackfaceProperty(my3DExtProp);
297 my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
298 my3DExtActor->SetCoincident3DAllowed(true);
299 aFilter = my3DExtActor->GetExtractUnstructuredGrid();
300 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
301 aFilter->RegisterCellsWithType(VTK_TETRA);
302 aFilter->RegisterCellsWithType(VTK_VOXEL);
303 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
304 aFilter->RegisterCellsWithType(VTK_WEDGE);
305 aFilter->RegisterCellsWithType(VTK_PYRAMID);
306 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
307 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
308 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
309 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
310 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
311 aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
312 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
313 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
315 //Definition 1D device of the actor
316 //---------------------------------
317 myEdgeProp = vtkProperty::New();
318 myEdgeProp->SetAmbient(1.0);
319 myEdgeProp->SetDiffuse(0.0);
320 myEdgeProp->SetSpecular(0.0);
321 SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
322 myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
323 myEdgeProp->SetLineWidth(aLineWidth);
325 my1DActor = SMESH_CellLabelActor::New();
326 my1DActor->SetStoreGemetryMapping(true);
327 my1DActor->SetUserMatrix(aMatrix);
328 my1DActor->PickableOff();
329 my1DActor->SetHighlited(true);
330 my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
331 my1DActor->SetProperty(myEdgeProp);
332 my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
333 aFilter = my1DActor->GetExtractUnstructuredGrid();
334 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
335 aFilter->RegisterCellsWithType(VTK_LINE);
336 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
338 my1DProp = vtkProperty::New();
339 my1DProp->DeepCopy(myEdgeProp);
340 my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
341 my1DProp->SetPointSize(aElem0DSize);
343 my1DExtProp = vtkProperty::New();
344 my1DExtProp->DeepCopy(myEdgeProp);
345 anRGB[0] = 1 - anRGB[0];
346 anRGB[1] = 1 - anRGB[1];
347 anRGB[2] = 1 - anRGB[2];
348 my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
349 my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
350 my1DExtProp->SetPointSize(aElem0DSize);
352 my1DExtActor = SMESH_DeviceActor::New();
353 my1DExtActor->SetUserMatrix(aMatrix);
354 my1DExtActor->PickableOff();
355 my1DExtActor->SetHighlited(true);
356 my1DExtActor->SetVisibility(false);
357 my1DExtActor->SetProperty(my1DExtProp);
358 my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
359 aFilter = my1DExtActor->GetExtractUnstructuredGrid();
360 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
361 aFilter->RegisterCellsWithType(VTK_LINE);
362 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
365 //Definition 0D device of the actor (0d elements)
366 //-----------------------------------------------
367 my0DProp = vtkProperty::New();
368 SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
369 my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
370 my0DProp->SetPointSize(aElem0DSize);
372 my0DActor = SMESH_CellLabelActor::New();
373 my0DActor->SetUserMatrix(aMatrix);
374 my0DActor->SetStoreGemetryMapping(true);
375 my0DActor->PickableOff();
376 my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
377 my0DActor->SetVisibility(false);
378 my0DActor->SetProperty(my0DProp);
379 my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
380 aFilter = my0DActor->GetExtractUnstructuredGrid();
381 //aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
382 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
383 aFilter->RegisterCellsWithType(VTK_VERTEX);
385 //Definition 0D device of the actor (ball elements)
386 //-----------------------------------------------
387 myBallProp = vtkProperty::New();
388 SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
389 myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
390 myBallProp->SetPointSize(aBallElemSize);
392 myBallActor = SMESH_CellLabelActor::New();
393 myBallActor->SetUserMatrix(aMatrix);
394 myBallActor->SetStoreGemetryMapping(true);
395 myBallActor->PickableOff();
396 myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
397 myBallActor->SetVisibility(false);
398 myBallActor->SetProperty(myBallProp);
399 myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
400 aFilter = myBallActor->GetExtractUnstructuredGrid();
401 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
402 aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
404 //my0DExtProp = vtkProperty::New();
405 //my0DExtProp->DeepCopy(my0DProp);
406 //anRGB[0] = 1 - anRGB[0];
407 //anRGB[1] = 1 - anRGB[1];
408 //anRGB[2] = 1 - anRGB[2];
409 //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
410 //my0DExtProp->SetPointSize(aElem0DSize);
412 //my0DExtActor = SMESH_DeviceActor::New();
413 //my0DExtActor->SetUserMatrix(aMatrix);
414 //my0DExtActor->SetStoreClippingMapping(true);
415 //my0DExtActor->PickableOff();
416 //my0DExtActor->SetHighlited(true);
417 //my0DExtActor->SetVisibility(false);
418 //my0DExtActor->SetProperty(my0DExtProp);
419 //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
420 //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
421 ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
422 //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
423 //aFilter->RegisterCellsWithType(VTK_VERTEX);
426 //Definition 0D device of the actor (nodes)
427 //-----------------------------------------
428 myNodeProp = vtkProperty::New();
429 SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
430 myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
432 myNodeActor = SMESH_NodeLabelActor::New();
433 myNodeActor->SetUserMatrix(aMatrix);
434 myNodeActor->SetStoreClippingMapping(true);
435 myNodeActor->PickableOff();
436 myNodeActor->SetVisibility(false);
437 myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
438 myNodeActor->SetProperty(myNodeProp);
439 myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
440 aFilter = myNodeActor->GetExtractUnstructuredGrid();
441 aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
443 myNodeExtProp = vtkProperty::New();
444 myNodeExtProp->DeepCopy(myNodeProp);
445 anRGB[0] = 1 - anRGB[0];
446 anRGB[1] = 1 - anRGB[1];
447 anRGB[2] = 1 - anRGB[2];
448 myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
450 myNodeExtActor = SMESH_DeviceActor::New();
451 myNodeExtActor->SetUserMatrix(aMatrix);
452 myNodeExtActor->SetStoreClippingMapping(true);
453 myNodeExtActor->PickableOff();
454 myNodeExtActor->SetHighlited(true);
455 myNodeExtActor->SetVisibility(false);
456 myNodeExtActor->SetProperty(myNodeExtProp);
457 myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
458 aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
459 aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
460 aFilter->RegisterCellsWithType(VTK_VERTEX);
462 //Definition of Pickable and Highlitable engines
463 //----------------------------------------------
465 myBaseActor->SetUserMatrix(aMatrix);
466 myBaseActor->SetStoreGemetryMapping(true);
467 myBaseActor->GetProperty()->SetOpacity(0.0);
468 myPickableActor = myBaseActor;
470 myHighlightProp = vtkProperty::New();
471 myHighlightProp->SetAmbient(1.0);
472 myHighlightProp->SetDiffuse(0.0);
473 myHighlightProp->SetSpecular(0.0);
474 SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
475 myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
476 myHighlightProp->SetPointSize(aElem0DSize); // ??
477 myHighlightProp->SetLineWidth(aLineWidth);
478 myHighlightProp->SetRepresentation(1);
480 myBallHighlightProp = vtkProperty::New();
481 myBallHighlightProp->DeepCopy(myHighlightProp);
482 myBallHighlightProp->SetPointSize(aBallElemSize);
485 myOutLineProp = vtkProperty::New();
486 myOutLineProp->SetAmbient(1.0);
487 myOutLineProp->SetDiffuse(0.0);
488 myOutLineProp->SetSpecular(0.0);
489 SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
490 myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
491 myOutLineProp->SetLineWidth(aOutlineWidth);
492 myOutLineProp->SetRepresentation(1);
494 myPreselectProp = vtkProperty::New();
495 myPreselectProp->SetAmbient(1.0);
496 myPreselectProp->SetDiffuse(0.0);
497 myPreselectProp->SetSpecular(0.0);
498 SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
499 myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
500 myPreselectProp->SetPointSize(aElem0DSize); // ??
501 myPreselectProp->SetLineWidth(aLineWidth);
502 myPreselectProp->SetRepresentation(1);
504 myBallPreselectProp = vtkProperty::New();
505 myBallPreselectProp->DeepCopy(myPreselectProp);
506 myBallPreselectProp->SetPointSize(aBallElemSize);
508 myHighlitableActor = SMESH_DeviceActor::New();
509 myHighlitableActor->SetUserMatrix(aMatrix);
510 myHighlitableActor->PickableOff();
511 myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
512 myHighlitableActor->SetCoincident3DAllowed(true);
519 myControlMode = eNone;
520 myControlActor = my2DActor;
522 //Definition of myScalarBarActor
523 //------------------------------
524 myLookupTable = vtkLookupTable::New();
525 //Fix for Bug PAL5195 - SMESH764:
526 //Controls - Aspect Ratio: incorrect colors of the best and worst values
527 myLookupTable->SetHueRange(0.667,0.0);
529 myScalarBarActor = SMESH_ScalarBarActor::New();
530 myScalarBarActor->SetVisibility(false);
531 myScalarBarActor->SetLookupTable(myLookupTable);
534 //Incorrect "Min value" in Scalar Bar in Mesh:
535 // myScalarBarActor->SetLabelFormat("%.4g");
536 // changes was commented because of regression bug IPAL 19981
538 mgr = SUIT_Session::session()->resourceMgr();
542 myEntityMode = eAllEntity;
543 myEntityModeCache = eAllEntity;
546 myImplicitBoolean = vtkImplicitBoolean::New();
547 myImplicitBoolean->SetOperationTypeToIntersection();
549 //Quadratic 2D elements representation
550 //-----------------------------------------------------------------------------
551 int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
552 if(aQuadratic2DMode == 0){
553 myHighlitableActor->SetQuadraticArcMode(false);
554 my2DActor->SetQuadraticArcMode(false);
555 my1DActor->SetQuadraticArcMode(false);
557 else if(aQuadratic2DMode == 1){
558 myHighlitableActor->SetQuadraticArcMode(true);
559 my2DActor->SetQuadraticArcMode(true);
560 my1DActor->SetQuadraticArcMode(true);
563 int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
564 myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
565 my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
567 // Set colors of the name actor
568 SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
569 myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
570 SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
571 myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
573 #ifndef DISABLE_PLOT2DVIEWER
577 SetBallSize(aBallElemSize);
578 Set0DSize(aElem0DSize);
582 SMESH_ActorDef::~SMESH_ActorDef()
584 if(MYDEBUG) MESSAGE("~SMESH_ActorDef - "<<this);
586 // Please keep the order same as one in the header file
588 myTimeStamp->Delete();
590 myScalarBarActor->Delete();
591 myLookupTable->Delete();
593 mySurfaceProp->Delete();
594 myBackSurfaceProp->Delete();
595 myNormalVProp->Delete();
596 myReversedVProp->Delete();
597 myEdgeProp->Delete();
598 myNodeProp->Delete();
600 myNodeActor->Delete();
601 myBaseActor->Delete();
602 //myPickableActor->Delete(); myPickableActor == myBaseActor
604 myHighlightProp->Delete();
605 myOutLineProp->Delete();
606 myPreselectProp->Delete();
608 myBallHighlightProp->Delete();
609 myBallPreselectProp->Delete();
611 myHighlitableActor->Delete();
613 my2DExtProp->Delete();
614 my3DExtProp->Delete();
616 my2DExtActor->Delete();
618 my3DExtActor->Delete();
619 // myControlActor->Delete(); myControlActor == my2DActor
621 myNodeExtProp->Delete();
622 myNodeExtActor->Delete();
626 my1DExtProp->Delete();
627 my1DExtActor->Delete();
631 myBallProp->Delete();
632 myBallActor->Delete();
633 //my0DExtProp->Delete();
634 //my0DExtActor->Delete();
636 myImplicitBoolean->Delete();
638 #ifndef DISABLE_PLOT2DVIEWER
640 SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
641 delete my2dHistogram;
646 void SMESH_ActorDef::Delete()
648 // This is just to guarantee that the DeleteActorEvent (which was previously invoked
649 // from the actor's destructor) will be thrown before removing the actor's observers,
650 // that is done inside the Superclass::Delete() method but before the destructor itself
651 // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
652 // The event is caught by SMESHGUI::ProcessEvents() static method.
653 this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
655 Superclass::Delete();
658 void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
661 myNodeActor->SetPointsLabeled(theIsPointsLabeled);
662 SetRepresentation(GetRepresentation());
663 myTimeStamp->Modified();
667 void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
668 bool theBold, bool theItalic, bool theShadow,
669 vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
672 myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
673 SetRepresentation( GetRepresentation() );
674 myTimeStamp->Modified();
678 void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
679 bool theBold, bool theItalic, bool theShadow,
680 vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
683 my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
684 SetRepresentation( GetRepresentation() );
685 myTimeStamp->Modified();
688 my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
689 SetRepresentation( GetRepresentation() );
690 myTimeStamp->Modified();
693 my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
694 SetRepresentation( GetRepresentation() );
695 myTimeStamp->Modified();
698 my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
699 SetRepresentation( GetRepresentation() );
700 myTimeStamp->Modified();
703 myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
704 SetRepresentation( GetRepresentation() );
705 myTimeStamp->Modified();
709 bool SMESH_ActorDef::GetPointsLabeled() {
710 return myNodeActor && myNodeActor->GetPointsLabeled();
713 void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
716 my3DActor->SetCellsLabeled(theIsCellsLabeled);
719 my2DActor->SetCellsLabeled(theIsCellsLabeled);
722 my1DActor->SetCellsLabeled(theIsCellsLabeled);
725 my0DActor->SetCellsLabeled(theIsCellsLabeled);
728 myBallActor->SetCellsLabeled(theIsCellsLabeled);
730 myTimeStamp->Modified();
734 bool SMESH_ActorDef::GetCellsLabeled() {
737 result = result || my3DActor->GetCellsLabeled();
740 result = result || my2DActor->GetCellsLabeled();
743 result = result || my1DActor->GetCellsLabeled();
746 result = result || my0DActor->GetCellsLabeled();
749 result = result || myBallActor->GetCellsLabeled();
755 void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
757 myIsFacesOriented = theIsFacesOriented;
759 my2DActor->SetFacesOriented(theIsFacesOriented);
760 my3DActor->SetFacesOriented(theIsFacesOriented);
762 myTimeStamp->Modified();
765 bool SMESH_ActorDef::GetFacesOriented()
767 return myIsFacesOriented;
770 void SMESH_ActorDef::SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
772 my2DActor->SetFacesOrientationColor( r, g, b );
773 my3DActor->SetFacesOrientationColor( r, g, b );
776 void SMESH_ActorDef::GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
778 my3DActor->GetFacesOrientationColor( r, g, b );
781 void SMESH_ActorDef::SetFacesOrientationScale(vtkFloatingPointType theScale)
783 my2DActor->SetFacesOrientationScale( theScale );
784 my3DActor->SetFacesOrientationScale( theScale );
787 vtkFloatingPointType SMESH_ActorDef::GetFacesOrientationScale()
789 return my3DActor->GetFacesOrientationScale();
792 void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
794 my2DActor->SetFacesOrientation3DVectors( theState );
795 my3DActor->SetFacesOrientation3DVectors( theState );
798 bool SMESH_ActorDef::GetFacesOrientation3DVectors()
800 return my3DActor->GetFacesOrientation3DVectors();
806 SetControlMode(eControl theMode)
808 SetControlMode(theMode,true);
814 SetControlMode(eControl theMode,
815 bool theCheckEntityMode)
817 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
821 myControlMode = eNone;
822 theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
824 my0DActor->GetMapper()->SetScalarVisibility(false);
825 my1DActor->GetMapper()->SetScalarVisibility(false);
826 my2DActor->GetMapper()->SetScalarVisibility(false);
827 my3DActor->GetMapper()->SetScalarVisibility(false);
828 myBallActor->GetMapper()->SetScalarVisibility(false);
829 myScalarBarActor->SetVisibility(false);
831 bool anIsScalarVisible = theMode > eNone;
833 if(anIsScalarVisible) {
837 SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
838 aControl->SetPrecision( myControlsPrecision );
839 myFunctor.reset( aControl );
840 myControlActor = my1DActor;
845 myFunctor.reset(new SMESH::Controls::Length2D());
846 myControlActor = my2DActor;
850 myFunctor.reset(new SMESH::Controls::FreeBorders());
851 myControlActor = my1DActor;
854 myFunctor.reset(new SMESH::Controls::FreeEdges());
855 myControlActor = my2DActor;
858 myFunctor.reset(new SMESH::Controls::FreeNodes());
859 myControlActor = myNodeActor;
862 myFunctor.reset(new SMESH::Controls::FreeFaces());
863 myControlActor = my2DActor;
865 case eCoincidentNodes:
867 SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
868 double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
869 cn->SetTolerance( tol );
871 myControlActor = myNodeActor;
874 case eCoincidentElems1D:
875 myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
876 myControlActor = my1DActor;
878 case eCoincidentElems2D:
879 myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
880 myControlActor = my2DActor;
882 case eCoincidentElems3D:
883 myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
884 myControlActor = my3DActor;
886 case eBareBorderFace:
887 myFunctor.reset(new SMESH::Controls::BareBorderFace());
888 myControlActor = my2DActor;
890 case eOverConstrainedFace:
891 myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
892 myControlActor = my2DActor;
894 case eMultiConnection:
895 myFunctor.reset(new SMESH::Controls::MultiConnection());
896 myControlActor = my1DActor;
898 case eMultiConnection2D:
899 myFunctor.reset(new SMESH::Controls::MultiConnection2D());
900 myControlActor = my2DActor;
904 SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
905 aControl->SetPrecision( myControlsPrecision );
906 myFunctor.reset( aControl );
907 myControlActor = my2DActor;
912 SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
913 aControl->SetPrecision( myControlsPrecision );
914 myFunctor.reset( aControl );
915 myControlActor = my2DActor;
920 SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
921 aControl->SetPrecision( myControlsPrecision );
922 myFunctor.reset( aControl );
923 myControlActor = my2DActor;
928 SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
929 aControl->SetPrecision( myControlsPrecision );
930 myFunctor.reset( aControl );
931 myControlActor = my3DActor;
936 SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
937 aControl->SetPrecision( myControlsPrecision );
938 myFunctor.reset( aControl );
939 myControlActor = my3DActor;
942 case eMaxElementLength2D:
944 SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
945 aControl->SetPrecision( myControlsPrecision );
946 myFunctor.reset( aControl );
947 myControlActor = my2DActor;
950 case eMaxElementLength3D:
952 SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
953 aControl->SetPrecision( myControlsPrecision );
954 myFunctor.reset( aControl );
955 myControlActor = my3DActor;
958 case eBareBorderVolume:
960 myFunctor.reset(new SMESH::Controls::BareBorderVolume());
961 myControlActor = my3DActor;
964 case eOverConstrainedVolume:
966 myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
967 myControlActor = my3DActor;
972 SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
973 aControl->SetPrecision( myControlsPrecision );
974 myFunctor.reset( aControl );
975 myControlActor = my2DActor;
980 SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
981 aControl->SetPrecision( myControlsPrecision );
982 myFunctor.reset( aControl );
983 myControlActor = my2DActor;
988 SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
989 aControl->SetPrecision( myControlsPrecision );
990 myFunctor.reset( aControl );
991 myControlActor = my2DActor;
998 vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
999 vtkIdType aNbCells = aGrid->GetNumberOfCells();
1001 myControlMode = theMode;
1002 switch(myControlMode){
1004 case eCoincidentNodes:
1005 myNodeExtActor->SetExtControlMode(myFunctor);
1009 case eCoincidentElems1D:
1010 my1DExtActor->SetExtControlMode(myFunctor);
1013 case eBareBorderFace:
1014 case eOverConstrainedFace:
1015 case eCoincidentElems2D:
1016 my2DExtActor->SetExtControlMode(myFunctor);
1018 case eBareBorderVolume:
1019 case eOverConstrainedVolume:
1020 case eCoincidentElems3D:
1021 my3DExtActor->SetExtControlMode(myFunctor);
1024 case eMultiConnection2D:
1025 my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
1026 UpdateDistribution();
1029 myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
1030 UpdateDistribution();
1034 if(theCheckEntityMode) {
1035 if(myControlActor == my1DActor) {
1036 if (!myIsEntityModeCache){
1037 myEntityModeCache = GetEntityMode();
1038 myIsEntityModeCache=true;
1040 SetEntityMode(eEdges);
1042 else if(myControlActor == my2DActor) {
1043 switch(myControlMode) {
1047 case eMultiConnection2D:
1048 if (!myIsEntityModeCache){
1049 myEntityModeCache = GetEntityMode();
1050 myIsEntityModeCache=true;
1052 SetEntityMode(eFaces);
1055 if (!myIsEntityModeCache){
1056 myEntityModeCache = GetEntityMode();
1057 myIsEntityModeCache=true;
1059 SetEntityMode(eFaces);
1061 }else if(myControlActor == my3DActor) {
1062 if (!myIsEntityModeCache){
1063 myEntityModeCache = GetEntityMode();
1064 myIsEntityModeCache=true;
1066 SetEntityMode(eVolumes);
1072 if(theCheckEntityMode){
1073 myEntityMode = myEntityModeCache;
1074 myIsEntityModeCache = false;
1079 SetRepresentation(GetRepresentation());
1081 myTimeStamp->Modified();
1087 void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer){
1089 //myHighlightActor->AddToRender(theRenderer);
1091 theRenderer->AddActor(myBaseActor);
1092 theRenderer->AddActor(myNodeExtActor);
1093 theRenderer->AddActor(my1DExtActor);
1095 my3DActor ->AddToRender(theRenderer);
1096 my3DExtActor->AddToRender(theRenderer);
1097 my2DActor ->AddToRender(theRenderer);
1098 my2DExtActor->AddToRender(theRenderer);
1099 myNodeActor ->AddToRender(theRenderer);
1100 my1DActor ->AddToRender(theRenderer);
1101 my0DActor ->AddToRender(theRenderer);
1102 myBallActor ->AddToRender(theRenderer);
1103 //theRenderer->AddActor(my0DExtActor);
1105 theRenderer->AddActor(myHighlitableActor);
1107 theRenderer->AddActor2D(myScalarBarActor);
1109 // the superclass' method should be called at the end
1110 // (in particular, for correct work of selection)
1111 SALOME_Actor::AddToRender(theRenderer);
1114 void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer){
1115 SALOME_Actor::RemoveFromRender(theRenderer);
1117 theRenderer->RemoveActor(myBaseActor);
1119 theRenderer->RemoveActor(myNodeExtActor);
1121 theRenderer->RemoveActor(myHighlitableActor);
1123 //theRenderer->RemoveActor(my0DExtActor);
1125 theRenderer->RemoveActor(my1DExtActor);
1127 my2DActor->RemoveFromRender(theRenderer);
1128 my2DExtActor->RemoveFromRender(theRenderer);
1129 my3DActor->RemoveFromRender(theRenderer);
1130 my3DExtActor->RemoveFromRender(theRenderer);
1131 myNodeActor->RemoveFromRender(theRenderer);
1132 my0DActor->RemoveFromRender(theRenderer);
1133 myBallActor->RemoveFromRender(theRenderer);
1134 my1DActor->RemoveFromRender(theRenderer);
1136 theRenderer->RemoveActor(myScalarBarActor);
1140 bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
1141 const char* theEntry,
1142 const char* theName,
1145 Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
1149 myVisualObj = theVisualObj;
1150 myVisualObj->Update(theIsClear);
1152 myNodeActor->Init(myVisualObj,myImplicitBoolean);
1153 myBaseActor->Init(myVisualObj,myImplicitBoolean);
1155 myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
1157 myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
1159 my0DActor->Init(myVisualObj,myImplicitBoolean);
1160 myBallActor->Init(myVisualObj,myImplicitBoolean);
1161 //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
1163 my1DActor->Init(myVisualObj,myImplicitBoolean);
1164 my1DExtActor->Init(myVisualObj,myImplicitBoolean);
1166 my2DActor->Init(myVisualObj,myImplicitBoolean);
1167 my2DExtActor->Init(myVisualObj,myImplicitBoolean);
1168 my3DActor->Init(myVisualObj,myImplicitBoolean);
1169 my3DExtActor->Init(myVisualObj,myImplicitBoolean);
1171 my0DActor->GetMapper()->SetLookupTable(myLookupTable);
1172 myBallActor->GetMapper()->SetLookupTable(myLookupTable);
1173 //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1175 my1DActor->GetMapper()->SetLookupTable(myLookupTable);
1176 my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1178 my2DActor->GetMapper()->SetLookupTable(myLookupTable);
1179 my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1180 my3DActor->GetMapper()->SetLookupTable(myLookupTable);
1181 my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
1183 vtkFloatingPointType aFactor, aUnits;
1184 my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
1185 my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
1186 my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
1187 my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
1189 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
1193 //SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
1194 SetIsShrunkable(true);
1196 SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
1198 int aMode = mgr->integerValue( "SMESH", "display_mode" );
1199 SetRepresentation(-1);
1202 SetRepresentation(eEdge);
1203 }else if(aMode == 1){
1204 SetRepresentation(eSurface);
1205 }else if(aMode == 2){
1206 SetRepresentation(ePoint);
1213 if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1214 SetIsDisplayNameActor( true );
1216 int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
1217 int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 ); // 5 pixels
1218 SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
1220 myTimeStamp->Modified();
1226 vtkFloatingPointType* SMESH_ActorDef::GetBounds(){
1227 return myNodeActor->GetBounds();
1231 vtkDataSet* SMESH_ActorDef::GetInput(){
1232 return GetUnstructuredGrid();
1236 void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform){
1237 Superclass::SetTransform(theTransform);
1239 myNodeActor->SetTransform(theTransform);
1240 myBaseActor->SetTransform(theTransform);
1242 myHighlitableActor->SetTransform(theTransform);
1244 myNodeExtActor->SetTransform(theTransform);
1246 my0DActor->SetTransform(theTransform);
1247 myBallActor->SetTransform(theTransform);
1248 //my0DExtActor->SetTransform(theTransform);
1250 my1DActor->SetTransform(theTransform);
1251 my1DExtActor->SetTransform(theTransform);
1253 my2DActor->SetTransform(theTransform);
1254 my2DExtActor->SetTransform(theTransform);
1255 my3DActor->SetTransform(theTransform);
1256 my3DExtActor->SetTransform(theTransform);
1262 void SMESH_ActorDef::SetMapper(vtkMapper* theMapper){
1263 vtkLODActor::SetMapper(theMapper);
1267 void SMESH_ActorDef::ShallowCopy(vtkProp *prop){
1268 SALOME_Actor::ShallowCopy(prop);
1272 vtkMapper* SMESH_ActorDef::GetMapper(){
1273 return myPickableActor->GetMapper();
1277 vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid(){
1278 return myVisualObj->GetUnstructuredGrid();
1282 bool SMESH_ActorDef::IsInfinitive(){
1283 vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
1285 myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
1286 ( aDataSet->GetNumberOfCells() == 1 &&
1287 aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
1288 return SALOME_Actor::IsInfinitive();
1292 void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable){
1293 if ( myIsShrinkable == theShrunkable )
1295 myIsShrinkable = theShrunkable;
1299 vtkFloatingPointType SMESH_ActorDef::GetShrinkFactor(){
1300 return myBaseActor->GetShrinkFactor();
1303 void SMESH_ActorDef::SetShrinkFactor(vtkFloatingPointType theValue){
1304 myBaseActor->SetShrinkFactor(theValue);
1306 my1DActor->SetShrinkFactor(theValue);
1307 my1DExtActor->SetShrinkFactor(theValue);
1309 my2DActor->SetShrinkFactor(theValue);
1310 my2DExtActor->SetShrinkFactor(theValue);
1311 my3DActor->SetShrinkFactor(theValue);
1312 my3DExtActor->SetShrinkFactor(theValue);
1313 my3DExtActor->SetShrinkFactor(theValue);
1314 myHighlitableActor->SetShrinkFactor(theValue);
1319 void SMESH_ActorDef::SetShrink(){
1320 if(!myIsShrinkable) return;
1322 myBaseActor->SetShrink();
1324 my1DActor->SetShrink();
1325 my1DExtActor->SetShrink();
1327 my2DActor->SetShrink();
1328 my2DExtActor->SetShrink();
1329 my3DActor->SetShrink();
1330 my3DExtActor->SetShrink();
1331 myHighlitableActor->SetShrink();
1337 void SMESH_ActorDef::UnShrink(){
1338 if(!myIsShrunk) return;
1340 myBaseActor->UnShrink();
1342 my1DActor->UnShrink();
1343 my1DExtActor->UnShrink();
1345 my2DActor->UnShrink();
1346 my2DExtActor->UnShrink();
1347 my3DActor->UnShrink();
1348 my3DExtActor->UnShrink();
1349 myHighlitableActor->UnShrink();
1356 int SMESH_ActorDef::GetNodeObjId(int theVtkID){
1357 return myPickableActor->GetNodeObjId(theVtkID);
1360 vtkFloatingPointType* SMESH_ActorDef::GetNodeCoord(int theObjID){
1361 return myPickableActor->GetNodeCoord(theObjID);
1365 int SMESH_ActorDef::GetElemObjId(int theVtkID){
1366 return myPickableActor->GetElemObjId(theVtkID);
1369 vtkCell* SMESH_ActorDef::GetElemCell(int theObjID){
1370 return myPickableActor->GetElemCell(theObjID);
1374 void SMESH_ActorDef::SetVisibility(int theMode){
1375 SetVisibility(theMode,true);
1379 void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation){
1380 SALOME_Actor::SetVisibility(theMode);
1382 myNodeActor->VisibilityOff();
1383 myBaseActor->VisibilityOff();
1385 myNodeExtActor->VisibilityOff();
1387 my0DActor->VisibilityOff();
1388 myBallActor->VisibilityOff();
1389 //my0DExtActor->VisibilityOff();
1391 my1DActor->VisibilityOff();
1392 my1DExtActor->VisibilityOff();
1394 my2DActor->VisibilityOff();
1395 my2DExtActor->VisibilityOff();
1396 my3DActor->VisibilityOff();
1397 my3DExtActor->VisibilityOff();
1399 myScalarBarActor->VisibilityOff();
1401 if(GetVisibility()){
1402 if(theIsUpdateRepersentation)
1403 SetRepresentation(GetRepresentation());
1405 if(myControlMode != eNone){
1406 switch(myControlMode){
1408 case eCoincidentNodes:
1409 myNodeExtActor->VisibilityOn();
1413 case eCoincidentElems1D:
1414 my1DExtActor->VisibilityOn();
1417 case eBareBorderFace:
1418 case eOverConstrainedFace:
1419 case eCoincidentElems2D:
1420 my2DExtActor->VisibilityOn();
1422 case eBareBorderVolume:
1423 case eOverConstrainedVolume:
1424 case eCoincidentElems3D:
1425 my3DExtActor->VisibilityOn();
1428 case eMultiConnection2D:
1429 my1DExtActor->VisibilityOn();
1431 if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
1432 myScalarBarActor->VisibilityOn();
1436 if(myRepresentation != ePoint)
1437 myPickableActor->VisibilityOn();
1439 myNodeActor->VisibilityOn();
1442 if(myEntityMode & e0DElements && GetRepresentation() != ePoint ){
1443 my0DActor->VisibilityOn();
1445 if(myEntityMode & eBallElem && GetRepresentation() != ePoint ){
1446 myBallActor->VisibilityOn();
1449 if(myEntityMode & eEdges && GetRepresentation() != ePoint){
1450 my1DActor->VisibilityOn();
1453 if(myEntityMode & eFaces && GetRepresentation() != ePoint){
1454 my2DActor->VisibilityOn();
1457 if(myEntityMode & eVolumes && GetRepresentation() != ePoint){
1458 my3DActor->VisibilityOn();
1461 if(myNodeActor->GetPointsLabeled()){
1462 myNodeActor->VisibilityOn();
1466 my0DActor->UpdateLabels();
1469 myBallActor->UpdateLabels();
1472 my1DActor->UpdateLabels();
1475 my2DActor->UpdateLabels();
1478 my3DActor->UpdateLabels();
1480 #ifndef DISABLE_PLOT2DVIEWER
1482 SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
1489 void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
1491 myEntityState = eAllEntity;
1493 if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
1494 myEntityState &= ~e0DElements;
1495 theMode &= ~e0DElements;
1498 if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
1499 myEntityState &= ~eBallElem;
1500 theMode &= ~eBallElem;
1503 if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
1504 myEntityState &= ~eEdges;
1508 if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
1509 myEntityState &= ~eFaces;
1513 if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
1514 myEntityState &= ~eVolumes;
1515 theMode &= ~eVolumes;
1519 if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
1520 theMode |= e0DElements;
1522 if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
1523 theMode |= eBallElem;
1525 if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
1528 if(myVisualObj->GetNbEntities(SMDSAbs_Face))
1531 if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
1532 theMode |= eVolumes;
1535 myBaseActor->myGeomFilter->SetInside(myEntityMode != myEntityState);
1537 myEntityMode = theMode;
1538 VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
1539 aFilter = myBaseActor->GetExtractUnstructuredGrid();
1540 aFilter->ClearRegisteredCellsWithType();
1541 aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1543 VTKViewer_ExtractUnstructuredGrid* aHightFilter = myHighlitableActor->GetExtractUnstructuredGrid();
1544 aHightFilter->ClearRegisteredCellsWithType();
1545 aHightFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
1547 if (myEntityMode & e0DElements) {
1548 if (MYDEBUG) MESSAGE("0D ELEMENTS");
1549 aFilter->RegisterCellsWithType(VTK_VERTEX);
1550 aHightFilter->RegisterCellsWithType(VTK_VERTEX);
1553 if (myEntityMode & eBallElem) {
1554 aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1555 aHightFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
1558 if (myEntityMode & eEdges) {
1559 if (MYDEBUG) MESSAGE("EDGES");
1560 aFilter->RegisterCellsWithType(VTK_LINE);
1561 aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1563 aHightFilter->RegisterCellsWithType(VTK_LINE);
1564 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
1567 if (myEntityMode & eFaces) {
1568 if (MYDEBUG) MESSAGE("FACES");
1569 aFilter->RegisterCellsWithType(VTK_TRIANGLE);
1570 aFilter->RegisterCellsWithType(VTK_POLYGON);
1571 aFilter->RegisterCellsWithType(VTK_QUAD);
1572 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1573 aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1574 aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1576 aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
1577 aHightFilter->RegisterCellsWithType(VTK_POLYGON);
1578 aHightFilter->RegisterCellsWithType(VTK_QUAD);
1579 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
1580 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
1581 aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
1584 if (myEntityMode & eVolumes) {
1585 if (MYDEBUG) MESSAGE("VOLUMES");
1586 aFilter->RegisterCellsWithType(VTK_TETRA);
1587 aFilter->RegisterCellsWithType(VTK_VOXEL);
1588 aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1589 aFilter->RegisterCellsWithType(VTK_WEDGE);
1590 aFilter->RegisterCellsWithType(VTK_PYRAMID);
1591 aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1592 aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1593 aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1594 aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1595 aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1596 aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1597 //#ifdef VTK_HAVE_POLYHEDRON
1598 aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1601 aHightFilter->RegisterCellsWithType(VTK_TETRA);
1602 aHightFilter->RegisterCellsWithType(VTK_VOXEL);
1603 aHightFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
1604 aHightFilter->RegisterCellsWithType(VTK_WEDGE);
1605 aHightFilter->RegisterCellsWithType(VTK_PYRAMID);
1606 aHightFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
1607 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
1608 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
1609 aHightFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
1610 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
1611 aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
1612 aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
1613 //#ifdef VTK_HAVE_POLYHEDRON
1614 aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
1618 if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
1619 SetVisibility(GetVisibility(),false);
1622 void SMESH_ActorDef::SetRepresentation (int theMode)
1624 int aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
1625 int aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
1626 int aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
1627 int aNb0Ds = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
1628 int aNbBalls = myVisualObj->GetNbEntities(SMDSAbs_Ball);
1631 myRepresentation = eSurface;
1632 if (!aNbFaces && !aNbVolumes && aNbEdges) {
1633 myRepresentation = eEdge;
1634 } else if (!aNbFaces && !aNbVolumes && !aNbEdges) {
1635 myRepresentation = ePoint;
1640 if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
1643 if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
1646 myRepresentation = theMode;
1649 if (!GetUnstructuredGrid()->GetNumberOfCells())
1650 myRepresentation = ePoint;
1653 if (myRepresentation == ePoint) {
1661 myPickableActor = myBaseActor;
1662 myNodeActor->SetVisibility(false);
1663 myNodeExtActor->SetVisibility(false);
1664 vtkProperty *aProp = NULL, *aBackProp = NULL;
1665 vtkProperty *aPropVN = NULL, *aPropVR = NULL;
1666 SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
1667 SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
1668 switch (myRepresentation) {
1670 myPickableActor = myNodeActor;
1671 myNodeActor->SetVisibility(true);
1672 aQuadraticMode = SMESH_Actor::eLines;
1673 aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
1674 aReperesent = SMESH_DeviceActor::ePoint;
1677 aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
1678 aReperesent = SMESH_DeviceActor::eInsideframe;
1681 aProp = mySurfaceProp;
1682 aBackProp = myBackSurfaceProp;
1683 aPropVN = myNormalVProp;
1684 aPropVR = myReversedVProp;
1685 aReperesent = SMESH_DeviceActor::eSurface;
1689 my2DActor->SetProperty(aProp);
1690 my2DActor->SetBackfaceProperty(aBackProp);
1691 my2DActor->SetRepresentation(aReperesent);
1693 if(aQuadraticMode == SMESH_Actor::eLines)
1694 my2DActor->SetQuadraticArcMode(false);
1695 else if(aQuadraticMode == SMESH_Actor::eArcs)
1696 my2DActor->SetQuadraticArcMode(true);
1698 my2DExtActor->SetRepresentation(aReperesent);
1700 my3DActor->SetProperty(aPropVN);
1701 my3DActor->SetBackfaceProperty(aPropVR);
1702 my3DActor->SetRepresentation(aReperesent);
1704 //my0DExtActor->SetVisibility(false);
1705 my1DExtActor->SetVisibility(false);
1706 my2DExtActor->SetVisibility(false);
1707 my3DExtActor->SetVisibility(false);
1710 //my0DActor->SetProperty(aProp);
1711 //my0DActor->SetBackfaceProperty(aBackProp);
1712 my0DActor->SetRepresentation(aReperesent);
1713 myBallActor->SetRepresentation(aReperesent);
1714 //my0DExtActor->SetRepresentation(aReperesent);
1716 switch(myControlMode){
1718 case eMultiConnection:
1719 aProp = aBackProp = my1DProp;
1720 if(myRepresentation != ePoint)
1721 aReperesent = SMESH_DeviceActor::eInsideframe;
1725 if(aQuadraticMode == SMESH_Actor::eLines)
1726 my1DActor->SetQuadraticArcMode(false);
1727 else if(aQuadraticMode == SMESH_Actor::eArcs)
1728 my1DActor->SetQuadraticArcMode(true);
1730 my1DActor->SetProperty(aProp);
1731 my1DActor->SetBackfaceProperty(aBackProp);
1732 my1DActor->SetRepresentation(aReperesent);
1734 my1DExtActor->SetRepresentation(aReperesent);
1736 if(myIsPointsVisible)
1737 myPickableActor = myNodeActor;
1738 if(GetPointRepresentation())
1739 myNodeActor->SetVisibility(true);
1741 SetMapper(myPickableActor->GetMapper());
1743 SetVisibility(GetVisibility(),false);
1749 void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible){
1750 if ( myIsPointsVisible == theIsPointsVisible )
1752 myIsPointsVisible = theIsPointsVisible;
1753 SetRepresentation(GetRepresentation());
1756 bool SMESH_ActorDef::GetPointRepresentation(){
1757 return myIsPointsVisible || myNodeActor->GetPointsLabeled();
1761 void SMESH_ActorDef::UpdateHighlight(){
1762 myHighlitableActor->SetHighlited(false);
1763 myHighlitableActor->SetVisibility(false);
1765 bool anIsVisible = GetVisibility();
1767 switch(myRepresentation){
1768 case SMESH_DeviceActor::eSurface:
1769 case SMESH_DeviceActor::eWireframe:
1771 if(myIsHighlighted) {
1772 myHighlitableActor->SetProperty(myHighlightProp);
1773 myBallActor->SetProperty(myBallHighlightProp);
1774 }else if(myIsPreselected){
1775 myHighlitableActor->SetProperty(myPreselectProp);
1776 myBallActor->SetProperty(myBallPreselectProp);
1777 } else if(anIsVisible){
1778 myBallActor->SetProperty(myBallProp);
1779 (myRepresentation == eSurface) ?
1780 myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
1782 if(GetUnstructuredGrid()->GetNumberOfCells()) {
1783 myHighlitableActor->SetHighlited(anIsVisible);
1784 myHighlitableActor->GetExtractUnstructuredGrid()->
1785 SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
1786 myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
1788 myHighlitableActor->SetVisibility(anIsVisible);
1791 case SMESH_DeviceActor::ePoint:
1793 if(myIsHighlighted) {
1794 myNodeActor->SetProperty(myHighlightProp);
1795 }else if(myIsPreselected) {
1796 myNodeActor->SetProperty(myPreselectProp);
1797 } else if(anIsVisible) {
1798 myNodeActor->SetProperty(myNodeProp);
1800 myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
1801 myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
1808 void SMESH_ActorDef::highlight(bool theHighlight){
1809 if ( myIsHighlighted == theHighlight )
1811 myIsHighlighted = theHighlight;
1816 void SMESH_ActorDef::SetPreSelected(bool thePreselect){
1817 if ( myIsPreselected == thePreselect )
1819 myIsPreselected = thePreselect;
1825 int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
1827 if (myPickableActor->GetIsOpaque())
1829 vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1837 int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
1839 if (!myPickableActor->GetIsOpaque())
1841 vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
1849 void SMESH_ActorDef::Render(vtkRenderer *ren){
1850 unsigned long aTime = myTimeStamp->GetMTime();
1851 unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1852 unsigned long aClippingTime = myImplicitBoolean->GetMTime();
1853 if(anObjTime > aTime || aClippingTime > aTime)
1858 void SMESH_ActorDef::Update(){
1859 if(MYDEBUG) MESSAGE("SMESH_ActorDef::Update");
1861 if(GetControlMode() != eNone) {
1862 unsigned long aTime = myTimeStamp->GetMTime();
1863 unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
1864 if (anObjTime > aTime)
1865 SetControlMode(GetControlMode(),false);
1869 myNodeActor->UpdateLabels();
1872 my0DActor->UpdateLabels();
1875 myBallActor->UpdateLabels();
1878 my1DActor->UpdateLabels();
1881 my2DActor->UpdateLabels();
1884 my3DActor->UpdateLabels();
1886 if(myIsFacesOriented){
1887 SetFacesOriented(myIsFacesOriented);
1890 if(myVisualObj->GetEntitiesFlag()) {
1891 myEntityMode |= myVisualObj->GetEntitiesState();
1894 SetEntityMode(GetEntityMode());
1895 SetVisibility(GetVisibility());
1897 myTimeStamp->Modified();
1902 void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin){
1903 SALOME_Actor::ReleaseGraphicsResources(renWin);
1905 myPickableActor->ReleaseGraphicsResources(renWin);
1909 static void GetColor(vtkProperty *theProperty, vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1910 vtkFloatingPointType* aColor = theProperty->GetColor();
1917 void SMESH_ActorDef::SetOpacity(vtkFloatingPointType theValue){
1918 mySurfaceProp->SetOpacity(theValue);
1919 myBackSurfaceProp->SetOpacity(theValue);
1920 myNormalVProp->SetOpacity(theValue);
1921 myReversedVProp->SetOpacity(theValue);
1922 myEdgeProp->SetOpacity(theValue);
1923 myOutLineProp->SetOpacity(theValue);
1924 myNodeProp->SetOpacity(theValue);
1926 my1DProp->SetOpacity(theValue);
1927 my0DProp->SetOpacity(theValue);
1928 myBallProp->SetOpacity(theValue);
1932 vtkFloatingPointType SMESH_ActorDef::GetOpacity(){
1933 return mySurfaceProp->GetOpacity();
1937 void SMESH_ActorDef::SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1938 mySurfaceProp->SetColor(r,g,b);
1939 my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1940 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1941 if( aGroupObj->GetElementType() == SMDSAbs_Face )
1942 myNameActor->SetBackgroundColor(r,g,b);
1944 myDeltaBrightness = delta;
1945 QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1946 myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1950 void SMESH_ActorDef::GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1951 ::GetColor(mySurfaceProp,r,g,b);
1952 delta = myDeltaBrightness;
1955 void SMESH_ActorDef::SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta){
1956 myNormalVProp->SetColor(r,g,b);
1957 my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1958 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1959 if( aGroupObj->GetElementType() == SMDSAbs_Volume )
1960 myNameActor->SetBackgroundColor(r,g,b);
1962 myDeltaVBrightness = delta;
1963 QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
1964 myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
1968 void SMESH_ActorDef::GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta){
1969 ::GetColor(myNormalVProp,r,g,b);
1970 delta = myDeltaVBrightness;
1973 void SMESH_ActorDef::SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1974 myEdgeProp->SetColor(r,g,b);
1975 my1DProp->SetColor(r,g,b);
1976 my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
1977 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
1978 if( aGroupObj->GetElementType() == SMDSAbs_Edge )
1979 myNameActor->SetBackgroundColor(r,g,b);
1983 void SMESH_ActorDef::GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1984 ::GetColor(myEdgeProp,r,g,b);
1987 void SMESH_ActorDef::SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1988 myOutLineProp->SetColor(r,g,b);
1992 void SMESH_ActorDef::GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
1993 ::GetColor(myOutLineProp,r,g,b);
1997 void SMESH_ActorDef::SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
1998 myNodeProp->SetColor(r,g,b);
1999 myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
2000 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2001 if( aGroupObj->GetElementType() == SMDSAbs_Node )
2002 myNameActor->SetBackgroundColor(r,g,b);
2006 void SMESH_ActorDef::GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2007 ::GetColor(myNodeProp,r,g,b);
2010 void SMESH_ActorDef::Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2011 my0DProp->SetColor(r,g,b);
2012 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2013 if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
2014 myNameActor->SetBackgroundColor(r,g,b);
2018 void SMESH_ActorDef::Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2019 ::GetColor(my0DProp,r,g,b);
2022 void SMESH_ActorDef::SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2023 myBallProp->SetColor(r,g,b);
2024 if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
2025 if( aGroupObj->GetElementType() == SMDSAbs_Ball )
2026 myNameActor->SetBackgroundColor(r,g,b);
2030 void SMESH_ActorDef::GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2031 ::GetColor(myBallProp,r,g,b);
2034 void SMESH_ActorDef::SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2035 myHighlightProp->SetColor(r,g,b);
2036 myBallHighlightProp->SetColor(r,g,b);
2040 void SMESH_ActorDef::GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2041 ::GetColor(myHighlightProp,r,g,b);
2044 void SMESH_ActorDef::SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b){
2045 myPreselectProp->SetColor(r,g,b);
2046 myBallPreselectProp->SetColor(r,g,b);
2050 void SMESH_ActorDef::GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b){
2051 ::GetColor(myPreselectProp,r,g,b);
2055 vtkFloatingPointType SMESH_ActorDef::GetLineWidth(){
2056 return myEdgeProp->GetLineWidth();
2060 void SMESH_ActorDef::SetLineWidth(vtkFloatingPointType theVal){
2061 myEdgeProp->SetLineWidth(theVal);
2063 my1DProp->SetLineWidth(theVal + aLineWidthInc);
2064 my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
2065 my2DExtProp->SetLineWidth(theVal + aLineWidthInc);
2066 my3DExtProp->SetLineWidth(theVal + aLineWidthInc);
2067 myOutLineProp->SetLineWidth(theVal);
2068 myHighlightProp->SetLineWidth(theVal);
2069 myPreselectProp->SetLineWidth(theVal);
2073 vtkFloatingPointType SMESH_ActorDef::GetOutlineWidth()
2075 return myOutLineProp->GetLineWidth();
2078 void SMESH_ActorDef::SetOutlineWidth(vtkFloatingPointType theVal)
2080 myOutLineProp->SetLineWidth(theVal);
2084 void SMESH_ActorDef::Set0DSize(vtkFloatingPointType theVal){
2085 my0DProp->SetPointSize(theVal);
2086 myHighlightProp->SetPointSize(theVal);
2087 myPreselectProp->SetPointSize(theVal);
2089 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2090 aCustom->Set0DSize(theVal);
2092 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2093 aCustom->Set0DSize(theVal);
2099 vtkFloatingPointType SMESH_ActorDef::Get0DSize(){
2100 return my0DProp->GetPointSize();
2103 void SMESH_ActorDef::SetBallSize(vtkFloatingPointType theVal){
2104 myBallProp->SetPointSize(theVal);
2105 myBallHighlightProp->SetPointSize(theVal);
2106 myBallPreselectProp->SetPointSize(theVal);
2107 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
2108 aCustom->SetBallSize(theVal);
2110 if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
2111 aCustom->SetBallSize(theVal);
2117 vtkFloatingPointType SMESH_ActorDef::GetBallSize(){
2118 return myBallProp->GetPointSize();
2121 int SMESH_ActorDef::GetObjDimension( const int theObjId )
2123 return myVisualObj->GetElemDimension( theObjId );
2128 IsImplicitFunctionUsed() const
2130 return myBaseActor->IsImplicitFunctionUsed();
2134 SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
2136 myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2137 myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2139 myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2141 myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2143 my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2144 myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2145 //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2147 my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2148 my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2150 my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2151 my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2152 my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2153 my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
2157 SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
2160 myImplicitBoolean->GetFunction()->AddItem(thePlane);
2161 myCippingPlaneCont.push_back(thePlane);
2162 if(!IsImplicitFunctionUsed())
2163 SetImplicitFunctionUsed(true);
2164 myNodeActor->UpdateLabels();
2166 return myCippingPlaneCont.size();
2171 RemoveAllClippingPlanes()
2173 myImplicitBoolean->GetFunction()->RemoveAllItems();
2174 myImplicitBoolean->GetFunction()->Modified(); // VTK bug
2175 myCippingPlaneCont.clear();
2176 SetImplicitFunctionUsed(false);
2177 myNodeActor->UpdateLabels();
2182 GetNumberOfClippingPlanes()
2184 return myCippingPlaneCont.size();
2189 GetClippingPlane(vtkIdType theID)
2191 if(theID >= myCippingPlaneCont.size())
2193 return myCippingPlaneCont[theID].Get();
2196 void SMESH_ActorDef::UpdateScalarBar()
2198 SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
2202 vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
2204 QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
2205 aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2207 aScalarBarTitleProp->SetFontFamilyToArial();
2209 if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
2211 QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
2212 if ( f.family() == "Arial" )
2213 aScalarBarTitleProp->SetFontFamilyToArial();
2214 else if ( f.family() == "Courier" )
2215 aScalarBarTitleProp->SetFontFamilyToCourier();
2216 else if ( f.family() == "Times" )
2217 aScalarBarTitleProp->SetFontFamilyToTimes();
2220 aScalarBarTitleProp->BoldOn();
2222 aScalarBarTitleProp->BoldOff();
2225 aScalarBarTitleProp->ItalicOn();
2227 aScalarBarTitleProp->ItalicOff();
2230 aScalarBarTitleProp->ShadowOn();
2232 aScalarBarTitleProp->ShadowOff();
2235 myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
2236 aScalarBarTitleProp->Delete();
2238 vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
2240 aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
2241 aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
2243 aScalarBarLabelProp->SetFontFamilyToArial();
2244 if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
2246 QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
2247 if( f.family() == "Arial" )
2248 aScalarBarLabelProp->SetFontFamilyToArial();
2249 else if( f.family() == "Courier" )
2250 aScalarBarLabelProp->SetFontFamilyToCourier();
2251 else if( f.family() == "Times" )
2252 aScalarBarLabelProp->SetFontFamilyToTimes();
2255 aScalarBarLabelProp->BoldOn();
2257 aScalarBarLabelProp->BoldOff();
2260 aScalarBarLabelProp->ItalicOn();
2262 aScalarBarLabelProp->ItalicOff();
2265 aScalarBarLabelProp->ShadowOn();
2267 aScalarBarLabelProp->ShadowOff();
2270 myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
2271 aScalarBarLabelProp->Delete();
2273 bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
2274 QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
2276 myScalarBarActor->SetOrientationToHorizontal();
2278 myScalarBarActor->SetOrientationToVertical();
2281 vtkFloatingPointType aXVal = horiz ? 0.20 : 0.01;
2282 if( mgr->hasValue( "SMESH", name + "x" ) )
2283 aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
2285 vtkFloatingPointType aYVal = horiz ? 0.01 : 0.1;
2286 if( mgr->hasValue( "SMESH", name + "y" ) )
2287 aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
2288 myScalarBarActor->SetPosition( aXVal, aYVal );
2290 vtkFloatingPointType aWVal = horiz ? 0.60 : 0.10;
2291 if( mgr->hasValue( "SMESH", name + "width" ) )
2292 aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
2293 myScalarBarActor->SetWidth( aWVal );
2295 vtkFloatingPointType aHVal = horiz ? 0.12 : 0.80;
2296 if( mgr->hasValue( "SMESH", name + "height" ) )
2297 aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
2298 myScalarBarActor->SetHeight( aHVal );
2301 if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
2302 anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
2303 myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
2306 if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
2307 anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
2308 myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
2310 bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
2311 myScalarBarActor->SetDistributionVisibility(distributionVisibility);
2313 int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
2314 myScalarBarActor->SetDistributionColoringType(coloringType);
2316 QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
2317 QColor(255, 255, 255));
2319 rgb[0]= distributionColor.red()/255.;
2320 rgb[1]= distributionColor.green()/255.;
2321 rgb[2]= distributionColor.blue()/255.;
2322 myScalarBarActor->SetDistributionColor(rgb);
2327 void SMESH_ActorDef::UpdateDistribution()
2329 if(SMESH::Controls::NumericalFunctor* fun =
2330 dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2332 int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2333 std::vector<int> nbEvents;
2334 std::vector<double> funValues;
2335 SMESH_VisualObjDef::TEntityList elems;
2336 if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2337 dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2338 std::vector<int> elemIds;
2339 for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2340 elemIds.push_back( (*e)->GetID());
2341 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2342 double * range = lookupTable->GetRange();
2343 fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
2344 myScalarBarActor->SetDistribution(nbEvents);
2348 void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
2351 case SMESH_Actor::eLines :
2352 myHighlitableActor->SetQuadraticArcMode(false);
2353 my2DActor->SetQuadraticArcMode(false);
2354 my1DActor->SetQuadraticArcMode(false);
2356 case SMESH_Actor::eArcs :
2357 myHighlitableActor->SetQuadraticArcMode(true);
2358 if(GetRepresentation() != SMESH_Actor::ePoint) {
2359 my2DActor->SetQuadraticArcMode(true);
2360 my1DActor->SetQuadraticArcMode(true);
2369 SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
2371 if(myHighlitableActor->GetQuadraticArcMode())
2372 return SMESH_Actor::eArcs;
2374 return SMESH_Actor::eLines;
2377 void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
2379 SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
2380 myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
2381 myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
2384 void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
2386 SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
2387 myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2388 myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
2389 myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
2392 #ifndef DISABLE_PLOT2DVIEWER
2393 SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram() {
2396 my2dHistogram->clearAllPoints();
2398 if(SMESH::Controls::NumericalFunctor* fun =
2399 dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
2402 if(!my2dHistogram) {
2403 my2dHistogram = new SPlot2d_Histogram();
2404 Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
2405 my2dHistogram->setIO(anIO);
2408 int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
2409 std::vector<int> nbEvents;
2410 std::vector<double> funValues;
2411 SMESH_VisualObjDef::TEntityList elems;
2412 if ( ! dynamic_cast<SMESH_MeshObj*>(myVisualObj.get()))
2413 dynamic_cast<SMESH_VisualObjDef*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
2414 std::vector<int> elemIds;
2416 for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
2417 elemIds.push_back( (*e)->GetID());
2419 vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
2420 double * range = lookupTable->GetRange();
2421 fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range);
2423 for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
2424 my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
2426 if(funValues.size() >= 2)
2427 my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
2431 //Color of the histogram
2432 if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
2433 my2dHistogram->setAutoAssign(true);
2436 myScalarBarActor->GetDistributionColor(rgb);
2437 QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
2438 my2dHistogram->setColor(aColor);
2442 return my2dHistogram;