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bos #29104 [EDF 24805] Pb of displaying: reset point representation when redisplaying...
authorvsr <vsr@opencascade.com>
Wed, 16 Feb 2022 10:17:55 +0000 (13:17 +0300)
committervsr <vsr@opencascade.com>
Wed, 16 Feb 2022 10:17:55 +0000 (13:17 +0300)
src/SMESHGUI/SMESHGUI_VTKUtils.cxx

index e3d6adeab7f29434b546e565a93955d8a0e52dad..5b7ebba07bf5b7e4c7abbebc2a804e364a430234 100644 (file)
@@ -692,6 +692,7 @@ namespace SMESH
       try {
         OCC_CATCH_SIGNALS;
         //MESSAGE("DisplayActor " << theActor);
+        theActor->SetPointRepresentation(false);
         vtkWnd->AddActor(theActor);
         vtkWnd->Repaint();
       }