surface in addition stores its position in parametric space of the
associated geometrical entity.
+Mesh entities are identified by integer IDs starting from 1.
+Nodes and elements are countered separately, i.e. there can be a node
+and element with the same ID.
+
SALOME supports elements of second order, without a central node
-(quadratic triangle, quadrangle, tetrahedron, hexahedron, pentahedron
-and pyramid) and with central nodes (bi-quadratic triangle and
-quadrangle and tri-quadratic hexahedron).<br>
+(quadratic triangle, quadrangle, polygon, tetrahedron, hexahedron,
+pentahedron and pyramid) and with central nodes (bi-quadratic triangle
+and quadrangle and tri-quadratic hexahedron).<br>
Quadratic mesh can be obtained in two ways:
- Using a global \ref quadratic_mesh_anchor "Quadratic Mesh"
hypothesis. (Elements with the central node are not generated in this way).
<li>From the \b Modification menu choose the \b Add item, the
following associated sub-menu will appear:</li>
- \image html image146.png
+ \image html image152.png
From this sub-menu select the type of element which you would like to add to your mesh.
default, no group is selected. In this case, when the user presses
<b>Apply</b> or <b>Apply & Close</b> button, the warning message box
informs the user about the necessity to input new group name. The
-combo box lists both \ref standalone_group "standalone groups"
-and \ref group_on_geom "groups on geometry". If the user chooses a
-group on geometry, he is warned and proposed to
-\ref convert_to_standalone "convert this group to standalone".
+combo box lists groups of all the
+\ref grouping_elements_page "three types": both
+\ref standalone_group "standalone groups",
+\ref group_on_filter "groups on filter", and
+\ref group_on_geom "groups on geometry". If the user chooses a
+group on geometry or on filter, he is warned and proposed to
+convert this group to standalone.
If the user rejects conversion operation, it is cancelled and
a new node/element is not created!
\image html image152.png
-\note All dialogs for quadratic element adding to the mesh
+\note All dialogs for adding quadratic element to the mesh
provide the possibility to automatically add an element
to the specified group or to create the group anew using
<b>Add to group</b> box, that allows choosing an existing group for
default, no group is selected. In this case, when the user presses
<b>Apply</b> or <b>Apply & Close</b> button, the warning message box
informs the user about the necessity to input a new group name. The
-combo box lists both \ref standalone_group "standalone groups"
-and \ref group_on_geom "groups on geometry". If the user chooses a
-group on geometry, he is warned and proposed to
-\ref convert_to_standalone "convert this group to standalone".
+combo box lists groups of all the
+\ref grouping_elements_page "three types": both
+\ref standalone_group "standalone groups",
+\ref group_on_filter "groups on filter", and
+\ref group_on_geom "groups on geometry". If the user chooses a
+group on geometry or on filter, he is warned and proposed to
+convert this group to standalone.
If the user rejects conversion operation, it is cancelled and
a new quadratic element is not created.
-To create any <b>Quadratic Element</b> specify the nodes which will form your
-element by selecting them in the 3D viewer with pressed Shift
-button. Their numbers will appear in the dialog box as <b>Corner Nodes</b>
-(alternatively you can just input numbers in this field without
-selection). The edges formed by the corner nodes will appear in the
-table. To define the middle nodes for each edge, double-click on the
-respective field and input the number of the node (or pick the node in
-the viewer). For bi-quadratic and tri-quadratic elements, your also
-need to specify central nodes.
+To create any <b>Quadratic Element</b> specify the nodes which will
+form your element by selecting them in the 3D viewer with pressed
+Shift button and click \a Selection button to the right of
+<b>Corner Nodes</b> label. Their numbers will appear in the dialog box
+as <b>Corner Nodes</b> (alternatively you can just input numbers in
+this field without selection; note that to use this way the mesh
+should be selected before invoking this operation). The edges formed
+by the corner nodes will appear in the table. To define the middle
+nodes for each edge, double-click on the respective field and input
+the number of the node (or pick the node in the viewer). For
+bi-quadratic and tri-quadratic elements, your also need to specify
+central nodes.
As soon as all needed nodes are specified, a preview of a new
quadratic element will be displayed in the 3D viewer. Then
you will be able to click \b Apply or <b>Apply and Close</b> button to
Axis between sinuous borders of the face and using it to
discretize the borders.
-\image html quad_from_ma_medial_axis.png "Media Axis between two blue sinuous borders"
+\image html quad_from_ma_medial_axis.png "Medial Axis between two blue sinuous borders"
The Medial Axis is used in two ways:
<ol>
ADD_QUADEDGE,
ADD_QUADTRIANGLE,
ADD_QUADQUADRANGLE,
+ ADD_QUADPOLYGON,
ADD_QUADTETRAHEDRON,
ADD_QUADPYRAMID,
ADD_QUADPENTAHEDRON,
struct PointStruct { double x;
double y;
- double z; } ;
+ double z; };
typedef sequence<PointStruct> nodes_array;
- struct DirStruct { PointStruct PS ; } ; // analog to OCCT gp_Vec
+ struct DirStruct { PointStruct PS; }; // analog to OCCT gp_Vec
struct AxisStruct { double x;
double y;
double z;
double vx;
double vy;
- double vz; } ;
+ double vz; };
/*!
* Node location on a shape
*/
BALL,
NB_ELEMENT_TYPES
};
- typedef sequence<ElementType> array_of_ElementType ;
+ typedef sequence<ElementType> array_of_ElementType;
/*!
* Enumeration for element geometry type, like SMDSAbs_GeometryType in SMDSAbs_ElementType.hxx
long NbBiQuadQuadrangles()
raises (SALOME::SALOME_Exception);
- long NbPolygons()
+ long NbPolygons(in ElementOrder order)
raises (SALOME::SALOME_Exception);
long NbVolumes()
long AddPolygonalFace(in long_array IdsOfNodes) raises (SALOME::SALOME_Exception);
+ /*!
+ * Create a quadratic polygonal face
+ * \param IdsOfNodes - nodes of the polygon; corner nodes follow first
+ * \return long - ID of a new polygon
+ */
+ long AddQuadPolygonalFace(in long_array IdsOfNodes) raises (SALOME::SALOME_Exception);
+
/*!
* Create volume, either linear and quadratic (this is determed
* by number of given nodes).
mesh_quad_edge.png
mesh_quad_triangle.png
mesh_quad_quadrangle.png
+ mesh_quad_polygon.png
mesh_quad_tetrahedron.png
mesh_quad_pyramid.png
mesh_quad_pentahedron.png
#include <set>
#include <limits>
-#include <TopTools_MapOfShape.hxx>
/*
AUXILIARY METHODS
}
int aResult = std::max ( aResult0, aResult1 );
-// TColStd_MapOfInteger aMap;
-
-// SMDS_ElemIteratorPtr anIter = anEdge->nodesIterator();
-// if ( anIter != 0 ) {
-// while( anIter->more() ) {
-// const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
-// if ( aNode == 0 )
-// return 0;
-// SMDS_ElemIteratorPtr anElemIter = aNode->GetInverseElementIterator();
-// while( anElemIter->more() ) {
-// const SMDS_MeshElement* anElem = anElemIter->next();
-// if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge ) {
-// int anId = anElem->GetID();
-
-// if ( anIter->more() ) // i.e. first node
-// aMap.Add( anId );
-// else if ( aMap.Contains( anId ) )
-// aResult++;
-// }
-// }
-// }
-// }
-
return aResult;
}
myMesh = theMesh;
}
-bool NumericalFunctor::GetPoints(const int theId,
+bool NumericalFunctor::GetPoints(const int theId,
TSequenceOfXYZ& theRes ) const
{
theRes.clear();
return false;
theRes.reserve( anElem->NbNodes() );
+ theRes.setElement( anElem );
// Get nodes of the element
SMDS_ElemIteratorPtr anIter;
break;
default:
anIter = anElem->nodesIterator();
- //return false;
}
}
else {
}
if ( anIter ) {
+ double xyz[3];
while( anIter->more() ) {
if ( const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>( anIter->next() ))
- theRes.push_back( gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
+ {
+ aNode->GetXYZ( xyz );
+ theRes.push_back( gp_XYZ( xyz[0], xyz[1], xyz[2] ));
+ }
}
}
std::multiset< double > values;
if ( elements.empty() )
{
- SMDS_ElemIteratorPtr elemIt = myMesh->elementsIterator(GetType());
+ SMDS_ElemIteratorPtr elemIt = myMesh->elementsIterator( GetType() );
while ( elemIt->more() )
values.insert( GetValue( elemIt->next()->GetID() ));
}
double D2 = getDistance(P( 3 ),P( 7 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(D1,D2));
}
+ // Diagonals are undefined for concave polygons
+ // else if ( P.getElementEntity() == SMDSEntity_Quad_Polygon && P.size() > 2 ) // quad polygon
+ // {
+ // // sides
+ // aVal = getDistance( P( 1 ), P( P.size() )) + getDistance( P( P.size() ), P( P.size()-1 ));
+ // for ( size_t i = 1; i < P.size()-1; i += 2 )
+ // {
+ // double L = getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 ));
+ // aVal = Max( aVal, L );
+ // }
+ // // diagonals
+ // for ( int i = P.size()-5; i > 0; i -= 2 )
+ // for ( int j = i + 4; j < P.size() + i - 2; i += 2 )
+ // {
+ // double D = getDistance( P( i ), P( j ));
+ // aVal = Max( aVal, D );
+ // }
+ // }
+ // { // polygons
+
+ // }
if( myPrecision >= 0 )
{
aMin = getAngle(P( P.size() ), P( 1 ), P( 2 ));
aMin = Min(aMin,getAngle(P( P.size()-1 ), P( P.size() ), P( 1 )));
- for (int i=2; i<P.size();i++){
- double A0 = getAngle( P( i-1 ), P( i ), P( i+1 ) );
+ for ( int i = 2; i < P.size(); i++ )
+ {
+ double A0 = getAngle( P( i-1 ), P( i ), P( i+1 ) );
aMin = Min(aMin,A0);
}
double Area::GetValue( const TSequenceOfXYZ& P )
{
double val = 0.0;
- if ( P.size() > 2 ) {
+ if ( P.size() > 2 )
+ {
gp_Vec aVec1( P(2) - P(1) );
gp_Vec aVec2( P(3) - P(1) );
gp_Vec SumVec = aVec1 ^ aVec2;
- for (int i=4; i<=P.size(); i++) {
+
+ for (int i=4; i<=P.size(); i++)
+ {
gp_Vec aVec1( P(i-1) - P(1) );
gp_Vec aVec2( P(i) - P(1) );
gp_Vec tmp = aVec1 ^ aVec2;
//================================================================================
/*
Class : Length2D
- Description : Functor for calculating length of edge
+ Description : Functor for calculating minimal length of edge
*/
//================================================================================
{
TSequenceOfXYZ P;
- //cout<<"Length2D::GetValue"<<endl;
- if (GetPoints(theElementId,P)){
- //for(int jj=1; jj<=P.size(); jj++)
- // cout<<"jj="<<jj<<" P("<<P(jj).X()<<","<<P(jj).Y()<<","<<P(jj).Z()<<")"<<endl;
-
- double aVal;// = GetValue( P );
- const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
- SMDSAbs_ElementType aType = aElem->GetType();
-
+ if ( GetPoints( theElementId, P ))
+ {
+ double aVal = 0;
int len = P.size();
+ SMDSAbs_EntityType aType = P.getElementEntity();
- switch (aType){
- case SMDSAbs_All:
- case SMDSAbs_Node:
- case SMDSAbs_Edge:
- if (len == 2){
+ switch (aType) {
+ case SMDSEntity_Edge:
+ if (len == 2)
aVal = getDistance( P( 1 ), P( 2 ) );
- break;
- }
- else if (len == 3){ // quadratic edge
+ break;
+ case SMDSEntity_Quad_Edge:
+ if (len == 3) // quadratic edge
aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
- break;
- }
- case SMDSAbs_Face:
+ break;
+ case SMDSEntity_Triangle:
if (len == 3){ // triangles
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 1 ));
aVal = Min(L1,Min(L2,L3));
- break;
}
- else if (len == 4){ // quadrangles
+ break;
+ case SMDSEntity_Quadrangle:
+ if (len == 4){ // quadrangles
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 4 ));
double L4 = getDistance(P( 4 ),P( 1 ));
aVal = Min(Min(L1,L2),Min(L3,L4));
- break;
}
- if (len == 6){ // quadratic triangles
+ break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ if (len >= 6){ // quadratic triangles
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
aVal = Min(L1,Min(L2,L3));
- //cout<<"L1="<<L1<<" L2="<<L2<<"L3="<<L3<<" aVal="<<aVal<<endl;
- break;
}
- else if (len == 8){ // quadratic quadrangles
+ break;
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ if (len >= 8){ // quadratic quadrangles
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
aVal = Min(Min(L1,L2),Min(L3,L4));
- break;
}
- case SMDSAbs_Volume:
- if (len == 4){ // tetraidrs
+ break;
+ case SMDSEntity_Tetra:
+ if (len == 4){ // tetrahedra
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 1 ));
double L5 = getDistance(P( 2 ),P( 4 ));
double L6 = getDistance(P( 3 ),P( 4 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- break;
}
- else if (len == 5){ // piramids
+ break;
+ case SMDSEntity_Pyramid:
+ if (len == 5){ // piramids
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 4 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
aVal = Min(aVal,Min(L7,L8));
- break;
}
- else if (len == 6){ // pentaidres
+ break;
+ case SMDSEntity_Penta:
+ if (len == 6) { // pentaidres
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 1 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
aVal = Min(aVal,Min(Min(L7,L8),L9));
- break;
}
- else if (len == 8){ // hexaider
+ break;
+ case SMDSEntity_Hexa:
+ if (len == 8){ // hexahedron
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 4 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
aVal = Min(aVal,Min(L11,L12));
- break;
-
}
-
+ break;
+ case SMDSEntity_Quad_Tetra:
if (len == 10){ // quadratic tetraidrs
double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
- break;
}
- else if (len == 13){ // quadratic piramids
+ break;
+ case SMDSEntity_Quad_Pyramid:
+ if (len == 13){ // quadratic piramids
double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
aVal = Min(aVal,Min(L7,L8));
- break;
}
- else if (len == 15){ // quadratic pentaidres
+ break;
+ case SMDSEntity_Quad_Penta:
+ if (len == 15){ // quadratic pentaidres
double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
aVal = Min(aVal,Min(Min(L7,L8),L9));
- break;
}
- else if (len == 20){ // quadratic hexaider
+ break;
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ if (len >= 20) { // quadratic hexaider
double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
aVal = Min(aVal,Min(L11,L12));
- break;
-
}
-
- default: aVal=-1;
+ break;
+ case SMDSEntity_Polygon:
+ if ( len > 1 ) {
+ aVal = getDistance( P(1), P( P.size() ));
+ for ( size_t i = 1; i < P.size(); ++i )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
+ }
+ break;
+ case SMDSEntity_Quad_Polygon:
+ if ( len > 2 ) {
+ aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
+ for ( size_t i = 1; i < P.size()-1; i += 2 )
+ aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
+ }
+ break;
+ case SMDSEntity_Hexagonal_Prism:
+ if (len == 12) { // hexagonal prism
+ double L1 = getDistance(P( 1 ),P( 2 ));
+ double L2 = getDistance(P( 2 ),P( 3 ));
+ double L3 = getDistance(P( 3 ),P( 4 ));
+ double L4 = getDistance(P( 4 ),P( 5 ));
+ double L5 = getDistance(P( 5 ),P( 6 ));
+ double L6 = getDistance(P( 6 ),P( 1 ));
+
+ double L7 = getDistance(P( 7 ), P( 8 ));
+ double L8 = getDistance(P( 8 ), P( 9 ));
+ double L9 = getDistance(P( 9 ), P( 10 ));
+ double L10= getDistance(P( 10 ),P( 11 ));
+ double L11= getDistance(P( 11 ),P( 12 ));
+ double L12= getDistance(P( 12 ),P( 7 ));
+
+ double L13 = getDistance(P( 1 ),P( 7 ));
+ double L14 = getDistance(P( 2 ),P( 8 ));
+ double L15 = getDistance(P( 3 ),P( 9 ));
+ double L16 = getDistance(P( 4 ),P( 10 ));
+ double L17 = getDistance(P( 5 ),P( 11 ));
+ double L18 = getDistance(P( 6 ),P( 12 ));
+ aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
+ aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
+ aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
+ }
+ break;
+ case SMDSEntity_Polyhedra:
+ {
+ }
+ break;
+ default:
+ return 0;
}
if (aVal < 0 ) {
}
}
-bool Length2D::Value::operator<(const Length2D::Value& x) const{
+bool Length2D::Value::operator<(const Length2D::Value& x) const
+{
if(myPntId[0] < x.myPntId[0]) return true;
if(myPntId[0] == x.myPntId[0])
if(myPntId[1] < x.myPntId[1]) return true;
return false;
}
-void Length2D::GetValues(TValues& theValues){
+void Length2D::GetValues(TValues& theValues)
+{
TValues aValues;
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
for(; anIter->more(); ){
}
}
-bool MultiConnection2D::Value::operator<(const MultiConnection2D::Value& x) const{
+bool MultiConnection2D::Value::operator<(const MultiConnection2D::Value& x) const
+{
if(myPntId[0] < x.myPntId[0]) return true;
if(myPntId[0] == x.myPntId[0])
if(myPntId[1] < x.myPntId[1]) return true;
return false;
}
-void MultiConnection2D::GetValues(MValues& theValues){
+void MultiConnection2D::GetValues(MValues& theValues)
+{
if ( !myMesh ) return;
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
for(; anIter->more(); ){
int nbNode = aFace->NbNodes();
- // collect volumes check that number of volumss with count equal nbNode not less than 2
+ // collect volumes to check that number of volumes with count equal nbNode not less than 2
typedef map< SMDS_MeshElement*, int > TMapOfVolume; // map of volume counters
typedef map< SMDS_MeshElement*, int >::iterator TItrMapOfVolume; // iterator
TMapOfVolume mapOfVol;
{
// tolerance to compare colors
const double tol = 5*1e-3;
- return ( fabs( theColor1.Red() - theColor2.Red() ) < tol &&
+ return ( fabs( theColor1.Red() - theColor2.Red() ) < tol &&
fabs( theColor1.Green() - theColor2.Green() ) < tol &&
- fabs( theColor1.Blue() - theColor2.Blue() ) < tol );
+ fabs( theColor1.Blue() - theColor2.Blue() ) < tol );
}
-
void GroupColor::SetMesh( const SMDS_Mesh* theMesh )
{
myIDs.clear();
return false;
}
-TSequenceOfXYZ::TSequenceOfXYZ()
+TSequenceOfXYZ::TSequenceOfXYZ(): myElem(0)
{}
-TSequenceOfXYZ::TSequenceOfXYZ(size_type n) : myArray(n)
+TSequenceOfXYZ::TSequenceOfXYZ(size_type n) : myArray(n), myElem(0)
{}
-TSequenceOfXYZ::TSequenceOfXYZ(size_type n, const gp_XYZ& t) : myArray(n,t)
+TSequenceOfXYZ::TSequenceOfXYZ(size_type n, const gp_XYZ& t) : myArray(n,t), myElem(0)
{}
-TSequenceOfXYZ::TSequenceOfXYZ(const TSequenceOfXYZ& theSequenceOfXYZ) : myArray(theSequenceOfXYZ.myArray)
+TSequenceOfXYZ::TSequenceOfXYZ(const TSequenceOfXYZ& theSequenceOfXYZ) : myArray(theSequenceOfXYZ.myArray), myElem(theSequenceOfXYZ.myElem)
{}
template <class InputIterator>
-TSequenceOfXYZ::TSequenceOfXYZ(InputIterator theBegin, InputIterator theEnd): myArray(theBegin,theEnd)
+TSequenceOfXYZ::TSequenceOfXYZ(InputIterator theBegin, InputIterator theEnd): myArray(theBegin,theEnd), myElem(0)
{}
TSequenceOfXYZ::~TSequenceOfXYZ()
TSequenceOfXYZ& TSequenceOfXYZ::operator=(const TSequenceOfXYZ& theSequenceOfXYZ)
{
myArray = theSequenceOfXYZ.myArray;
+ myElem = theSequenceOfXYZ.myElem;
return *this;
}
return myArray.size();
}
+SMDSAbs_EntityType TSequenceOfXYZ::getElementEntity() const
+{
+ return myElem ? myElem->GetEntityType() : SMDSEntity_Last;
+}
+
TMeshModifTracer::TMeshModifTracer():
myMeshModifTime(0), myMesh(0)
{
public:
TSequenceOfXYZ();
- TSequenceOfXYZ(size_type n);
+ explicit TSequenceOfXYZ(size_type n);
TSequenceOfXYZ(size_type n, const gp_XYZ& t);
size_type size() const;
+
+ void setElement(const SMDS_MeshElement* e) { myElem = e; }
+
+ const SMDS_MeshElement* getElement() const { return myElem; }
+
+ SMDSAbs_EntityType getElementEntity() const;
+
private:
- std::vector<gp_XYZ> myArray;
+ std::vector<gp_XYZ> myArray;
+ const SMDS_MeshElement* myElem;
};
/*!
}
{
cgTypes[SMDSEntity_Polygon] = CGNS_ENUMV( NGON_n );
+ cgTypes[SMDSEntity_Quad_Polygon] = CGNS_ENUMV( NGON_n );
cgTypes[SMDSEntity_Polyhedra] = CGNS_ENUMV( NFACE_n );
cgTypes[SMDSEntity_Hexagonal_Prism] = CGNS_ENUMV( NFACE_n );
}
}
while ( elem && elem->GetEntityType() == elemType );
+ else if ( elemType == SMDSEntity_Quad_Polygon ) // QUADRATIC POLYGONS
+ do // write as linear NGON_n
+ {
+ elemData.push_back( elem->NbNodes() );
+ interlace = & SMDS_MeshCell::interlacedSmdsOrder( SMDSEntity_Quad_Polygon,
+ elem->NbNodes() )[0];
+ for ( int i = 0, nb = elem->NbNodes(); i < nb; ++i )
+ elemData.push_back( cgnsID( elem->GetNode( interlace[i] ), n2cgID ));
+ if ( elem->GetID() != cgID )
+ elem2cgID.insert( elem2cgID.end(), make_pair( elem, cgID ));
+ ++cgID;
+ elem = elemIt->more() ? elemIt->next() : 0;
+ }
+ while ( elem && elem->GetEntityType() == elemType );
+
else if ( elemType == SMDSEntity_Polyhedra ||
elemType == SMDSEntity_Hexagonal_Prism) // POLYHEDRA
{
// Module : SMESH
#include "DriverMED_R_SMESHDS_Mesh.h"
-#include "SMESHDS_Mesh.hxx"
-#include "utilities.h"
#include "DriverMED_Family.h"
-
#include "SMESHDS_Group.hxx"
+#include "SMESHDS_Mesh.hxx"
+#include "SMESH_Comment.hxx"
-#include "MED_Factory.hxx"
#include "MED_CoordUtils.hxx"
+#include "MED_Factory.hxx"
#include "MED_Utilities.hxx"
#include <NCollection_Map.hxx>
-#include <stdlib.h>
+#include "utilities.h"
+
+//#include <stdlib.h>
#ifdef _DEBUG_
static int MYDEBUG = 1;
const TID2FamilyMap& myFamilies);
/*!
* \brief Ensure aFamily has a required ID
- * \param aFamily - a family to check
- * \param anID - an ID aFamily should have
- * \param myFamilies - a map of the family ID to the Family
- * \retval bool - true if successful
+ * \param aFamily - a family to check
+ * \param anID - an ID aFamily should have
+ * \param myFamilies - a map of the family ID to the Family
+ * \retval bool - true if successful
*/
bool checkFamilyID(DriverMED_FamilyPtr & aFamily,
int anID,
const TID2FamilyMap& myFamilies);
-}
-void
-DriverMED_R_SMESHDS_Mesh
-::SetMeshName(string theMeshName)
-{
- myMeshName = theMeshName;
+
+ const SMDS_MeshNode* FindNode(const SMDS_Mesh* theMesh, TInt theId)
+ {
+ const SMDS_MeshNode* aNode = theMesh->FindNode(theId);
+ if(aNode) return aNode;
+ EXCEPTION(runtime_error,"SMDS_Mesh::FindNode - cannot find a SMDS_MeshNode for ID = "<<theId);
+ }
+
}
-static const SMDS_MeshNode*
-FindNode(const SMDS_Mesh* theMesh, TInt theId)
+//================================================================================
+/*!
+ * \brief Stores a mesh name
+ */
+//================================================================================
+
+void DriverMED_R_SMESHDS_Mesh::SetMeshName(string theMeshName)
{
- const SMDS_MeshNode* aNode = theMesh->FindNode(theId);
- if(aNode) return aNode;
- EXCEPTION(runtime_error,"SMDS_Mesh::FindNode - cannot find a SMDS_MeshNode for ID = "<<theId);
+ myMeshName = theMeshName;
}
+//================================================================================
+/*!
+ * \brief Reads a med file
+ */
+//================================================================================
-Driver_Mesh::Status
-DriverMED_R_SMESHDS_Mesh
-::Perform()
+Driver_Mesh::Status DriverMED_R_SMESHDS_Mesh::Perform()
{
+ using namespace DriverMED;
+
Status aResult = DRS_FAIL;
bool isDescConn = false; // Mantis issue 0020483
#ifndef _DEXCEPT_
- try{
+ try {
#endif
myFamilies.clear();
if(MYDEBUG) MESSAGE("Perform - myFile : "<<myFile);
PWrapper aMed = CrWrapper(myFile,true);
aResult = DRS_EMPTY;
- if(TInt aNbMeshes = aMed->GetNbMeshes()){
- for(int iMesh = 0; iMesh < aNbMeshes; iMesh++){
- // Reading the MED mesh
- //---------------------
- PMeshInfo aMeshInfo = aMed->GetPMeshInfo(iMesh+1);
+ TInt aNbMeshes = aMed->GetNbMeshes();
+ for (int iMesh = 0; iMesh < aNbMeshes; iMesh++)
+ {
+ // Reading the MED mesh
+ //---------------------
+ PMeshInfo aMeshInfo = aMed->GetPMeshInfo(iMesh+1);
- string aMeshName;
- if (myMeshId != -1) {
- ostringstream aMeshNameStr;
- aMeshNameStr<<myMeshId;
- aMeshName = aMeshNameStr.str();
- } else {
- aMeshName = myMeshName;
- }
- if(MYDEBUG) MESSAGE("Perform - aMeshName : "<<aMeshName<<"; "<<aMeshInfo->GetName());
- if(aMeshName != aMeshInfo->GetName()) continue;
- aResult = DRS_OK;
-
- // Reading MED families to the temporary structure
- //------------------------------------------------
- TErr anErr;
- TInt aNbFams = aMed->GetNbFamilies(aMeshInfo);
- if(MYDEBUG) MESSAGE("Read " << aNbFams << " families");
- for (TInt iFam = 0; iFam < aNbFams; iFam++) {
- PFamilyInfo aFamilyInfo = aMed->GetPFamilyInfo(aMeshInfo,iFam+1,&anErr);
- if(anErr >= 0){
- TInt aFamId = aFamilyInfo->GetId();
- if(MYDEBUG) MESSAGE("Family " << aFamId << " :");
-
- DriverMED_FamilyPtr aFamily (new DriverMED_Family);
-
- TInt aNbGrp = aFamilyInfo->GetNbGroup();
- if(MYDEBUG) MESSAGE("belong to " << aNbGrp << " groups");
- bool isAttrOk = false;
- if(aFamilyInfo->GetNbAttr() == aNbGrp)
- isAttrOk = true;
- for (TInt iGr = 0; iGr < aNbGrp; iGr++) {
- string aGroupName = aFamilyInfo->GetGroupName(iGr);
- if(isAttrOk){
- TInt anAttrVal = aFamilyInfo->GetAttrVal(iGr);
- aFamily->SetGroupAttributVal(anAttrVal);
- }
-
- if(MYDEBUG) MESSAGE(aGroupName);
- aFamily->AddGroupName(aGroupName);
-
+ string aMeshName;
+ if (myMeshId != -1) aMeshName = SMESH_Comment( myMeshId );
+ else aMeshName = myMeshName;
+
+ if(MYDEBUG) MESSAGE("Perform - aMeshName : "<<aMeshName<<"; "<<aMeshInfo->GetName());
+ if ( aMeshName != aMeshInfo->GetName() ) continue;
+ aResult = DRS_OK;
+
+ // Reading MED families to the temporary structure
+ //------------------------------------------------
+ TErr anErr;
+ TInt aNbFams = aMed->GetNbFamilies(aMeshInfo);
+ if(MYDEBUG) MESSAGE("Read " << aNbFams << " families");
+ for (TInt iFam = 0; iFam < aNbFams; iFam++)
+ {
+ PFamilyInfo aFamilyInfo = aMed->GetPFamilyInfo(aMeshInfo,iFam+1,&anErr);
+ if(anErr >= 0){
+ TInt aFamId = aFamilyInfo->GetId();
+ if(MYDEBUG) MESSAGE("Family " << aFamId << " :");
+
+ DriverMED_FamilyPtr aFamily (new DriverMED_Family);
+
+ TInt aNbGrp = aFamilyInfo->GetNbGroup();
+ if(MYDEBUG) MESSAGE("belong to " << aNbGrp << " groups");
+ bool isAttrOk = false;
+ if(aFamilyInfo->GetNbAttr() == aNbGrp)
+ isAttrOk = true;
+ for (TInt iGr = 0; iGr < aNbGrp; iGr++)
+ {
+ string aGroupName = aFamilyInfo->GetGroupName(iGr);
+ if ( isAttrOk ) {
+ TInt anAttrVal = aFamilyInfo->GetAttrVal(iGr);
+ aFamily->SetGroupAttributVal(anAttrVal);
}
- aFamily->SetId( aFamId );
- myFamilies[aFamId] = aFamily;
+ if(MYDEBUG) MESSAGE(aGroupName);
+ aFamily->AddGroupName(aGroupName);
}
+ aFamily->SetId( aFamId );
+ myFamilies[aFamId] = aFamily;
}
+ }
- if (aMeshInfo->GetType() == MED::eSTRUCTURE){
- /*bool aRes = */DriverMED::buildMeshGrille(aMed,aMeshInfo,myMesh,myFamilies);
- continue;
- }
+ if (aMeshInfo->GetType() == MED::eSTRUCTURE)
+ {
+ /*bool aRes = */DriverMED::buildMeshGrille(aMed,aMeshInfo,myMesh,myFamilies);
+ continue;
+ }
- // Reading MED nodes to the corresponding SMDS structure
- //------------------------------------------------------
- PNodeInfo aNodeInfo = aMed->GetPNodeInfo(aMeshInfo);
- if (!aNodeInfo) {
- aResult = DRS_FAIL;
- continue;
+ // Reading MED nodes to the corresponding SMDS structure
+ //------------------------------------------------------
+ PNodeInfo aNodeInfo = aMed->GetPNodeInfo(aMeshInfo);
+ if (!aNodeInfo) {
+ aResult = DRS_FAIL;
+ continue;
+ }
+ aMeshInfo->myDim=aMeshInfo->mySpaceDim;// ignore meshdim in MEDFile because it can be false
+ PCoordHelper aCoordHelper = GetCoordHelper(aNodeInfo);
+
+ EBooleen anIsNodeNum = aNodeInfo->IsElemNum();
+ TInt aNbElems = aNodeInfo->GetNbElem();
+ if(MYDEBUG) MESSAGE("Perform - aNodeInfo->GetNbElem() = "<<aNbElems<<"; anIsNodeNum = "<<anIsNodeNum);
+ DriverMED_FamilyPtr aFamily;
+ for ( TInt iElem = 0; iElem < aNbElems; iElem++ )
+ {
+ TCCoordSlice aCoordSlice = aNodeInfo->GetCoordSlice(iElem);
+ double aCoords[3] = {0.0, 0.0, 0.0};
+ for(TInt iDim = 0; iDim < 3; iDim++)
+ aCoords[iDim] = aCoordHelper->GetCoord(aCoordSlice,iDim);
+ const SMDS_MeshNode* aNode;
+ if ( anIsNodeNum ) {
+ aNode = myMesh->AddNodeWithID
+ (aCoords[0],aCoords[1],aCoords[2],aNodeInfo->GetElemNum(iElem));
+ }
+ else {
+ aNode = myMesh->AddNodeWithID
+ (aCoords[0],aCoords[1],aCoords[2], iElem+1);
}
- aMeshInfo->myDim=aMeshInfo->mySpaceDim;// ignore meshdim in MEDFile because it can be false
- PCoordHelper aCoordHelper = GetCoordHelper(aNodeInfo);
-
- EBooleen anIsNodeNum = aNodeInfo->IsElemNum();
- TInt aNbElems = aNodeInfo->GetNbElem();
- if(MYDEBUG) MESSAGE("Perform - aNodeInfo->GetNbElem() = "<<aNbElems<<"; anIsNodeNum = "<<anIsNodeNum);
- DriverMED_FamilyPtr aFamily;
- for(TInt iElem = 0; iElem < aNbElems; iElem++){
- TCCoordSlice aCoordSlice = aNodeInfo->GetCoordSlice(iElem);
- double aCoords[3] = {0.0, 0.0, 0.0};
- for(TInt iDim = 0; iDim < 3; iDim++)
- aCoords[iDim] = aCoordHelper->GetCoord(aCoordSlice,iDim);
- const SMDS_MeshNode* aNode;
- if(anIsNodeNum) {
- aNode = myMesh->AddNodeWithID
- (aCoords[0],aCoords[1],aCoords[2],aNodeInfo->GetElemNum(iElem));
- } else {
- aNode = myMesh->AddNodeWithID
- (aCoords[0],aCoords[1],aCoords[2], iElem+1);
- }
- // Save reference to this node from its family
- TInt aFamNum = aNodeInfo->GetFamNum(iElem);
- if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies ))
- {
- aFamily->AddElement(aNode);
- aFamily->SetType(SMDSAbs_Node);
- }
+ // Save reference to this node from its family
+ TInt aFamNum = aNodeInfo->GetFamNum(iElem);
+ if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies ))
+ {
+ aFamily->AddElement(aNode);
+ aFamily->SetType(SMDSAbs_Node);
}
+ }
- // Are there any MED cells in descending connectivity
- // Mantis issue 0020483
- //---------------------------------------------------
- NCollection_Map<EEntiteMaillage> aDescendingEntitiesMap;
- if (!isDescConn) {
- MED::TEntityInfo aEntityInfoDesc = aMed->GetEntityInfo(aMeshInfo, eDESC);
- MED::TEntityInfo::iterator anEntityIterDesc = aEntityInfoDesc.begin();
- //for (; anEntityIterDesc != aEntityInfoDesc.end() && !isDescConn; anEntityIterDesc++) {
- for (; anEntityIterDesc != aEntityInfoDesc.end(); anEntityIterDesc++) {
- const EEntiteMaillage& anEntity = anEntityIterDesc->first;
- aDescendingEntitiesMap.Add(anEntity);
- //if (anEntity != eNOEUD) isDescConn = true;
- }
+ // Are there any MED cells in descending connectivity
+ // Mantis issue 0020483
+ //---------------------------------------------------
+ NCollection_Map<EEntiteMaillage> aDescendingEntitiesMap;
+ if (!isDescConn) {
+ MED::TEntityInfo aEntityInfoDesc = aMed->GetEntityInfo(aMeshInfo, eDESC);
+ MED::TEntityInfo::iterator anEntityIterDesc = aEntityInfoDesc.begin();
+ //for (; anEntityIterDesc != aEntityInfoDesc.end() && !isDescConn; anEntityIterDesc++) {
+ for (; anEntityIterDesc != aEntityInfoDesc.end(); anEntityIterDesc++) {
+ const EEntiteMaillage& anEntity = anEntityIterDesc->first;
+ aDescendingEntitiesMap.Add(anEntity);
+ //if (anEntity != eNOEUD) isDescConn = true;
}
+ }
- // Reading pre information about all MED cells
- //--------------------------------------------
- typedef MED::TVector<int> TNodeIds;
- bool takeNumbers = true; // initially we trust the numbers from file
- MED::TEntityInfo aEntityInfo = aMed->GetEntityInfo(aMeshInfo, eNOD);
- MED::TEntityInfo::iterator anEntityIter = aEntityInfo.begin();
- for (; anEntityIter != aEntityInfo.end(); anEntityIter++) {
- const EEntiteMaillage& anEntity = anEntityIter->first;
- aDescendingEntitiesMap.Remove(anEntity); // Mantis issue 0020483
- if (anEntity == eNOEUD) continue;
- // Reading MED cells to the corresponding SMDS structure
- //------------------------------------------------------
- const MED::TGeom2Size& aGeom2Size = anEntityIter->second;
- MED::TGeom2Size::const_iterator aGeom2SizeIter = aGeom2Size.begin();
- for(; aGeom2SizeIter != aGeom2Size.end(); aGeom2SizeIter++){
- const EGeometrieElement& aGeom = aGeom2SizeIter->first;
-
- if ( anEntity == eSTRUCT_ELEMENT ) // MED_BALL (issue 0021459)
- {
- PBallInfo aBallInfo = aMed->GetPBallInfo(aMeshInfo);
- TInt aNbBalls = aBallInfo->GetNbElem();
+ // Reading pre information about all MED cells
+ //--------------------------------------------
+ typedef MED::TVector<int> TNodeIds;
+ bool takeNumbers = true; // initially we trust the numbers from file
+ MED::TEntityInfo aEntityInfo = aMed->GetEntityInfo(aMeshInfo, eNOD);
+ MED::TEntityInfo::iterator anEntityIter = aEntityInfo.begin();
+
+ for (; anEntityIter != aEntityInfo.end(); anEntityIter++)
+ {
+ const EEntiteMaillage& anEntity = anEntityIter->first;
+ aDescendingEntitiesMap.Remove(anEntity); // Mantis issue 0020483
+ if (anEntity == eNOEUD) continue;
+
+ // Reading MED cells to the corresponding SMDS structure
+ //------------------------------------------------------
+ const MED::TGeom2Size& aGeom2Size = anEntityIter->second;
+ MED::TGeom2Size::const_iterator aGeom2SizeIter = aGeom2Size.begin();
+ for ( ; aGeom2SizeIter != aGeom2Size.end(); aGeom2SizeIter++)
+ {
+ const EGeometrieElement& aGeom = aGeom2SizeIter->first;
+
+ if ( anEntity == eSTRUCT_ELEMENT ) // MED_BALL (issue 0021459)
+ {
+ PBallInfo aBallInfo = aMed->GetPBallInfo(aMeshInfo);
+ TInt aNbBalls = aBallInfo->GetNbElem();
- EBooleen anIsElemNum = takeNumbers ? aBallInfo->IsElemNum() : eFAUX;
- if ( anIsElemNum && aBallInfo->myElemNum->empty() )
- anIsElemNum = eFAUX;
+ EBooleen anIsElemNum = takeNumbers ? aBallInfo->IsElemNum() : eFAUX;
+ if ( anIsElemNum && aBallInfo->myElemNum->empty() )
+ anIsElemNum = eFAUX;
- // get supporting nodes
- TNodeIds aNodeIds;
+ // get supporting nodes
+ TNodeIds aNodeIds;
#ifdef _EDF_NODE_IDS_
- if(anIsNodeNum) {
- aNodeIds.resize( aNbBalls );
- for(TInt iBall = 0; iBall < aNbBalls && anIsNodeNum; iBall++)
- {
- aNodeIds[iBall] = aNodeInfo->GetElemNum( (*aBallInfo->myConn)[ iBall ]-1 );
- anIsNodeNum = myMesh->FindNode( aNodeIds[iBall] ) ? eVRAI : eFAUX;
- }
+ if(anIsNodeNum) {
+ aNodeIds.resize( aNbBalls );
+ for(TInt iBall = 0; iBall < aNbBalls && anIsNodeNum; iBall++)
+ {
+ aNodeIds[iBall] = aNodeInfo->GetElemNum( (*aBallInfo->myConn)[ iBall ]-1 );
+ anIsNodeNum = myMesh->FindNode( aNodeIds[iBall] ) ? eVRAI : eFAUX;
}
+ }
#endif
- if ( !anIsNodeNum )
- aNodeIds.swap( *(aBallInfo->myConn ));
-
- // allocate array of diameters
- vtkIdType maxID = myMesh->MaxElementID() + aNbBalls;
- if ( anIsElemNum && !aBallInfo->myElemNum->empty() )
- maxID = *std::max_element( aBallInfo->myElemNum->begin(),
- aBallInfo->myElemNum->end() );
- myMesh->getGrid()->AllocateDiameters( maxID ); // performance optimization
-
- // create balls
- SMDS_MeshElement* anElement;
- DriverMED_FamilyPtr aFamily;
- for ( TInt iBall = 0; iBall < aNbBalls; iBall++)
+ if ( !anIsNodeNum )
+ aNodeIds.swap( *(aBallInfo->myConn ));
+
+ // allocate array of diameters
+ vtkIdType maxID = myMesh->MaxElementID() + aNbBalls;
+ if ( anIsElemNum && !aBallInfo->myElemNum->empty() )
+ maxID = *std::max_element( aBallInfo->myElemNum->begin(),
+ aBallInfo->myElemNum->end() );
+ myMesh->getGrid()->AllocateDiameters( maxID ); // performance optimization
+
+ // create balls
+ SMDS_MeshElement* anElement;
+ DriverMED_FamilyPtr aFamily;
+ for ( TInt iBall = 0; iBall < aNbBalls; iBall++)
+ {
+ anElement = 0;
+ if ( anIsElemNum ) {
+ if (!(anElement = myMesh->AddBallWithID( aNodeIds[iBall],
+ aBallInfo->myDiameters[iBall],
+ aBallInfo->GetElemNum(iBall))))
+ anIsElemNum = eFAUX;
+ }
+ if ( !anElement )
+ myMesh->AddBall( myMesh->FindNode( aNodeIds[iBall]),
+ aBallInfo->myDiameters[iBall] );
+
+ // Save reference to this element from its family
+ TInt aFamNum = aBallInfo->GetFamNum(iBall);
+ if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies ))
{
- anElement = 0;
+ aFamily->AddElement(anElement);
+ aFamily->SetType( SMDSAbs_Ball );
+ }
+ }
+
+ if ( !anIsElemNum &&
+ ( takeNumbers && aBallInfo->IsElemNum() && !aBallInfo->myElemNum->empty() ))
+ if ( aResult < DRS_WARN_RENUMBER )
+ aResult = DRS_WARN_RENUMBER;
+
+ continue;
+ } // MED_BALL
+
+ switch(aGeom) {
+ // case ePOINT1: ## PAL16410
+ // break;
+ case ePOLYGONE:
+ case ePOLYGON2:
+ {
+ PPolygoneInfo aPolygoneInfo = aMed->GetPPolygoneInfo(aMeshInfo,anEntity,aGeom);
+ EBooleen anIsElemNum = takeNumbers ? aPolygoneInfo->IsElemNum() : eFAUX;
+
+ typedef SMDS_MeshFace* (SMESHDS_Mesh::* FAddPolyWithID)
+ (const std::vector<int> & nodes_ids, const int ID);
+ typedef SMDS_MeshFace* (SMESHDS_Mesh::* FAddPolygon)
+ (const std::vector<const SMDS_MeshNode*> & nodes);
+
+ FAddPolyWithID addPolyWithID = & SMESHDS_Mesh::AddPolygonalFaceWithID;
+ FAddPolygon addPolygon = & SMESHDS_Mesh::AddPolygonalFace;
+ if ( aGeom == ePOLYGON2 ) {
+ addPolyWithID = & SMESHDS_Mesh::AddQuadPolygonalFaceWithID;
+ addPolygon = & SMESHDS_Mesh::AddQuadPolygonalFace;
+ }
+ TNodeIds aNodeIds;
+ vector<const SMDS_MeshNode*> aNodes;
+ const TInt aNbElem = aPolygoneInfo->GetNbElem();
+ for ( TInt iElem = 0; iElem < aNbElem; iElem++ )
+ {
+ MED::TCConnSlice aConnSlice = aPolygoneInfo->GetConnSlice(iElem);
+ TInt aNbConn = aPolygoneInfo->GetNbConn(iElem);
+ aNodeIds.resize( aNbConn );
+#ifdef _EDF_NODE_IDS_
+ if(anIsNodeNum)
+ for(TInt iConn = 0; iConn < aNbConn; iConn++)
+ aNodeIds[iConn] = aNodeInfo->GetElemNum(aConnSlice[iConn] - 1);
+ else
+ for(TInt iConn = 0; iConn < aNbConn; iConn++)
+ aNodeIds[iConn] = aConnSlice[iConn];
+#else
+ for(TInt iConn = 0; iConn < aNbConn; iConn++)
+ aNodeIds[iConn] = aConnSlice[iConn];
+#endif
+ bool isRenum = false;
+ SMDS_MeshElement* anElement = NULL;
+ TInt aFamNum = aPolygoneInfo->GetFamNum(iElem);
+#ifndef _DEXCEPT_
+ try {
+#endif
if ( anIsElemNum ) {
- if (!(anElement = myMesh->AddBallWithID( aNodeIds[iBall],
- aBallInfo->myDiameters[iBall],
- aBallInfo->GetElemNum(iBall))))
- anIsElemNum = eFAUX;
+ TInt anElemId = aPolygoneInfo->GetElemNum( iElem );
+ anElement = (myMesh->*addPolyWithID)( aNodeIds, anElemId );
+ }
+ if ( !anElement ) {
+ aNodes.resize( aNbConn );
+ for ( TInt iConn = 0; iConn < aNbConn; iConn++ )
+ aNodes[iConn] = FindNode( myMesh, aNodeIds[iConn] );
+ anElement = (myMesh->*addPolygon)( aNodes );
+ isRenum = anIsElemNum;
+ }
+#ifndef _DEXCEPT_
+ } catch(const std::exception& exc) {
+ aResult = DRS_FAIL;
+ } catch (...) {
+ aResult = DRS_FAIL;
+ }
+#endif
+ if ( !anElement ) {
+ aResult = DRS_WARN_SKIP_ELEM;
+ }
+ else {
+ if ( isRenum ) {
+ anIsElemNum = eFAUX;
+ takeNumbers = false;
+ if(aResult < DRS_WARN_RENUMBER)
+ aResult = DRS_WARN_RENUMBER;
}
- if ( !anElement )
- myMesh->AddBall( myMesh->FindNode( aNodeIds[iBall]),
- aBallInfo->myDiameters[iBall] );
-
- // Save reference to this element from its family
- TInt aFamNum = aBallInfo->GetFamNum(iBall);
if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies ))
{
+ // Save reference to this element from its family
aFamily->AddElement(anElement);
- aFamily->SetType( SMDSAbs_Ball );
+ aFamily->SetType(anElement->GetType());
}
}
+ }
+ break;
+ }
+ case ePOLYEDRE: {
+ PPolyedreInfo aPolyedreInfo = aMed->GetPPolyedreInfo(aMeshInfo,anEntity,aGeom);
+ EBooleen anIsElemNum = takeNumbers ? aPolyedreInfo->IsElemNum() : eFAUX;
- if ( !anIsElemNum &&
- ( takeNumbers && aBallInfo->IsElemNum() && !aBallInfo->myElemNum->empty() ))
- if ( aResult < DRS_WARN_RENUMBER )
- aResult = DRS_WARN_RENUMBER;
-
- continue;
- } // MED_BALL
-
- switch(aGeom) {
-// case ePOINT1: ## PAL16410
-// break;
- case ePOLYGONE: {
- PPolygoneInfo aPolygoneInfo = aMed->GetPPolygoneInfo(aMeshInfo,anEntity,aGeom);
- EBooleen anIsElemNum = takeNumbers ? aPolygoneInfo->IsElemNum() : eFAUX;
-
- TInt aNbElem = aPolygoneInfo->GetNbElem();
- for(TInt iElem = 0; iElem < aNbElem; iElem++){
- MED::TCConnSlice aConnSlice = aPolygoneInfo->GetConnSlice(iElem);
- TInt aNbConn = aPolygoneInfo->GetNbConn(iElem);
- TNodeIds aNodeIds(aNbConn);
+ TInt aNbElem = aPolyedreInfo->GetNbElem();
+ for(TInt iElem = 0; iElem < aNbElem; iElem++){
+ MED::TCConnSliceArr aConnSliceArr = aPolyedreInfo->GetConnSliceArr(iElem);
+ TInt aNbFaces = aConnSliceArr.size();
+ typedef MED::TVector<int> TQuantities;
+ TQuantities aQuantities(aNbFaces);
+ TInt aNbNodes = aPolyedreInfo->GetNbNodes(iElem);
+ TNodeIds aNodeIds(aNbNodes);
+ for(TInt iFace = 0, iNode = 0; iFace < aNbFaces; iFace++){
+ MED::TCConnSlice aConnSlice = aConnSliceArr[iFace];
+ TInt aNbConn = aConnSlice.size();
+ aQuantities[iFace] = aNbConn;
#ifdef _EDF_NODE_IDS_
if(anIsNodeNum)
for(TInt iConn = 0; iConn < aNbConn; iConn++)
- aNodeIds[iConn] = aNodeInfo->GetElemNum(aConnSlice[iConn] - 1);
+ {
+ aNodeIds[iNode] = aNodeInfo->GetElemNum(aConnSlice[iConn] - 1);
+ iNode++;
+ }
else
for(TInt iConn = 0; iConn < aNbConn; iConn++)
- aNodeIds[iConn] = aConnSlice[iConn];
+ {
+ aNodeIds[iNode++] = aConnSlice[iConn];
+ }
#else
for(TInt iConn = 0; iConn < aNbConn; iConn++)
- aNodeIds[iConn] = aConnSlice[iConn];
-#endif
- bool isRenum = false;
- SMDS_MeshElement* anElement = NULL;
- TInt aFamNum = aPolygoneInfo->GetFamNum(iElem);
+ {
+ aNodeIds[iNode++] = aConnSlice[iConn];
+ }
+#endif
+ }
+ bool isRenum = false;
+ SMDS_MeshElement* anElement = NULL;
+ TInt aFamNum = aPolyedreInfo->GetFamNum(iElem);
+
#ifndef _DEXCEPT_
- try{
+ try{
#endif
- if(anIsElemNum){
- TInt anElemId = aPolygoneInfo->GetElemNum(iElem);
- anElement = myMesh->AddPolygonalFaceWithID(aNodeIds,anElemId);
- }
- if(!anElement){
- vector<const SMDS_MeshNode*> aNodes(aNbConn);
- for(TInt iConn = 0; iConn < aNbConn; iConn++)
- aNodes[iConn] = FindNode(myMesh,aNodeIds[iConn]);
- anElement = myMesh->AddPolygonalFace(aNodes);
- isRenum = anIsElemNum;
- }
-#ifndef _DEXCEPT_
- }catch(const std::exception& exc){
- aResult = DRS_FAIL;
- }catch (...){
- aResult = DRS_FAIL;
+ if(anIsElemNum){
+ TInt anElemId = aPolyedreInfo->GetElemNum(iElem);
+ anElement = myMesh->AddPolyhedralVolumeWithID(aNodeIds,aQuantities,anElemId);
}
-#endif
if(!anElement){
- aResult = DRS_WARN_SKIP_ELEM;
- }else{
- if(isRenum){
- anIsElemNum = eFAUX;
- takeNumbers = false;
- if(aResult < DRS_WARN_RENUMBER)
- aResult = DRS_WARN_RENUMBER;
- }
- if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies ))
- {
- // Save reference to this element from its family
- aFamily->AddElement(anElement);
- aFamily->SetType(anElement->GetType());
- }
+ vector<const SMDS_MeshNode*> aNodes(aNbNodes);
+ for(TInt iConn = 0; iConn < aNbNodes; iConn++)
+ aNodes[iConn] = FindNode(myMesh,aNodeIds[iConn]);
+ anElement = myMesh->AddPolyhedralVolume(aNodes,aQuantities);
+ isRenum = anIsElemNum;
}
+#ifndef _DEXCEPT_
+ }catch(const std::exception& exc){
+ aResult = DRS_FAIL;
+ }catch(...){
+ aResult = DRS_FAIL;
}
- break;
- }
- case ePOLYEDRE: {
- PPolyedreInfo aPolyedreInfo = aMed->GetPPolyedreInfo(aMeshInfo,anEntity,aGeom);
- EBooleen anIsElemNum = takeNumbers ? aPolyedreInfo->IsElemNum() : eFAUX;
-
- TInt aNbElem = aPolyedreInfo->GetNbElem();
- for(TInt iElem = 0; iElem < aNbElem; iElem++){
- MED::TCConnSliceArr aConnSliceArr = aPolyedreInfo->GetConnSliceArr(iElem);
- TInt aNbFaces = aConnSliceArr.size();
- typedef MED::TVector<int> TQuantities;
- TQuantities aQuantities(aNbFaces);
- TInt aNbNodes = aPolyedreInfo->GetNbNodes(iElem);
- TNodeIds aNodeIds(aNbNodes);
- for(TInt iFace = 0, iNode = 0; iFace < aNbFaces; iFace++){
- MED::TCConnSlice aConnSlice = aConnSliceArr[iFace];
- TInt aNbConn = aConnSlice.size();
- aQuantities[iFace] = aNbConn;
-#ifdef _EDF_NODE_IDS_
- if(anIsNodeNum)
- for(TInt iConn = 0; iConn < aNbConn; iConn++)
- {
- aNodeIds[iNode] = aNodeInfo->GetElemNum(aConnSlice[iConn] - 1);
- iNode++;
- }
- else
- for(TInt iConn = 0; iConn < aNbConn; iConn++)
- {
- aNodeIds[iNode++] = aConnSlice[iConn];
- }
-#else
- for(TInt iConn = 0; iConn < aNbConn; iConn++)
- {
- aNodeIds[iNode++] = aConnSlice[iConn];
- }
#endif
+ if(!anElement){
+ aResult = DRS_WARN_SKIP_ELEM;
+ }else{
+ if(isRenum){
+ anIsElemNum = eFAUX;
+ takeNumbers = false;
+ if (aResult < DRS_WARN_RENUMBER)
+ aResult = DRS_WARN_RENUMBER;
}
-
- bool isRenum = false;
- SMDS_MeshElement* anElement = NULL;
- TInt aFamNum = aPolyedreInfo->GetFamNum(iElem);
-
-#ifndef _DEXCEPT_
- try{
-#endif
- if(anIsElemNum){
- TInt anElemId = aPolyedreInfo->GetElemNum(iElem);
- anElement = myMesh->AddPolyhedralVolumeWithID(aNodeIds,aQuantities,anElemId);
- }
- if(!anElement){
- vector<const SMDS_MeshNode*> aNodes(aNbNodes);
- for(TInt iConn = 0; iConn < aNbNodes; iConn++)
- aNodes[iConn] = FindNode(myMesh,aNodeIds[iConn]);
- anElement = myMesh->AddPolyhedralVolume(aNodes,aQuantities);
- isRenum = anIsElemNum;
- }
-#ifndef _DEXCEPT_
- }catch(const std::exception& exc){
- aResult = DRS_FAIL;
- }catch(...){
- aResult = DRS_FAIL;
- }
-#endif
- if(!anElement){
- aResult = DRS_WARN_SKIP_ELEM;
- }else{
- if(isRenum){
- anIsElemNum = eFAUX;
- takeNumbers = false;
- if (aResult < DRS_WARN_RENUMBER)
- aResult = DRS_WARN_RENUMBER;
- }
- if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies )) {
- // Save reference to this element from its family
- aFamily->AddElement(anElement);
- aFamily->SetType(anElement->GetType());
- }
+ if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies )) {
+ // Save reference to this element from its family
+ aFamily->AddElement(anElement);
+ aFamily->SetType(anElement->GetType());
}
}
- break;
}
- default: {
- PCellInfo aCellInfo = aMed->GetPCellInfo(aMeshInfo,anEntity,aGeom);
- EBooleen anIsElemNum = takeNumbers ? aCellInfo->IsElemNum() : eFAUX;
- TInt aNbElems = aCellInfo->GetNbElem();
- if(MYDEBUG) MESSAGE("Perform - anEntity = "<<anEntity<<"; anIsElemNum = "<<anIsElemNum);
- if(MYDEBUG) MESSAGE("Perform - aGeom = "<<aGeom<<"; aNbElems = "<<aNbElems);
-
- TInt aNbNodes = -1;
- switch(aGeom){
- case eSEG2: aNbNodes = 2; break;
- case eSEG3: aNbNodes = 3; break;
- case eTRIA3: aNbNodes = 3; break;
- case eTRIA6: aNbNodes = 6; break;
- case eTRIA7: aNbNodes = 7; break;
- case eQUAD4: aNbNodes = 4; break;
- case eQUAD8: aNbNodes = 8; break;
- case eQUAD9: aNbNodes = 9; break;
- case eTETRA4: aNbNodes = 4; break;
- case eTETRA10: aNbNodes = 10; break;
- case ePYRA5: aNbNodes = 5; break;
- case ePYRA13: aNbNodes = 13; break;
- case ePENTA6: aNbNodes = 6; break;
- case ePENTA15: aNbNodes = 15; break;
- case eHEXA8: aNbNodes = 8; break;
- case eHEXA20: aNbNodes = 20; break;
- case eHEXA27: aNbNodes = 27; break;
- case eOCTA12: aNbNodes = 12; break;
- case ePOINT1: aNbNodes = 1; break;
- default:;
- }
- vector<TInt> aNodeIds(aNbNodes);
- for(int iElem = 0; iElem < aNbElems; iElem++){
- bool anIsValidConnect = false;
- TCConnSlice aConnSlice = aCellInfo->GetConnSlice(iElem);
+ break;
+ }
+ default: {
+ PCellInfo aCellInfo = aMed->GetPCellInfo(aMeshInfo,anEntity,aGeom);
+ EBooleen anIsElemNum = takeNumbers ? aCellInfo->IsElemNum() : eFAUX;
+ TInt aNbElems = aCellInfo->GetNbElem();
+ if(MYDEBUG) MESSAGE("Perform - anEntity = "<<anEntity<<"; anIsElemNum = "<<anIsElemNum);
+ if(MYDEBUG) MESSAGE("Perform - aGeom = "<<aGeom<<"; aNbElems = "<<aNbElems);
+
+ TInt aNbNodes = -1;
+ switch(aGeom){
+ case eSEG2: aNbNodes = 2; break;
+ case eSEG3: aNbNodes = 3; break;
+ case eTRIA3: aNbNodes = 3; break;
+ case eTRIA6: aNbNodes = 6; break;
+ case eTRIA7: aNbNodes = 7; break;
+ case eQUAD4: aNbNodes = 4; break;
+ case eQUAD8: aNbNodes = 8; break;
+ case eQUAD9: aNbNodes = 9; break;
+ case eTETRA4: aNbNodes = 4; break;
+ case eTETRA10: aNbNodes = 10; break;
+ case ePYRA5: aNbNodes = 5; break;
+ case ePYRA13: aNbNodes = 13; break;
+ case ePENTA6: aNbNodes = 6; break;
+ case ePENTA15: aNbNodes = 15; break;
+ case eHEXA8: aNbNodes = 8; break;
+ case eHEXA20: aNbNodes = 20; break;
+ case eHEXA27: aNbNodes = 27; break;
+ case eOCTA12: aNbNodes = 12; break;
+ case ePOINT1: aNbNodes = 1; break;
+ default:;
+ }
+ vector<TInt> aNodeIds(aNbNodes);
+ for(int iElem = 0; iElem < aNbElems; iElem++){
+ bool anIsValidConnect = false;
+ TCConnSlice aConnSlice = aCellInfo->GetConnSlice(iElem);
#ifndef _DEXCEPT_
- try{
+ try{
#endif
#ifdef _EDF_NODE_IDS_
- if(anIsNodeNum)
- for(int iNode = 0; iNode < aNbNodes; iNode++)
- aNodeIds[iNode] = aNodeInfo->GetElemNum(aConnSlice[iNode] - 1);
- else
- for(int iNode = 0; iNode < aNbNodes; iNode++)
- aNodeIds[iNode] = aConnSlice[iNode];
-#else
+ if(anIsNodeNum)
+ for(int iNode = 0; iNode < aNbNodes; iNode++)
+ aNodeIds[iNode] = aNodeInfo->GetElemNum(aConnSlice[iNode] - 1);
+ else
for(int iNode = 0; iNode < aNbNodes; iNode++)
aNodeIds[iNode] = aConnSlice[iNode];
+#else
+ for(int iNode = 0; iNode < aNbNodes; iNode++)
+ aNodeIds[iNode] = aConnSlice[iNode];
#endif
- anIsValidConnect = true;
+ anIsValidConnect = true;
#ifndef _DEXCEPT_
- }catch(const std::exception& exc){
- INFOS("Following exception was caught:\n\t"<<exc.what());
- aResult = DRS_FAIL;
- }catch(...){
- INFOS("Unknown exception was caught !!!");
- aResult = DRS_FAIL;
- }
+ }catch(const std::exception& exc){
+ INFOS("Following exception was caught:\n\t"<<exc.what());
+ aResult = DRS_FAIL;
+ }catch(...){
+ INFOS("Unknown exception was caught !!!");
+ aResult = DRS_FAIL;
+ }
#endif
- if(!anIsValidConnect)
- continue;
+ if(!anIsValidConnect)
+ continue;
- bool isRenum = false;
- const SMDS_MeshElement* anElement = NULL;
- TInt aFamNum = aCellInfo->GetFamNum(iElem);
+ bool isRenum = false;
+ const SMDS_MeshElement* anElement = NULL;
+ TInt aFamNum = aCellInfo->GetFamNum(iElem);
#ifndef _DEXCEPT_
- try{
+ try{
#endif
- //MESSAGE("Try to create element # " << iElem << " with id = "
- // << aCellInfo->GetElemNum(iElem));
- switch(aGeom) {
- case ePOINT1:
- //anElement = FindNode(myMesh,aNodeIds[0]);
- if(anIsElemNum)
- anElement = myMesh->Add0DElementWithID
- (aNodeIds[0], aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->Add0DElement(FindNode(myMesh,aNodeIds[0]));
- isRenum = anIsElemNum;
- }
- break;
- case eSEG2:
- if(anIsElemNum)
- anElement = myMesh->AddEdgeWithID(aNodeIds[0],
- aNodeIds[1],
+ //MESSAGE("Try to create element # " << iElem << " with id = "
+ // << aCellInfo->GetElemNum(iElem));
+ switch(aGeom) {
+ case ePOINT1:
+ //anElement = FindNode(myMesh,aNodeIds[0]);
+ if(anIsElemNum)
+ anElement = myMesh->Add0DElementWithID
+ (aNodeIds[0], aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->Add0DElement(FindNode(myMesh,aNodeIds[0]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eSEG2:
+ if(anIsElemNum)
+ anElement = myMesh->AddEdgeWithID(aNodeIds[0],
+ aNodeIds[1],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddEdge(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eSEG3:
+ if(anIsElemNum)
+ anElement = myMesh->AddEdgeWithID(aNodeIds[0],
+ aNodeIds[1],
+ aNodeIds[2],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddEdge(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eTRIA3:
+ aNbNodes = 3;
+ if(anIsElemNum)
+ anElement = myMesh->AddFaceWithID(aNodeIds[0],
+ aNodeIds[1],
+ aNodeIds[2],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eTRIA6:
+ aNbNodes = 6;
+ if(anIsElemNum)
+ anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aNodeIds[4], aNodeIds[5],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]),
+ FindNode(myMesh,aNodeIds[5]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eTRIA7:
+ aNbNodes = 7;
+ if(anIsElemNum)
+ anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aNodeIds[4], aNodeIds[5], aNodeIds[6],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]),
+ FindNode(myMesh,aNodeIds[5]),
+ FindNode(myMesh,aNodeIds[6]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eQUAD4:
+ aNbNodes = 4;
+ if(anIsElemNum)
+ anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eQUAD8:
+ aNbNodes = 8;
+ if(anIsElemNum)
+ anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aNodeIds[4], aNodeIds[5],
+ aNodeIds[6], aNodeIds[7],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]),
+ FindNode(myMesh,aNodeIds[5]),
+ FindNode(myMesh,aNodeIds[6]),
+ FindNode(myMesh,aNodeIds[7]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eQUAD9:
+ aNbNodes = 9;
+ if(anIsElemNum)
+ anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aNodeIds[4], aNodeIds[5],
+ aNodeIds[6], aNodeIds[7], aNodeIds[8],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]),
+ FindNode(myMesh,aNodeIds[5]),
+ FindNode(myMesh,aNodeIds[6]),
+ FindNode(myMesh,aNodeIds[7]),
+ FindNode(myMesh,aNodeIds[8]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eTETRA4:
+ aNbNodes = 4;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddEdge(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]));
- isRenum = anIsElemNum;
- }
- break;
- case eSEG3:
- if(anIsElemNum)
- anElement = myMesh->AddEdgeWithID(aNodeIds[0],
- aNodeIds[1],
- aNodeIds[2],
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eTETRA10:
+ aNbNodes = 10;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aNodeIds[4], aNodeIds[5],
+ aNodeIds[6], aNodeIds[7],
+ aNodeIds[8], aNodeIds[9],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddEdge(FindNode(myMesh,aNodeIds[0]),
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]));
- isRenum = anIsElemNum;
- }
- break;
- case eTRIA3:
- aNbNodes = 3;
- if(anIsElemNum)
- anElement = myMesh->AddFaceWithID(aNodeIds[0],
- aNodeIds[1],
- aNodeIds[2],
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]),
+ FindNode(myMesh,aNodeIds[5]),
+ FindNode(myMesh,aNodeIds[6]),
+ FindNode(myMesh,aNodeIds[7]),
+ FindNode(myMesh,aNodeIds[8]),
+ FindNode(myMesh,aNodeIds[9]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case ePYRA5:
+ aNbNodes = 5;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aNodeIds[4],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]));
- isRenum = anIsElemNum;
- }
- break;
- case eTRIA6:
- aNbNodes = 6;
- if(anIsElemNum)
- anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case ePYRA13:
+ aNbNodes = 13;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
aNodeIds[2], aNodeIds[3],
aNodeIds[4], aNodeIds[5],
+ aNodeIds[6], aNodeIds[7],
+ aNodeIds[8], aNodeIds[9],
+ aNodeIds[10], aNodeIds[11],
+ aNodeIds[12],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]),
+ FindNode(myMesh,aNodeIds[5]),
+ FindNode(myMesh,aNodeIds[6]),
+ FindNode(myMesh,aNodeIds[7]),
+ FindNode(myMesh,aNodeIds[8]),
+ FindNode(myMesh,aNodeIds[9]),
+ FindNode(myMesh,aNodeIds[10]),
+ FindNode(myMesh,aNodeIds[11]),
+ FindNode(myMesh,aNodeIds[12]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case ePENTA6:
+ aNbNodes = 6;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0],
+ aNodeIds[1],
+ aNodeIds[2],
+ aNodeIds[3],
+ aNodeIds[4],
+ aNodeIds[5],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
FindNode(myMesh,aNodeIds[1]),
FindNode(myMesh,aNodeIds[2]),
FindNode(myMesh,aNodeIds[3]),
FindNode(myMesh,aNodeIds[4]),
FindNode(myMesh,aNodeIds[5]));
- isRenum = anIsElemNum;
- }
- break;
- case eTRIA7:
- aNbNodes = 7;
- if(anIsElemNum)
- anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ isRenum = anIsElemNum;
+ }
+ break;
+ case ePENTA15:
+ aNbNodes = 15;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
aNodeIds[2], aNodeIds[3],
- aNodeIds[4], aNodeIds[5], aNodeIds[6],
+ aNodeIds[4], aNodeIds[5],
+ aNodeIds[6], aNodeIds[7],
+ aNodeIds[8], aNodeIds[9],
+ aNodeIds[10], aNodeIds[11],
+ aNodeIds[12], aNodeIds[13],
+ aNodeIds[14],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
FindNode(myMesh,aNodeIds[1]),
FindNode(myMesh,aNodeIds[2]),
FindNode(myMesh,aNodeIds[3]),
FindNode(myMesh,aNodeIds[4]),
FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]));
- isRenum = anIsElemNum;
- }
- break;
- case eQUAD4:
- aNbNodes = 4;
- if(anIsElemNum)
- anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
+ FindNode(myMesh,aNodeIds[6]),
+ FindNode(myMesh,aNodeIds[7]),
+ FindNode(myMesh,aNodeIds[8]),
+ FindNode(myMesh,aNodeIds[9]),
+ FindNode(myMesh,aNodeIds[10]),
+ FindNode(myMesh,aNodeIds[11]),
+ FindNode(myMesh,aNodeIds[12]),
+ FindNode(myMesh,aNodeIds[13]),
+ FindNode(myMesh,aNodeIds[14]));
+ isRenum = anIsElemNum;
+ }
+ break;
+ case eHEXA8:
+ aNbNodes = 8;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0],
+ aNodeIds[1],
+ aNodeIds[2],
+ aNodeIds[3],
+ aNodeIds[4],
+ aNodeIds[5],
+ aNodeIds[6],
+ aNodeIds[7],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
FindNode(myMesh,aNodeIds[1]),
FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]));
- isRenum = anIsElemNum;
- }
- break;
- case eQUAD8:
- aNbNodes = 8;
- if(anIsElemNum)
- anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[4]),
+ FindNode(myMesh,aNodeIds[5]),
+ FindNode(myMesh,aNodeIds[6]),
+ FindNode(myMesh,aNodeIds[7]));
+ isRenum = anIsElemNum;
+ }
+ break;
+
+ case eHEXA20:
+ aNbNodes = 20;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
aNodeIds[2], aNodeIds[3],
aNodeIds[4], aNodeIds[5],
aNodeIds[6], aNodeIds[7],
+ aNodeIds[8], aNodeIds[9],
+ aNodeIds[10], aNodeIds[11],
+ aNodeIds[12], aNodeIds[13],
+ aNodeIds[14], aNodeIds[15],
+ aNodeIds[16], aNodeIds[17],
+ aNodeIds[18], aNodeIds[19],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
FindNode(myMesh,aNodeIds[1]),
FindNode(myMesh,aNodeIds[2]),
FindNode(myMesh,aNodeIds[3]),
FindNode(myMesh,aNodeIds[4]),
FindNode(myMesh,aNodeIds[5]),
FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]));
- isRenum = anIsElemNum;
- }
- break;
- case eQUAD9:
- aNbNodes = 9;
- if(anIsElemNum)
- anElement = myMesh->AddFaceWithID(aNodeIds[0], aNodeIds[1],
+ FindNode(myMesh,aNodeIds[7]),
+ FindNode(myMesh,aNodeIds[8]),
+ FindNode(myMesh,aNodeIds[9]),
+ FindNode(myMesh,aNodeIds[10]),
+ FindNode(myMesh,aNodeIds[11]),
+ FindNode(myMesh,aNodeIds[12]),
+ FindNode(myMesh,aNodeIds[13]),
+ FindNode(myMesh,aNodeIds[14]),
+ FindNode(myMesh,aNodeIds[15]),
+ FindNode(myMesh,aNodeIds[16]),
+ FindNode(myMesh,aNodeIds[17]),
+ FindNode(myMesh,aNodeIds[18]),
+ FindNode(myMesh,aNodeIds[19]));
+ isRenum = anIsElemNum;
+ }
+ break;
+
+ case eHEXA27:
+ aNbNodes = 27;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
aNodeIds[2], aNodeIds[3],
aNodeIds[4], aNodeIds[5],
- aNodeIds[6], aNodeIds[7], aNodeIds[8],
+ aNodeIds[6], aNodeIds[7],
+ aNodeIds[8], aNodeIds[9],
+ aNodeIds[10], aNodeIds[11],
+ aNodeIds[12], aNodeIds[13],
+ aNodeIds[14], aNodeIds[15],
+ aNodeIds[16], aNodeIds[17],
+ aNodeIds[18], aNodeIds[19],
+ aNodeIds[20], aNodeIds[21],
+ aNodeIds[22], aNodeIds[23],
+ aNodeIds[24], aNodeIds[25],
+ aNodeIds[26],
aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddFace(FindNode(myMesh,aNodeIds[0]),
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
FindNode(myMesh,aNodeIds[1]),
FindNode(myMesh,aNodeIds[2]),
FindNode(myMesh,aNodeIds[3]),
FindNode(myMesh,aNodeIds[5]),
FindNode(myMesh,aNodeIds[6]),
FindNode(myMesh,aNodeIds[7]),
- FindNode(myMesh,aNodeIds[8]));
- isRenum = anIsElemNum;
- }
- break;
- case eTETRA4:
- aNbNodes = 4;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]));
- isRenum = anIsElemNum;
- }
- break;
- case eTETRA10:
- aNbNodes = 10;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aNodeIds[4], aNodeIds[5],
- aNodeIds[6], aNodeIds[7],
- aNodeIds[8], aNodeIds[9],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]),
- FindNode(myMesh,aNodeIds[8]),
- FindNode(myMesh,aNodeIds[9]));
- isRenum = anIsElemNum;
- }
- break;
- case ePYRA5:
- aNbNodes = 5;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aNodeIds[4],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]));
- isRenum = anIsElemNum;
- }
- break;
- case ePYRA13:
- aNbNodes = 13;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aNodeIds[4], aNodeIds[5],
- aNodeIds[6], aNodeIds[7],
- aNodeIds[8], aNodeIds[9],
- aNodeIds[10], aNodeIds[11],
- aNodeIds[12],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]),
- FindNode(myMesh,aNodeIds[8]),
- FindNode(myMesh,aNodeIds[9]),
- FindNode(myMesh,aNodeIds[10]),
- FindNode(myMesh,aNodeIds[11]),
- FindNode(myMesh,aNodeIds[12]));
- isRenum = anIsElemNum;
- }
- break;
- case ePENTA6:
- aNbNodes = 6;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0],
- aNodeIds[1],
- aNodeIds[2],
- aNodeIds[3],
- aNodeIds[4],
- aNodeIds[5],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]));
- isRenum = anIsElemNum;
- }
- break;
- case ePENTA15:
- aNbNodes = 15;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aNodeIds[4], aNodeIds[5],
- aNodeIds[6], aNodeIds[7],
- aNodeIds[8], aNodeIds[9],
- aNodeIds[10], aNodeIds[11],
- aNodeIds[12], aNodeIds[13],
- aNodeIds[14],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
+ FindNode(myMesh,aNodeIds[8]),
+ FindNode(myMesh,aNodeIds[9]),
+ FindNode(myMesh,aNodeIds[10]),
+ FindNode(myMesh,aNodeIds[11]),
+ FindNode(myMesh,aNodeIds[12]),
+ FindNode(myMesh,aNodeIds[13]),
+ FindNode(myMesh,aNodeIds[14]),
+ FindNode(myMesh,aNodeIds[15]),
+ FindNode(myMesh,aNodeIds[16]),
+ FindNode(myMesh,aNodeIds[17]),
+ FindNode(myMesh,aNodeIds[18]),
+ FindNode(myMesh,aNodeIds[19]),
+ FindNode(myMesh,aNodeIds[20]),
+ FindNode(myMesh,aNodeIds[21]),
+ FindNode(myMesh,aNodeIds[22]),
+ FindNode(myMesh,aNodeIds[23]),
+ FindNode(myMesh,aNodeIds[24]),
+ FindNode(myMesh,aNodeIds[25]),
+ FindNode(myMesh,aNodeIds[26]));
+ isRenum = anIsElemNum;
+ }
+ break;
+
+ case eOCTA12:
+ aNbNodes = 12;
+ if(anIsElemNum)
+ anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
+ aNodeIds[2], aNodeIds[3],
+ aNodeIds[4], aNodeIds[5],
+ aNodeIds[6], aNodeIds[7],
+ aNodeIds[8], aNodeIds[9],
+ aNodeIds[10], aNodeIds[11],
+ aCellInfo->GetElemNum(iElem));
+ if (!anElement) {
+ anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
+ FindNode(myMesh,aNodeIds[1]),
+ FindNode(myMesh,aNodeIds[2]),
+ FindNode(myMesh,aNodeIds[3]),
FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]),
- FindNode(myMesh,aNodeIds[8]),
- FindNode(myMesh,aNodeIds[9]),
- FindNode(myMesh,aNodeIds[10]),
- FindNode(myMesh,aNodeIds[11]),
- FindNode(myMesh,aNodeIds[12]),
- FindNode(myMesh,aNodeIds[13]),
- FindNode(myMesh,aNodeIds[14]));
- isRenum = anIsElemNum;
- }
- break;
- case eHEXA8:
- aNbNodes = 8;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0],
- aNodeIds[1],
- aNodeIds[2],
- aNodeIds[3],
- aNodeIds[4],
- aNodeIds[5],
- aNodeIds[6],
- aNodeIds[7],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]));
- isRenum = anIsElemNum;
- }
- break;
-
- case eHEXA20:
- aNbNodes = 20;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aNodeIds[4], aNodeIds[5],
- aNodeIds[6], aNodeIds[7],
- aNodeIds[8], aNodeIds[9],
- aNodeIds[10], aNodeIds[11],
- aNodeIds[12], aNodeIds[13],
- aNodeIds[14], aNodeIds[15],
- aNodeIds[16], aNodeIds[17],
- aNodeIds[18], aNodeIds[19],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]),
- FindNode(myMesh,aNodeIds[8]),
- FindNode(myMesh,aNodeIds[9]),
- FindNode(myMesh,aNodeIds[10]),
- FindNode(myMesh,aNodeIds[11]),
- FindNode(myMesh,aNodeIds[12]),
- FindNode(myMesh,aNodeIds[13]),
- FindNode(myMesh,aNodeIds[14]),
- FindNode(myMesh,aNodeIds[15]),
- FindNode(myMesh,aNodeIds[16]),
- FindNode(myMesh,aNodeIds[17]),
- FindNode(myMesh,aNodeIds[18]),
- FindNode(myMesh,aNodeIds[19]));
- isRenum = anIsElemNum;
- }
- break;
-
- case eHEXA27:
- aNbNodes = 27;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aNodeIds[4], aNodeIds[5],
- aNodeIds[6], aNodeIds[7],
- aNodeIds[8], aNodeIds[9],
- aNodeIds[10], aNodeIds[11],
- aNodeIds[12], aNodeIds[13],
- aNodeIds[14], aNodeIds[15],
- aNodeIds[16], aNodeIds[17],
- aNodeIds[18], aNodeIds[19],
- aNodeIds[20], aNodeIds[21],
- aNodeIds[22], aNodeIds[23],
- aNodeIds[24], aNodeIds[25],
- aNodeIds[26],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]),
- FindNode(myMesh,aNodeIds[8]),
- FindNode(myMesh,aNodeIds[9]),
- FindNode(myMesh,aNodeIds[10]),
- FindNode(myMesh,aNodeIds[11]),
- FindNode(myMesh,aNodeIds[12]),
- FindNode(myMesh,aNodeIds[13]),
- FindNode(myMesh,aNodeIds[14]),
- FindNode(myMesh,aNodeIds[15]),
- FindNode(myMesh,aNodeIds[16]),
- FindNode(myMesh,aNodeIds[17]),
- FindNode(myMesh,aNodeIds[18]),
- FindNode(myMesh,aNodeIds[19]),
- FindNode(myMesh,aNodeIds[20]),
- FindNode(myMesh,aNodeIds[21]),
- FindNode(myMesh,aNodeIds[22]),
- FindNode(myMesh,aNodeIds[23]),
- FindNode(myMesh,aNodeIds[24]),
- FindNode(myMesh,aNodeIds[25]),
- FindNode(myMesh,aNodeIds[26]));
- isRenum = anIsElemNum;
- }
- break;
-
- case eOCTA12:
- aNbNodes = 12;
- if(anIsElemNum)
- anElement = myMesh->AddVolumeWithID(aNodeIds[0], aNodeIds[1],
- aNodeIds[2], aNodeIds[3],
- aNodeIds[4], aNodeIds[5],
- aNodeIds[6], aNodeIds[7],
- aNodeIds[8], aNodeIds[9],
- aNodeIds[10], aNodeIds[11],
- aCellInfo->GetElemNum(iElem));
- if (!anElement) {
- anElement = myMesh->AddVolume(FindNode(myMesh,aNodeIds[0]),
- FindNode(myMesh,aNodeIds[1]),
- FindNode(myMesh,aNodeIds[2]),
- FindNode(myMesh,aNodeIds[3]),
- FindNode(myMesh,aNodeIds[4]),
- FindNode(myMesh,aNodeIds[5]),
- FindNode(myMesh,aNodeIds[6]),
- FindNode(myMesh,aNodeIds[7]),
- FindNode(myMesh,aNodeIds[8]),
- FindNode(myMesh,aNodeIds[9]),
- FindNode(myMesh,aNodeIds[10]),
- FindNode(myMesh,aNodeIds[11]));
- isRenum = anIsElemNum;
- }
- break;
-
- } // switch(aGeom)
+ FindNode(myMesh,aNodeIds[5]),
+ FindNode(myMesh,aNodeIds[6]),
+ FindNode(myMesh,aNodeIds[7]),
+ FindNode(myMesh,aNodeIds[8]),
+ FindNode(myMesh,aNodeIds[9]),
+ FindNode(myMesh,aNodeIds[10]),
+ FindNode(myMesh,aNodeIds[11]));
+ isRenum = anIsElemNum;
+ }
+ break;
+
+ } // switch(aGeom)
#ifndef _DEXCEPT_
- }catch(const std::exception& exc){
- INFOS("The following exception was caught:\n\t"<<exc.what());
- aResult = DRS_FAIL;
- }catch(...){
- INFOS("Unknown exception was caught !!!");
- aResult = DRS_FAIL;
- }
+ }catch(const std::exception& exc){
+ INFOS("The following exception was caught:\n\t"<<exc.what());
+ aResult = DRS_FAIL;
+ }catch(...){
+ INFOS("Unknown exception was caught !!!");
+ aResult = DRS_FAIL;
+ }
#endif
- if (!anElement) {
- aResult = DRS_WARN_SKIP_ELEM;
+ if (!anElement) {
+ aResult = DRS_WARN_SKIP_ELEM;
+ }
+ else {
+ if (isRenum) {
+ anIsElemNum = eFAUX;
+ takeNumbers = false;
+ if (aResult < DRS_WARN_RENUMBER)
+ aResult = DRS_WARN_RENUMBER;
}
- else {
- if (isRenum) {
- anIsElemNum = eFAUX;
- takeNumbers = false;
- if (aResult < DRS_WARN_RENUMBER)
- aResult = DRS_WARN_RENUMBER;
- }
- if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies )) {
- // Save reference to this element from its family
- myFamilies[aFamNum]->AddElement(anElement);
- myFamilies[aFamNum]->SetType(anElement->GetType());
- }
+ if ( DriverMED::checkFamilyID ( aFamily, aFamNum, myFamilies )) {
+ // Save reference to this element from its family
+ myFamilies[aFamNum]->AddElement(anElement);
+ myFamilies[aFamNum]->SetType(anElement->GetType());
}
}
- }}
- }
+ }
+ }}
}
- if (aDescendingEntitiesMap.Extent()) isDescConn = true; // Mantis issue 0020483
- } // for(int iMesh = 0; iMesh < aNbMeshes; iMesh++)
- } // if aNbMeshes
+ }
+ if (aDescendingEntitiesMap.Extent()) isDescConn = true; // Mantis issue 0020483
+ } // for(int iMesh = 0; iMesh < aNbMeshes; iMesh++)
#ifndef _DEXCEPT_
- }catch(const std::exception& exc){
+ }
+ catch(const std::exception& exc)
+ {
INFOS("The following exception was caught:\n\t"<<exc.what());
aResult = DRS_FAIL;
- }catch(...){
+ }
+ catch(...)
+ {
INFOS("Unknown exception was caught !!!");
aResult = DRS_FAIL;
}
if ( polyTypesSupported ) {
aTElemTypeDatas.push_back( TElemTypeData(anEntity,
ePOLYGONE,
- nbElemInfo.NbPolygons(),
+ nbElemInfo.NbPolygons( ORDER_LINEAR ),
SMDSAbs_Face));
// we need one more loop on poly elements to count nb of their nodes
aTElemTypeDatas.push_back( TElemTypeData(anEntity,
ePOLYGONE,
- nbElemInfo.NbPolygons(),
+ nbElemInfo.NbPolygons( ORDER_LINEAR ),
+ SMDSAbs_Face));
+ aTElemTypeDatas.push_back( TElemTypeData(anEntity,
+ ePOLYGON2,
+ nbElemInfo.NbPolygons( ORDER_QUADRATIC ),
+ SMDSAbs_Face));
+ // we need one more loop on QUAD poly elements to count nb of their nodes
+ aTElemTypeDatas.push_back( TElemTypeData(anEntity,
+ ePOLYGON2,
+ nbElemInfo.NbPolygons( ORDER_QUADRATIC ),
SMDSAbs_Face));
}
#ifdef _ELEMENTS_BY_DIM_
// Treat POLYGONs
// ---------------
- if ( aElemTypeData->_geomType == ePOLYGONE )
+ if ( aElemTypeData->_geomType == ePOLYGONE ||
+ aElemTypeData->_geomType == ePOLYGON2 )
{
- elemIterator = myMesh->elementGeomIterator( SMDSGeom_POLYGON );
+ if ( aElemTypeData->_geomType == ePOLYGONE )
+ elemIterator = myMesh->elementEntityIterator( SMDSEntity_Polygon );
+ else
+ elemIterator = myMesh->elementEntityIterator( SMDSEntity_Quad_Polygon );
+
if ( nbPolygonNodes == 0 ) {
// Count nb of nodes
while ( elemIterator->more() ) {
break;
}
myMed->SetPolygoneInfo(aPolygoneInfo);
- }
- }
+ nbPolygonNodes = 0; // to treat next polygon type
+ }
+ }
// Treat POLYEDREs
// ----------------
eQUAD4=204, eTRIA6=206, eTRIA7=207, eQUAD8=208, eQUAD9=209,eTETRA4=304,
ePYRA5=305, ePENTA6=306, eHEXA8=308, eOCTA12=312, eTETRA10=310,
ePYRA13=313, ePENTA15=315, eHEXA20=320, eHEXA27=327,
- ePOLYGONE=400, ePOLYEDRE=500, eNONE=0,
+ ePOLYGONE=400, ePOLYGON2=420, ePOLYEDRE=500, eNONE=0,
eBALL=1101 /*no such a type in med.h, it's just a trick*/,
eAllGeoType=-1 } EGeometrieElement;
aGeomFACESet.insert(eQUAD8);
aGeomFACESet.insert(eQUAD9);
aGeomFACESet.insert(ePOLYGONE);
+ aGeomFACESet.insert(ePOLYGON2);
TGeomSet& aGeomMAILLESet = Entity2GeomSet[eMAILLE];
aGeomMAILLESet.insert(ePOINT1);
MED::TMeshInfo& aMeshInfo = *theInfo.myMeshInfo;
- TValueHolder<TString, char> aMeshName(aMeshInfo.myName);
- TValueHolder<TElemNum, med_int> anIndex(theInfo.myIndex);
- TInt aNbElem = (TInt)theInfo.myElemNum->size();
- TValueHolder<TElemNum, med_int> aConn(theInfo.myConn);
- TValueHolder<EEntiteMaillage, med_entity_type> anEntity(theInfo.myEntity);
+ TValueHolder<TString, char > aMeshName(aMeshInfo.myName);
+ TValueHolder<TElemNum, med_int > anIndex (theInfo.myIndex);
+ TValueHolder<TElemNum, med_int > aConn (theInfo.myConn);
+ TValueHolder<EEntiteMaillage, med_entity_type > anEntity (theInfo.myEntity);
+ TValueHolder<EGeometrieElement, med_geometry_type> aGeom (theInfo.myGeom);
TValueHolder<EConnectivite, med_connectivity_mode> aConnMode(theInfo.myConnMode);
+ TInt aNbElem = (TInt)theInfo.myElemNum->size();
TErr aRet;
- aRet = MEDmeshPolygonRd(myFile->Id(),
- &aMeshName,
- MED_NO_DT,
- MED_NO_IT,
- anEntity,
- aConnMode,
- &anIndex,
- &aConn);
+ aRet = MEDmeshPolygon2Rd(myFile->Id(), &aMeshName,
+ MED_NO_DT, MED_NO_IT,
+ anEntity, aGeom,
+ aConnMode, &anIndex, &aConn);
if(theErr)
*theErr = aRet;
EXCEPTION(std::runtime_error,"GetPolygoneInfo - MEDmeshPolygonRd(...)");
if(theInfo.myIsElemNames){
- GetNames(theInfo,aNbElem,theInfo.myEntity,ePOLYGONE,&aRet);
+ GetNames(theInfo,aNbElem,theInfo.myEntity,theInfo.myGeom,&aRet);
if(theErr)
*theErr = aRet;
}
if(theInfo.myIsElemNum){
- GetNumeration(theInfo,aNbElem,theInfo.myEntity,ePOLYGONE,&aRet);
+ GetNumeration(theInfo,aNbElem,theInfo.myEntity,theInfo.myGeom,&aRet);
if(theErr)
*theErr = aRet;
}
- GetFamilies(theInfo,aNbElem,theInfo.myEntity,ePOLYGONE,&aRet);
+ GetFamilies(theInfo,aNbElem,theInfo.myEntity,theInfo.myGeom,&aRet);
if(theErr)
*theErr = aRet;
}
MED::TPolygoneInfo& anInfo = const_cast<MED::TPolygoneInfo&>(theInfo);
MED::TMeshInfo& aMeshInfo = *anInfo.myMeshInfo;
- TValueHolder<TString, char> aMeshName(aMeshInfo.myName);
- TValueHolder<TElemNum, med_int> anIndex(anInfo.myIndex);
- TValueHolder<TElemNum, med_int> aConn(anInfo.myConn);
- TValueHolder<EEntiteMaillage, med_entity_type> anEntity(anInfo.myEntity);
+ TValueHolder<TString, char > aMeshName(aMeshInfo.myName);
+ TValueHolder<TElemNum, med_int > anIndex (anInfo.myIndex);
+ TValueHolder<TElemNum, med_int > aConn (anInfo.myConn);
+ TValueHolder<EEntiteMaillage, med_entity_type > anEntity (anInfo.myEntity);
+ TValueHolder<EGeometrieElement, med_geometry_type> aGeom (anInfo.myGeom);
TValueHolder<EConnectivite, med_connectivity_mode> aConnMode(anInfo.myConnMode);
- TErr aRet = MEDmeshPolygonWr(myFile->Id(),
- &aMeshName,
- MED_NO_DT,
- MED_NO_IT,
- MED_UNDEF_DT,
- anEntity,
- aConnMode,
- anInfo.myNbElem + 1,
- &anIndex,
- &aConn);
-
- if(theErr)
+ TErr aRet = MEDmeshPolygon2Wr(myFile->Id(), &aMeshName,
+ MED_NO_DT, MED_NO_IT, MED_UNDEF_DT,
+ anEntity, aGeom,
+ aConnMode, anInfo.myNbElem + 1,
+ &anIndex, &aConn);
+ if(theErr)
*theErr = aRet;
else if(aRet < 0)
EXCEPTION(std::runtime_error,"SetPolygoneInfo - MEDmeshPolygonWr(...)");
- SetNames(anInfo,theInfo.myEntity,ePOLYGONE,&aRet);
+ SetNames(anInfo,theInfo.myEntity,anInfo.myGeom,&aRet);
if(theErr)
*theErr = aRet;
- SetNumeration(anInfo,theInfo.myEntity,ePOLYGONE,&aRet);
+ SetNumeration(anInfo,theInfo.myEntity,anInfo.myGeom,&aRet);
if(theErr)
*theErr = aRet;
- SetFamilies(anInfo,theInfo.myEntity,ePOLYGONE,&aRet);
+ SetFamilies(anInfo,theInfo.myEntity,anInfo.myGeom,&aRet);
if(theErr)
*theErr = aRet;
}
MED_NO_DT,
MED_NO_IT,
med_entity_type(theEntity),
- MED_POLYGON,
+ med_geometry_type(theGeom),
MED_CONNECTIVITY,
med_connectivity_mode(theConnMode),
&chgt,
}
return anInfo;
}
-
-
+
+
//-----------------------------------------------------------------
- TInt
- TVWrapper
- ::GetNbCells(const MED::TMeshInfo& theMeshInfo,
- EEntiteMaillage theEntity,
- EGeometrieElement theGeom,
- EConnectivite theConnMode,
- TErr* theErr)
+ TInt TVWrapper::GetNbCells(const MED::TMeshInfo& theMeshInfo,
+ EEntiteMaillage theEntity,
+ EGeometrieElement theGeom,
+ EConnectivite theConnMode,
+ TErr* theErr)
{
TFileWrapper aFileWrapper(myFile,eLECTURE,theErr);
MED::TMeshInfo& aMeshInfo = const_cast<MED::TMeshInfo&>(theMeshInfo);
TValueHolder<TString, char> aMeshName(aMeshInfo.myName);
med_bool chgt,trsf;
- if(theGeom!=MED::ePOLYGONE && theGeom!=MED::ePOLYEDRE && theGeom != MED::eBALL)
+ switch ( theGeom )
{
- return MEDmeshnEntity(myFile->Id(),
- &aMeshName,
- MED_NO_DT,
- MED_NO_IT,
- med_entity_type(theEntity),
- med_geometry_type(theGeom),
- MED_CONNECTIVITY,
- med_connectivity_mode(theConnMode),
- &chgt,
- &trsf);
- }
- else if(theGeom==MED::ePOLYGONE)
+ case MED::ePOLYGONE:
+ case MED::ePOLYGON2:
{
- return MEDmeshnEntity(myFile->Id(),&aMeshName,MED_NO_DT,MED_NO_IT,med_entity_type(theEntity),
- MED_POLYGON,MED_INDEX_NODE,med_connectivity_mode(theConnMode),&chgt,&trsf)-1;
+ return MEDmeshnEntity(myFile->Id(),&aMeshName,
+ MED_NO_DT,MED_NO_IT,
+ med_entity_type(theEntity),med_geometry_type(theGeom),
+ MED_INDEX_NODE,med_connectivity_mode(theConnMode),
+ &chgt,&trsf)-1;
}
- else if ( theGeom==MED::ePOLYEDRE )
+ case MED::ePOLYEDRE:
{
- return MEDmeshnEntity(myFile->Id(),&aMeshName,MED_NO_DT,MED_NO_IT,med_entity_type(theEntity),
- MED_POLYHEDRON,MED_INDEX_FACE,med_connectivity_mode(theConnMode),&chgt,&trsf)-1;
+ return MEDmeshnEntity(myFile->Id(),&aMeshName,
+ MED_NO_DT,MED_NO_IT,
+ med_entity_type(theEntity),MED_POLYHEDRON,
+ MED_INDEX_FACE,med_connectivity_mode(theConnMode),
+ &chgt,&trsf)-1;
}
- else if ( theGeom==MED::eBALL )
+ case MED::eBALL:
{
return GetNbBalls( theMeshInfo );
}
+ default:
+ {
+ return MEDmeshnEntity(myFile->Id(),&aMeshName,
+ MED_NO_DT,MED_NO_IT,
+ med_entity_type(theEntity),med_geometry_type(theGeom),
+ MED_CONNECTIVITY,med_connectivity_mode(theConnMode),
+ &chgt,&trsf);
+ }
+ }
return 0;
}
//----------------------------------------------------------------------------
- void
- TVWrapper
- ::GetCellInfo(MED::TCellInfo& theInfo,
- TErr* theErr)
+ void TVWrapper::GetCellInfo(MED::TCellInfo& theInfo, TErr* theErr)
{
TFileWrapper aFileWrapper(myFile,eLECTURE,theErr);
if(theErr && *theErr < 0)
return;
-
+
MED::TMeshInfo& aMeshInfo = *theInfo.myMeshInfo;
TValueHolder<TString, char> aMeshName (aMeshInfo.myName);
aFilter = my2DActor->GetExtractUnstructuredGrid();
aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
aFilter = my2DExtActor->GetExtractUnstructuredGrid();
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
- MESSAGE("RegisterCellsWithType(VTK_POLYHEDRON)");
aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
my3DExtProp = vtkProperty::New();
my3DExtProp->DeepCopy(myNormalVProp);
if (myEntityMode & eFaces) {
if (MYDEBUG) MESSAGE("FACES");
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
aHightFilter->RegisterCellsWithType(VTK_TRIANGLE);
- aHightFilter->RegisterCellsWithType(VTK_POLYGON);
aHightFilter->RegisterCellsWithType(VTK_QUAD);
+ aHightFilter->RegisterCellsWithType(VTK_POLYGON);
aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
aHightFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
}
aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
aHightFilter->RegisterCellsWithType(VTK_TETRA);
aHightFilter->RegisterCellsWithType(VTK_VOXEL);
aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
aHightFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
aHightFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
-//#ifdef VTK_HAVE_POLYHEDRON
aHightFilter->RegisterCellsWithType(VTK_POLYHEDRON);
-//#endif
}
aFilter->Update();
if (MYDEBUG) MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
{}
-SMESH_ExtractGeometry::~SMESH_ExtractGeometry(){}
-
+SMESH_ExtractGeometry::~SMESH_ExtractGeometry()
+{}
-vtkIdType SMESH_ExtractGeometry::GetElemObjId(int theVtkID){
+vtkIdType SMESH_ExtractGeometry::GetElemObjId(int theVtkID)
+{
if( theVtkID < 0 || theVtkID >= myElemVTK2ObjIds.size()) return -1;
return myElemVTK2ObjIds[theVtkID];
}
-vtkIdType SMESH_ExtractGeometry::GetNodeObjId(int theVtkID){
+vtkIdType SMESH_ExtractGeometry::GetNodeObjId(int theVtkID)
+{
if ( theVtkID < 0 || theVtkID >= myNodeVTK2ObjIds.size()) return -1;
return myNodeVTK2ObjIds[theVtkID];
}
-int SMESH_ExtractGeometry::RequestData(
- vtkInformation *vtkNotUsed(request),
- vtkInformationVector **inputVector,
- vtkInformationVector *outputVector)
+int SMESH_ExtractGeometry::RequestData(vtkInformation *vtkNotUsed(request),
+ vtkInformationVector **inputVector,
+ vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and ouptut
- vtkDataSet *input = vtkDataSet::SafeDownCast(
- inInfo->Get(vtkDataObject::DATA_OBJECT()));
- vtkUnstructuredGrid *output = vtkUnstructuredGrid::SafeDownCast(
- outInfo->Get(vtkDataObject::DATA_OBJECT()));
+ vtkDataSet *input =
+ vtkDataSet::SafeDownCast(inInfo->Get(vtkDataObject::DATA_OBJECT()));
+ vtkUnstructuredGrid *output =
+ vtkUnstructuredGrid::SafeDownCast(outInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkIdType ptId, numPts, numCells, i, cellId, newCellId, newId, *pointMap;
vtkIdList *cellPts;
int npts;
numCells = input->GetNumberOfCells();
numPts = input->GetNumberOfPoints();
-
+
vtkDebugMacro(<< "Extracting geometry");
if ( ! this->ImplicitFunction )
- {
+ {
vtkErrorMacro(<<"No implicit function specified");
return 0;
- }
+ }
newCellPts = vtkIdList::New();
newCellPts->Allocate(VTK_CELL_SIZE);
if ( this->ExtractInside )
- {
+ {
multiplier = 1.0;
- }
- else
- {
+ }
+ else
+ {
multiplier = -1.0;
- }
+ }
// Loop over all points determining whether they are inside the
// implicit function. Copy the points and point data if they are.
//
pointMap = new vtkIdType[numPts]; // maps old point ids into new
for (i=0; i < numPts; i++)
- {
+ {
pointMap[i] = -1;
- }
+ }
output->Allocate(numCells/4); //allocate storage for geometry/topology
newPts = vtkPoints::New();
outputPD->CopyAllocate(pd);
outputCD->CopyAllocate(cd);
vtkFloatArray *newScalars = NULL;
-
+
if(myStoreMapping){
myElemVTK2ObjIds.clear();
myElemVTK2ObjIds.reserve(numCells);
}
if ( ! this->ExtractBoundaryCells )
- {
+ {
for ( ptId=0; ptId < numPts; ptId++ )
- {
+ {
x = input->GetPoint(ptId);
if ( (this->ImplicitFunction->FunctionValue(x)*multiplier) < 0.0 )
- {
+ {
newId = newPts->InsertNextPoint(x);
pointMap[ptId] = newId;
myNodeVTK2ObjIds.push_back(ptId);
outputPD->CopyData(pd,ptId,newId);
- }
}
}
+ }
else
- {
+ {
// To extract boundary cells, we have to create supplemental information
if ( this->ExtractBoundaryCells )
- {
+ {
double val;
newScalars = vtkFloatArray::New();
newScalars->SetNumberOfValues(numPts);
for (ptId=0; ptId < numPts; ptId++ )
- {
+ {
x = input->GetPoint(ptId);
val = this->ImplicitFunction->FunctionValue(x) * multiplier;
newScalars->SetValue(ptId, val);
if ( val < 0.0 )
- {
+ {
newId = newPts->InsertNextPoint(x);
pointMap[ptId] = newId;
myNodeVTK2ObjIds.push_back(ptId);
outputPD->CopyData(pd,ptId,newId);
- }
}
}
}
+ }
// Now loop over all cells to see whether they are inside implicit
// function (or on boundary if ExtractBoundaryCells is on).
//
for (cellId=0; cellId < numCells; cellId++)
- {
+ {
cell = input->GetCell(cellId);
cellPts = cell->GetPointIds();
numCellPts = cell->GetNumberOfPoints();
newCellPts->Reset();
if ( ! this->ExtractBoundaryCells ) //requires less work
- {
+ {
for ( npts=0, i=0; i < numCellPts; i++, npts++)
- {
+ {
ptId = cellPts->GetId(i);
if ( pointMap[ptId] < 0 )
- {
+ {
break; //this cell won't be inserted
- }
+ }
else
- {
+ {
newCellPts->InsertId(i,pointMap[ptId]);
- }
}
- } //if don't want to extract boundary cells
-
+ }
+ } //if don't want to extract boundary cells
+
else //want boundary cells
- {
+ {
for ( npts=0, i=0; i < numCellPts; i++ )
- {
+ {
ptId = cellPts->GetId(i);
if ( newScalars->GetValue(ptId) <= 0.0 )
- {
+ {
npts++;
- }
}
+ }
if ( npts > 0 )
- {
+ {
for ( i=0; i < numCellPts; i++ )
- {
+ {
ptId = cellPts->GetId(i);
if ( pointMap[ptId] < 0 )
- {
+ {
x = input->GetPoint(ptId);
newId = newPts->InsertNextPoint(x);
pointMap[ptId] = newId;
myNodeVTK2ObjIds.push_back(ptId);
outputPD->CopyData(pd,ptId,newId);
- }
- newCellPts->InsertId(i,pointMap[ptId]);
}
- }//a boundary or interior cell
- }//if mapping boundary cells
-
- if ( npts >= numCellPts || (this->ExtractBoundaryCells && npts > 0) )
- {
- if(cell->GetCellType() == VTK_POLYHEDRON) {
- newCellPts->Reset();
- vtkUnstructuredGrid::SafeDownCast(input)->GetFaceStream( cellId ,newCellPts );
- vtkUnstructuredGrid::ConvertFaceStreamPointIds(newCellPts, pointMap);
+ newCellPts->InsertId(i,pointMap[ptId]);
}
- newCellId = output->InsertNextCell(cell->GetCellType(),newCellPts);
- myElemVTK2ObjIds.push_back(cellId);
- outputCD->CopyData(cd,cellId,newCellId);
+ }//a boundary or interior cell
+ }//if mapping boundary cells
+
+ if ( npts >= numCellPts || (this->ExtractBoundaryCells && npts > 0) )
+ {
+ if(cell->GetCellType() == VTK_POLYHEDRON) {
+ newCellPts->Reset();
+ vtkUnstructuredGrid::SafeDownCast(input)->GetFaceStream( cellId ,newCellPts );
+ vtkUnstructuredGrid::ConvertFaceStreamPointIds(newCellPts, pointMap);
}
- }//for all cells
+ newCellId = output->InsertNextCell(cell->GetCellType(),newCellPts);
+ myElemVTK2ObjIds.push_back(cellId);
+ outputCD->CopyData(cd,cellId,newCellId);
+ }
+ }//for all cells
// Update ourselves and release memory
//
newCellPts->Delete();
output->SetPoints(newPts);
newPts->Delete();
-
+
if ( this->ExtractBoundaryCells )
- {
+ {
newScalars->Delete();
- }
+ }
output->Squeeze();
return 1;
#include "SMESH_ObjectDef.h"
#include "SMESH_ActorUtils.h"
+#include "SMDS_BallElement.hxx"
#include "SMDS_Mesh.hxx"
+#include "SMDS_MeshCell.hxx"
#include "SMDS_PolyhedralVolumeOfNodes.hxx"
-#include "SMDS_BallElement.hxx"
#include "SMESH_Actor.h"
#include "SMESH_ControlsDef.hxx"
-#include "SalomeApp_Application.h"
-#include "VTKViewer_ExtractUnstructuredGrid.h"
-#include "VTKViewer_CellLocationsArray.h"
+
+#include <SalomeApp_Application.h>
+#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include <VTKViewer_CellLocationsArray.h>
#include CORBA_SERVER_HEADER(SMESH_Gen)
#include CORBA_SERVER_HEADER(SALOME_Exception)
// function : getCellType
// purpose : Get type of VTK cell
//=================================================================================
-static inline vtkIdType getCellType( const SMDSAbs_ElementType theType,
- const bool thePoly,
- const int theNbNodes )
-{
- switch( theType )
- {
- case SMDSAbs_0DElement: return VTK_VERTEX;
-
- case SMDSAbs_Ball: return VTK_POLY_VERTEX;
-
- case SMDSAbs_Edge:
- if( theNbNodes == 2 ) return VTK_LINE;
- else if ( theNbNodes == 3 ) return VTK_QUADRATIC_EDGE;
- else return VTK_EMPTY_CELL;
-
- case SMDSAbs_Face :
- if (thePoly && theNbNodes>2 ) return VTK_POLYGON;
- else if ( theNbNodes == 3 ) return VTK_TRIANGLE;
- else if ( theNbNodes == 4 ) return VTK_QUAD;
- else if ( theNbNodes == 6 ) return VTK_QUADRATIC_TRIANGLE;
- else if ( theNbNodes == 8 ) return VTK_QUADRATIC_QUAD;
- else if ( theNbNodes == 9 ) return VTK_BIQUADRATIC_QUAD;
- else if ( theNbNodes == 7 ) return VTK_BIQUADRATIC_TRIANGLE;
- else return VTK_EMPTY_CELL;
+// static inline vtkIdType getCellType( const SMDSAbs_ElementType theType,
+// const bool thePoly,
+// const int theNbNodes )
+// {
+// switch( theType )
+// {
+// case SMDSAbs_0DElement: return VTK_VERTEX;
+
+// case SMDSAbs_Ball: return VTK_POLY_VERTEX;
+
+// case SMDSAbs_Edge:
+// if( theNbNodes == 2 ) return VTK_LINE;
+// else if ( theNbNodes == 3 ) return VTK_QUADRATIC_EDGE;
+// else return VTK_EMPTY_CELL;
+
+// case SMDSAbs_Face :
+// if (thePoly && theNbNodes>2 ) return VTK_POLYGON;
+// else if ( theNbNodes == 3 ) return VTK_TRIANGLE;
+// else if ( theNbNodes == 4 ) return VTK_QUAD;
+// else if ( theNbNodes == 6 ) return VTK_QUADRATIC_TRIANGLE;
+// else if ( theNbNodes == 8 ) return VTK_QUADRATIC_QUAD;
+// else if ( theNbNodes == 9 ) return VTK_BIQUADRATIC_QUAD;
+// else if ( theNbNodes == 7 ) return VTK_BIQUADRATIC_TRIANGLE;
+// else return VTK_EMPTY_CELL;
- case SMDSAbs_Volume:
- if (thePoly && theNbNodes>3 ) return VTK_POLYHEDRON; //VTK_CONVEX_POINT_SET;
- else if ( theNbNodes == 4 ) return VTK_TETRA;
- else if ( theNbNodes == 5 ) return VTK_PYRAMID;
- else if ( theNbNodes == 6 ) return VTK_WEDGE;
- else if ( theNbNodes == 8 ) return VTK_HEXAHEDRON;
- else if ( theNbNodes == 12 ) return VTK_HEXAGONAL_PRISM;
- else if ( theNbNodes == 10 ) return VTK_QUADRATIC_TETRA;
- else if ( theNbNodes == 20 ) return VTK_QUADRATIC_HEXAHEDRON;
- else if ( theNbNodes == 27 ) return VTK_TRIQUADRATIC_HEXAHEDRON;
- else if ( theNbNodes == 15 ) return VTK_QUADRATIC_WEDGE;
- else if ( theNbNodes == 13 ) return VTK_QUADRATIC_PYRAMID; //VTK_CONVEX_POINT_SET;
- else return VTK_EMPTY_CELL;
-
- default: return VTK_EMPTY_CELL;
- }
-}
+// case SMDSAbs_Volume:
+// if (thePoly && theNbNodes>3 ) return VTK_POLYHEDRON; //VTK_CONVEX_POINT_SET;
+// else if ( theNbNodes == 4 ) return VTK_TETRA;
+// else if ( theNbNodes == 5 ) return VTK_PYRAMID;
+// else if ( theNbNodes == 6 ) return VTK_WEDGE;
+// else if ( theNbNodes == 8 ) return VTK_HEXAHEDRON;
+// else if ( theNbNodes == 12 ) return VTK_HEXAGONAL_PRISM;
+// else if ( theNbNodes == 10 ) return VTK_QUADRATIC_TETRA;
+// else if ( theNbNodes == 20 ) return VTK_QUADRATIC_HEXAHEDRON;
+// else if ( theNbNodes == 27 ) return VTK_TRIQUADRATIC_HEXAHEDRON;
+// else if ( theNbNodes == 15 ) return VTK_QUADRATIC_WEDGE;
+// else if ( theNbNodes == 13 ) return VTK_QUADRATIC_PYRAMID; //VTK_CONVEX_POINT_SET;
+// else return VTK_EMPTY_CELL;
+
+// default: return VTK_EMPTY_CELL;
+// }
+// }
//=================================================================================
// functions : SMESH_VisualObjDef
for ( int i = 0; i < nbTypes; i++ ) // iterate through all types of elements
{
if ( nbEnts[ aTypes[ i ] ] > 0 ) {
-
+
const SMDSAbs_ElementType& aType = aTypes[ i ];
const TEntityList& aList = anEnts[ aType ];
TEntityList::const_iterator anIter;
for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
{
const SMDS_MeshElement* anElem = *anIter;
-
+
vtkIdType aNbNodes = anElem->NbNodes();
anIdList->SetNumberOfIds( aNbNodes );
- const vtkIdType vtkElemType = getCellType( aType, anElem->IsPoly(), aNbNodes );
-
+ const vtkIdType vtkElemType = SMDS_MeshCell::toVtkType( anElem->GetEntityType() );
+
int anId = anElem->GetID();
-
+
mySMDS2VTKElems.insert( TMapOfIds::value_type( anId, iElem ) );
myVTK2SMDSElems.insert( TMapOfIds::value_type( iElem, anId ) );
-
+
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
{
// Convertions connectivities from SMDS to VTK
SVTK::CopyPoints( GetSource(), aSourceDataSet );
SVTK::CopyPoints( myBallGrid, aSourceDataSet );
SVTK::CopyPoints( my0DGrid, aSourceDataSet );
-
+
int aNbOfParts = theMapIndex.Extent();
{
if(aCell->GetCellType() == VTK_VERTEX ) {
my0DGrid->InsertNextCell(aCell->GetCellType(),aCell->GetPointIds());
- } else if(aCell->GetCellType() == VTK_POLY_VERTEX ) {
+ }
+ else if(aCell->GetCellType() == VTK_POLY_VERTEX ) {
vtkIdType newCellId = myBallGrid->InsertNextCell(aCell->GetCellType(),aCell->GetPointIds());
if(myVisualObj) {
outputCD->CopyData(cd, myVisualObj->GetElemVTKId(aPartId), newCellId);
}
- } else {
+ }
+ else {
myUnstructuredGrid->InsertNextCell(aCell->GetCellType(),aCell->GetPointIds());
}
}
}
else
{
- //#ifdef VTK_HAVE_POLYHEDRON
- //MESSAGE("AddPolygonalFaceWithID vtk " << ID);
myNodeIds.resize( nodes.size() );
for ( size_t i = 0; i < nodes.size(); ++i )
myNodeIds[i] = nodes[i]->getVtkId();
return 0;
}
face = facevtk;
- //#else
- // MESSAGE("AddPolygonalFaceWithID smds " << ID);
- // for ( int i = 0; i < nodes.size(); ++i )
- // if ( !nodes[ i ] ) return 0;
- // face = new SMDS_PolygonalFaceOfNodes(nodes);
- //#endif
+
adjustmyCellsCapacity(ID);
myCells[ID] = face;
myInfo.myNbPolygons++;
}
- //#ifndef VTK_HAVE_POLYHEDRON
- // if (!registerElement(ID, face))
- // {
- // registerElement(myElementIDFactory->GetFreeID(), face);
- // //RemoveElement(face, false);
- // //face = NULL;
- // }
- //#endif
return face;
}
return SMDS_Mesh::AddPolygonalFaceWithID(nodes, myElementIDFactory->GetFreeID());
}
+///////////////////////////////////////////////////////////////////////////////
+/// Add a quadratic polygon defined by its nodes IDs
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddQuadPolygonalFaceWithID (const vector<int> & nodes_ids,
+ const int ID)
+{
+ vector<const SMDS_MeshNode*> nodes( nodes_ids.size() );
+ for ( size_t i = 0; i < nodes.size(); i++) {
+ nodes[i] = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(nodes_ids[i]);
+ if (!nodes[i]) return NULL;
+ }
+ return SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes, ID);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a quadratic polygon defined by its nodes
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace*
+SMDS_Mesh::AddQuadPolygonalFaceWithID (const vector<const SMDS_MeshNode*> & nodes,
+ const int ID)
+{
+ SMDS_MeshFace * face;
+
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+ if (hasConstructionEdges())
+ {
+ MESSAGE("Error : Not implemented");
+ return NULL;
+ }
+ else
+ {
+ myNodeIds.resize( nodes.size() );
+ for ( size_t i = 0; i < nodes.size(); ++i )
+ myNodeIds[i] = nodes[i]->getVtkId();
+
+ SMDS_VtkFace *facevtk = myFacePool->getNew();
+ facevtk->initQuadPoly(myNodeIds, this);
+ if (!this->registerElement(ID,facevtk))
+ {
+ this->myGrid->GetCellTypesArray()->SetValue(facevtk->getVtkId(), VTK_EMPTY_CELL);
+ myFacePool->destroy(facevtk);
+ return 0;
+ }
+ face = facevtk;
+ adjustmyCellsCapacity(ID);
+ myCells[ID] = face;
+ myInfo.myNbQuadPolygons++;
+ }
+ return face;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Add a quadratic polygon defined by its nodes.
+/// An ID is automatically affected to the created face.
+///////////////////////////////////////////////////////////////////////////////
+
+SMDS_MeshFace* SMDS_Mesh::AddQuadPolygonalFace (const vector<const SMDS_MeshNode*> & nodes)
+{
+ return SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes, myElementIDFactory->GetFreeID());
+}
+
///////////////////////////////////////////////////////////////////////////////
/// Create a new polyhedral volume and add it to the mesh.
/// @param ID The ID of the new volume
void SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
{
- MESSAGE("RemoveNode");
- RemoveElement(node, true);
+ MESSAGE("RemoveNode");
+ RemoveElement(node, true);
}
///////////////////////////////////////////////////////////////////////////////
void SMDS_Mesh::Remove0DElement(const SMDS_Mesh0DElement * elem0d)
{
- MESSAGE("Remove0DElement");
+ MESSAGE("Remove0DElement");
RemoveElement(elem0d,true);
}
void SMDS_Mesh::RemoveEdge(const SMDS_MeshEdge * edge)
{
- MESSAGE("RemoveEdge");
- RemoveElement(edge,true);
+ MESSAGE("RemoveEdge");
+ RemoveElement(edge,true);
}
///////////////////////////////////////////////////////////////////////////////
void SMDS_Mesh::RemoveFace(const SMDS_MeshFace * face)
{
- MESSAGE("RemoveFace");
- RemoveElement(face, true);
+ MESSAGE("RemoveFace");
+ RemoveElement(face, true);
}
///////////////////////////////////////////////////////////////////////////////
void SMDS_Mesh::RemoveVolume(const SMDS_MeshVolume * volume)
{
- MESSAGE("RemoveVolume");
- RemoveElement(volume, true);
+ MESSAGE("RemoveVolume");
+ RemoveElement(volume, true);
}
//=======================================================================
bool SMDS_Mesh::RemoveFromParent()
{
- if (myParent==NULL) return false;
- else return (myParent->RemoveSubMesh(this));
+ if (myParent==NULL) return false;
+ else return (myParent->RemoveSubMesh(this));
}
//=======================================================================
bool SMDS_Mesh::RemoveSubMesh(const SMDS_Mesh * aMesh)
{
- bool found = false;
+ bool found = false;
- list<SMDS_Mesh *>::iterator itmsh=myChildren.begin();
- for (; itmsh!=myChildren.end() && !found; itmsh++)
- {
- SMDS_Mesh * submesh = *itmsh;
- if (submesh == aMesh)
- {
- found = true;
- myChildren.erase(itmsh);
- }
- }
+ list<SMDS_Mesh *>::iterator itmsh=myChildren.begin();
+ for (; itmsh!=myChildren.end() && !found; itmsh++)
+ {
+ SMDS_Mesh * submesh = *itmsh;
+ if (submesh == aMesh)
+ {
+ found = true;
+ myChildren.erase(itmsh);
+ }
+ }
- return found;
+ return found;
}
//=======================================================================
bool Ok = false;
SMDS_MeshCell* cell = dynamic_cast<SMDS_MeshCell*>((SMDS_MeshElement*) element);
if (cell)
- {
- Ok = cell->vtkOrder(nodes, nbnodes);
- Ok = cell->ChangeNodes(nodes, nbnodes);
- }
+ {
+ Ok = cell->vtkOrder(nodes, nbnodes);
+ Ok = cell->ChangeNodes(nodes, nbnodes);
+ }
if ( Ok ) { // update InverseElements
virtual SMDS_MeshFace* AddPolygonalFace (const std::vector<const SMDS_MeshNode*> & nodes);
+ virtual SMDS_MeshFace* AddQuadPolygonalFaceWithID(const std::vector<int> & nodes_ids,
+ const int ID);
+
+ virtual SMDS_MeshFace* AddQuadPolygonalFaceWithID(const std::vector<const SMDS_MeshNode*> & nodes,
+ const int ID);
+
+ virtual SMDS_MeshFace* AddQuadPolygonalFace(const std::vector<const SMDS_MeshNode*> & nodes);
+
virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
- (const std::vector<int> & nodes_ids,
- const std::vector<int> & quantities,
- const int ID);
+ (const std::vector<int> & nodes_ids,
+ const std::vector<int> & quantities,
+ const int ID);
virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
- (const std::vector<const SMDS_MeshNode*> & nodes,
- const std::vector<int> & quantities,
+ (const std::vector<const SMDS_MeshNode*> & nodes,
+ const std::vector<int> & quantities,
const int ID);
virtual SMDS_MeshVolume* AddPolyhedralVolume
vtkTypes[ SMDSEntity_Quad_Quadrangle ] = VTK_QUADRATIC_QUAD;
vtkTypes[ SMDSEntity_BiQuad_Quadrangle ] = VTK_BIQUADRATIC_QUAD;
vtkTypes[ SMDSEntity_Polygon ] = VTK_POLYGON;
- //vtkTypes[ SMDSEntity_Quad_Polygon ] = ;
+ vtkTypes[ SMDSEntity_Quad_Polygon ] = VTK_QUADRATIC_POLYGON;
vtkTypes[ SMDSEntity_Tetra ] = VTK_TETRA;
vtkTypes[ SMDSEntity_Quad_Tetra ] = VTK_QUADRATIC_TETRA;
vtkTypes[ SMDSEntity_Pyramid ] = VTK_PYRAMID;
//================================================================================
/*!
- * \brief Return indices to reverse an SMDS cell of given type
+ * \brief Return indices to reverse an SMDS cell of given type.
+ * nbNodes is useful for polygons
* Usage: reverseIDs[i] = forwardIDs[ indices[ i ]]
*/
//================================================================================
-const std::vector<int>& SMDS_MeshCell::reverseSmdsOrder(SMDSAbs_EntityType smdsType)
+const std::vector<int>& SMDS_MeshCell::reverseSmdsOrder(SMDSAbs_EntityType smdsType,
+ const size_t nbNodes)
{
static std::vector< std::vector< int > > reverseInterlaces;
if ( reverseInterlaces.empty() )
reverseInterlaces[SMDSEntity_Hexagonal_Prism].assign( &ids[0], &ids[0]+12 );
}
}
+
+ if ( smdsType == SMDSEntity_Polygon )
+ {
+ if ( reverseInterlaces[ smdsType ].size() != nbNodes )
+ {
+ reverseInterlaces[ smdsType ].resize( nbNodes );
+ for ( size_t i = 0; i < nbNodes; ++i )
+ reverseInterlaces[ smdsType ][i] = nbNodes - i - 1;
+ }
+ }
+ else if ( smdsType == SMDSEntity_Quad_Polygon )
+ {
+ if ( reverseInterlaces[ smdsType ].size() != nbNodes )
+ {
+ // e.g. for 8 nodes: [ 0, 3,2,1, 7,6,5,4 ]
+ reverseInterlaces[ smdsType ].resize( nbNodes );
+ size_t pos = 0;
+ reverseInterlaces[ smdsType ][pos++] = 0;
+ for ( int i = nbNodes / 2 - 1; i > 0 ; --i ) // 3,2,1
+ reverseInterlaces[ smdsType ][pos++] = i;
+ for ( int i = nbNodes - 1; i >= nbNodes / 2; --i ) // 7,6,5,4
+ reverseInterlaces[ smdsType ][pos++] = i;
+ }
+ }
+
return reverseInterlaces[smdsType];
}
*/
//================================================================================
-const std::vector<int>& SMDS_MeshCell::interlacedSmdsOrder(SMDSAbs_EntityType smdsType)
+const std::vector<int>& SMDS_MeshCell::interlacedSmdsOrder(SMDSAbs_EntityType smdsType,
+ const size_t nbNodes)
{
static std::vector< std::vector< int > > interlace;
if ( interlace.empty() )
}
{
const int ids[] = {0,3,1,4,2,5,6};
- interlace[SMDSEntity_Quad_Triangle].assign( &ids[0], &ids[0]+6 );
+ interlace[SMDSEntity_Quad_Triangle ].assign( &ids[0], &ids[0]+6 );
interlace[SMDSEntity_BiQuad_Triangle].assign( &ids[0], &ids[0]+7 );
}
{
const int ids[] = {0,4,1,5,2,6,3,7,8};
- interlace[SMDSEntity_Quad_Quadrangle].assign( &ids[0], &ids[0]+8 );
+ interlace[SMDSEntity_Quad_Quadrangle ].assign( &ids[0], &ids[0]+8 );
interlace[SMDSEntity_BiQuad_Quadrangle].assign( &ids[0], &ids[0]+9 );
}
}
+
+ if ( smdsType == SMDSEntity_Quad_Polygon )
+ {
+ if ( interlace[smdsType].size() != nbNodes )
+ {
+ interlace[smdsType].resize( nbNodes );
+ for ( size_t i = 0; i < nbNodes / 2; ++i )
+ {
+ interlace[smdsType][i*2+0] = i;
+ interlace[smdsType][i*2+1] = i + nbNodes / 2;
+ }
+ }
+ }
return interlace[smdsType];
}
static const std::vector<int>& fromVtkOrder(VTKCellType vtkType);
static const std::vector<int>& fromVtkOrder(SMDSAbs_EntityType smdsType);
- static const std::vector<int>& reverseSmdsOrder(SMDSAbs_EntityType smdsType);
- static const std::vector<int>& interlacedSmdsOrder(SMDSAbs_EntityType smdsType);
+ static const std::vector<int>& reverseSmdsOrder(SMDSAbs_EntityType smdsType,
+ const size_t nbNodes=0);
+ static const std::vector<int>& interlacedSmdsOrder(SMDSAbs_EntityType smdsType,
+ const size_t nbNodes=0);
- template< class VECT >
+ template< class VECT > // interlacedIDs[i] = smdsIDs[ indices[ i ]]
static void applyInterlace( const std::vector<int>& interlace, VECT & data)
{
if ( interlace.empty() ) return;
tmpData[i] = data[ interlace[i] ];
data.swap( tmpData );
}
+ template< class VECT > // interlacedIDs[ indices[ i ]] = smdsIDs[i]
+ static void applyInterlaceRev( const std::vector<int>& interlace, VECT & data)
+ {
+ if ( interlace.empty() ) return;
+ VECT tmpData( data.size() );
+ for ( size_t i = 0; i < data.size(); ++i )
+ tmpData[ interlace[i] ] = data[i];
+ data.swap( tmpData );
+ }
static int nbCells;
inline int NbQuadrangles(SMDSAbs_ElementOrder order = ORDER_ANY) const;
int NbBiQuadTriangles() const { return myNbBiQuadTriangles; }
int NbBiQuadQuadrangles() const { return myNbBiQuadQuadrangles; }
- int NbPolygons() const { return myNbPolygons; }
+ inline int NbPolygons(SMDSAbs_ElementOrder order = ORDER_ANY) const;
inline int NbVolumes (SMDSAbs_ElementOrder order = ORDER_ANY) const;
inline int NbTetras (SMDSAbs_ElementOrder order = ORDER_ANY) const;
int myNbEdges , myNbQuadEdges ;
int myNbTriangles , myNbQuadTriangles, myNbBiQuadTriangles ;
int myNbQuadrangles, myNbQuadQuadrangles, myNbBiQuadQuadrangles;
- int myNbPolygons;
+ int myNbPolygons , myNbQuadPolygons;
int myNbTetras , myNbQuadTetras ;
int myNbHexas , myNbQuadHexas, myNbTriQuadHexas;
myNbEdges (0), myNbQuadEdges (0),
myNbTriangles (0), myNbQuadTriangles (0), myNbBiQuadTriangles(0),
myNbQuadrangles(0), myNbQuadQuadrangles(0), myNbBiQuadQuadrangles(0),
- myNbPolygons (0),
+ myNbPolygons (0), myNbQuadPolygons (0),
myNbTetras (0), myNbQuadTetras (0),
myNbHexas (0), myNbQuadHexas (0), myNbTriQuadHexas(0),
myNbPyramids (0), myNbQuadPyramids(0),
inline SMDS_MeshInfo& // operator=
SMDS_MeshInfo::operator=(const SMDS_MeshInfo& other)
{ for ( int i=0; i<myNb.size(); ++i ) if ( myNb[i] ) (*myNb[i])=(*other.myNb[i]);
- myNbPolygons = other.myNbPolygons;
- myNbPolyhedrons = other.myNbPolyhedrons;
+ myNbPolygons = other.myNbPolygons;
+ myNbQuadPolygons = other.myNbQuadPolygons;
+ myNbPolyhedrons = other.myNbPolyhedrons;
return *this;
}
inline void // Clear
SMDS_MeshInfo::Clear()
{ for ( int i=0; i<myNb.size(); ++i ) if ( myNb[i] ) (*myNb[i])=0;
- myNbPolygons=myNbPolyhedrons=0;
+ myNbPolygons=myNbQuadPolygons=myNbPolyhedrons=0;
}
inline int // index
{ ++(*myNb[ index(el->GetType(), el->NbNodes()) ]); }
inline void // addWithPoly
-SMDS_MeshInfo::addWithPoly(const SMDS_MeshElement* el)
-{
- if ( el->IsPoly() )
- ++( el->GetType()==SMDSAbs_Face ? myNbPolygons : myNbPolyhedrons );
- else
- add(el);
+SMDS_MeshInfo::addWithPoly(const SMDS_MeshElement* el) {
+ switch ( el->GetEntityType() ) {
+ case SMDSEntity_Polygon: ++myNbPolygons; break;
+ case SMDSEntity_Quad_Polygon: ++myNbQuadPolygons; break;
+ case SMDSEntity_Polyhedra: ++myNbPolyhedrons; break;
+ default: add(el);
+ }
}
inline void // RemoveEdge
SMDS_MeshInfo::RemoveEdge(const SMDS_MeshElement* el)
{ if ( el->IsQuadratic() ) --myNbQuadEdges; else --myNbEdges; }
inline void // RemoveFace
-SMDS_MeshInfo::RemoveFace(const SMDS_MeshElement* el)
-{ if ( el->IsPoly() ) --myNbPolygons; else remove( el ); }
+SMDS_MeshInfo::RemoveFace(const SMDS_MeshElement* el) {
+ switch ( el->GetEntityType() ) {
+ case SMDSEntity_Polygon: --myNbPolygons; break;
+ case SMDSEntity_Quad_Polygon: --myNbQuadPolygons; break;
+ default: remove(el);
+ }
+}
inline void // RemoveVolume
SMDS_MeshInfo::RemoveVolume(const SMDS_MeshElement* el)
inline int // NbFaces
SMDS_MeshInfo::NbFaces (SMDSAbs_ElementOrder order) const
-{ return NbTriangles(order)+NbQuadrangles(order)+(order == ORDER_QUADRATIC ? 0 : myNbPolygons); }
+{ return NbTriangles(order)+NbQuadrangles(order)+(order == ORDER_ANY ? myNbPolygons+myNbQuadPolygons : order == ORDER_LINEAR ? myNbPolygons : myNbQuadPolygons ); }
inline int // NbTriangles
SMDS_MeshInfo::NbTriangles (SMDSAbs_ElementOrder order) const
SMDS_MeshInfo::NbQuadrangles(SMDSAbs_ElementOrder order) const
{ return order == ORDER_ANY ? myNbQuadrangles+myNbQuadQuadrangles+myNbBiQuadQuadrangles : order == ORDER_LINEAR ? myNbQuadrangles : myNbQuadQuadrangles+myNbBiQuadQuadrangles; }
+inline int // NbPolygons
+SMDS_MeshInfo::NbPolygons(SMDSAbs_ElementOrder order) const
+{ return order == ORDER_ANY ? myNbPolygons+myNbQuadPolygons : order == ORDER_LINEAR ? myNbPolygons : myNbQuadPolygons; }
+
inline int // NbVolumes
SMDS_MeshInfo::NbVolumes (SMDSAbs_ElementOrder order) const
{ return NbTetras(order) + NbHexas(order) + NbPyramids(order) + NbPrisms(order) + NbHexPrisms(order) + (order == ORDER_QUADRATIC ? 0 : myNbPolyhedrons); }
switch (type) {
case SMDSAbs_All:
for ( int i=1+index( SMDSAbs_Node,1 ); i<myNb.size(); ++i ) if ( myNb[i] ) nb += *myNb[i];
- nb += myNbPolygons + myNbPolyhedrons;
+ nb += myNbPolygons + myNbQuadPolygons + myNbPolyhedrons;
break;
case SMDSAbs_Volume:
nb = ( myNbTetras+ myNbPyramids+ myNbPrisms+ myNbHexas+ myNbHexPrism+
case SMDSAbs_Face:
nb = ( myNbTriangles+ myNbQuadrangles+
myNbQuadTriangles+ myNbBiQuadTriangles+
- myNbQuadQuadrangles+ myNbBiQuadQuadrangles+ myNbPolygons );
+ myNbQuadQuadrangles+ myNbBiQuadQuadrangles+ myNbPolygons+ myNbQuadPolygons );
break;
case SMDSAbs_Edge:
nb = myNbEdges + myNbQuadEdges;
case SMDSEntity_Polyhedra: return myNbPolyhedrons;
case SMDSEntity_0D: return myNb0DElements;
case SMDSEntity_Ball: return myNbBalls;
- case SMDSEntity_Quad_Polygon:
+ case SMDSEntity_Quad_Polygon: return myNbQuadPolygons;
case SMDSEntity_Quad_Polyhedra:
break;
}
case SMDSGeom_QUADRANGLE: return (myNbQuadrangles +
myNbQuadQuadrangles +
myNbBiQuadQuadrangles );
- case SMDSGeom_POLYGON: return myNbPolygons;
+ case SMDSGeom_POLYGON: return (myNbPolygons + myNbQuadPolygons );
// 3D:
case SMDSGeom_TETRA: return (myNbTetras +
myNbQuadTetras);
case SMDSEntity_Tetra: myNbTetras = nb; break;
case SMDSEntity_TriQuad_Hexa: myNbTriQuadHexas = nb; break;
case SMDSEntity_Triangle: myNbTriangles = nb; break;
- case SMDSEntity_Quad_Polygon:
+ case SMDSEntity_Quad_Polygon: myNbQuadPolygons = nb; break;
case SMDSEntity_Quad_Polyhedra:
break;
}
using namespace std;
+namespace
+{
// ======================================================
// Node indices in faces depending on volume orientation
// making most faces normals external
// ========================================================
// to perform some calculations without linkage to CASCADE
// ========================================================
-namespace
-{
struct XYZ {
double x;
double y;
//================================================================================
/*!
* \brief fast check that only one volume is build on the face nodes
+ * This check is valid for conformal meshes only
*/
//================================================================================
const SMDS_MeshNode** nodes = GetFaceNodes( faceIndex );
- const int di = myVolume->IsQuadratic() ? 2 : 1;
- const SMDS_MeshNode* n1 = nodes[di*0];
- const SMDS_MeshNode* n2 = nodes[di*1];
- const SMDS_MeshNode* n3 = nodes[di*2];
+ const int di = myVolume->IsQuadratic() ? 2 : 1;
+ const int nbN = ( myFaceNbNodes/di <= 4 && !IsPoly()) ? 3 : myFaceNbNodes/di; // nb nodes to check
- SMDS_ElemIteratorPtr eIt = n1->GetInverseElementIterator( SMDSAbs_Volume );
- SMDS_ElemIteratorPtr nIt;
- while ( eIt->more() ) {
+ SMDS_ElemIteratorPtr eIt = nodes[0]->GetInverseElementIterator( SMDSAbs_Volume );
+ while ( eIt->more() )
+ {
const SMDS_MeshElement* vol = eIt->next();
- if ( vol != myVolume &&
- vol->GetNodeIndex( n2 ) >= 0 &&
- vol->GetNodeIndex( n3 ) >= 0 )
+ if ( vol == myVolume )
+ continue;
+ int iN;
+ for ( iN = 1; iN < nbN; ++iN )
+ if ( vol->GetNodeIndex( nodes[ iN*di ]) < 0 )
+ break;
+ if ( iN == nbN ) // nbN nodes are shared with vol
{
+ // if ( vol->IsPoly() || vol->NbFaces() > 6 ) // vol is polyhed or hex prism
+ // {
+ // int nb = myFaceNbNodes;
+ // if ( myVolume->GetEntityType() != vol->GetEntityType() )
+ // nb -= ( GetCenterNodeIndex(0) > 0 );
+ // set<const SMDS_MeshNode*> faceNodes( nodes, nodes + nb );
+ // if ( SMDS_VolumeTool( vol ).GetFaceIndex( faceNodes ) < 0 )
+ // continue;
+ // }
if ( otherVol ) *otherVol = vol;
return !isFree;
}
vtkUnstructuredGrid* grid = _mesh->getGrid();
grid->GetCellPoints((vtkIdType)_cellId, (vtkIdType&)_nbNodes, pts);
_vtkIdList->SetNumberOfIds(_nbNodes);
- int *ids = 0;
+ const int *ids = 0;
switch (_type)
{
- case SMDSEntity_Quad_Edge:
- {
- static int id[] = { 0, 2, 1 };
- ids = id;
- break;
- }
- case SMDSEntity_Quad_Triangle:
- case SMDSEntity_BiQuad_Triangle:
- {
- static int id[] = { 0, 3, 1, 4, 2, 5 };
- ids = id;
- _nbNodes = 6;
- break;
- }
- case SMDSEntity_Quad_Quadrangle:
- case SMDSEntity_BiQuad_Quadrangle:
- {
- static int id[] = { 0, 4, 1, 5, 2, 6, 3, 7 };
- ids = id;
- _nbNodes = 8;
- break;
- }
- case SMDSEntity_Quad_Tetra:
- {
- static int id[] = { 0, 4, 1, 5, 2, 6, 7, 8, 9, 3 };
- ids = id;
- break;
- }
- case SMDSEntity_Quad_Pyramid:
- {
- static int id[] = { 0, 5, 1, 6, 2, 7, 3, 8, 9, 10, 11, 12, 4 };
- ids = id;
- break;
- }
- case SMDSEntity_Penta:
- {
- static int id[] = { 0, 2, 1, 3, 5, 4 };
- ids = id;
- break;
- }
- case SMDSEntity_Quad_Penta:
- {
- static int id[] = { 0, 8, 2, 7, 1, 6, 12, 14, 13, 3, 11, 5, 10, 4, 9 };
- ids = id;
- break;
- }
- case SMDSEntity_Quad_Hexa:
- case SMDSEntity_TriQuad_Hexa:
- {
- static int id[] = { 0, 8, 1, 9, 2, 10, 3, 11, 16, 17, 18, 19, 4, 12, 5, 13, 6, 14, 7, 15 };
- ids = id;
- _nbNodes = 20;
- break;
- }
- case SMDSEntity_Polygon:
- case SMDSEntity_Quad_Polygon:
- case SMDSEntity_Polyhedra:
- case SMDSEntity_Quad_Polyhedra:
- default:
- {
- // static int id[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
- // 25, 26, 27, 28, 29 };
- // ids = id;
- // break;
- }
+ case SMDSEntity_Quad_Edge:
+ {
+ static int id[] = { 0, 2, 1 };
+ ids = id;
+ break;
+ }
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ {
+ static int id[] = { 0, 3, 1, 4, 2, 5 };
+ ids = id;
+ _nbNodes = 6;
+ break;
+ }
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ {
+ static int id[] = { 0, 4, 1, 5, 2, 6, 3, 7 };
+ ids = id;
+ _nbNodes = 8;
+ break;
}
+ case SMDSEntity_Quad_Tetra:
+ {
+ static int id[] = { 0, 4, 1, 5, 2, 6, 7, 8, 9, 3 };
+ ids = id;
+ break;
+ }
+ case SMDSEntity_Quad_Pyramid:
+ {
+ static int id[] = { 0, 5, 1, 6, 2, 7, 3, 8, 9, 10, 11, 12, 4 };
+ ids = id;
+ break;
+ }
+ case SMDSEntity_Penta:
+ {
+ static int id[] = { 0, 2, 1, 3, 5, 4 };
+ ids = id;
+ break;
+ }
+ case SMDSEntity_Quad_Penta:
+ {
+ static int id[] = { 0, 8, 2, 7, 1, 6, 12, 14, 13, 3, 11, 5, 10, 4, 9 };
+ ids = id;
+ break;
+ }
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ {
+ static int id[] = { 0, 8, 1, 9, 2, 10, 3, 11, 16, 17, 18, 19, 4, 12, 5, 13, 6, 14, 7, 15 };
+ ids = id;
+ _nbNodes = 20;
+ break;
+ }
+ case SMDSEntity_Polygon:
+ case SMDSEntity_Quad_Polygon:
+ case SMDSEntity_Polyhedra:
+ case SMDSEntity_Quad_Polyhedra:
+ default:
+ const std::vector<int>& i = SMDS_MeshCell::interlacedSmdsOrder(aType, _nbNodes);
+ if ( !i.empty() )
+ ids = & i[0];
+ }
+
if ( ids )
for (int i = 0; i < _nbNodes; i++)
_vtkIdList->SetId(i, pts[ids[i]]);
_nbNodes = _vtkIdList->GetNumberOfIds();
switch (_type)
{
- case SMDSEntity_Polyhedra:
- {
- //MESSAGE("SMDS_VtkCellIterator Polyhedra");
- vtkIdType nFaces = 0;
- vtkIdType* ptIds = 0;
- grid->GetFaceStream(_cellId, nFaces, ptIds);
- int id = 0;
- _nbNodesInFaces = 0;
- for (int i = 0; i < nFaces; i++)
- {
- int nodesInFace = ptIds[id]; // nodeIds in ptIds[id+1 .. id+nodesInFace]
- _nbNodesInFaces += nodesInFace;
- id += (nodesInFace + 1);
- }
- _vtkIdList->SetNumberOfIds(_nbNodesInFaces);
- id = 0;
- int n = 0;
- for (int i = 0; i < nFaces; i++)
- {
- int nodesInFace = ptIds[id]; // nodeIds in ptIds[id+1 .. id+nodesInFace]
- for (int k = 1; k <= nodesInFace; k++)
- _vtkIdList->SetId(n++, ptIds[id + k]);
- id += (nodesInFace + 1);
- }
- break;
- }
- default:
- assert(0);
+ case SMDSEntity_Polyhedra:
+ {
+ //MESSAGE("SMDS_VtkCellIterator Polyhedra");
+ vtkIdType nFaces = 0;
+ vtkIdType* ptIds = 0;
+ grid->GetFaceStream(_cellId, nFaces, ptIds);
+ int id = 0;
+ _nbNodesInFaces = 0;
+ for (int i = 0; i < nFaces; i++)
+ {
+ int nodesInFace = ptIds[id]; // nodeIds in ptIds[id+1 .. id+nodesInFace]
+ _nbNodesInFaces += nodesInFace;
+ id += (nodesInFace + 1);
+ }
+ _vtkIdList->SetNumberOfIds(_nbNodesInFaces);
+ id = 0;
+ int n = 0;
+ for (int i = 0; i < nFaces; i++)
+ {
+ int nodesInFace = ptIds[id]; // nodeIds in ptIds[id+1 .. id+nodesInFace]
+ for (int k = 1; k <= nodesInFace; k++)
+ _vtkIdList->SetId(n++, ptIds[id + k]);
+ id += (nodesInFace + 1);
+ }
+ break;
+ }
+ default:
+ assert(0);
}
}
mesh->setMyModified();
}
+void SMDS_VtkFace::initQuadPoly(const std::vector<vtkIdType>& nodeIds, SMDS_Mesh* mesh)
+{
+ SMDS_MeshFace::init();
+ vtkUnstructuredGrid* grid = mesh->getGrid();
+ myMeshId = mesh->getMeshId();
+ myVtkID = grid->InsertNextLinkedCell(VTK_QUADRATIC_POLYGON, nodeIds.size(), (vtkIdType*) &nodeIds[0]);
+ mesh->setMyModified();
+}
+
bool SMDS_VtkFace::ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes)
{
vtkUnstructuredGrid* grid = SMDS_Mesh::_meshList[myMeshId]->getGrid();
int SMDS_VtkFace::NbEdges() const
{
- // TODO quadratic polygons ?
vtkUnstructuredGrid* grid = SMDS_Mesh::_meshList[myMeshId]->getGrid();
vtkIdType aVtkType = grid->GetCellType(this->myVtkID);
int nbEdges = 3;
switch (aVtkType)
{
- case VTK_TRIANGLE:
- case VTK_QUADRATIC_TRIANGLE:
- case VTK_BIQUADRATIC_TRIANGLE:
- nbEdges = 3;
- break;
- case VTK_QUAD:
- case VTK_QUADRATIC_QUAD:
- case VTK_BIQUADRATIC_QUAD:
- nbEdges = 4;
- break;
- case VTK_POLYGON:
- default:
- nbEdges = grid->GetCell(myVtkID)->GetNumberOfPoints();
- break;
+ case VTK_TRIANGLE:
+ case VTK_QUADRATIC_TRIANGLE:
+ case VTK_BIQUADRATIC_TRIANGLE:
+ nbEdges = 3;
+ break;
+ case VTK_QUAD:
+ case VTK_QUADRATIC_QUAD:
+ case VTK_BIQUADRATIC_QUAD:
+ nbEdges = 4;
+ break;
+ case VTK_QUADRATIC_POLYGON:
+ nbEdges = grid->GetCell(myVtkID)->GetNumberOfPoints() / 2;
+ break;
+ case VTK_POLYGON:
+ default:
+ nbEdges = grid->GetCell(myVtkID)->GetNumberOfPoints();
+ break;
}
return nbEdges;
}
{
case VTK_QUADRATIC_TRIANGLE:
case VTK_QUADRATIC_QUAD:
+ case VTK_QUADRATIC_POLYGON:
case VTK_BIQUADRATIC_QUAD:
case VTK_BIQUADRATIC_TRIANGLE:
return true;
{
vtkUnstructuredGrid* grid = SMDS_Mesh::_meshList[myMeshId]->getGrid();
vtkIdType aVtkType = grid->GetCellType(this->myVtkID);
- return (aVtkType == VTK_POLYGON);
+ return ( aVtkType == VTK_POLYGON || aVtkType == VTK_QUADRATIC_POLYGON );
}
bool SMDS_VtkFace::IsMediumNode(const SMDS_MeshNode* node) const
int rankFirstMedium = 0;
switch (aVtkType)
{
- case VTK_QUADRATIC_TRIANGLE:
- case VTK_BIQUADRATIC_TRIANGLE:
- rankFirstMedium = 3; // medium nodes are of rank 3,4,5
- break;
- case VTK_QUADRATIC_QUAD:
- case VTK_BIQUADRATIC_QUAD:
- rankFirstMedium = 4; // medium nodes are of rank 4,5,6,7
- break;
- default:
- //MESSAGE("wrong element type " << aVtkType);
- return false;
+ case VTK_QUADRATIC_TRIANGLE:
+ case VTK_BIQUADRATIC_TRIANGLE:
+ rankFirstMedium = 3; // medium nodes are of rank 3,4,5
+ break;
+ case VTK_QUADRATIC_QUAD:
+ case VTK_BIQUADRATIC_QUAD:
+ rankFirstMedium = 4; // medium nodes are of rank 4,5,6,7
+ break;
+ case VTK_QUADRATIC_POLYGON:
+ rankFirstMedium = grid->GetCell(myVtkID)->GetNumberOfPoints() / 2;
+ break;
+ default:
+ //MESSAGE("wrong element type " << aVtkType);
+ return false;
}
vtkIdType npts = 0;
vtkIdType* pts = 0;
grid->GetCellPoints(myVtkID, npts, pts);
vtkIdType nodeId = node->getVtkId();
for (int rank = 0; rank < npts; rank++)
+ {
+ if (pts[rank] == nodeId)
{
- if (pts[rank] == nodeId)
- {
- //MESSAGE("rank " << rank << " is medium node " << (rank < rankFirstMedium));
- if (rank < rankFirstMedium)
- return false;
- else
- return true;
- }
+ //MESSAGE("rank " << rank << " is medium node " << (rank < rankFirstMedium));
+ if (rank < rankFirstMedium)
+ return false;
+ else
+ return true;
}
+ }
//throw SALOME_Exception(LOCALIZED("node does not belong to this element"));
MESSAGE("======================================================");
MESSAGE("= IsMediumNode: node does not belong to this element =");
vtkUnstructuredGrid* grid = SMDS_Mesh::_meshList[myMeshId]->getGrid();
int nbPoints = grid->GetCell(myVtkID)->GetNumberOfPoints();
vtkIdType aVtkType = grid->GetCellType(myVtkID);
- if ( aVtkType != VTK_POLYGON )
- return nbPoints <= 4 ? nbPoints : nbPoints / 2;
+ switch ( aVtkType )
+ {
+ case VTK_POLYGON:
+ break;
+ case VTK_QUADRATIC_POLYGON:
+ nbPoints /= 2;
+ break;
+ default:
+ if ( nbPoints > 4 )
+ nbPoints /= 2;
+ }
return nbPoints;
}
case VTK_QUADRATIC_QUAD:
case VTK_BIQUADRATIC_QUAD: return SMDSGeom_QUADRANGLE;
- case VTK_POLYGON: return SMDSGeom_POLYGON;
+ case VTK_POLYGON:
+ case VTK_QUADRATIC_POLYGON: return SMDSGeom_POLYGON;
default:;
}
return SMDSGeom_NONE;
~SMDS_VtkFace();
void init(const std::vector<vtkIdType>& nodeIds, SMDS_Mesh* mesh);
void initPoly(const std::vector<vtkIdType>& nodeIds, SMDS_Mesh* mesh);
+ void initQuadPoly(const std::vector<vtkIdType>& nodeIds, SMDS_Mesh* mesh);
bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes);
void ChangeApex(SMDS_MeshNode* node); // to use only for tmp triangles
*/
//================================================================================
-int SMESH_Mesh::NbPolygons() const throw(SALOME_Exception)
+int SMESH_Mesh::NbPolygons(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
- return _myMeshDS->GetMeshInfo().NbPolygons();
+ return _myMeshDS->GetMeshInfo().NbPolygons(order);
}
//================================================================================
int NbQuadrangles(SMDSAbs_ElementOrder order = ORDER_ANY) const throw(SALOME_Exception);
int NbBiQuadQuadrangles() const throw(SALOME_Exception);
int NbBiQuadTriangles() const throw(SALOME_Exception);
- int NbPolygons() const throw(SALOME_Exception);
+ int NbPolygons(SMDSAbs_ElementOrder order = ORDER_ANY) const throw(SALOME_Exception);
int NbVolumes(SMDSAbs_ElementOrder order = ORDER_ANY) const throw(SALOME_Exception);
int NbTetras(SMDSAbs_ElementOrder order = ORDER_ANY) const throw(SALOME_Exception);
myLastCreatedElems.Clear();
}
+//================================================================================
+/*!
+ * \brief Initializes members by an existing element
+ * \param [in] elem - the source element
+ * \param [in] basicOnly - if true, does not set additional data of Ball and Polyhedron
+ */
+//================================================================================
+
+SMESH_MeshEditor::ElemFeatures&
+SMESH_MeshEditor::ElemFeatures::Init( const SMDS_MeshElement* elem, bool basicOnly )
+{
+ if ( elem )
+ {
+ myType = elem->GetType();
+ if ( myType == SMDSAbs_Face || myType == SMDSAbs_Volume )
+ {
+ myIsPoly = elem->IsPoly();
+ if ( myIsPoly )
+ {
+ myIsQuad = elem->IsQuadratic();
+ if ( myType == SMDSAbs_Volume && !basicOnly )
+ {
+ vector<int > quant = static_cast<const SMDS_VtkVolume* >( elem )->GetQuantities();
+ myPolyhedQuantities.swap( quant );
+ }
+ }
+ }
+ else if ( myType == SMDSAbs_Ball && !basicOnly )
+ {
+ myBallDiameter = static_cast<const SMDS_BallElement*>(elem)->GetDiameter();
+ }
+ }
+ return *this;
+}
//=======================================================================
/*!
SMDS_MeshElement*
SMESH_MeshEditor::AddElement(const vector<const SMDS_MeshNode*> & node,
- const SMDSAbs_ElementType type,
- const bool isPoly,
- const int ID,
- const double ballDiameter)
+ const ElemFeatures& features)
{
- //MESSAGE("AddElement " <<node.size() << " " << type << " " << isPoly << " " << ID);
SMDS_MeshElement* e = 0;
int nbnode = node.size();
SMESHDS_Mesh* mesh = GetMeshDS();
- switch ( type ) {
+ const int ID = features.myID;
+
+ switch ( features.myType ) {
case SMDSAbs_Face:
- if ( !isPoly ) {
+ if ( !features.myIsPoly ) {
if (nbnode == 3) {
if ( ID >= 1 ) e = mesh->AddFaceWithID(node[0], node[1], node[2], ID);
else e = mesh->AddFace (node[0], node[1], node[2] );
else e = mesh->AddFace (node[0], node[1], node[2], node[3],
node[4], node[5], node[6], node[7], node[8] );
}
- } else {
+ }
+ else if ( !features.myIsQuad )
+ {
if ( ID >= 1 ) e = mesh->AddPolygonalFaceWithID(node, ID);
else e = mesh->AddPolygonalFace (node );
}
+ else if ( nbnode % 2 == 0 ) // just a protection
+ {
+ if ( ID >= 1 ) e = mesh->AddQuadPolygonalFaceWithID(node, ID);
+ else e = mesh->AddQuadPolygonalFace (node );
+ }
break;
case SMDSAbs_Volume:
- if ( !isPoly ) {
+ if ( !features.myIsPoly ) {
if (nbnode == 4) {
if ( ID >= 1 ) e = mesh->AddVolumeWithID(node[0], node[1], node[2], node[3], ID);
else e = mesh->AddVolume (node[0], node[1], node[2], node[3] );
node[24],node[25],node[26] );
}
}
+ else if ( !features.myIsQuad )
+ {
+ if ( ID >= 1 ) e = mesh->AddPolyhedralVolumeWithID(node, features.myPolyhedQuantities, ID);
+ else e = mesh->AddPolyhedralVolume (node, features.myPolyhedQuantities );
+ }
+ else
+ {
+ // if ( ID >= 1 ) e = mesh->AddQuadPolyhedralVolumeWithID(node, features.myPolyhedQuantities,ID);
+ // else e = mesh->AddQuadPolyhedralVolume (node, features.myPolyhedQuantities );
+ }
break;
case SMDSAbs_Edge:
case SMDSAbs_Node:
if ( ID >= 1 ) e = mesh->AddNodeWithID(node[0]->X(), node[0]->Y(), node[0]->Z(), ID);
- else e = mesh->AddNode (node[0]->X(), node[0]->Y(), node[0]->Z());
+ else e = mesh->AddNode (node[0]->X(), node[0]->Y(), node[0]->Z() );
break;
case SMDSAbs_Ball:
- if ( ID >= 1 ) e = mesh->AddBallWithID(node[0], ballDiameter, ID);
- else e = mesh->AddBall (node[0], ballDiameter);
+ if ( ID >= 1 ) e = mesh->AddBallWithID(node[0], features.myBallDiameter, ID);
+ else e = mesh->AddBall (node[0], features.myBallDiameter );
break;
default:;
*/
//=======================================================================
-SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<int> & nodeIDs,
- const SMDSAbs_ElementType type,
- const bool isPoly,
- const int ID)
+SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<int> & nodeIDs,
+ const ElemFeatures& features)
{
vector<const SMDS_MeshNode*> nodes;
nodes.reserve( nodeIDs.size() );
else
return 0;
}
- return AddElement( nodes, type, isPoly, ID );
+ return AddElement( nodes, features );
}
//=======================================================================
else // other elements
{
vector<const SMDS_MeshNode*> nodes( theElem->begin_nodes(), theElem->end_nodes() );
- const std::vector<int>& interlace = SMDS_MeshCell::reverseSmdsOrder( geomType );
+ const std::vector<int>& interlace = SMDS_MeshCell::reverseSmdsOrder( geomType, nodes.size() );
if ( interlace.empty() )
{
- std::reverse( nodes.begin(), nodes.end() ); // polygon
+ std::reverse( nodes.begin(), nodes.end() ); // obsolete, just in case
}
- else if ( interlace.size() > 1 )
+ else
{
SMDS_MeshCell::applyInterlace( interlace, nodes );
}
}
else
{
- const vector<int>& ind = SMDS_MeshCell::reverseSmdsOrder( baseType );
+ const vector<int>& ind = SMDS_MeshCell::reverseSmdsOrder( baseType, nbNodes );
SMDS_MeshCell::applyInterlace( ind, itNN );
SMDS_MeshCell::applyInterlace( ind, prevNod );
SMDS_MeshCell::applyInterlace( ind, nextNod );
iOpposSame = ( iSameNode - 2 < 0 ? iSameNode + 2 : iSameNode - 2 );
}
+ if ( baseType == SMDSEntity_Polygon )
+ {
+ if ( nbNodes == 3 ) baseType = SMDSEntity_Triangle;
+ else if ( nbNodes == 4 ) baseType = SMDSEntity_Quadrangle;
+ }
+ else if ( baseType == SMDSEntity_Quad_Polygon )
+ {
+ if ( nbNodes == 6 ) baseType = SMDSEntity_Quad_Triangle;
+ else if ( nbNodes == 8 ) baseType = SMDSEntity_Quad_Quadrangle;
+ }
+
// make new elements
for (int iStep = 0; iStep < nbSteps; iStep++ )
{
break;
}
case SMDSEntity_Quad_Triangle: // sweep (Bi)Quadratic TRIANGLE --->
- case SMDSEntity_BiQuad_Triangle: /* ??? */ {
+ case SMDSEntity_BiQuad_Triangle: /* ??? */ {
if ( nbDouble+nbSame != 3 ) break;
if(nbSame==0) {
// ---> pentahedron with 15 nodes
{
if ( baseType != SMDSEntity_Polygon )
{
- const std::vector<int>& ind = SMDS_MeshCell::interlacedSmdsOrder(baseType);
+ const std::vector<int>& ind = SMDS_MeshCell::interlacedSmdsOrder(baseType,nbNodes);
SMDS_MeshCell::applyInterlace( ind, prevNod );
SMDS_MeshCell::applyInterlace( ind, nextNod );
SMDS_MeshCell::applyInterlace( ind, midlNod );
quantities.push_back( nbNodes );
// side faces
- for (int iface = 0; iface < nbNodes; iface++)
+ // 3--6--2
+ // | |
+ // 7 5
+ // | |
+ // 0--4--1
+ const int iQuad = elem->IsQuadratic();
+ for (int iface = 0; iface < nbNodes; iface += 1+iQuad )
{
- const int prevNbNodes = polyedre_nodes.size();
- int inextface = (iface+1) % nbNodes;
- polyedre_nodes.push_back( prevNod[inextface] );
- polyedre_nodes.push_back( prevNod[iface] );
- if ( prevNod[iface] != nextNod[iface] )
+ const int prevNbNodes = polyedre_nodes.size(); // to detect degenerated face
+ int inextface = (iface+1+iQuad) % nbNodes;
+ int imid = (iface+1) % nbNodes;
+ polyedre_nodes.push_back( prevNod[inextface] ); // 0
+ if ( iQuad ) polyedre_nodes.push_back( prevNod[imid] ); // 4
+ polyedre_nodes.push_back( prevNod[iface] ); // 1
+ if ( prevNod[iface] != nextNod[iface] ) // 1 != 2
{
- if ( midlNod[ iface ]) polyedre_nodes.push_back( midlNod[ iface ]);
- polyedre_nodes.push_back( nextNod[iface] );
+ if ( midlNod[ iface ]) polyedre_nodes.push_back( midlNod[ iface ]); // 5
+ polyedre_nodes.push_back( nextNod[iface] ); // 2
}
- if ( prevNod[inextface] != nextNod[inextface] )
+ if ( iQuad ) polyedre_nodes.push_back( nextNod[imid] ); // 6
+ if ( prevNod[inextface] != nextNod[inextface] ) // 0 != 3
{
- polyedre_nodes.push_back( nextNod[inextface] );
- if ( midlNod[ inextface ]) polyedre_nodes.push_back( midlNod[ inextface ]);
+ polyedre_nodes.push_back( nextNod[inextface] ); // 3
+ if ( midlNod[ inextface ]) polyedre_nodes.push_back( midlNod[ inextface ]);// 7
}
const int nbFaceNodes = polyedre_nodes.size() - prevNbNodes;
if ( nbFaceNodes > 2 )
}
aNewElem = aMesh->AddPolyhedralVolume (polyedre_nodes, quantities);
- } // // try to create a polyherdal prism
+ } // try to create a polyherdal prism
if ( aNewElem ) {
newElems.push_back( aNewElem );
const SMDS_MeshElement* el = 0;
SMDSAbs_ElementType highType = SMDSAbs_Edge; // count most complex elements only
while ( eIt->more() && nbInitElems < 2 ) {
- el = eIt->next();
- SMDSAbs_ElementType type = el->GetType();
+ const SMDS_MeshElement* e = eIt->next();
+ SMDSAbs_ElementType type = e->GetType();
if ( type == SMDSAbs_Volume || type < highType ) continue;
if ( type > highType ) {
nbInitElems = 0;
highType = type;
}
+ el = e;
nbInitElems += elemSet.count(el);
}
if ( nbInitElems < 2 ) {
// Make a ceiling for each element ie an equal element of last new nodes.
// Find free links of faces - make edges and sweep them into faces.
+ ElemFeatures polyFace( SMDSAbs_Face, /*isPoly=*/true ), anyFace;
+
TTElemOfElemListMap::iterator itElem = newElemsMap.begin();
TElemOfVecOfNnlmiMap::iterator itElemNodes = elemNewNodesMap.begin();
for ( ; itElem != newElemsMap.end(); itElem++, itElemNodes++ )
// sweep free links into faces
- if ( hasFreeLinks ) {
+ if ( hasFreeLinks ) {
list<const SMDS_MeshElement*> & newVolumes = itElem->second;
int iVol, volNb, nbVolumesByStep = newVolumes.size() / nbSteps;
freeInd.push_back( iF );
// find source edge of a free face iF
vector<const SMDS_MeshNode*> commonNodes; // shared by the initial and free faces
- commonNodes.resize( initNodeSet.size(), NULL ); // avoid spoiling memory
- std::set_intersection( faceNodeSet.begin(), faceNodeSet.end(),
- initNodeSet.begin(), initNodeSet.end(),
- commonNodes.begin());
- if ( (*v)->IsQuadratic() )
+ vector<const SMDS_MeshNode*>::iterator lastCommom;
+ commonNodes.resize( nbNodes, 0 );
+ lastCommom = std::set_intersection( faceNodeSet.begin(), faceNodeSet.end(),
+ initNodeSet.begin(), initNodeSet.end(),
+ commonNodes.begin());
+ if ( std::distance( commonNodes.begin(), lastCommom ) == 3 )
srcEdges.push_back(aMesh->FindEdge (commonNodes[0],commonNodes[1],commonNodes[2]));
else
srcEdges.push_back(aMesh->FindEdge (commonNodes[0],commonNodes[1]));
if ( freeInd.empty() )
continue;
- // create faces for all steps;
+ // create wall faces for all steps;
// if such a face has been already created by sweep of edge,
// assure that its orientation is OK
- for ( int iStep = 0; iStep < nbSteps; iStep++ ) {
+ for ( int iStep = 0; iStep < nbSteps; iStep++ )
+ {
vTool.Set( *v, /*ignoreCentralNodes=*/false );
vTool.SetExternalNormal();
const int nextShift = vTool.IsForward() ? +1 : -1;
if ( f )
aMesh->ChangeElementNodes( f, &polygon_nodes[0], nbn );
else
- AddElement(polygon_nodes, SMDSAbs_Face, polygon_nodes.size()>4);
+ AddElement( polygon_nodes, polyFace.SetQuad( (*v)->IsQuadratic() ));
}
}
aFaceLastNodes.erase( vecNewNodes.back()->second.back() );
iF = lastVol.GetFaceIndex( aFaceLastNodes );
}
- if ( iF >= 0 ) {
+ if ( iF >= 0 )
+ {
lastVol.SetExternalNormal();
const SMDS_MeshNode** nodes = lastVol.GetFaceNodes( iF );
- int nbn = lastVol.NbFaceNodes( iF );
- // we do not use this->AddElement() because nodes are interlaced
+ const int nbn = lastVol.NbFaceNodes( iF );
vector<const SMDS_MeshNode*> nodeVec( nodes, nodes+nbn );
if ( !hasFreeLinks ||
!aMesh->FindElement( nodeVec, SMDSAbs_Face, /*noMedium=*/false) )
{
- if ( nbn == 3 )
- myLastCreatedElems.Append(aMesh->AddFace( nodes[0], nodes[1], nodes[2] ));
-
- else if ( nbn == 4 )
- myLastCreatedElems.Append(aMesh->AddFace( nodes[0], nodes[1], nodes[2], nodes[3]));
-
- else if ( nbn == 6 && isQuadratic )
- myLastCreatedElems.Append(aMesh->AddFace( nodes[0], nodes[2], nodes[4],
- nodes[1], nodes[3], nodes[5]));
- else if ( nbn == 7 && isQuadratic )
- myLastCreatedElems.Append(aMesh->AddFace( nodes[0], nodes[2], nodes[4],
- nodes[1], nodes[3], nodes[5], nodes[6]));
- else if ( nbn == 8 && isQuadratic )
- myLastCreatedElems.Append(aMesh->AddFace( nodes[0], nodes[2], nodes[4], nodes[6],
- nodes[1], nodes[3], nodes[5], nodes[7]));
- else if ( nbn == 9 && isQuadratic )
- myLastCreatedElems.Append(aMesh->AddFace( nodes[0], nodes[2], nodes[4], nodes[6],
- nodes[1], nodes[3], nodes[5], nodes[7],
- nodes[8]));
- else
- myLastCreatedElems.Append(aMesh->AddPolygonalFace( nodeVec ));
+ const vector<int>& interlace =
+ SMDS_MeshCell::interlacedSmdsOrder( elem->GetEntityType(), nbn );
+ SMDS_MeshCell::applyInterlaceRev( interlace, nodeVec );
+
+ if ( const SMDS_MeshElement* face = AddElement( nodeVec, anyFace.Init( elem )))
+ myLastCreatedElems.Append( face );
while ( srcElements.Length() < myLastCreatedElems.Length() )
srcElements.Append( elem );
SMDS_ElemIteratorPtr itN = elem->nodesIterator();
while ( itN->more() )
{
- // check if a node has been already sweeped
const SMDS_MeshNode* node = cast2Node( itN->next() );
gp_XYZ aXYZ( node->X(), node->Y(), node->Z() );
aXYZ.Coord( coord[0], coord[1], coord[2] );
bool isOnAxis = ( aLine.SquareDistance( aXYZ ) <= aSqTol );
+ // check if a node has been already sweeped
TNodeOfNodeListMapItr nIt =
mapNewNodes.insert( make_pair( node, list<const SMDS_MeshNode*>() )).first;
list<const SMDS_MeshNode*>& listNewNodes = nIt->second;
groupPostfix = "transformed";
}
- SMESH_MeshEditor targetMeshEditor( theTargetMesh );
SMESHDS_Mesh* aTgtMesh = theTargetMesh ? theTargetMesh->GetMeshDS() : 0;
SMESHDS_Mesh* aMesh = GetMeshDS();
+ SMESH_MeshEditor targetMeshEditor( theTargetMesh );
+ SMESH_MeshEditor* editor = theTargetMesh ? & targetMeshEditor : theCopy ? this : 0;
+ SMESH_MeshEditor::ElemFeatures elemType;
// map old node to new one
TNodeNodeMap nodeMap;
// loop on elements to transform nodes : first orphan nodes then elems
TIDSortedElemSet::iterator itElem;
- TIDSortedElemSet *elements[] = {&orphanNode, &theElems };
+ TIDSortedElemSet *elements[] = { &orphanNode, &theElems };
for (int i=0; i<2; i++)
- for ( itElem = elements[i]->begin(); itElem != elements[i]->end(); itElem++ ) {
- const SMDS_MeshElement* elem = *itElem;
- if ( !elem )
- continue;
-
- // loop on elem nodes
- SMDS_ElemIteratorPtr itN = elem->nodesIterator();
- while ( itN->more() ) {
-
- const SMDS_MeshNode* node = cast2Node( itN->next() );
- // check if a node has been already transformed
- pair<TNodeNodeMap::iterator,bool> n2n_isnew =
- nodeMap.insert( make_pair ( node, node ));
- if ( !n2n_isnew.second )
+ for ( itElem = elements[i]->begin(); itElem != elements[i]->end(); itElem++ )
+ {
+ const SMDS_MeshElement* elem = *itElem;
+ if ( !elem )
continue;
+ // loop on elem nodes
double coord[3];
- coord[0] = node->X();
- coord[1] = node->Y();
- coord[2] = node->Z();
- theTrsf.Transforms( coord[0], coord[1], coord[2] );
- if ( theTargetMesh ) {
- const SMDS_MeshNode * newNode = aTgtMesh->AddNode( coord[0], coord[1], coord[2] );
- n2n_isnew.first->second = newNode;
- myLastCreatedNodes.Append(newNode);
- srcNodes.Append( node );
- }
- else if ( theCopy ) {
- const SMDS_MeshNode * newNode = aMesh->AddNode( coord[0], coord[1], coord[2] );
- n2n_isnew.first->second = newNode;
- myLastCreatedNodes.Append(newNode);
- srcNodes.Append( node );
- }
- else {
- aMesh->MoveNode( node, coord[0], coord[1], coord[2] );
- // node position on shape becomes invalid
- const_cast< SMDS_MeshNode* > ( node )->SetPosition
- ( SMDS_SpacePosition::originSpacePosition() );
- }
+ SMDS_ElemIteratorPtr itN = elem->nodesIterator();
+ while ( itN->more() )
+ {
+ const SMDS_MeshNode* node = cast2Node( itN->next() );
+ // check if a node has been already transformed
+ pair<TNodeNodeMap::iterator,bool> n2n_isnew =
+ nodeMap.insert( make_pair ( node, node ));
+ if ( !n2n_isnew.second )
+ continue;
- // keep inverse elements
- if ( !theCopy && !theTargetMesh && needReverse ) {
- SMDS_ElemIteratorPtr invElemIt = node->GetInverseElementIterator();
- while ( invElemIt->more() ) {
- const SMDS_MeshElement* iel = invElemIt->next();
- inverseElemSet.insert( iel );
+ node->GetXYZ( coord );
+ theTrsf.Transforms( coord[0], coord[1], coord[2] );
+ if ( theTargetMesh ) {
+ const SMDS_MeshNode * newNode = aTgtMesh->AddNode( coord[0], coord[1], coord[2] );
+ n2n_isnew.first->second = newNode;
+ myLastCreatedNodes.Append(newNode);
+ srcNodes.Append( node );
+ }
+ else if ( theCopy ) {
+ const SMDS_MeshNode * newNode = aMesh->AddNode( coord[0], coord[1], coord[2] );
+ n2n_isnew.first->second = newNode;
+ myLastCreatedNodes.Append(newNode);
+ srcNodes.Append( node );
+ }
+ else {
+ aMesh->MoveNode( node, coord[0], coord[1], coord[2] );
+ // node position on shape becomes invalid
+ const_cast< SMDS_MeshNode* > ( node )->SetPosition
+ ( SMDS_SpacePosition::originSpacePosition() );
+ }
+
+ // keep inverse elements
+ if ( !theCopy && !theTargetMesh && needReverse ) {
+ SMDS_ElemIteratorPtr invElemIt = node->GetInverseElementIterator();
+ while ( invElemIt->more() ) {
+ const SMDS_MeshElement* iel = invElemIt->next();
+ inverseElemSet.insert( iel );
+ }
}
}
- }
- }
+ } // loop on elems in { &orphanNode, &theElems };
// either create new elements or reverse mirrored ones
if ( !theCopy && !needReverse && !theTargetMesh )
return PGroupIDs();
- TIDSortedElemSet::iterator invElemIt = inverseElemSet.begin();
- for ( ; invElemIt != inverseElemSet.end(); invElemIt++ )
- theElems.insert( *invElemIt );
+ theElems.insert( inverseElemSet.begin(),inverseElemSet.end() );
// Replicate or reverse elements
std::vector<int> iForw;
+ vector<const SMDS_MeshNode*> nodes;
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ )
{
const SMDS_MeshElement* elem = *itElem;
int nbNodes = elem->NbNodes();
if ( geomType == SMDSGeom_NONE ) continue; // node
- switch ( geomType ) {
+ nodes.resize( nbNodes );
- case SMDSGeom_POLYGON: // ---------------------- polygon
+ if ( geomType == SMDSGeom_POLYHEDRA ) // ------------------ polyhedral volume
+ {
+ const SMDS_VtkVolume* aPolyedre = dynamic_cast<const SMDS_VtkVolume*>( elem );
+ if (!aPolyedre)
+ continue;
+ nodes.clear();
+ bool allTransformed = true;
+ int nbFaces = aPolyedre->NbFaces();
+ for (int iface = 1; iface <= nbFaces && allTransformed; iface++)
{
- vector<const SMDS_MeshNode*> poly_nodes (nbNodes);
- int iNode = 0;
- SMDS_ElemIteratorPtr itN = elem->nodesIterator();
- while (itN->more()) {
- const SMDS_MeshNode* node =
- static_cast<const SMDS_MeshNode*>(itN->next());
+ int nbFaceNodes = aPolyedre->NbFaceNodes(iface);
+ for (int inode = 1; inode <= nbFaceNodes && allTransformed; inode++)
+ {
+ const SMDS_MeshNode* node = aPolyedre->GetFaceNode(iface, inode);
TNodeNodeMap::iterator nodeMapIt = nodeMap.find(node);
- if (nodeMapIt == nodeMap.end())
- break; // not all nodes transformed
- if (needReverse) {
- // reverse mirrored faces and volumes
- poly_nodes[nbNodes - iNode - 1] = (*nodeMapIt).second;
- } else {
- poly_nodes[iNode] = (*nodeMapIt).second;
- }
- iNode++;
- }
- if ( iNode != nbNodes )
- continue; // not all nodes transformed
-
- if ( theTargetMesh ) {
- myLastCreatedElems.Append(aTgtMesh->AddPolygonalFace(poly_nodes));
- srcElems.Append( elem );
- }
- else if ( theCopy ) {
- myLastCreatedElems.Append(aMesh->AddPolygonalFace(poly_nodes));
- srcElems.Append( elem );
- }
- else {
- aMesh->ChangePolygonNodes(elem, poly_nodes);
- }
- }
- break;
-
- case SMDSGeom_POLYHEDRA: // ------------------ polyhedral volume
- {
- const SMDS_VtkVolume* aPolyedre =
- dynamic_cast<const SMDS_VtkVolume*>( elem );
- if (!aPolyedre) {
- MESSAGE("Warning: bad volumic element");
- continue;
- }
-
- vector<const SMDS_MeshNode*> poly_nodes; poly_nodes.reserve( nbNodes );
- vector<int> quantities; quantities.reserve( nbNodes );
-
- bool allTransformed = true;
- int nbFaces = aPolyedre->NbFaces();
- for (int iface = 1; iface <= nbFaces && allTransformed; iface++) {
- int nbFaceNodes = aPolyedre->NbFaceNodes(iface);
- for (int inode = 1; inode <= nbFaceNodes && allTransformed; inode++) {
- const SMDS_MeshNode* node = aPolyedre->GetFaceNode(iface, inode);
- TNodeNodeMap::iterator nodeMapIt = nodeMap.find(node);
- if (nodeMapIt == nodeMap.end()) {
- allTransformed = false; // not all nodes transformed
- } else {
- poly_nodes.push_back((*nodeMapIt).second);
- }
- if ( needReverse && allTransformed )
- std::reverse( poly_nodes.end() - nbFaceNodes, poly_nodes.end() );
- }
- quantities.push_back(nbFaceNodes);
- }
- if ( !allTransformed )
- continue; // not all nodes transformed
-
- if ( theTargetMesh ) {
- myLastCreatedElems.Append(aTgtMesh->AddPolyhedralVolume(poly_nodes, quantities));
- srcElems.Append( elem );
- }
- else if ( theCopy ) {
- myLastCreatedElems.Append(aMesh->AddPolyhedralVolume(poly_nodes, quantities));
- srcElems.Append( elem );
- }
- else {
- aMesh->ChangePolyhedronNodes(elem, poly_nodes, quantities);
- }
- }
- break;
-
- case SMDSGeom_BALL: // -------------------- Ball
- {
- if ( !theCopy && !theTargetMesh ) continue;
-
- TNodeNodeMap::iterator nodeMapIt = nodeMap.find( elem->GetNode(0) );
- if (nodeMapIt == nodeMap.end())
- continue; // not all nodes transformed
-
- double diameter = static_cast<const SMDS_BallElement*>(elem)->GetDiameter();
- if ( theTargetMesh ) {
- myLastCreatedElems.Append(aTgtMesh->AddBall( nodeMapIt->second, diameter ));
- srcElems.Append( elem );
- }
- else {
- myLastCreatedElems.Append(aMesh->AddBall( nodeMapIt->second, diameter ));
- srcElems.Append( elem );
+ if ( nodeMapIt == nodeMap.end() )
+ allTransformed = false; // not all nodes transformed
+ else
+ nodes.push_back((*nodeMapIt).second);
}
+ if ( needReverse && allTransformed )
+ std::reverse( nodes.end() - nbFaceNodes, nodes.end() );
}
- break;
-
- default: // ----------------------- Regular elements
-
+ if ( !allTransformed )
+ continue; // not all nodes transformed
+ }
+ else // ----------------------- the rest element types
+ {
while ( iForw.size() < nbNodes ) iForw.push_back( iForw.size() );
- const std::vector<int>& iRev = SMDS_MeshCell::reverseSmdsOrder( elem->GetEntityType() );
- const std::vector<int>& i = needReverse ? iRev : iForw;
+ const vector<int>& iRev = SMDS_MeshCell::reverseSmdsOrder( elem->GetEntityType(), nbNodes );
+ const vector<int>& i = needReverse ? iRev : iForw;
// find transformed nodes
- vector<const SMDS_MeshNode*> nodes(nbNodes);
int iNode = 0;
SMDS_ElemIteratorPtr itN = elem->nodesIterator();
while ( itN->more() ) {
- const SMDS_MeshNode* node =
- static_cast<const SMDS_MeshNode*>( itN->next() );
+ const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( itN->next() );
TNodeNodeMap::iterator nodeMapIt = nodeMap.find( node );
if ( nodeMapIt == nodeMap.end() )
break; // not all nodes transformed
}
if ( iNode != nbNodes )
continue; // not all nodes transformed
+ }
- if ( theTargetMesh ) {
- if ( SMDS_MeshElement* copy =
- targetMeshEditor.AddElement( nodes, elem->GetType(), elem->IsPoly() )) {
- myLastCreatedElems.Append( copy );
- srcElems.Append( elem );
- }
- }
- else if ( theCopy ) {
- if ( AddElement( nodes, elem->GetType(), elem->IsPoly() ))
- srcElems.Append( elem );
- }
- else {
- // reverse element as it was reversed by transformation
- if ( nbNodes > 2 )
- aMesh->ChangeElementNodes( elem, &nodes[0], nbNodes );
- }
- } // switch ( geomType )
+ if ( editor ) {
+ // copy in this or a new mesh
+ if ( editor->AddElement( nodes, elemType.Init( elem, /*basicOnly=*/false )))
+ srcElems.Append( elem );
+ }
+ else {
+ // reverse element as it was reversed by transformation
+ if ( nbNodes > 2 )
+ aMesh->ChangeElementNodes( elem, &nodes[0], nbNodes );
+ }
} // loop on elements
+ if ( editor && editor != this )
+ myLastCreatedElems = editor->myLastCreatedElems;
+
PGroupIDs newGroupIDs;
if ( ( theMakeGroups && theCopy ) ||
//=======================================================================
//function : SimplifyFace
-//purpose :
+//purpose : split a chain of nodes into several closed chains
//=======================================================================
int SMESH_MeshEditor::SimplifyFace (const vector<const SMDS_MeshNode *>& faceNodes,
}
// Change element nodes or remove an element
+ set<const SMDS_MeshNode*> nodeSet;
+ vector< const SMDS_MeshNode*> curNodes, uniqueNodes;
+ vector<int> iRepl;
+ ElemFeatures elemType;
+
set<const SMDS_MeshElement*>::iterator eIt = elems.begin();
- for ( ; eIt != elems.end(); eIt++ ) {
+ for ( ; eIt != elems.end(); eIt++ )
+ {
const SMDS_MeshElement* elem = *eIt;
- //MESSAGE(" ---- inverse elem on node to remove " << elem->GetID());
int nbNodes = elem->NbNodes();
int aShapeId = FindShape( elem );
- set<const SMDS_MeshNode*> nodeSet;
- vector< const SMDS_MeshNode*> curNodes( nbNodes ), uniqueNodes( nbNodes );
+ nodeSet.clear();
+ curNodes.resize( nbNodes );
+ uniqueNodes.resize( nbNodes );
+ iRepl.resize( nbNodes );
int iUnique = 0, iCur = 0, nbRepl = 0;
- vector<int> iRepl( nbNodes );
// get new seq of nodes
SMDS_ElemIteratorPtr itN = elem->nodesIterator();
- while ( itN->more() ) {
- const SMDS_MeshNode* n =
- static_cast<const SMDS_MeshNode*>( itN->next() );
+ while ( itN->more() )
+ {
+ const SMDS_MeshNode* n = static_cast<const SMDS_MeshNode*>( itN->next() );
TNodeNodeMap::iterator nnIt = nodeNodeMap.find( n );
if ( nnIt != nodeNodeMap.end() ) { // n sticks
n = (*nnIt).second;
- // BUG 0020185: begin
- {
+ { ////////// BUG 0020185: begin
bool stopRecur = false;
set<const SMDS_MeshNode*> nodesRecur;
nodesRecur.insert(n);
else
stopRecur = true;
}
- }
- // BUG 0020185: end
+ } ////////// BUG 0020185: end
}
curNodes[ iCur ] = n;
bool isUnique = nodeSet.insert( n ).second;
bool isOk = true;
int nbUniqueNodes = nodeSet.size();
- //MESSAGE("nbNodes nbUniqueNodes " << nbNodes << " " << nbUniqueNodes);
- if ( nbNodes != nbUniqueNodes ) { // some nodes stick
- // Polygons and Polyhedral volumes
- if (elem->IsPoly()) {
-
- if (elem->GetType() == SMDSAbs_Face) {
- // Polygon
- vector<const SMDS_MeshNode *> face_nodes (nbNodes);
- int inode = 0;
- for (; inode < nbNodes; inode++) {
- face_nodes[inode] = curNodes[inode];
- }
+ if ( nbNodes != nbUniqueNodes ) // some nodes stick
+ {
+ if (elem->IsPoly()) // Polygons and Polyhedral volumes
+ {
+ if (elem->GetType() == SMDSAbs_Face) // Polygon
+ {
+ elemType.Init( elem );
+ const bool isQuad = elemType.myIsQuad;
+ if ( isQuad )
+ SMDS_MeshCell::applyInterlace // interlace medium and corner nodes
+ ( SMDS_MeshCell::interlacedSmdsOrder( SMDSEntity_Quad_Polygon, nbNodes ), curNodes );
+ // a polygon can divide into several elements
vector<const SMDS_MeshNode *> polygons_nodes;
vector<int> quantities;
- int nbNew = SimplifyFace(face_nodes, polygons_nodes, quantities);
- if (nbNew > 0) {
- inode = 0;
- for (int iface = 0; iface < nbNew; iface++) {
- int nbNodes = quantities[iface];
- vector<const SMDS_MeshNode *> poly_nodes (nbNodes);
- for (int ii = 0; ii < nbNodes; ii++, inode++) {
- poly_nodes[ii] = polygons_nodes[inode];
+ int nbNew = SimplifyFace( curNodes, polygons_nodes, quantities );
+ if (nbNew > 0)
+ {
+ vector<const SMDS_MeshNode *> face_nodes;
+ int inode = 0;
+ for (int iface = 0; iface < nbNew; iface++)
+ {
+ int nbNewNodes = quantities[iface];
+ face_nodes.assign( polygons_nodes.begin() + inode,
+ polygons_nodes.begin() + inode + nbNewNodes );
+ inode += nbNewNodes;
+ if ( isQuad ) // check if a result elem is a valid quadratic polygon
+ {
+ bool isValid = ( nbNewNodes % 2 == 0 );
+ for ( int i = 0; i < nbNewNodes && isValid; ++i )
+ isValid = ( elem->IsMediumNode( face_nodes[i]) == bool( i % 2 ));
+ elemType.SetQuad( isValid );
+ if ( isValid ) // put medium nodes after corners
+ SMDS_MeshCell::applyInterlaceRev
+ ( SMDS_MeshCell::interlacedSmdsOrder( SMDSEntity_Quad_Polygon,
+ nbNewNodes ), face_nodes );
}
- SMDS_MeshElement* newElem = aMesh->AddPolygonalFace(poly_nodes);
- myLastCreatedElems.Append(newElem);
- if (aShapeId)
+ SMDS_MeshElement* newElem = AddElement( face_nodes, elemType );
+ if ( aShapeId )
aMesh->SetMeshElementOnShape(newElem, aShapeId);
}
-
- MESSAGE("ChangeElementNodes MergeNodes Polygon");
- //aMesh->ChangeElementNodes(elem, &polygons_nodes[inode], quantities[nbNew - 1]);
- vector<const SMDS_MeshNode *> polynodes(polygons_nodes.begin()+inode,polygons_nodes.end());
- int quid =0;
- if (nbNew > 0) quid = nbNew - 1;
- vector<int> newquant(quantities.begin()+quid, quantities.end());
- const SMDS_MeshElement* newElem = 0;
- newElem = aMesh->AddPolyhedralVolume(polynodes, newquant);
- myLastCreatedElems.Append(newElem);
- if ( aShapeId && newElem )
- aMesh->SetMeshElementOnShape( newElem, aShapeId );
- rmElemIds.push_back(elem->GetID());
- }
- else {
- rmElemIds.push_back(elem->GetID());
}
+ rmElemIds.push_back(elem->GetID());
- }
- else if (elem->GetType() == SMDSAbs_Volume) {
- // Polyhedral volume
+ } // Polygon
+
+ else if (elem->GetType() == SMDSAbs_Volume) // Polyhedral volume
+ {
if (nbUniqueNodes < 4) {
rmElemIds.push_back(elem->GetID());
}
}
if (quantities.size() > 3)
- {
- MESSAGE("ChangeElementNodes MergeNodes Polyhedron");
- //aMesh->ChangePolyhedronNodes(elem, poly_nodes, quantities);
- const SMDS_MeshElement* newElem = 0;
- newElem = aMesh->AddPolyhedralVolume(poly_nodes, quantities);
- myLastCreatedElems.Append(newElem);
- if ( aShapeId && newElem )
- aMesh->SetMeshElementOnShape( newElem, aShapeId );
- rmElemIds.push_back(elem->GetID());
- }
+ {
+ //aMesh->ChangePolyhedronNodes(elem, poly_nodes, quantities);
+ const SMDS_MeshElement* newElem =
+ aMesh->AddPolyhedralVolume(poly_nodes, quantities);
+ myLastCreatedElems.Append(newElem);
+ if ( aShapeId && newElem )
+ aMesh->SetMeshElementOnShape( newElem, aShapeId );
+ rmElemIds.push_back(elem->GetID());
+ }
}
else {
rmElemIds.push_back(elem->GetID());
} // if ( nbNodes != nbUniqueNodes ) // some nodes stick
- if ( isOk ) { // the elem remains valid after sticking nodes
- if (elem->IsPoly() && elem->GetType() == SMDSAbs_Volume)
- {
- // Change nodes of polyedre
- const SMDS_VtkVolume* aPolyedre =
- dynamic_cast<const SMDS_VtkVolume*>( elem );
- if (aPolyedre) {
- int nbFaces = aPolyedre->NbFaces();
-
- vector<const SMDS_MeshNode *> poly_nodes;
- vector<int> quantities (nbFaces);
-
- for (int iface = 1; iface <= nbFaces; iface++) {
- int inode, nbFaceNodes = aPolyedre->NbFaceNodes(iface);
- quantities[iface - 1] = nbFaceNodes;
-
- for (inode = 1; inode <= nbFaceNodes; inode++) {
- const SMDS_MeshNode* curNode = aPolyedre->GetFaceNode(iface, inode);
-
- TNodeNodeMap::iterator nnIt = nodeNodeMap.find( curNode );
- if (nnIt != nodeNodeMap.end()) { // curNode sticks
- curNode = (*nnIt).second;
- }
- poly_nodes.push_back(curNode);
- }
- }
- aMesh->ChangePolyhedronNodes( elem, poly_nodes, quantities );
- }
- }
- else // replace non-polyhedron elements
- {
- const SMDSAbs_ElementType etyp = elem->GetType();
- const int elemId = elem->GetID();
- const bool isPoly = (elem->GetEntityType() == SMDSEntity_Polygon);
- uniqueNodes.resize(nbUniqueNodes);
+ if ( isOk ) // the non-poly elem remains valid after sticking nodes
+ {
+ elemType.Init( elem ).SetID( elem->GetID() );
- SMESHDS_SubMesh * sm = aShapeId > 0 ? aMesh->MeshElements(aShapeId) : 0;
+ SMESHDS_SubMesh * sm = aShapeId > 0 ? aMesh->MeshElements(aShapeId) : 0;
+ aMesh->RemoveFreeElement(elem, sm, /*fromGroups=*/false);
- aMesh->RemoveFreeElement(elem, sm, /*fromGroups=*/false);
- SMDS_MeshElement* newElem = this->AddElement(uniqueNodes, etyp, isPoly, elemId);
- if ( sm && newElem )
- sm->AddElement( newElem );
- if ( elem != newElem )
- ReplaceElemInGroups( elem, newElem, aMesh );
- }
+ uniqueNodes.resize(nbUniqueNodes);
+ SMDS_MeshElement* newElem = this->AddElement( uniqueNodes, elemType );
+ if ( sm && newElem )
+ sm->AddElement( newElem );
+ if ( elem != newElem )
+ ReplaceElemInGroups( elem, newElem, aMesh );
}
else {
// Remove invalid regular element or invalid polygon
Remove( rmElemIds, false );
Remove( rmNodeIds, true );
+ return;
}
//=======================================================================
/*!
- * \brief Convert elements contained in a submesh to quadratic
+ * \brief Convert elements contained in a sub-mesh to quadratic
* \return int - nb of checked elements
*/
//=======================================================================
{
int nbElem = 0;
SMESHDS_Mesh* meshDS = GetMeshDS();
+ ElemFeatures elemType;
+ vector<const SMDS_MeshNode *> nodes;
while( theItr->more() )
{
nbElem++;
if( elem && elem->IsQuadratic())
{
- int id = elem->GetID();
- int nbCornerNodes = elem->NbCornerNodes();
- SMDSAbs_ElementType aType = elem->GetType();
+ // get elem data
+ int nbCornerNodes = elem->NbCornerNodes();
+ nodes.assign( elem->begin_nodes(), elem->end_nodes() );
- vector<const SMDS_MeshNode *> nodes( elem->begin_nodes(), elem->end_nodes() );
+ elemType.Init( elem, /*basicOnly=*/false ).SetID( elem->GetID() ).SetQuad( false );
//remove a quadratic element
if ( !theSm || !theSm->Contains( elem ))
meshDS->RemoveFreeElement( elem, theSm, /*fromGroups=*/false );
// remove medium nodes
- for ( unsigned i = nbCornerNodes; i < nodes.size(); ++i )
+ for ( size_t i = nbCornerNodes; i < nodes.size(); ++i )
if ( nodes[i]->NbInverseElements() == 0 )
meshDS->RemoveFreeNode( nodes[i], theSm );
// add a linear element
nodes.resize( nbCornerNodes );
- SMDS_MeshElement * newElem = AddElement( nodes, aType, false, id );
+ SMDS_MeshElement * newElem = AddElement( nodes, elemType );
ReplaceElemInGroups(elem, newElem, meshDS);
if( theSm && newElem )
theSm->AddElement( newElem );
if ( aResult != SEW_OK)
return aResult;
- list< int > nodeIDsToRemove/*, elemIDsToRemove*/;
+ list< int > nodeIDsToRemove;
+ vector< const SMDS_MeshNode*> nodes;
+ ElemFeatures elemType;
+
// loop on nodes replacement map
TNodeNodeMap::iterator nReplaceMapIt = nReplaceMap.begin(), nnIt;
for ( ; nReplaceMapIt != nReplaceMap.end(); nReplaceMapIt++ )
- if ( (*nReplaceMapIt).first != (*nReplaceMapIt).second ) {
+ if ( (*nReplaceMapIt).first != (*nReplaceMapIt).second )
+ {
const SMDS_MeshNode* nToRemove = (*nReplaceMapIt).first;
nodeIDsToRemove.push_back( nToRemove->GetID() );
// loop on elements sharing nToRemove
const SMDS_MeshElement* e = invElemIt->next();
// get a new suite of nodes: make replacement
int nbReplaced = 0, i = 0, nbNodes = e->NbNodes();
- vector< const SMDS_MeshNode*> nodes( nbNodes );
+ nodes.resize( nbNodes );
SMDS_ElemIteratorPtr nIt = e->nodesIterator();
while ( nIt->more() ) {
- const SMDS_MeshNode* n =
- static_cast<const SMDS_MeshNode*>( nIt->next() );
+ const SMDS_MeshNode* n = static_cast<const SMDS_MeshNode*>( nIt->next() );
nnIt = nReplaceMap.find( n );
if ( nnIt != nReplaceMap.end() ) {
nbReplaced++;
// elemIDsToRemove.push_back( e->GetID() );
// else
if ( nbReplaced )
+ {
+ elemType.Init( e, /*basicOnly=*/false ).SetID( e->GetID() );
+ aMesh->RemoveElement( e );
+
+ if ( SMDS_MeshElement* newElem = this->AddElement( nodes, elemType ))
{
- SMDSAbs_ElementType etyp = e->GetType();
- SMDS_MeshElement* newElem = this->AddElement(nodes, etyp, false);
- if (newElem)
- {
- myLastCreatedElems.Append(newElem);
- AddToSameGroups(newElem, e, aMesh);
- int aShapeId = e->getshapeId();
- if ( aShapeId )
- {
- aMesh->SetMeshElementOnShape( newElem, aShapeId );
- }
- }
- aMesh->RemoveElement(e);
+ AddToSameGroups( newElem, e, aMesh );
+ if ( int aShapeId = e->getshapeId() )
+ aMesh->SetMeshElementOnShape( newElem, aShapeId );
}
+ }
}
}
// duplicate elements
- if ( type == SMDSAbs_Ball )
- {
- SMDS_UnstructuredGrid* vtkGrid = mesh->getGrid();
- while ( elemIt->more() )
- {
- const SMDS_MeshElement* elem = elemIt->next();
- if ( elem->GetType() != SMDSAbs_Ball )
- continue;
- if (( elem = mesh->AddBall( elem->GetNode(0),
- vtkGrid->GetBallDiameter( elem->getVtkId() ))))
- myLastCreatedElems.Append( elem );
- }
- }
- else
+ ElemFeatures elemType;
+
+ vector< const SMDS_MeshNode* > nodes;
+ while ( elemIt->more() )
{
- vector< const SMDS_MeshNode* > nodes;
- while ( elemIt->more() )
- {
- const SMDS_MeshElement* elem = elemIt->next();
- if ( elem->GetType() != type )
- continue;
+ const SMDS_MeshElement* elem = elemIt->next();
+ if ( elem->GetType() != type )
+ continue;
- nodes.assign( elem->begin_nodes(), elem->end_nodes() );
+ elemType.Init( elem, /*basicOnly=*/false );
+ nodes.assign( elem->begin_nodes(), elem->end_nodes() );
- if ( type == SMDSAbs_Volume && elem->GetVtkType() == VTK_POLYHEDRON )
- {
- std::vector<int> quantities =
- static_cast< const SMDS_VtkVolume* >( elem )->GetQuantities();
- elem = mesh->AddPolyhedralVolume( nodes, quantities );
- }
- else
- {
- AddElement( nodes, type, elem->IsPoly() );
- elem = 0; // myLastCreatedElems is already filled
- }
- if ( elem )
- myLastCreatedElems.Append( elem );
- }
+ AddElement( nodes, elemType );
}
}
return false;
bool res = false;
- std::map< const SMDS_MeshNode*, const SMDS_MeshNode* > anOldNodeToNewNode;
+ TNodeNodeMap anOldNodeToNewNode;
// duplicate elements and nodes
res = doubleNodes( aMeshDS, theElems, theNodesNot, anOldNodeToNewNode, true );
// replce nodes by duplications
*/
//================================================================================
-bool SMESH_MeshEditor::doubleNodes( SMESHDS_Mesh* theMeshDS,
- const TIDSortedElemSet& theElems,
- const TIDSortedElemSet& theNodesNot,
- std::map< const SMDS_MeshNode*,
- const SMDS_MeshNode* >& theNodeNodeMap,
- const bool theIsDoubleElem )
+bool SMESH_MeshEditor::doubleNodes(SMESHDS_Mesh* theMeshDS,
+ const TIDSortedElemSet& theElems,
+ const TIDSortedElemSet& theNodesNot,
+ TNodeNodeMap& theNodeNodeMap,
+ const bool theIsDoubleElem )
{
MESSAGE("doubleNodes");
- // iterate on through element and duplicate them (by nodes duplication)
+ // iterate through element and duplicate them (by nodes duplication)
bool res = false;
+ std::vector<const SMDS_MeshNode*> newNodes;
+ ElemFeatures elemType;
+
TIDSortedElemSet::const_iterator elemItr = theElems.begin();
for ( ; elemItr != theElems.end(); ++elemItr )
{
if (!anElem)
continue;
- bool isDuplicate = false;
// duplicate nodes to duplicate element
- std::vector<const SMDS_MeshNode*> newNodes( anElem->NbNodes() );
+ bool isDuplicate = false;
+ newNodes.resize( anElem->NbNodes() );
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
int ind = 0;
while ( anIter->more() )
{
-
- SMDS_MeshNode* aCurrNode = (SMDS_MeshNode*)anIter->next();
- SMDS_MeshNode* aNewNode = aCurrNode;
- if ( theNodeNodeMap.find( aCurrNode ) != theNodeNodeMap.end() )
- aNewNode = (SMDS_MeshNode*)theNodeNodeMap[ aCurrNode ];
- else if ( theIsDoubleElem && theNodesNot.find( aCurrNode ) == theNodesNot.end() )
+ const SMDS_MeshNode* aCurrNode = static_cast<const SMDS_MeshNode*>( anIter->next() );
+ const SMDS_MeshNode* aNewNode = aCurrNode;
+ TNodeNodeMap::iterator n2n = theNodeNodeMap.find( aCurrNode );
+ if ( n2n != theNodeNodeMap.end() )
+ {
+ aNewNode = n2n->second;
+ }
+ else if ( theIsDoubleElem && !theNodesNot.count( aCurrNode ))
{
// duplicate node
aNewNode = theMeshDS->AddNode( aCurrNode->X(), aCurrNode->Y(), aCurrNode->Z() );
continue;
if ( theIsDoubleElem )
- AddElement(newNodes, anElem->GetType(), anElem->IsPoly());
+ AddElement( newNodes, elemType.Init( anElem, /*basicOnly=*/false ));
else
- theMeshDS->ChangeElementNodes( anElem, &newNodes[ 0 ], anElem->NbNodes() );
+ theMeshDS->ChangeElementNodes( anElem, &newNodes[ 0 ], newNodes.size() );
res = true;
}
SMESHDS_Mesh* aMesh = GetMeshDS();
if (!aMesh)
return false;
- //bool res = false;
+
+ ElemFeatures faceType( SMDSAbs_Face );
int nbFree = 0, nbExisted = 0, nbCreated = 0;
SMDS_VolumeIteratorPtr vIt = aMesh->volumesIterator();
while(vIt->more())
const SMDS_MeshVolume* volume = vIt->next();
SMDS_VolumeTool vTool( volume, /*ignoreCentralNodes=*/false );
vTool.SetExternalNormal();
- //const bool isPoly = volume->IsPoly();
const int iQuad = volume->IsQuadratic();
+ faceType.SetQuad( iQuad );
for ( int iface = 0, n = vTool.NbFaces(); iface < n; iface++ )
{
if (!vTool.IsFreeFace(iface))
int inode = 0;
for ( ; inode < nbFaceNodes; inode += iQuad+1)
nodes.push_back(faceNodes[inode]);
- if (iQuad) { // add medium nodes
+
+ if (iQuad) // add medium nodes
+ {
for ( inode = 1; inode < nbFaceNodes; inode += 2)
nodes.push_back(faceNodes[inode]);
if ( nbFaceNodes == 9 ) // bi-quadratic quad
nodes.push_back(faceNodes[8]);
}
// add new face based on volume nodes
- if (aMesh->FindElement( nodes, SMDSAbs_Face, /*noMedium=*/false) ) {
- nbExisted++;
- continue; // face already exsist
+ if (aMesh->FindElement( nodes, SMDSAbs_Face, /*noMedium=*/false) )
+ {
+ nbExisted++; // face already exsist
+ }
+ else
+ {
+ AddElement( nodes, faceType.SetPoly( nbFaceNodes/(iQuad+1) > 4 ));
+ nbCreated++;
}
- AddElement(nodes, SMDSAbs_Face, ( !iQuad && nbFaceNodes/(iQuad+1) > 4 ));
- nbCreated++;
}
}
- return ( nbFree==(nbExisted+nbCreated) );
+ return ( nbFree == ( nbExisted + nbCreated ));
}
namespace
SMDS_VolumeTool vTool;
TIDSortedElemSet avoidSet;
const TIDSortedElemSet emptySet, *elemSet = aroundElements ? &elements : &emptySet;
- int inode;
+ size_t inode;
typedef vector<const SMDS_MeshNode*> TConnectivity;
+ TConnectivity tgtNodes;
+ ElemFeatures elemKind( missType );
SMDS_ElemIteratorPtr eIt;
if (elements.empty()) eIt = aMesh->elementsIterator(elemType);
{
const SMDS_MeshElement* elem = eIt->next();
const int iQuad = elem->IsQuadratic();
+ elemKind.SetQuad( iQuad );
// ------------------------------------------------------------------------------------
// 1. For an elem, get present bnd elements and connectivities of missing bnd elements
( !aroundElements || elements.count( otherVol )))
continue;
const SMDS_MeshNode** nn = vTool.GetFaceNodes(iface);
- const int nbFaceNodes = vTool.NbFaceNodes (iface);
+ const size_t nbFaceNodes = vTool.NbFaceNodes (iface);
if ( missType == SMDSAbs_Edge ) // boundary edges
{
nodes.resize( 2+iQuad );
if ( targetMesh != myMesh )
// instead of making a map of nodes in this mesh and targetMesh,
// we create nodes with same IDs.
- for ( int i = 0; i < missingBndElems.size(); ++i )
+ for ( size_t i = 0; i < missingBndElems.size(); ++i )
{
TConnectivity& srcNodes = missingBndElems[i];
- TConnectivity nodes( srcNodes.size() );
- for ( inode = 0; inode < nodes.size(); ++inode )
- nodes[inode] = getNodeWithSameID( tgtMeshDS, srcNodes[inode] );
- if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( nodes,
+ tgtNodes.resize( srcNodes.size() );
+ for ( inode = 0; inode < srcNodes.size(); ++inode )
+ tgtNodes[inode] = getNodeWithSameID( tgtMeshDS, srcNodes[inode] );
+ if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( tgtNodes,
missType,
/*noMedium=*/false))
continue;
- tgtEditor.AddElement(nodes, missType, !iQuad && nodes.size()/(iQuad+1)>4);
+ tgtEditor.AddElement( tgtNodes, elemKind.SetPoly( tgtNodes.size()/(iQuad+1) > 4 ));
++nbAddedBnd;
}
else
missType,
/*noMedium=*/false))
continue;
- SMDS_MeshElement* elem =
- tgtEditor.AddElement(nodes, missType, !iQuad && nodes.size()/(iQuad+1)>4);
- ++nbAddedBnd;
+ SMDS_MeshElement* newElem =
+ tgtEditor.AddElement( nodes, elemKind.SetPoly( nodes.size()/(iQuad+1) > 4 ));
+ nbAddedBnd += bool( newElem );
// try to set a new element to a shape
if ( myMesh->HasShapeToMesh() )
{
bool ok = true;
set< pair<TopAbs_ShapeEnum, int > > mediumShapes;
- const int nbN = nodes.size() / (iQuad+1 );
+ const size_t nbN = nodes.size() / (iQuad+1 );
for ( inode = 0; inode < nbN && ok; ++inode )
{
pair<int, TopAbs_ShapeEnum> i_stype =
}
}
if ( ok && mediumShapes.begin()->first == missShapeType )
- aMesh->SetMeshElementOnShape( elem, mediumShapes.begin()->second );
+ aMesh->SetMeshElementOnShape( newElem, mediumShapes.begin()->second );
}
}
for ( int i = 0 ; i < presentBndElems.size(); ++i )
{
const SMDS_MeshElement* e = presentBndElems[i];
- TConnectivity nodes( e->NbNodes() );
+ tgtNodes.resize( e->NbNodes() );
for ( inode = 0; inode < nodes.size(); ++inode )
- nodes[inode] = getNodeWithSameID( tgtMeshDS, e->GetNode(inode) );
- presentEditor->AddElement(nodes, e->GetType(), e->IsPoly());
+ tgtNodes[inode] = getNodeWithSameID( tgtMeshDS, e->GetNode(inode) );
+ presentEditor->AddElement( tgtNodes, elemKind.Init( e ));
}
else // store present elements to add them to a group
for ( int i = 0 ; i < presentBndElems.size(); ++i )
{
- presentEditor->myLastCreatedElems.Append(presentBndElems[i]);
+ presentEditor->myLastCreatedElems.Append( presentBndElems[i] );
}
} // loop on given elements
while (eIt->more())
{
const SMDS_MeshElement* elem = eIt->next();
- TConnectivity nodes( elem->NbNodes() );
- for ( inode = 0; inode < nodes.size(); ++inode )
- nodes[inode] = getNodeWithSameID( tgtMeshDS, elem->GetNode(inode) );
- tgtEditor.AddElement(nodes, elemType, elem->IsPoly());
+ tgtNodes.resize( elem->NbNodes() );
+ for ( inode = 0; inode < tgtNodes.size(); ++inode )
+ tgtNodes[inode] = getNodeWithSameID( tgtMeshDS, elem->GetNode(inode) );
+ tgtEditor.AddElement( tgtNodes, elemKind.Init( elem ));
tgtEditor.myLastCreatedElems.Clear();
}
void ClearLastCreated();
SMESH_ComputeErrorPtr & GetError() { return myError; }
+ // --------------------------------------------------------------------------------
+ struct ElemFeatures //!< Features of element to create
+ {
+ SMDSAbs_ElementType myType;
+ bool myIsPoly, myIsQuad;
+ int myID;
+ double myBallDiameter;
+ std::vector<int> myPolyhedQuantities;
+
+ ElemFeatures( SMDSAbs_ElementType type=SMDSAbs_All, bool isPoly=false, bool isQuad=false )
+ :myType( type ), myIsPoly(isPoly), myIsQuad(isQuad), myID(-1), myBallDiameter(0) {}
+
+ ElemFeatures& Init( SMDSAbs_ElementType type, bool isPoly=false, bool isQuad=false )
+ { myType = type; myIsPoly = isPoly; myIsQuad = isQuad; return *this; }
+
+ ElemFeatures& Init( const SMDS_MeshElement* elem, bool basicOnly=true );
+
+ ElemFeatures& Init( double diameter )
+ { myType = SMDSAbs_Ball; myBallDiameter = diameter; return *this; }
+
+ ElemFeatures& Init( vector<int>& quanities, bool isQuad=false )
+ { myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad;
+ myPolyhedQuantities.swap( quanities ); return *this; }
+
+ ElemFeatures& Init( const vector<int>& quanities, bool isQuad=false )
+ { myType = SMDSAbs_Volume; myIsPoly = 1; myIsQuad = isQuad;
+ myPolyhedQuantities = quanities; return *this; }
+
+ ElemFeatures& SetPoly(bool isPoly) { myIsPoly = isPoly; return *this; }
+ ElemFeatures& SetQuad(bool isQuad) { myIsQuad = isQuad; return *this; }
+ ElemFeatures& SetID (int ID) { myID = ID; return *this; }
+ };
+
/*!
* \brief Add element
*/
SMDS_MeshElement* AddElement(const std::vector<const SMDS_MeshNode*> & nodes,
- const SMDSAbs_ElementType type,
- const bool isPoly,
- const int ID = -1,
- const double ballDiameter=0.);
+ const ElemFeatures& features);
/*!
* \brief Add element
*/
- SMDS_MeshElement* AddElement(const std::vector<int> & nodeIDs,
- const SMDSAbs_ElementType type,
- const bool isPoly,
- const int ID = -1);
+ SMDS_MeshElement* AddElement(const std::vector<int> & nodeIDs,
+ const ElemFeatures& features);
int Remove (const std::list< int >& theElemIDs, const bool isNodes);
// Remove a node or an element.
void LinearAngleVariation(const int NbSteps,
list<double>& theAngles);
- bool doubleNodes( SMESHDS_Mesh* theMeshDS,
- const TIDSortedElemSet& theElems,
- const TIDSortedElemSet& theNodesNot,
- std::map< const SMDS_MeshNode*, const SMDS_MeshNode* >& theNodeNodeMap,
- const bool theIsDoubleElem );
+ bool doubleNodes( SMESHDS_Mesh* theMeshDS,
+ const TIDSortedElemSet& theElems,
+ const TIDSortedElemSet& theNodesNot,
+ TNodeNodeMap& theNodeNodeMap,
+ const bool theIsDoubleElem );
void copyPosition( const SMDS_MeshNode* from,
const SMDS_MeshNode* to );
SMESHDS_Mesh * meshDS = GetMeshDS();
SMDS_MeshFace* elem = 0;
- if(!myCreateQuadratic) {
+ if(!myCreateQuadratic)
+ {
if(id)
elem = meshDS->AddPolygonalFaceWithID(nodes, id);
else
elem = meshDS->AddPolygonalFace(nodes);
}
- else {
- vector<const SMDS_MeshNode*> newNodes;
+ else
+ {
+ vector<const SMDS_MeshNode*> newNodes( nodes.size() * 2 );
+ newNodes = nodes;
for ( int i = 0; i < nodes.size(); ++i )
{
const SMDS_MeshNode* n1 = nodes[i];
const SMDS_MeshNode* n2 = nodes[(i+1)%nodes.size()];
const SMDS_MeshNode* n12 = GetMediumNode( n1, n2, force3d, TopAbs_FACE );
- newNodes.push_back( n1 );
newNodes.push_back( n12 );
}
if(id)
- elem = meshDS->AddPolygonalFaceWithID(newNodes, id);
+ elem = meshDS->AddQuadPolygonalFaceWithID(newNodes, id);
else
- elem = meshDS->AddPolygonalFace(newNodes);
+ elem = meshDS->AddQuadPolygonalFace(newNodes);
}
if ( mySetElemOnShape && myShapeID > 0 )
meshDS->SetMeshElementOnShape( elem, myShapeID );
}
+ //=======================================================================
+ //function : AddQaudPolygonsWithID
+ //=======================================================================
+ inline void AddQuadPolygonsWithID(SMDS_Mesh* theMesh,
+ SMESH::log_array_var& theSeq,
+ CORBA::Long theId)
+ {
+ const SMESH::long_array& anIndexes = theSeq[theId].indexes;
+ CORBA::Long anIndexId = 0, aNbElems = theSeq[theId].number;
+
+ for (CORBA::Long anElemId = 0; anElemId < aNbElems; anElemId++) {
+ int aFaceId = anIndexes[anIndexId++];
+
+ int aNbNodes = anIndexes[anIndexId++];
+ std::vector<int> nodes_ids (aNbNodes);
+ for (int i = 0; i < aNbNodes; i++) {
+ nodes_ids[i] = anIndexes[anIndexId++];
+ }
+
+ SMDS_MeshElement* anElem = theMesh->AddQuadPolygonalFaceWithID(nodes_ids, aFaceId);
+ if (!anElem)
+ EXCEPTION(runtime_error, "SMDS_Mesh::FindElement - cannot AddQaudPolygonalFaceWithID for ID = "
+ << anElemId);
+ }
+ }
+
+
//=======================================================================
//function : AddTetrasWithID
//=======================================================================
case SMESH::ADD_QUADEDGE : AddQuadEdgesWithID ( mySMDSMesh, aSeq, anId ); break;
case SMESH::ADD_QUADTRIANGLE : AddQuadTriasWithID ( mySMDSMesh, aSeq, anId ); break;
case SMESH::ADD_QUADQUADRANGLE : AddQuadQuadsWithID ( mySMDSMesh, aSeq, anId ); break;
+ case SMESH::ADD_QUADPOLYGON : AddQuadPolygonsWithID( mySMDSMesh, aSeq, anId ); break;
case SMESH::ADD_QUADTETRAHEDRON : AddQuadTetrasWithID ( mySMDSMesh, aSeq, anId ); break;
case SMESH::ADD_QUADPYRAMID : AddQuadPiramidsWithID( mySMDSMesh, aSeq, anId ); break;
case SMESH::ADD_QUADPENTAHEDRON : AddQuadPentasWithID ( mySMDSMesh, aSeq, anId ); break;
myNumber++;
}
+//=======================================================================
+//function : AddQuadPolygonalFace
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddQuadPolygonalFace (const int ElementID,
+ const std::vector<int>& nodes_ids)
+{
+ if ( myType != SMESHDS_AddQuadPolygon) {
+ MESSAGE("SMESHDS_Command::AddQuadraticPolygonalFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(ElementID);
+
+ int i, nbNodes = nodes_ids.size();
+ myIntegers.push_back(nbNodes);
+ for (i = 0; i < nbNodes; i++) {
+ myIntegers.push_back(nodes_ids[i]);
+ }
+
+ myNumber++;
+}
+
//=======================================================================
//function : AddPolyhedralVolume
//purpose :
int idnode9, int idnode10, int idnode11, int idnode12);
void AddPolygonalFace (const int ElementID,
const std::vector<int>& nodes_ids);
+ void AddQuadPolygonalFace (const int ElementID,
+ const std::vector<int>& nodes_ids);
void AddPolyhedralVolume (const int ElementID,
const std::vector<int>& nodes_ids,
const std::vector<int>& quantities);
SMESHDS_AddQuadEdge,
SMESHDS_AddQuadTriangle,
SMESHDS_AddQuadQuadrangle,
+ SMESHDS_AddQuadPolygon,
SMESHDS_AddQuadTetrahedron,
SMESHDS_AddQuadPyramid,
SMESHDS_AddQuadPentahedron,
//=======================================================================
//function : ChangeElementNodes
-//purpose :
+//purpose : Changed nodes of an element provided that nb of nodes does not change
//=======================================================================
bool SMESHDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
return anElem;
}
-SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFaceWithID
- (const std::vector<const SMDS_MeshNode*>& nodes,
- const int ID)
+SMDS_MeshFace*
+SMESHDS_Mesh::AddPolygonalFaceWithID (const std::vector<const SMDS_MeshNode*>& nodes,
+ const int ID)
{
SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID);
if (anElem) {
return anElem;
}
-SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFace
- (const std::vector<const SMDS_MeshNode*>& nodes)
+SMDS_MeshFace*
+SMESHDS_Mesh::AddPolygonalFace (const std::vector<const SMDS_MeshNode*>& nodes)
{
SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFace(nodes);
if (anElem) {
return anElem;
}
+
+//=======================================================================
+//function : AddQuadPolygonalFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddQuadPolygonalFaceWithID (const std::vector<int>& nodes_ids,
+ const int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes_ids, ID);
+ if (anElem) {
+ myScript->AddQuadPolygonalFace(ID, nodes_ids);
+ }
+ return anElem;
+}
+
+SMDS_MeshFace*
+SMESHDS_Mesh::AddQuadPolygonalFaceWithID (const std::vector<const SMDS_MeshNode*>& nodes,
+ const int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes, ID);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddQuadPolygonalFace(ID, nodes_ids);
+ }
+ return anElem;
+}
+
+SMDS_MeshFace*
+SMESHDS_Mesh::AddQuadPolygonalFace (const std::vector<const SMDS_MeshNode*>& nodes)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddQuadPolygonalFace(nodes);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddQuadPolygonalFace(anElem->GetID(), nodes_ids);
+ }
+ return anElem;
+}
+
+
//=======================================================================
//function : AddPolyhedralVolume
//purpose :
virtual SMDS_MeshFace* AddPolygonalFace (const std::vector<const SMDS_MeshNode*>& nodes);
+ virtual SMDS_MeshFace* AddQuadPolygonalFaceWithID(const std::vector<int> & nodes_ids,
+ const int ID);
+
+ virtual SMDS_MeshFace* AddQuadPolygonalFaceWithID(const std::vector<const SMDS_MeshNode*> & nodes,
+ const int ID);
+
+ virtual SMDS_MeshFace* AddQuadPolygonalFace(const std::vector<const SMDS_MeshNode*> & nodes);
+
virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
(const std::vector<int>& nodes_ids,
const std::vector<int>& quantities,
getCommand(SMESHDS_AddPolygon)->AddPolygonalFace(NewFaceID, nodes_ids);
}
+//=======================================================================
+//function : AddQuadPolygonalFace
+//purpose :
+//=======================================================================
+void SMESHDS_Script::AddQuadPolygonalFace(int NewFaceID, const std::vector<int>& nodes_ids)
+{
+ if(myIsEmbeddedMode){
+ myIsModified = true;
+ return;
+ }
+ getCommand(SMESHDS_AddQuadPolygon)->AddQuadPolygonalFace(NewFaceID, nodes_ids);
+}
+
//=======================================================================
//function : AddPolyhedralVolume
//purpose :
void AddPolygonalFace (const int NewFaceID,
const std::vector<int>& nodes_ids);
+ void AddQuadPolygonalFace (const int NewFaceID,
+ const std::vector<int>& nodes_ids);
void AddPolyhedralVolume (const int NewVolID,
const std::vector<int>& nodes_ids,
const std::vector<int>& quantities);
{
format = "CGNS";
notSupportedElemTypes.push_back( SMESH::Entity_Ball );
- notSupportedElemTypes.push_back( SMESH::Entity_BiQuad_Triangle );
}
else if ( isSAUV )
{
notSupportedElemTypes.push_back( SMESH::Entity_TriQuad_Hexa );
notSupportedElemTypes.push_back( SMESH::Entity_Hexagonal_Prism );
notSupportedElemTypes.push_back( SMESH::Entity_Polygon );
+ notSupportedElemTypes.push_back( SMESH::Entity_Quad_Polygon );
notSupportedElemTypes.push_back( SMESH::Entity_Polyhedra );
}
else if ( isGMF )
long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
long nbFaces = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] +
info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] +
- info[SMDSEntity_Polygon];
+ info[SMDSEntity_Polygon] + info[SMDSEntity_Quad_Polygon];
long nbVolumes = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra] +
info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] +
info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid] +
case SMESHOp::OpBiQuadraticTriangle:
case SMESHOp::OpQuadraticQuadrangle:
case SMESHOp::OpBiQuadraticQuadrangle:
+ case SMESHOp::OpQuadraticPolygon:
case SMESHOp::OpQuadraticTetrahedron:
case SMESHOp::OpQuadraticPyramid:
case SMESHOp::OpQuadraticPentahedron:
SMDSAbs_EntityType type = SMDSEntity_Last;
switch (theCommandID) {
- case SMESHOp::OpQuadraticEdge: type = SMDSEntity_Quad_Edge; break;
- case SMESHOp::OpQuadraticTriangle: type = SMDSEntity_Quad_Triangle; break;
- case SMESHOp::OpBiQuadraticTriangle: type = SMDSEntity_BiQuad_Triangle; break;
- case SMESHOp::OpQuadraticQuadrangle: type = SMDSEntity_Quad_Quadrangle; break;
- case SMESHOp::OpBiQuadraticQuadrangle: type = SMDSEntity_BiQuad_Quadrangle; break;
- case SMESHOp::OpQuadraticTetrahedron: type = SMDSEntity_Quad_Tetra; break;
- case SMESHOp::OpQuadraticPyramid: type = SMDSEntity_Quad_Pyramid; break;
- case SMESHOp::OpQuadraticPentahedron: type = SMDSEntity_Quad_Penta; break;
- case SMESHOp::OpQuadraticHexahedron: type = SMDSEntity_Quad_Hexa; break;
+ case SMESHOp::OpQuadraticEdge: type = SMDSEntity_Quad_Edge; break;
+ case SMESHOp::OpQuadraticTriangle: type = SMDSEntity_Quad_Triangle; break;
+ case SMESHOp::OpBiQuadraticTriangle: type = SMDSEntity_BiQuad_Triangle; break;
+ case SMESHOp::OpQuadraticQuadrangle: type = SMDSEntity_Quad_Quadrangle; break;
+ case SMESHOp::OpBiQuadraticQuadrangle: type = SMDSEntity_BiQuad_Quadrangle; break;
+ case SMESHOp::OpQuadraticPolygon: type = SMDSEntity_Quad_Polygon; break;
+ case SMESHOp::OpQuadraticTetrahedron: type = SMDSEntity_Quad_Tetra; break;
+ case SMESHOp::OpQuadraticPyramid: type = SMDSEntity_Quad_Pyramid; break;
+ case SMESHOp::OpQuadraticPentahedron: type = SMDSEntity_Quad_Penta; break;
+ case SMESHOp::OpQuadraticHexahedron: type = SMDSEntity_Quad_Hexa; break;
case SMESHOp::OpTriQuadraticHexahedron: type = SMDSEntity_TriQuad_Hexa; break;
default: break;
}
createSMESHAction( SMESHOp::OpBiQuadraticTriangle, "BIQUADRATIC_TRIANGLE", "ICON_DLG_BIQUADRATIC_TRIANGLE" );
createSMESHAction( SMESHOp::OpQuadraticQuadrangle, "QUADRATIC_QUADRANGLE", "ICON_DLG_QUADRATIC_QUADRANGLE" );
createSMESHAction( SMESHOp::OpBiQuadraticQuadrangle, "BIQUADRATIC_QUADRANGLE", "ICON_DLG_BIQUADRATIC_QUADRANGLE" );
+ createSMESHAction( SMESHOp::OpQuadraticPolygon, "QUADRATIC_POLYGON", "ICON_DLG_QUADRATIC_POLYGON" );
createSMESHAction( SMESHOp::OpQuadraticTetrahedron, "QUADRATIC_TETRAHEDRON", "ICON_DLG_QUADRATIC_TETRAHEDRON" );
createSMESHAction( SMESHOp::OpQuadraticPyramid, "QUADRATIC_PYRAMID", "ICON_DLG_QUADRATIC_PYRAMID" );
createSMESHAction( SMESHOp::OpQuadraticPentahedron, "QUADRATIC_PENTAHEDRON", "ICON_DLG_QUADRATIC_PENTAHEDRON" );
createMenu( SMESHOp::OpBiQuadraticTriangle , addId, -1 );
createMenu( SMESHOp::OpQuadraticQuadrangle, addId, -1 );
createMenu( SMESHOp::OpBiQuadraticQuadrangle, addId, -1 );
+ createMenu( SMESHOp::OpQuadraticPolygon, addId, -1 );
createMenu( SMESHOp::OpQuadraticTetrahedron, addId, -1 );
createMenu( SMESHOp::OpQuadraticPyramid, addId, -1 );
createMenu( SMESHOp::OpQuadraticPentahedron, addId, -1 );
createTool( SMESHOp::OpBiQuadraticTriangle, addNonElemTb );
createTool( SMESHOp::OpQuadraticQuadrangle, addNonElemTb );
createTool( SMESHOp::OpBiQuadraticQuadrangle, addNonElemTb );
+ createTool( SMESHOp::OpQuadraticPolygon, addNonElemTb );
createTool( SMESHOp::OpQuadraticTetrahedron, addNonElemTb );
createTool( SMESHOp::OpQuadraticPyramid, addNonElemTb );
createTool( SMESHOp::OpQuadraticPentahedron, addNonElemTb );
SetVisibility(true, theActor->GetFacesOriented(), false);
}
- void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter) {
+ void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter)
+ {
vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
myBallPolyData->Reset();
myBallPolyData->DeleteCells();
myBallPolyData->SetPoints(aGrid->GetPoints());
-
+
vtkDataArray* aScalars = vtkDataArray::CreateDataArray(VTK_DOUBLE);
aScalars->SetNumberOfComponents(1);
aScalars->SetNumberOfTuples(theIds.size());
aScalars->SetTuple(anId,&d);
anIds->Reset();
}
-
+
anIds->Delete();
myBallPolyData->Modified();
SetVisibility (false, false, true);
tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
if ( res == 1 ) return;
}
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( myGroups[idx-1] );
+ if ( !aFilterGroup->_is_nil() ) {
+ int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
+ tr( "MESH_FILTER_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
+ if ( res == 1 ) return;
+ }
aGroup = myGroups[idx-1];
}
}
SMESH::long_array_var anIdList = new SMESH::long_array;
anIdList->length( 1 );
anIdList[0] = -1;
- const bool onlyNodesInMesh = ( myMesh->NbElements() == 0 );
+ //const bool onlyNodesInMesh = ( myMesh->NbElements() == 0 );
+ int nbElemsBefore = 0;
switch (myElementType) {
case SMDSAbs_0DElement:
+ nbElemsBefore = myMesh->Nb0DElements();
anIdList->length( anArrayOfIndices->length() );
for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
anIdList[i] = aMeshEditor->Add0DElement(anArrayOfIndices[i]);
break;
case SMDSAbs_Ball:
if ( myGeomType == SMDSEntity_Ball ) {
+ nbElemsBefore = myMesh->NbBalls();
anIdList->length( anArrayOfIndices->length() );
for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
anIdList[i] = aMeshEditor->AddBall(anArrayOfIndices[i],
}
break;
case SMDSAbs_Edge:
+ nbElemsBefore = myMesh->NbEdges();
anIdList[0] = aMeshEditor->AddEdge(anArrayOfIndices.inout()); break;
case SMDSAbs_Face:
+ nbElemsBefore = myMesh->NbFaces();
if ( myIsPoly )
anIdList[0] = aMeshEditor->AddPolygonalFace(anArrayOfIndices.inout());
else
anIdList[0] = aMeshEditor->AddFace(anArrayOfIndices.inout());
break;
default:
+ nbElemsBefore = myMesh->NbVolumes();
anIdList[0] = aMeshEditor->AddVolume(anArrayOfIndices.inout()); break;
}
if ( anIdList[0] > 0 && addToGroup && !aGroupName.isEmpty() ) {
SMESH::SMESH_Group_var aGroupUsed;
if ( aGroup->_is_nil() ) {
- // create new group
+ // create new group
aGroupUsed = SMESH::AddGroup( myMesh, (SMESH::ElementType)myElementType, aGroupName );
if ( !aGroupUsed->_is_nil() ) {
myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
}
}
else {
- SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGroup );
if ( !aGeomGroup->_is_nil() ) {
aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
if ( !aGroupUsed->_is_nil() && idx > 0 ) {
SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
}
}
+ else if ( !aFilterGroup->_is_nil() ) {
+ aGroupUsed = myMesh->ConvertToStandalone( aFilterGroup );
+ if ( !aGroupUsed->_is_nil() && idx > 0 ) {
+ myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
+ SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
+ }
+ }
else
aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
}
mySelectionMgr->setSelectedObjects( aList, false );
mySimulation->SetVisibility(false);
- if ( onlyNodesInMesh )
- myActor->SetRepresentation( SMESH_Actor::eEdge ); // wireframe
+ // if ( onlyNodesInMesh )
+ // myActor->SetRepresentation( SMESH_Actor::eEdge ); // wireframe
+ if ( nbElemsBefore == 0 )
+ {
+ // 1st element of the type has been added, update actor to show this entity
+ unsigned int aMode = myActor->GetEntityMode();
+ switch ( myElementType ) {
+ case SMDSAbs_Edge:
+ myActor->SetRepresentation(SMESH_Actor::eEdge);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
+ case SMDSAbs_Face:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
+ case SMDSAbs_Volume:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
+ }
+ }
SMESH::UpdateView();
buttonOk->setEnabled(false);
namespace
{
+
+ // Define the sequences of ids
+ static int FirstEdgeIds[] = {0};
+ static int LastEdgeIds[] = {1};
+
+ static int FirstTriangleIds[] = {0,1,2};
+ static int LastTriangleIds[] = {1,2,0};
+
+ static int FirstQuadrangleIds[] = {0,1,2,3};
+ static int LastQuadrangleIds[] = {1,2,3,0};
+
+ static int FirstTetrahedronIds[] = {0,1,2,3,3,3};
+ static int LastTetrahedronIds[] = {1,2,0,0,1,2};
+
+ static int FirstPyramidIds[] = {0,1,2,3,4,4,4,4};
+ static int LastPyramidIds[] = {1,2,3,0,0,1,2,3};
+
+ static int FirstPentahedronIds[] = {0,1,2,3,4,5,0,1,2};
+ static int LastPentahedronIds[] = {1,2,0,4,5,3,3,4,5};
+
+ static int FirstHexahedronIds[] = {0,1,2,3,4,5,6,7,0,1,2,3};
+ static int LastHexahedronIds[] = {1,2,3,0,5,6,7,4,4,5,6,7};
+
+ static vector<int> FirstPolygonIds;
+ static vector<int> LastPolygonIds;
+
void ReverseConnectivity( std::vector<vtkIdType> & ids, SMDSAbs_EntityType type,
bool toReverse, // inverse element
bool toVtkOrder ) // smds connectivity to vtk one
{
if ( toReverse ) // first reverse smds order
{
- const std::vector<int>& index = SMDS_MeshCell::reverseSmdsOrder(type);
+ const std::vector<int>& index = SMDS_MeshCell::reverseSmdsOrder(type, ids.size());
SMDS_MeshCell::applyInterlace( index, ids );
}
if ( toVtkOrder ) // from smds to vtk connectivity
}
namespace SMESH
{
- class TElementSimulationQuad {
+ class TElementSimulationQuad
+ {
SalomeApp_Application* myApplication;
SUIT_ViewWindow* myViewWindow;
SVTK_ViewWindow* myVTKViewWindow;
myPreviewActor->PickableOff();
myPreviewActor->VisibilityOff();
myPreviewActor->SetMapper(myMapper);
-
+
QColor ffc, bfc;
int delta;
vtkProperty* myProp = vtkProperty::New();
myGrid->Delete();
-// myProp->Delete();
-// myBackProp->Delete();
+ // myProp->Delete();
+ // myBackProp->Delete();
}
};
}
-
-// Define the sequences of ids
-static int FirstEdgeIds[] = {0};
-static int LastEdgeIds[] = {1};
-
-static int FirstTriangleIds[] = {0,1,2};
-static int LastTriangleIds[] = {1,2,0};
-
-static int FirstQuadrangleIds[] = {0,1,2,3};
-static int LastQuadrangleIds[] = {1,2,3,0};
-
-static int FirstTetrahedronIds[] = {0,1,2,3,3,3};
-static int LastTetrahedronIds[] = {1,2,0,0,1,2};
-
-static int FirstPyramidIds[] = {0,1,2,3,4,4,4,4};
-static int LastPyramidIds[] = {1,2,3,0,0,1,2,3};
-
-static int FirstPentahedronIds[] = {0,1,2,3,4,5,0,1,2};
-static int LastPentahedronIds[] = {1,2,0,4,5,3,3,4,5};
-
-static int FirstHexahedronIds[] = {0,1,2,3,4,5,6,7,0,1,2,3};
-static int LastHexahedronIds[] = {1,2,3,0,5,6,7,4,4,5,6,7};
-
/*!
\class BusyLocker
\brief Simple 'busy state' flag locker.
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
myGeomType( theType ),
- //myType( theType ),
myBusy( false )
{
setModal( false );
case SMDSEntity_Quad_Quadrangle:
anElementName = QString("QUADRATIC_QUADRANGLE");
break;
+ case SMDSEntity_Quad_Polygon:
+ anElementName = QString("QUADRATIC_POLYGON");
+ break;
case SMDSEntity_BiQuad_Quadrangle:
anElementName = QString("BIQUADRATIC_QUADRANGLE");
break;
myNbCenterNodes = 1;
myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_quadrangles
break;
+ case SMDSEntity_Quad_Polygon:
+ aNumRows = 5;
+ myNbCorners = 0; // no limit
+ myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_polygons
+ break;
case SMDSEntity_Quad_Tetra:
aNumRows = 6;
myNbCorners = 4;
break;
case SMDSEntity_Quad_Triangle:
case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_Quad_Polygon:
case SMDSEntity_BiQuad_Triangle:
case SMDSEntity_BiQuad_Quadrangle:
case SMDSEntity_Quad_Tetra:
if ( myReverseCB->isChecked())
ReverseConnectivity( anIds, myGeomType, /*toReverse=*/true, /*toVtkOrder=*/false );
- int aNumberOfIds = anIds.size();
+ int aNumberOfIds = anIds.size();
SMESH::long_array_var anArrayOfIdeces = new SMESH::long_array;
anArrayOfIdeces->length( aNumberOfIds );
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( myGroups[idx-1] );
if ( !aGeomGroup->_is_nil() ) {
int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
- tr( "MESH_STANDALONE_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "MESH_GEOM_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
+ if ( res == 1 ) return false;
+ }
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( myGroups[idx-1] );
+ if ( !aFilterGroup->_is_nil() ) {
+ int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
+ tr( "MESH_FILTER_GRP_CHOSEN" ).arg( aGroupName ),
tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
if ( res == 1 ) return false;
}
}
SMESH::ElementType anElementType;
- long anElemId = -1;
+ long anElemId = -1, nbElemsBefore = 0;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
switch (myGeomType) {
case SMDSEntity_Quad_Edge:
anElementType = SMESH::EDGE;
+ nbElemsBefore = myMesh->NbEdges();
anElemId = aMeshEditor->AddEdge(anArrayOfIdeces.inout()); break;
case SMDSEntity_Quad_Triangle:
case SMDSEntity_Quad_Quadrangle:
case SMDSEntity_BiQuad_Triangle:
case SMDSEntity_BiQuad_Quadrangle:
anElementType = SMESH::FACE;
+ nbElemsBefore = myMesh->NbFaces();
anElemId = aMeshEditor->AddFace(anArrayOfIdeces.inout()); break;
+ case SMDSEntity_Quad_Polygon:
+ anElementType = SMESH::FACE;
+ nbElemsBefore = myMesh->NbFaces();
+ anElemId = aMeshEditor->AddQuadPolygonalFace(anArrayOfIdeces.inout()); break;
case SMDSEntity_Quad_Tetra:
case SMDSEntity_Quad_Pyramid:
case SMDSEntity_Quad_Penta:
case SMDSEntity_Quad_Hexa:
case SMDSEntity_TriQuad_Hexa:
anElementType = SMESH::VOLUME;
+ nbElemsBefore = myMesh->NbVolumes();
anElemId = aMeshEditor->AddVolume(anArrayOfIdeces.inout()); break;
default: break;
}
}
}
else {
- SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGroup );
if ( !aGeomGroup->_is_nil() ) {
aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
if ( !aGroupUsed->_is_nil() && idx > 0 ) {
SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
}
}
+ else if ( !aFilterGroup->_is_nil() ) {
+ aGroupUsed = myMesh->ConvertToStandalone( aFilterGroup );
+ if ( !aGroupUsed->_is_nil() && idx > 0 ) {
+ myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
+ SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
+ }
+ }
else
aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
}
}
}
+ if ( nbElemsBefore == 0 )
+ {
+ // 1st element of the type has been added, update actor to show this entity
+ unsigned int aMode = myActor->GetEntityMode();
+ switch ( anElementType ) {
+ case SMESH::EDGE:
+ myActor->SetRepresentation(SMESH_Actor::eEdge);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
+ case SMESH::FACE:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
+ case SMESH::VOLUME:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
+ }
+ }
+
SALOME_ListIO aList; aList.Append( myActor->getIO() );
mySelector->ClearIndex();
mySelectionMgr->setSelectedObjects( aList, false );
anElementType = SMESH::EDGE; break;
case SMDSEntity_Quad_Triangle:
case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_Quad_Polygon:
case SMDSEntity_BiQuad_Triangle:
case SMDSEntity_BiQuad_Quadrangle:
anElementType = SMESH::FACE; break;
{
QStringList aListCorners = myCornerNodes->text().split(" ", QString::SkipEmptyParts);
+ if ( myGeomType == SMDSEntity_Quad_Polygon ) // POLYGON
+ {
+ if ( aListCorners.count() < 3 )
+ theConersValidity = false;
+
+ if ( aListCorners.count() != myTable->rowCount() && theConersValidity )
+ {
+ // adjust nb of rows for the polygon
+ int oldNbRows = myTable->rowCount();
+ myTable->setRowCount( aListCorners.count() );
+ for ( int row = oldNbRows; row < myTable->rowCount(); row++ )
+ {
+ myTable->setItem( row, 0, new QTableWidgetItem( "" ) );
+ myTable->item( row, 0 )->setFlags(0);
+
+ IdEditItem* anEditItem = new IdEditItem( "" );
+ anEditItem->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEditable | Qt::ItemIsEnabled);
+ myTable->setItem(row, 1, anEditItem);
+
+ myTable->setItem( row, 2, new QTableWidgetItem( "" ) );
+ myTable->item( row, 2 )->setFlags(0);
+ }
+ myNbCorners = aListCorners.count();
+
+ // fill FirstPolygonIds and LastPolygonIds
+ FirstPolygonIds.resize( aListCorners.count() );
+ LastPolygonIds .resize( aListCorners.count() );
+ for ( int i = 0; i < aListCorners.count(); ++i )
+ {
+ FirstPolygonIds[i] = i;
+ LastPolygonIds [i] = i+1;
+ }
+ LastPolygonIds.back() = 0;
+
+ myNbCorners = aListCorners.count();
+ }
+ }
+
if ( aListCorners.count() == myNbCorners && theConersValidity )
{
myTable->setEnabled( true );
aFirstColIds = FirstQuadrangleIds;
aLastColIds = LastQuadrangleIds;
break;
+ case SMDSEntity_Quad_Polygon:
+ aFirstColIds = & FirstPolygonIds[0];
+ aLastColIds = & LastPolygonIds[0];
+ break;
case SMDSEntity_Quad_Tetra:
aFirstColIds = FirstTetrahedronIds;
aLastColIds = LastTetrahedronIds;
private:
void InverseEntityMode( unsigned int& theOutputMode,
- unsigned int theMode );
+ unsigned int theMode );
private slots:
void onOk();
typeIds.append( SMDSEntity_Quad_Quadrangle );
typeIds.append( SMDSEntity_BiQuad_Quadrangle );
typeIds.append( SMDSEntity_Polygon );
- //typeIds.append( SMDSEntity_Quad_Polygon );
+ typeIds.append( SMDSEntity_Quad_Polygon );
break;
case SMESH::VOLUME:
typeIds.append( SMDSEntity_Tetra );
QLabel* a2DQuaBiQuad = createField();
QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this );
QLabel* a2DPolTotal = createField();
+ QLabel* a2DPolLin = createField();
+ QLabel* a2DPolQuad = createField();
myWidgets[ index++ ] << a2DLine;
myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad << a2DBiQuad;
myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad << a2DTriBiQuad;
myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad << a2DQuaBiQuad;
- myWidgets[ index++ ] << a2DPolLab << a2DPolTotal;
+ myWidgets[ index++ ] << a2DPolLab << a2DPolTotal << a2DPolLin << a2DPolQuad;
// ... 3D elements
QWidget* a3DLine = createLine();
l->addWidget( a2DQuaBiQuad, 17, 4 );
l->addWidget( a2DPolLab, 18, 0 );
l->addWidget( a2DPolTotal, 18, 1 );
+ l->addWidget( a2DPolLin, 18, 2 );
+ l->addWidget( a2DPolQuad, 18, 3 );
l->addWidget( a3DLine, 19, 1, 1, 4 );
l->addWidget( a3DLab, 20, 0 );
l->addWidget( a3DTotal, 20, 1 );
myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) );
long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle];
long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
+ long nb2DPolygons = info[SMDSEntity_Polygon] + info[SMDSEntity_Quad_Polygon];
long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
- long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle];
+ long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_Quad_Polygon];
long nb2DBiQuadratic = info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_BiQuad_Quadrangle];
long nb2DTotal = nb2DLinear + nb2DQuadratic + nb2DBiQuadratic;
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) );
myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] ) );
myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Quadrangle] ) );
- myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) );
+ myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( nb2DPolygons ));
+ myWidgets[i2DPolygons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) );
+ myWidgets[i2DPolygons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Polygon] ) );
long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra];
long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa];
long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid];
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", "?" );
+ myWidgets[i2DPolygons][iLinear] ->setProperty( "text", "?" );
+ myWidgets[i2DPolygons][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) );
+ myWidgets[i2DPolygons][iLinear] ->setProperty( "text", QString::number( 0 ) );
+ myWidgets[i2DPolygons][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ) );
out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iBiQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYGONS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DPolygons][iTotal]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DPolygons][iLinear]->property( "text" ) ).toString() << "\n";
+ out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DPolygons][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "3D_LAB" ) << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3D][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3D][iLinear]->property( "text" ) ).toString() << "\n";
OpQuadraticPentahedron = 4107, // MENU MODIFICATION - ADD - QUADRATIC PENTAHEDRON
OpQuadraticHexahedron = 4108, // MENU MODIFICATION - ADD - QUADRATIC HEXAHEDRON
OpTriQuadraticHexahedron = 4109, // MENU MODIFICATION - ADD - TRIQUADRATIC HEXAHEDRON
+ OpQuadraticPolygon = 4110, // MENU MODIFICATION - ADD - QUADRATIC POLYGON
OpRemoveNodes = 4200, // MENU MODIFICATION - REMOVE - NODE
OpRemoveElements = 4201, // MENU MODIFICATION - REMOVE - ELEMENTS
OpRemoveOrphanNodes = 4202, // MENU MODIFICATION - REMOVE - ORPHAN NODES
<source>ICON_DLG_BIQUADRATIC_QUADRANGLE</source>
<translation>mesh_biquad_quadrangle.png</translation>
</message>
+ <message>
+ <source>ICON_DLG_QUADRATIC_POLYGON</source>
+ <translation>mesh_quad_polygon.png</translation>
+ </message>
<message>
<source>ICON_DLG_QUADRATIC_TETRAHEDRON</source>
<translation>mesh_quad_tetrahedron.png</translation>
<source>MEN_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>MEN_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>MEN_POLYHEDRON</source>
<translation>Polyhedron</translation>
Please enter a name of new group to be created or choose an existing one.</translation>
</message>
<message>
- <source>MESH_STANDALONE_GRP_CHOSEN</source>
+ <source>MESH_GEOM_GRP_CHOSEN</source>
<translation>Group on geometry is chosen: %1.
+Do you want to convert it to the standalone group?</translation>
+ </message>
+ <message>
+ <source>MESH_FILTER_GRP_CHOSEN</source>
+ <translation>Group on filter is chosen: %1.
Do you want to convert it to the standalone group?</translation>
</message>
<message>
<source>SMESH_ADD_POLYGON_TITLE</source>
<translation>Add Polygon</translation>
</message>
+ <message>
+ <source>SMESH_ADD_QUADRATIC_POLYGON</source>
+ <translation>Add Quadratic polygon</translation>
+ </message>
+ <message>
+ <source>SMESH_ADD_QUADRATIC_POLYGON_TITLE</source>
+ <translation>Add Quadratic Polygon</translation>
+ </message>
<message>
<source>SMESH_ADD_PENTA</source>
<translation>Add pentahedron</translation>
<source>STB_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>STB_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>STB_POLYHEDRON</source>
<translation>Polyhedron</translation>
<source>TOP_POLYGON</source>
<translation>Polygon</translation>
</message>
+ <message>
+ <source>TOP_QUADRATIC_POLYGON</source>
+ <translation>Quadratic Polygon</translation>
+ </message>
<message>
<source>TOP_POLYHEDRON</source>
<translation>Polyhedron</translation>
}
// associate branchIDs and the input branch vector (arg)
- vector< const SMESH_MAT2d::Branch* > branchByID( branchEdges.size() );
+ vector< const SMESH_MAT2d::Branch* > branchByID( branchEdges.size(), 0 );
int nbBranches = 0;
for ( size_t i = 0; i < branchEdges.size(); ++i )
{
{
edgeInd += dInd;
- if ( edgeInd < 0 ||
- edgeInd >= (int) branchEdges[ brID ].size() ||
- branchEdges[ brID ][ edgeInd ] != bndSegs[ i ]._edge )
+ if (( edgeInd < 0 ||
+ edgeInd >= (int) branchEdges[ brID ].size() ) ||
+ ( branchEdges[ brID ][ edgeInd ] != bndSegs[ i ]._edge &&
+ branchEdges[ brID ][ edgeInd ]->twin() != bndSegs[ i ]._edge ))
{
- if ( bndSegs[ i ]._branchID < 0 &&
- branchEdges[ brID ].back() == bndSegs[ i ]._edge )
+ if ( bndSegs[ i ]._branchID < 0 )
{
- edgeInd = branchEdges[ brID ].size() - 1;
dInd = -1;
+ for ( edgeInd = branchEdges[ brID ].size() - 1; edgeInd > 0; --edgeInd )
+ if ( branchEdges[ brID ][ edgeInd ]->twin() == bndSegs[ i ]._edge )
+ break;
}
- else if ( bndSegs[ i ]._branchID > 0 &&
- branchEdges[ brID ].front() == bndSegs[ i ]._edge )
+ else // bndSegs[ i ]._branchID > 0
{
- edgeInd = 0;
dInd = +1;
- }
- else
- {
for ( edgeInd = 0; edgeInd < branchEdges[ brID ].size(); ++edgeInd )
if ( branchEdges[ brID ][ edgeInd ] == bndSegs[ i ]._edge )
break;
- dInd = bndSegs[ i ]._branchID > 0 ? +1 : -1;
}
}
}
// no MA edge, bndSeg corresponds to an end point of a branch
if ( bndPoints._maEdges.empty() )
{
- // should not get here according to algo design
+ // should not get here according to algo design???
edgeInd = 0;
}
else
//================================================================================
/*!
* \brief Returns a BranchPoint corresponding to a given point on a geom EDGE
- * \param [in] iGeomEdge - index of geom EDGE within a vector passed at construction
+ * \param [in] iGeomEdge - index of geom EDGE within a vector passed at MA construction
* \param [in] u - parameter of the point on EDGE curve
* \param [out] p - the found BranchPoint
* \return bool - is OK
return false;
const BndPoints& points = _pointsPerEdge[ iEdge ];
- const bool edgeReverse = ( points._params[0] > points._params.back() );
+ const bool edgeReverse = ( points._params[0] > points._params.back() );
if ( u < ( edgeReverse ? points._params.back() : points._params[0] ))
u = edgeReverse ? points._params.back() : points._params[0];
while ( points._params[i ] > u ) --i;
while ( points._params[i+1] < u ) ++i;
}
+
double edgeParam = ( u - points._params[i] ) / ( points._params[i+1] - points._params[i] );
+ if ( !points._maEdges[ i ].second ) // no branch at the EDGE end
+ {
+ if ( i < points._maEdges.size() / 2 ) // near 1st point
+ {
+ while ( i < points._maEdges.size()-1 && !points._maEdges[ i ].second )
+ ++i;
+ edgeParam = edgeReverse;
+ }
+ else // near last point
+ {
+ while ( i > 0 && !points._maEdges[ i ].second )
+ --i;
+ edgeParam = !edgeReverse;
+ }
+ }
const std::pair< const Branch*, int >& maE = points._maEdges[ i ];
bool maReverse = ( maE.second < 0 );
p._branch = maE.first;
- p._iEdge = maE.second - 1; // countered from 1 to store sign
+ p._iEdge = ( maReverse ? -maE.second : maE.second ) - 1; // countered from 1 to store sign
p._edgeParam = maReverse ? ( 1. - edgeParam ) : edgeParam;
return true;
{
if ( iMAEdge > _maEdges.size() )
return false;
+ if ( iMAEdge == _maEdges.size() )
+ iMAEdge = _maEdges.size() - 1;
size_t iGeom1 = getGeomEdge( _maEdges[ iMAEdge ] );
size_t iGeom2 = getGeomEdge( _maEdges[ iMAEdge ]->twin() );
{
if ( p._iEdge > _params.size()-1 )
return false;
+ if ( p._iEdge == _params.size()-1 )
+ return u = 1.;
u = ( _params[ p._iEdge ] * ( 1 - p._edgeParam ) +
_params[ p._iEdge+1 ] * p._edgeParam );
::SMESH_MeshEditor aNewEditor(&aLocMesh);
SMESH::ListOfGroups_var aListOfGroups;
+ ::SMESH_MeshEditor::ElemFeatures elemType;
std::vector<const SMDS_MeshNode*> aNodesArray;
// loop on sub-meshes
}
// creates a corresponding element on existent nodes in new mesh
- aNewElem = 0;
- switch ( anElem->GetEntityType() )
- {
- case SMDSEntity_Polyhedra:
- if ( const SMDS_VtkVolume* aVolume =
- dynamic_cast<const SMDS_VtkVolume*> (anElem))
- {
- aNewElem = aNewMeshDS->AddPolyhedralVolume( aNodesArray,
- aVolume->GetQuantities() );
- }
- break;
- case SMDSEntity_Ball:
- if ( const SMDS_BallElement* aBall =
- dynamic_cast<const SMDS_BallElement*> (anElem))
- {
- aNewElem = aNewEditor.AddElement( aNodesArray, SMDSAbs_Ball,
- /*isPoly=*/false, /*id=*/0,
- aBall->GetDiameter() );
- }
- break;
- case SMDSEntity_Node:
- break;
- default:
- aNewElem = aNewEditor.AddElement( aNodesArray, anElem->GetType(), anElem->IsPoly() );
- }
+ if ( anElem->GetType() == SMDSAbs_Node )
+ aNewElem = 0;
+ else
+ aNewElem =
+ aNewEditor.AddElement( aNodesArray, elemType.Init( anElem, /*basicOnly=*/false ));
+
if ( aNewElem )
elemsMap.insert( make_pair( anElem, aNewElem ));
}
SMESHDS_Mesh* newMeshDS = newMesh_i->GetImpl().GetMeshDS();
::SMESH_MeshEditor editor( &newMesh_i->GetImpl() );
+ ::SMESH_MeshEditor::ElemFeatures elemType;
// 3. Get elements to copy
// add elements
if ( elem->GetType() != SMDSAbs_Node )
{
- int ID = toKeepIDs ? elem->GetID() : 0;
- const SMDS_MeshElement * newElem;
- switch ( elem->GetEntityType() ) {
- case SMDSEntity_Polyhedra:
- if ( toKeepIDs )
- newElem = editor.GetMeshDS()->
- AddPolyhedralVolumeWithID( nodes,
- static_cast<const SMDS_VtkVolume*>(elem)->GetQuantities(),
- ID);
- else
- newElem = editor.GetMeshDS()->
- AddPolyhedralVolume( nodes,
- static_cast<const SMDS_VtkVolume*>(elem)->GetQuantities());
- break;
- case SMDSEntity_Ball:
- newElem = editor.AddElement( nodes, SMDSAbs_Ball, false, ID,
- static_cast<const SMDS_BallElement*>(elem)->GetDiameter());
- break;
- default:
- newElem = editor.AddElement( nodes,elem->GetType(),elem->IsPoly(),ID);
+ elemType.Init( elem, /*basicOnly=*/false );
+ if ( toKeepIDs ) elemType.SetID( elem->GetID() );
+ const SMDS_MeshElement * newElem = editor.AddElement( nodes, elemType );
if ( toCopyGroups && !toKeepIDs )
e2eMapByType[ elem->GetType() ].insert( make_pair( elem, newElem ));
- }
}
} // while ( srcElemIt->more() )
}
// creates a corresponding element on copied nodes
- SMDS_MeshElement* anElemCopy = 0;
- if ( anElem->IsPoly() && anElem->GetType() == SMDSAbs_Volume )
- {
- const SMDS_VtkVolume* ph =
- dynamic_cast<const SMDS_VtkVolume*> (anElem);
- if ( ph )
- anElemCopy = _myMeshDS->AddPolyhedralVolumeWithID
- (anElemNodesID, ph->GetQuantities(),anElem->GetID());
- }
- else {
- anElemCopy = ::SMESH_MeshEditor(this).AddElement( anElemNodesID,
- anElem->GetType(),
- anElem->IsPoly() );
- }
+ ::SMESH_MeshEditor::ElemFeatures elemType;
+ elemType.Init( anElem, /*basicOnly=*/false );
+ elemType.SetID( anElem->GetID() );
+ SMDS_MeshElement* anElemCopy =
+ ::SMESH_MeshEditor(this).AddElement( anElemNodesID, elemType );
return anElemCopy;
}
//!< Copy a node
SMESH::MeshPreviewStruct* SMESH_MeshEditor_i::GetPreviewData()
throw (SALOME::SALOME_Exception)
-{
+{
SMESH_TRY;
const bool hasBadElems = ( getEditor().GetError() && getEditor().GetError()->HasBadElems() );
myPreviewData = new SMESH::MeshPreviewStruct();
myPreviewData->nodesXYZ.length(aMeshDS->NbNodes());
-
+
SMDSAbs_ElementType previewType = SMDSAbs_All;
if ( !hasBadElems )
if (TPreviewMesh * aPreviewMesh = dynamic_cast< TPreviewMesh* >( getEditor().GetMesh() )) {
while ( itMeshElems->more() ) {
const SMDS_MeshElement* aMeshElem = itMeshElems->next();
- SMDS_NodeIteratorPtr itElemNodes = aMeshElem->nodeIterator();
+ SMDS_NodeIteratorPtr itElemNodes =
+ (( aMeshElem->GetEntityType() == SMDSEntity_Quad_Polygon ) ?
+ aMeshElem->interlacedNodesIterator() :
+ aMeshElem->nodeIterator() );
while ( itElemNodes->more() ) {
const SMDS_MeshNode* aMeshNode = itElemNodes->next();
int aNodeID = aMeshNode->GetID();
* AddPolygonalFace
*/
//=============================================================================
+
CORBA::Long SMESH_MeshEditor_i::AddPolygonalFace (const SMESH::long_array & IDsOfNodes)
throw (SALOME::SALOME_Exception)
{
return 0;
}
+//=============================================================================
+/*!
+ * AddQuadPolygonalFace
+ */
+//=============================================================================
+
+CORBA::Long SMESH_MeshEditor_i::AddQuadPolygonalFace (const SMESH::long_array & IDsOfNodes)
+ throw (SALOME::SALOME_Exception)
+{
+ SMESH_TRY;
+ initData();
+
+ int NbNodes = IDsOfNodes.length();
+ std::vector<const SMDS_MeshNode*> nodes (NbNodes);
+ for (int i = 0; i < NbNodes; i++)
+ nodes[i] = getMeshDS()->FindNode(IDsOfNodes[i]);
+
+ const SMDS_MeshElement* elem = getMeshDS()->AddQuadPolygonalFace(nodes);
+
+ // Update Python script
+ TPythonDump() <<"faceID = "<<this<<".AddPolygonalFace( "<<IDsOfNodes<<" )";
+
+ declareMeshModified( /*isReComputeSafe=*/false );
+ return elem ? elem->GetID() : 0;
+
+ SMESH_CATCH( SMESH::throwCorbaException );
+ return 0;
+}
+
//=============================================================================
/*!
* Create volume, either linear and quadratic (this is determed
throw (SALOME::SALOME_Exception);
CORBA::Long AddPolygonalFace(const SMESH::long_array & IDsOfNodes)
throw (SALOME::SALOME_Exception);
+ CORBA::Long AddQuadPolygonalFace(const SMESH::long_array & IDsOfNodes)
+ throw (SALOME::SALOME_Exception);
CORBA::Long AddVolume(const SMESH::long_array & IDsOfNodes)
throw (SALOME::SALOME_Exception);
CORBA::Long AddPolyhedralVolume(const SMESH::long_array & IDsOfNodes,
return _impl->NbBiQuadQuadrangles();
}
-CORBA::Long SMESH_Mesh_i::NbPolygons()throw(SALOME::SALOME_Exception)
+CORBA::Long SMESH_Mesh_i::NbPolygons(SMESH::ElementOrder order) throw(SALOME::SALOME_Exception)
{
Unexpect aCatch(SALOME_SalomeException);
if ( _preMeshInfo )
- return _preMeshInfo->NbPolygons();
+ return _preMeshInfo->NbPolygons((SMDSAbs_ElementOrder) order);
- return _impl->NbPolygons();
+ return _impl->NbPolygons((SMDSAbs_ElementOrder)order);
}
CORBA::Long SMESH_Mesh_i::NbFacesOfOrder(SMESH::ElementOrder order)
THROW_SALOME_CORBA_EXCEPTION( "empty group name",SALOME::BAD_PARAM );
SMESH::ListOfGroups_var groups = new SMESH::ListOfGroups;
+ ::SMESH_MeshEditor::ElemFeatures elemType;
// submesh by subshape id
if ( !_impl->HasShapeToMesh() ) theSubShapeID = 1;
if ( elem )
{
::SMESH_MeshEditor editor( _impl );
- elem = editor.AddElement( nodes, elem->GetType(), elem->IsPoly() );
+ elem = editor.AddElement( nodes, elemType.Init( elem ));
}
}
if ( elem )
CORBA::Long NbBiQuadQuadrangles()
throw (SALOME::SALOME_Exception);
- CORBA::Long NbPolygons()
+ CORBA::Long NbPolygons(SMESH::ElementOrder order=SMESH::ORDER_ANY)
throw (SALOME::SALOME_Exception);
CORBA::Long NbVolumes()
def NbBiQuadQuadrangles(self):
return self.mesh.NbBiQuadQuadrangles()
- ## Returns the number of polygons in the mesh
+ ## Returns the number of polygons of given order in the mesh
# @return an integer value
# @ingroup l1_meshinfo
- def NbPolygons(self):
- return self.mesh.NbPolygons()
+ def NbPolygons(self, elementOrder = SMESH.ORDER_ANY):
+ return self.mesh.NbPolygons(elementOrder)
## Returns the number of volumes in the mesh
# @return an integer value
## Returns the type of mesh element
# @return the value from SMESH::ElementType enumeration
# @ingroup l1_meshinfo
- def GetElementType(self, id, iselem):
+ def GetElementType(self, id, iselem=True):
return self.mesh.GetElementType(id, iselem)
## Returns the geometric type of mesh element
def GetElementPosition(self,ElemID):
return self.mesh.GetElementPosition(ElemID)
- ## If the given element is a node, returns the ID of shape
- # \n If there is no node for the given ID - returns -1
- # @return an integer value
+ ## Returns the ID of the shape, on which the given node was generated.
+ # @return an integer value > 0 or -1 if there is no node for the given
+ # ID or the node is not assigned to any geometry
# @ingroup l1_meshinfo
def GetShapeID(self, id):
return self.mesh.GetShapeID(id)
- ## Returns the ID of the result shape after
- # FindShape() from SMESH_MeshEditor for the given element
- # \n If there is no element for the given ID - returns -1
- # @return an integer value
+ ## Returns the ID of the shape, on which the given element was generated.
+ # @return an integer value > 0 or -1 if there is no element for the given
+ # ID or the element is not assigned to any geometry
# @ingroup l1_meshinfo
def GetShapeIDForElem(self,id):
return self.mesh.GetShapeIDForElem(id)
- ## Returns the number of nodes for the given element
- # \n If there is no element for the given ID - returns -1
- # @return an integer value
+ ## Returns the number of nodes of the given element
+ # @return an integer value > 0 or -1 if there is no element for the given ID
# @ingroup l1_meshinfo
def GetElemNbNodes(self, id):
return self.mesh.GetElemNbNodes(id)
## Returns true if the given node is the medium node in one of quadratic elements
# @ingroup l1_meshinfo
- def IsMediumNodeOfAnyElem(self, nodeID, elementType):
+ def IsMediumNodeOfAnyElem(self, nodeID, elementType = SMESH.ALL ):
return self.mesh.IsMediumNodeOfAnyElem(nodeID, elementType)
## Returns the number of edges for the given element
def AddPolygonalFace(self, IdsOfNodes):
return self.editor.AddPolygonalFace(IdsOfNodes)
+ ## Adds a quadratic polygonal face to the mesh by the list of node IDs
+ # @param IdsOfNodes the list of node IDs for creation of the element;
+ # corner nodes follow first.
+ # @return the Id of the new face
+ # @ingroup l2_modif_add
+ def AddQuadPolygonalFace(self, IdsOfNodes):
+ return self.editor.AddQuadPolygonalFace(IdsOfNodes)
+
## Creates both simple and quadratic volume (this is determined
# by the number of given nodes).
# @param IDsOfNodes the list of node IDs for creation of the element.
## Creates a symmetrical copy of mesh elements
# @param IDsOfElements list of elements ids
# @param Mirror is AxisStruct or geom object(point, line, plane)
- # @param theMirrorType is POINT, AXIS or PLANE
- # If the Mirror is a geom object this parameter is unnecessary
+ # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
+ # If the Mirror is a geom object this parameter is unnecessary
# @param Copy allows to copy element (Copy is 1) or to replace with its mirroring (Copy is 0)
# @param MakeGroups forces the generation of new groups from existing ones (if Copy)
# @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
## Creates a new mesh by a symmetrical copy of mesh elements
# @param IDsOfElements the list of elements ids
# @param Mirror is AxisStruct or geom object (point, line, plane)
- # @param theMirrorType is POINT, AXIS or PLANE
- # If the Mirror is a geom object this parameter is unnecessary
+ # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
+ # If the Mirror is a geom object this parameter is unnecessary
# @param MakeGroups to generate new groups from existing ones
# @param NewMeshName a name of the new mesh to create
# @return instance of Mesh class
## Creates a symmetrical copy of the object
# @param theObject mesh, submesh or group
# @param Mirror AxisStruct or geom object (point, line, plane)
- # @param theMirrorType is POINT, AXIS or PLANE
- # If the Mirror is a geom object this parameter is unnecessary
+ # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
+ # If the Mirror is a geom object this parameter is unnecessary
# @param Copy allows copying the element (Copy is 1) or replacing it with its mirror (Copy is 0)
# @param MakeGroups forces the generation of new groups from existing ones (if Copy)
# @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
## Creates a new mesh by a symmetrical copy of the object
# @param theObject mesh, submesh or group
# @param Mirror AxisStruct or geom object (point, line, plane)
- # @param theMirrorType POINT, AXIS or PLANE
- # If the Mirror is a geom object this parameter is unnecessary
+ # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE
+ # If the Mirror is a geom object this parameter is unnecessary
# @param MakeGroups forces the generation of new groups from existing ones
# @param NewMeshName the name of the new mesh to create
# @return instance of Mesh class
## Creates Duplicates given elements, i.e. creates new elements based on the
# same nodes as the given ones.
# @param theElements - container of elements to duplicate. It can be a Mesh,
- # sub-mesh, group, filter or a list of element IDs.
- # @param theGroupName - a name of group to contain the generated elements.
+ # sub-mesh, group, filter or a list of element IDs. If \a theElements is
+ # a Mesh, elements of highest dimension are duplicated
+ # @param theGroupName - a name of group to contain the generated elements.
# If a group with such a name already exists, the new elements
# are added to the existng group, else a new group is created.
# If \a theGroupName is empty, new elements are not added
// 1. Copy mesh
+ SMESH_MeshEditor::ElemFeatures elemType;
vector<const SMDS_MeshNode*> newNodes;
const SMESHDS_Mesh* srcMeshDS = srcMesh->GetMeshDS();
SMDS_ElemIteratorPtr eIt = srcMeshDS->elementsIterator();
tgtMeshDS->FindElement( newNodes, elem->GetType(), /*noMedium=*/false );
if ( !newElem )
{
- newElem = additor.AddElement( newNodes, elem->GetType(), elem->IsPoly());
+ newElem = additor.AddElement( newNodes, elemType.Init( elem, /*basicOnly=*/false ));
tgtSubMesh->AddElement( newElem );
}
if ( toCopyGroups )
if ( geomNorm * meshNorm < 0 )
SMDS_MeshCell::applyInterlace
- ( SMDS_MeshCell::reverseSmdsOrder( face->GetEntityType() ), newNodes );
+ ( SMDS_MeshCell::reverseSmdsOrder( face->GetEntityType(), newNodes.size() ), newNodes );
}
// make a new face
#include "SMESH_Gen.hxx"
#include "SMESH_MAT2d.hxx"
#include "SMESH_Mesh.hxx"
+#include "SMESH_MeshEditor.hxx"
#include "SMESH_MesherHelper.hxx"
#include "SMESH_ProxyMesh.hxx"
#include "SMESH_subMesh.hxx"
namespace
{
+ typedef map< const SMDS_MeshNode*, list< const SMDS_MeshNode* > > TMergeMap;
+
+ //================================================================================
+ /*!
+ * \brief Sinuous face
+ */
+ struct SinuousFace
+ {
+ FaceQuadStruct::Ptr _quad;
+ vector< TopoDS_Edge > _edges;
+ vector< TopoDS_Edge > _sinuSide[2], _shortSide[2];
+ vector< TopoDS_Edge > _sinuEdges;
+ int _nbWires;
+ list< int > _nbEdgesInWire;
+ TMergeMap _nodesToMerge;
+
+ SinuousFace( const TopoDS_Face& f ): _quad( new FaceQuadStruct )
+ {
+ list< TopoDS_Edge > edges;
+ _nbWires = SMESH_Block::GetOrderedEdges (f, edges, _nbEdgesInWire);
+ _edges.assign( edges.begin(), edges.end() );
+
+ _quad->side.resize( 4 );
+ _quad->face = f;
+ }
+ const TopoDS_Face& Face() const { return _quad->face; }
+ };
+
//================================================================================
/*!
* \brief Temporary mesh
}
};
+ //================================================================================
+ /*!
+ * \brief Return a member of a std::pair
+ */
+ //================================================================================
+
+ template< typename T >
+ T& get( std::pair< T, T >& thePair, bool is2nd )
+ {
+ return is2nd ? thePair.second : thePair.first;
+ }
+
//================================================================================
/*!
* \brief Select two EDGEs from a map, either mapped to least values or to max values
//================================================================================
/*!
* \brief Find EDGEs to discretize using projection from MA
- * \param [in] theFace - the FACE to be meshed
- * \param [in] theWire - ordered EDGEs of the FACE
- * \param [out] theSinuEdges - the EDGEs to discretize using projection from MA
- * \param [out] theShortEdges - other EDGEs
+ * \param [in,out] theSinuFace - the FACE to be meshed
* \return bool - OK or not
*
- * Is separate all EDGEs into four sides of a quadrangle connected in the order:
+ * It separates all EDGEs into four sides of a quadrangle connected in the order:
* theSinuEdges[0], theShortEdges[0], theSinuEdges[1], theShortEdges[1]
*/
//================================================================================
bool getSinuousEdges( SMESH_MesherHelper& theHelper,
- const TopoDS_Face& theFace,
- list<TopoDS_Edge>& theWire,
- vector<TopoDS_Edge> theSinuEdges[2],
- vector<TopoDS_Edge> theShortEdges[2])
+ SinuousFace& theSinuFace)
{
+ vector<TopoDS_Edge> * theSinuEdges = & theSinuFace._sinuSide [0];
+ vector<TopoDS_Edge> * theShortEdges = & theSinuFace._shortSide[0];
theSinuEdges[0].clear();
theSinuEdges[1].clear();
theShortEdges[0].clear();
theShortEdges[1].clear();
-
- vector<TopoDS_Edge> allEdges( theWire.begin(), theWire.end() );
+
+ vector<TopoDS_Edge> & allEdges = theSinuFace._edges;
const size_t nbEdges = allEdges.size();
- if ( nbEdges < 4 )
+ if ( nbEdges < 4 && theSinuFace._nbWires == 1 )
+ return false;
+
+ if ( theSinuFace._nbWires == 2 ) // ring
+ {
+ size_t nbOutEdges = theSinuFace._nbEdgesInWire.front();
+ theSinuEdges[0].assign ( allEdges.begin(), allEdges.begin() + nbOutEdges );
+ theSinuEdges[1].assign ( allEdges.begin() + nbOutEdges, allEdges.end() );
+ return true;
+ }
+ if ( theSinuFace._nbWires > 2 )
return false;
// create MedialAxis to find short edges by analyzing MA branches
double minSegLen = getMinSegLen( theHelper, allEdges );
- SMESH_MAT2d::MedialAxis ma( theFace, allEdges, minSegLen );
+ SMESH_MAT2d::MedialAxis ma( theSinuFace.Face(), allEdges, minSegLen * 3 );
// in an initial request case, theFace represents a part of a river with almost parallel banks
// so there should be two branch points
!vCommon.IsSame( theHelper.IthVertex( 1, theSinuEdges[0].back() )))
theShortEdges[0].swap( theShortEdges[1] );
+ theSinuFace._sinuEdges = theSinuEdges[0];
+ theSinuFace._sinuEdges.insert( theSinuFace._sinuEdges.end(),
+ theSinuEdges[1].begin(), theSinuEdges[1].end() );
+
return ( theShortEdges[0].size() > 0 && theShortEdges[1].size() > 0 &&
theSinuEdges [0].size() > 0 && theSinuEdges [1].size() > 0 );
// therefor we use a complex criterion to find TWO short non-sinuous EDGEs
// and the rest EDGEs will be treated as sinuous.
// A short edge should have the following features:
- // a) straight
- // b) short
- // c) with convex corners at ends
- // d) far from the other short EDGE
+ // a) straight
+ // b) short
+ // c) with convex corners at ends
+ // d) far from the other short EDGE
- // vector< double > isStraightEdge( nbEdges, 0 ); // criterion value
+ // vector< double > isStraightEdge( nbEdges, 0 ); // criterion value
- // // a0) evaluate continuity
- // const double contiWgt = 0.5; // weight of continuity in the criterion
- // multimap< int, TopoDS_Edge > continuity;
- // for ( size_t i = 0; i < nbEdges; ++I )
+ // // a0) evaluate continuity
+ // const double contiWgt = 0.5; // weight of continuity in the criterion
+ // multimap< int, TopoDS_Edge > continuity;
+ // for ( size_t i = 0; i < nbEdges; ++I )
// {
// BRepAdaptor_Curve curve( allEdges[i] );
// GeomAbs_Shape C = GeomAbs_CN;
bool divideMA( SMESH_MesherHelper& theHelper,
const SMESH_MAT2d::MedialAxis& theMA,
- const vector<TopoDS_Edge>& theSinuEdges,
- const size_t theSinuSide0Size,
+ const SinuousFace& theSinuFace,
SMESH_Algo* the1dAlgo,
vector<double>& theMAParams )
{
// check if all EDGEs of one size are meshed, then MA discretization is not needed
SMESH_Mesh* mesh = theHelper.GetMesh();
size_t nbComputedEdges[2] = { 0, 0 };
- for ( size_t i = 1; i < theSinuEdges.size(); ++i )
- {
- bool isComputed = ( ! mesh->GetSubMesh( theSinuEdges[i] )->IsEmpty() );
- nbComputedEdges[ i < theSinuSide0Size ] += isComputed;
- }
- if ( nbComputedEdges[0] == theSinuSide0Size ||
- nbComputedEdges[1] == theSinuEdges.size() - theSinuSide0Size )
+ for ( size_t iS = 0; iS < 2; ++iS )
+ for ( size_t i = 0; i < theSinuFace._sinuSide[iS].size(); ++i )
+ {
+ bool isComputed = ( ! mesh->GetSubMesh( theSinuFace._sinuSide[iS][i] )->IsEmpty() );
+ nbComputedEdges[ iS ] += isComputed;
+ }
+ if ( nbComputedEdges[0] == theSinuFace._sinuSide[0].size() ||
+ nbComputedEdges[1] == theSinuFace._sinuSide[1].size() )
return true; // discretization is not needed
// cout << "Write " << file << endl;
// look for a most local hyps assigned to theSinuEdges
- TopoDS_Edge edge = theSinuEdges[0];
+ TopoDS_Edge edge = theSinuFace._sinuEdges[0];
int mostSimpleShape = (int) getHypShape( mesh, edge );
- for ( size_t i = 1; i < theSinuEdges.size(); ++i )
+ for ( size_t i = 1; i < theSinuFace._sinuEdges.size(); ++i )
{
- int shapeType = (int) getHypShape( mesh, theSinuEdges[i] );
+ int shapeType = (int) getHypShape( mesh, theSinuFace._sinuEdges[i] );
if ( shapeType > mostSimpleShape )
- edge = theSinuEdges[i];
+ edge = theSinuFace._sinuEdges[i];
}
SMESH_Algo* algo = the1dAlgo;
//================================================================================
/*!
- * \brief Modifies division parameters on MA to make them coincide with projections
- * of VERTEXes to MA for a given pair of opposite EDGEs
+ * \brief Select division parameters on MA and make them coincide at ends with
+ * projections of VERTEXes to MA for a given pair of opposite EDGEs
* \param [in] theEdgePairInd - index of the EDGE pair
* \param [in] theDivPoints - the BranchPoint's dividing MA into parts each
* corresponding to a unique pair of opposite EDGEs
- * \param [in,out] theMAParams - the MA division parameters to modify
- * \param [in,out] theParBeg - index of the 1st division point for the given EDGE pair
- * \param [in,out] theParEnd - index of the last division point for the given EDGE pair
+ * \param [in] theMAParams - the MA division parameters
+ * \param [out] theSelectedMAParams - the selected MA parameters
* \return bool - is OK
*/
//================================================================================
theSelectedMAParams = theMAParams;
return true;
}
- if ( theEdgePairInd > theDivPoints.size() )
+ if ( theEdgePairInd > theDivPoints.size() || theMAParams.empty() )
return false;
- // TODO
- return false;
+ // find a range of params to copy
+
+ double par1 = 0;
+ size_t iPar1 = 0;
+ if ( theEdgePairInd > 0 )
+ {
+ const SMESH_MAT2d::BranchPoint& bp = theDivPoints[ theEdgePairInd-1 ];
+ bp._branch->getParameter( bp, par1 );
+ while ( theMAParams[ iPar1 ] < par1 ) ++iPar1;
+ if ( par1 - theMAParams[ iPar1-1 ] < theMAParams[ iPar1 ] - par1 )
+ --iPar1;
+ }
+
+ double par2 = 1;
+ size_t iPar2 = theMAParams.size() - 1;
+ if ( theEdgePairInd < theDivPoints.size() )
+ {
+ const SMESH_MAT2d::BranchPoint& bp = theDivPoints[ theEdgePairInd ];
+ bp._branch->getParameter( bp, par2 );
+ iPar2 = iPar1;
+ while ( theMAParams[ iPar2 ] < par2 ) ++iPar2;
+ if ( par2 - theMAParams[ iPar2-1 ] < theMAParams[ iPar2 ] - par2 )
+ --iPar2;
+ }
+
+ theSelectedMAParams.assign( theMAParams.begin() + iPar1,
+ theMAParams.begin() + iPar2 + 1 );
+
+ // adjust theSelectedMAParams to fit between par1 and par2
+
+ double d = par1 - theSelectedMAParams[0];
+ double f = ( par2 - par1 ) / ( theSelectedMAParams.back() - theSelectedMAParams[0] );
+
+ for ( size_t i = 0; i < theSelectedMAParams.size(); ++i )
+ {
+ theSelectedMAParams[i] += d;
+ theSelectedMAParams[i] = par1 + ( theSelectedMAParams[i] - par1 ) * f;
+ }
+
+ return true;
}
//--------------------------------------------------------------------------------
double _u;
int _edgeInd; // index in theSinuEdges vector
- NodePoint(const SMDS_MeshNode* n=0 ): _node(n), _u(0), _edgeInd(-1) {}
+ NodePoint(): _node(0), _u(0), _edgeInd(-1) {}
+ NodePoint(const SMDS_MeshNode* n, double u, size_t iEdge ): _node(n), _u(u), _edgeInd(iEdge) {}
NodePoint(double u, size_t iEdge) : _node(0), _u(u), _edgeInd(iEdge) {}
NodePoint(const SMESH_MAT2d::BoundaryPoint& p) : _node(0), _u(p._param), _edgeInd(p._edgeIndex) {}
+ gp_Pnt Point(const vector< Handle(Geom_Curve) >& curves) const
+ {
+ return curves[ _edgeInd ]->Value( _u );
+ }
};
//================================================================================
double f,l;
BRep_Tool::Range( theSinuEdges[ theNodePnt._edgeInd ], f,l );
+ const double tol = 1e-3 * ( l - f );
TopoDS_Vertex V;
- if ( Abs( f - theNodePnt._u ))
+ if ( Abs( f - theNodePnt._u ) < tol )
V = SMESH_MesherHelper::IthVertex( 0, theSinuEdges[ theNodePnt._edgeInd ], /*CumOri=*/false);
- else if ( Abs( l - theNodePnt._u ))
+ else if ( Abs( l - theNodePnt._u ) < tol )
V = SMESH_MesherHelper::IthVertex( 1, theSinuEdges[ theNodePnt._edgeInd ], /*CumOri=*/false);
if ( !V.IsNull() )
* \brief Add to the map of NodePoint's those on VERTEXes
* \param [in,out] theHelper - the helper
* \param [in] theMA - Medial Axis
+ * \param [in] theMinSegLen - minimal segment length
* \param [in] theDivPoints - projections of VERTEXes to MA
* \param [in] theSinuEdges - the sinuous EDGEs
* \param [in] theSideEdgeIDs - indices of sinuous EDGEs per side
* \param [in] theIsEdgeComputed - is sinuous EGDE is meshed
* \param [in,out] thePointsOnE - the map to fill
+ * \param [out] theNodes2Merge - the map of nodes to merge
*/
//================================================================================
bool projectVertices( SMESH_MesherHelper& theHelper,
+ //const double theMinSegLen,
const SMESH_MAT2d::MedialAxis& theMA,
const vector< SMESH_MAT2d::BranchPoint >& theDivPoints,
const vector<TopoDS_Edge>& theSinuEdges,
- //const vector< int > theSideEdgeIDs[2],
+ const vector< Handle(Geom_Curve) >& theCurves,
const vector< bool >& theIsEdgeComputed,
- map< double, pair< NodePoint, NodePoint > > & thePointsOnE)
+ map< double, pair< NodePoint, NodePoint > > & thePointsOnE,
+ TMergeMap& theNodes2Merge)
{
if ( theDivPoints.empty() )
return true;
if ( !branch.getBoundaryPoints( theDivPoints[i], bp[0], bp[1] ))
return false;
- NodePoint np[2] = { NodePoint( bp[0] ),
- NodePoint( bp[1] ) };
+ NodePoint np[2] = { NodePoint( bp[0] ),
+ NodePoint( bp[1] )};
bool isVertex[2] = { findVertex( np[0], theSinuEdges, meshDS ),
findVertex( np[1], theSinuEdges, meshDS )};
map< double, pair< NodePoint, NodePoint > >::iterator u2NP =
thePointsOnE.insert( make_pair( uMA, make_pair( np[0], np[1]))).first;
+ if ( !isVertex[0] && !isVertex[1] ) return false; // error
if ( isVertex[0] && isVertex[1] )
continue;
+ const size_t iVertex = isVertex[0] ? 0 : 1;
+ const size_t iNode = 1 - iVertex;
- bool isOppComputed = theIsEdgeComputed[ np[ isVertex[0] ]._edgeInd ];
-
+ bool isOppComputed = theIsEdgeComputed[ np[ iNode ]._edgeInd ];
if ( !isOppComputed )
continue;
// a VERTEX is projected on a meshed EDGE; there are two options:
- // - a projected point is joined with a closet node if a strip between this and neighbor
- // projection is wide enough; joining is done by setting the same node to the BoundaryPoint
- // - a neighbor projection is merged this this one if it too close; a node of deleted
+ // 1) a projected point is joined with a closet node if a strip between this and neighbor
+ // projection is WIDE enough; joining is done by creating a node coincident with the
+ // existing node which will be merged together after all;
+ // 2) a neighbor projection is merged with this one if it is TOO CLOSE; a node of deleted
// projection is set to the BoundaryPoint of this projection
+ // evaluate distance to neighbor projections
+ const double rShort = 0.2;
+ bool isShortPrev[2], isShortNext[2];
+ map< double, pair< NodePoint, NodePoint > >::iterator u2NPPrev = u2NP, u2NPNext = u2NP;
+ --u2NPPrev; ++u2NPNext;
+ for ( int iS = 0; iS < 2; ++iS ) // side with Vertex and side with Nodes
+ {
+ NodePoint np = get( u2NP->second, iS );
+ NodePoint npPrev = get( u2NPPrev->second, iS );
+ NodePoint npNext = get( u2NPNext->second, iS );
+ gp_Pnt p = np .Point( theCurves );
+ gp_Pnt pPrev = npPrev.Point( theCurves );
+ gp_Pnt pNext = npNext.Point( theCurves );
+ double distPrev = p.Distance( pPrev );
+ double distNext = p.Distance( pNext );
+ double r = distPrev / ( distPrev + distNext );
+ isShortPrev[iS] = ( r < rShort );
+ isShortNext[iS] = (( 1 - r ) > ( 1 - rShort ));
+ }
+
+ map< double, pair< NodePoint, NodePoint > >::iterator u2NPClose;
+ if (( isShortPrev[0] && isShortPrev[1] ) || // option 2) -> remove a too close projection
+ ( isShortNext[0] && isShortNext[1] ))
+ {
+ u2NPClose = isShortPrev[0] ? u2NPPrev : u2NPNext;
+ NodePoint& npProj = get( u2NP->second, iNode ); // NP of VERTEX projection
+ NodePoint npCloseN = get( u2NPClose->second, iNode); // NP close to npProj
+ NodePoint npCloseV = get( u2NPClose->second, iVertex); // NP close to VERTEX
+ if ( !npCloseV._node )
+ {
+ npProj = npCloseN;
+ thePointsOnE.erase( isShortPrev[0] ? u2NPPrev : u2NPNext );
+ continue;
+ }
+ else
+ {
+ // can't remove the neighbor projection as it is also from VERTEX, -> option 1)
+ }
+ }
+ // else option 1) - wide enough -> "duplicate" existing node
+ {
+ u2NPClose = isShortPrev[ iNode ] ? u2NPPrev : u2NPNext;
+ NodePoint& npProj = get( u2NP->second, iNode ); // NP of VERTEX projection
+ NodePoint& npCloseN = get( u2NPClose->second, iNode ); // NP close to npProj
+ // npProj._edgeInd = npCloseN._edgeInd;
+ // npProj._u = npCloseN._u + 1e-3 * Abs( get( u2NPPrev->second, iNode )._u -
+ // get( u2NPNext->second, iNode )._u );
+ gp_Pnt p = npProj.Point( theCurves );
+ npProj._node = meshDS->AddNode( p.X(), p.Y(), p.Z() );
+ meshDS->SetNodeOnEdge( npProj._node, theSinuEdges[ npProj._edgeInd ], npProj._u );
+
+ theNodes2Merge[ npCloseN._node ].push_back( npProj._node );
+ }
}
return true;
}
* \brief Divide the sinuous EDGEs by projecting the division point of Medial
* Axis to the EGDEs
* \param [in] theHelper - the helper
+ * \param [in] theMinSegLen - minimal segment length
* \param [in] theMA - the Medial Axis
* \param [in] theMAParams - parameters of division points of \a theMA
* \param [in] theSinuEdges - the EDGEs to make nodes on
//================================================================================
bool computeSinuEdges( SMESH_MesherHelper& theHelper,
+ double /*theMinSegLen*/,
SMESH_MAT2d::MedialAxis& theMA,
vector<double>& theMAParams,
- const vector<TopoDS_Edge>& theSinuEdges,
- const size_t theSinuSide0Size)
+ SinuousFace& theSinuFace)
{
if ( theMA.getBranches().size() != 1 )
return false;
SMESHDS_Mesh* meshDS = theHelper.GetMeshDS();
double f,l;
+ const vector< TopoDS_Edge >& theSinuEdges = theSinuFace._sinuEdges;
vector< Handle(Geom_Curve) > curves ( theSinuEdges.size() );
vector< int > edgeIDs( theSinuEdges.size() );
vector< bool > isComputed( theSinuEdges.size() );
SMESH_subMesh* sm = mesh->GetSubMesh( theSinuEdges[i] );
edgeIDs [i] = sm->GetId();
isComputed[i] = ( !sm->IsEmpty() );
- // if ( isComputed[i] )
- // hasComputed = true;
+ if ( isComputed[i] )
+ {
+ TopAbs_ShapeEnum shape = getHypShape( mesh, theSinuEdges[i] );
+ if ( shape == TopAbs_SHAPE || shape <= TopAbs_FACE )
+ {
+ // EDGE computed using global hypothesis -> clear it
+ bool hasComputedFace = false;
+ PShapeIteratorPtr faceIt = theHelper.GetAncestors( theSinuEdges[i], *mesh, TopAbs_FACE );
+ while ( const TopoDS_Shape* face = faceIt->next() )
+ if (( !face->IsSame( theSinuFace.Face())) &&
+ ( hasComputedFace = !mesh->GetSubMesh( *face )->IsEmpty() ))
+ break;
+ if ( !hasComputedFace )
+ sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
+ isComputed[i] = false;
+ }
+ }
}
const SMESH_MAT2d::Branch& branch = theMA.getBranches()[0];
branch.getParameter( brp, maParamLast );
map< double, const SMDS_MeshNode* >::iterator u2n = nodeParams.begin(), u2nEnd = --nodeParams.end();
- TMAPar2NPoints::iterator pos, end = pointsOnE.end();
+ TMAPar2NPoints::iterator end = pointsOnE.end(), pos = end;
TMAPar2NPoints::iterator & hint = (maParamLast > maParam1st) ? end : pos;
for ( ++u2n; u2n != u2nEnd; ++u2n )
{
if ( !branch.getParameter( brp, maParam ))
return false;
- npN = NodePoint( u2n->second );
+ npN = NodePoint( u2n->second, u2n->first, iEdgeComputed );
npB = NodePoint( bndPnt );
pos = pointsOnE.insert( hint, make_pair( maParam, make_pair( np0, np1 )));
}
++iEdgePair;
}
- if ( !projectVertices( theHelper, theMA, divPoints, theSinuEdges, isComputed, pointsOnE ))
+ if ( !projectVertices( theHelper, theMA, divPoints, theSinuEdges, curves,
+ isComputed, pointsOnE, theSinuFace._nodesToMerge ))
return false;
// create nodes
return true;
}
+ //================================================================================
+ /*!
+ * \brief Remove temporary node
+ */
+ //================================================================================
+
+ void mergeNodes( SMESH_MesherHelper& theHelper,
+ SinuousFace& theSinuFace )
+ {
+ SMESH_MeshEditor editor( theHelper.GetMesh() );
+ SMESH_MeshEditor::TListOfListOfNodes nodesGroups;
+
+ TMergeMap::iterator n2nn = theSinuFace._nodesToMerge.begin();
+ for ( ; n2nn != theSinuFace._nodesToMerge.end(); ++n2nn )
+ {
+ nodesGroups.push_back( list< const SMDS_MeshNode* >() );
+ list< const SMDS_MeshNode* > & group = nodesGroups.back();
+
+ group.push_back( n2nn->first );
+ group.splice( group.end(), n2nn->second );
+ }
+ editor.MergeNodes( nodesGroups );
+ }
} // namespace
StdMeshers_Quadrangle_2D::myProxyMesh.reset();
StdMeshers_Quadrangle_2D::myHelper = 0;
-
+
return ok;
}
TopoDS_Face F = TopoDS::Face( theShape );
if ( F.Orientation() >= TopAbs_INTERNAL ) F.Orientation( TopAbs_FORWARD );
- list< TopoDS_Edge > edges;
- list< int > nbEdgesInWire;
- int nbWire = SMESH_Block::GetOrderedEdges (F, edges, nbEdgesInWire);
+ SinuousFace sinuFace( F );
+
+ _progress = 0.01;
- vector< TopoDS_Edge > sinuSide[2], shortSide[2];
- if ( nbWire == 1 && getSinuousEdges( helper, F, edges, sinuSide, shortSide ))
+ if ( getSinuousEdges( helper, sinuFace ))
{
- vector< TopoDS_Edge > sinuEdges = sinuSide[0];
- sinuEdges.insert( sinuEdges.end(), sinuSide[1].begin(), sinuSide[1].end() );
- if ( sinuEdges.size() > 2 )
- return error(COMPERR_BAD_SHAPE, "Not yet supported case" );
+ _progress = 0.2;
- double minSegLen = getMinSegLen( helper, sinuEdges );
- SMESH_MAT2d::MedialAxis ma( F, sinuEdges, minSegLen, /*ignoreCorners=*/true );
+ // if ( sinuFace._sinuEdges.size() > 2 )
+ // return error(COMPERR_BAD_SHAPE, "Not yet supported case" );
+
+ double minSegLen = getMinSegLen( helper, sinuFace._sinuEdges );
+ SMESH_MAT2d::MedialAxis ma( F, sinuFace._sinuEdges, minSegLen, /*ignoreCorners=*/true );
if ( !_regular1D )
_regular1D = new Algo1D( _studyId, _gen );
_regular1D->SetSegmentLength( minSegLen );
vector<double> maParams;
- if ( ! divideMA( helper, ma, sinuEdges, sinuSide[0].size(), _regular1D, maParams ))
+ if ( ! divideMA( helper, ma, sinuFace, _regular1D, maParams ))
return error(COMPERR_BAD_SHAPE);
- if ( !computeShortEdges( helper, shortSide[0], _regular1D ) ||
- !computeShortEdges( helper, shortSide[1], _regular1D ))
+ _progress = 0.4;
+
+ if ( !computeShortEdges( helper, sinuFace._shortSide[0], _regular1D ) ||
+ !computeShortEdges( helper, sinuFace._shortSide[1], _regular1D ))
return error("Failed to mesh short edges");
- if ( !computeSinuEdges( helper, ma, maParams, sinuEdges, sinuSide[0].size() ))
+ _progress = 0.6;
+
+ if ( !computeSinuEdges( helper, minSegLen, ma, maParams, sinuFace ))
return error("Failed to mesh sinuous edges");
- return computeQuads( helper, F, sinuSide, shortSide );
+ _progress = 0.8;
+
+ bool ok = computeQuads( helper, F, sinuFace._sinuSide, sinuFace._shortSide );
+
+ if ( ok )
+ mergeNodes( helper, sinuFace );
+
+ _progress = 1.;
+
+ return ok;
}
return error(COMPERR_BAD_SHAPE, "Not implemented so far");
myDistr->attach( this );
QPen distrPen = QPen( Qt::blue, 1 );
QwtSymbol* distrSymbol = new QwtSymbol( QwtSymbol::XCross, QBrush( Qt::blue ),
- QPen( Qt::blue ), QSize( 5, 5 ) );
+ QPen( Qt::blue ), QSize( 5, 5 ) );
myDistr->setPen( distrPen );
myDistr->setSymbol( distrSymbol );
if( Plot2d_QwtLegendLabel* anItem = getLegendLabel( myDistr ) ) {
StdMeshersGUI_ObjectReferenceParamWdg( SUIT_SelectionFilter* filter,
QWidget* parent,
bool multiSelection=false
- /* ,bool stretch=true*/);
+ /* ,bool stretch=true*/);
StdMeshersGUI_ObjectReferenceParamWdg( SMESH::MeshObjectType objType,
QWidget* parent,
bool multiSelection=false);