mesh_area.png
mesh_aspect.png
mesh_aspect_3d.png
+ mesh_auto_colors.png
mesh_ball.png
mesh_biquad_quadrangle.png
mesh_biquad_triangle.png
mesh_choose_all.png
mesh_clear.png
mesh_compute.png
+ mesh_compute_error.png
mesh_conv_to_quad.png
mesh_cutGroups.png
mesh_cutquad.png
mesh_equal_node.png
mesh_equal_volume.png
mesh_evaluate.png
+ mesh_export.png
mesh_extmeth_face_offset.png
mesh_extmeth_node_offset.png
mesh_extmeth_surf_offset_smooth.png
case SMESHOp::OpComputeSubMesh:
case SMESHOp::OpPreCompute:
case SMESHOp::OpEvaluate:
+ case SMESHOp::OpShowErrors:
startOperation( theCommandID );
break;
+ case SMESHOp::OpRecompute:
+ {
+ if ( isStudyLocked() )
+ break;
+ SALOME_ListIO selected;
+ if ( LightApp_SelectionMgr *sel = selectionMgr() )
+ sel->selectedObjects( selected );
+ if ( selected.Extent() == 1 ) {
+ SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( selected.First() );
+ if ( !aMesh->_is_nil() )
+ aMesh->Clear();
+ startOperation( SMESHOp::OpCompute );
+ }
+ }
+ break;
case SMESHOp::OpCopyMesh:
{
if (isStudyLocked()) break;
if ( !icon_id.isEmpty() )
pix = resMgr->loadPixmap( "SMESH", tr( icon_id.toLatin1().data() ) );
else
- pix = resMgr->loadPixmap( "SMESH", tr( QString( "ICO_%1" ).arg( po_id ).toLatin1().data() ), false );
+ pix = resMgr->loadPixmap( "SMESH", tr( QString( "ICON_%1" ).arg( po_id ).toLatin1().data() ), false );
if ( !pix.isNull() )
icon = QIcon( pix );
createSMESHAction( SMESHOp::OpCopyMesh, "COPY_MESH", "ICON_COPY_MESH" );
createSMESHAction( SMESHOp::OpCompute, "COMPUTE", "ICON_COMPUTE" );
createSMESHAction( SMESHOp::OpComputeSubMesh, "COMPUTE_SUBMESH", "ICON_COMPUTE" );
+ createSMESHAction( SMESHOp::OpRecompute, "RE_COMPUTE", "ICON_COMPUTE" );
createSMESHAction( SMESHOp::OpPreCompute, "PRECOMPUTE", "ICON_PRECOMPUTE" );
+ createSMESHAction( SMESHOp::OpShowErrors, "SHOW_ERRORS", "ICON_SHOW_ERRORS" );
createSMESHAction( SMESHOp::OpEvaluate, "EVALUATE", "ICON_EVALUATE" );
createSMESHAction( SMESHOp::OpMeshOrder, "MESH_ORDER", "ICON_MESH_ORDER");
createSMESHAction( SMESHOp::OpCreateGroup, "CREATE_GROUP", "ICON_CREATE_GROUP" );
hasVolumes("({'Volume'} in elemTypes)"),
hasFacesOrVolumes("(({'Face'} in elemTypes) || ({'Volume'} in elemTypes)) ");
- createPopupItem( SMESHOp::OpFileInformation, OB, mesh, "&& selcount=1 && isImported" );
- createPopupItem( SMESHOp::OpCreateSubMesh, OB, mesh, "&& hasGeomReference");
createPopupItem( SMESHOp::OpEditMesh, OB, mesh, "&& selcount=1" );
+ createPopupItem( SMESHOp::OpCreateSubMesh, OB, mesh, "&& hasGeomReference");
+ createPopupItem( SMESHOp::OpMeshOrder, OB, mesh, "&& selcount=1 && hasAlgo && hasGeomReference" );
createPopupItem( SMESHOp::OpEditSubMesh, OB, subMesh, "&& selcount=1 && hasGeomReference" );
createPopupItem( SMESHOp::OpEditGroup, OB, group );
createPopupItem( SMESHOp::OpEditGeomGroupAsGroup, OB, group, "&& groupType != 'Group'" );
popupMgr()->insert( separator(), -1, 0 );
- createPopupItem( SMESHOp::OpCompute, OB, mesh, "&& selcount=1 && isComputable" );
- createPopupItem( SMESHOp::OpComputeSubMesh, OB, subMesh, "&& selcount=1 && isComputable" );
- createPopupItem( SMESHOp::OpPreCompute, OB, mesh, "&& selcount=1 && isPreComputable" );
- createPopupItem( SMESHOp::OpEvaluate, OB, mesh, "&& selcount=1 && isComputable" );
- createPopupItem( SMESHOp::OpMeshOrder, OB, mesh, "&& selcount=1 && isComputable && hasGeomReference" );
- createPopupItem( SMESHOp::OpUpdate, OB, mesh_part );
+ createPopupItem( SMESHOp::OpCompute, OB, mesh, "&& selcount=1 && hasAlgo && isComputable" );
+ createPopupItem( SMESHOp::OpRecompute, OB, mesh, "&& selcount=1 && hasAlgo && " + isNotEmpty );
+ createPopupItem( SMESHOp::OpShowErrors, OB, mesh, "&& selcount=1 && hasErrors" );
+ createPopupItem( SMESHOp::OpComputeSubMesh, OB, subMesh, "&& selcount=1 && hasAlgo && isComputable" );
+ createPopupItem( SMESHOp::OpPreCompute, OB, mesh, "&& selcount=1 && hasAlgo && isPreComputable" );
+ createPopupItem( SMESHOp::OpEvaluate, OB, mesh, "&& selcount=1 && hasAlgo && isComputable" );
+ popupMgr()->insert( separator(), -1, 0 );
+ createPopupItem( SMESHOp::OpFileInformation, OB, mesh, "&& selcount=1 && isImported" );
createPopupItem( SMESHOp::OpMeshInformation, OB, mesh_part );
createPopupItem( SMESHOp::OpFindElementByPoint,OB, mesh_group, "&& selcount=1" );
createPopupItem( SMESHOp::OpOverallMeshQuality,OB, mesh_part );
popupMgr()->insert( separator(), -1, 0 );
createPopupItem( SMESHOp::OpConvertMeshToQuadratic, OB, mesh_submesh );
createPopupItem( SMESHOp::OpCreateBoundaryElements, OB, mesh_group, "&& selcount=1 && dim>=2");
- popupMgr()->insert( separator(), -1, 0 );
- createPopupItem( SMESHOp::OpClearMesh, OB, mesh );
+ //popupMgr()->insert( separator(), -1, 0 );
+
//popupMgr()->insert( separator(), -1, 0 );
QString only_one_non_empty = QString( " && %1=1 && numberOfNodes>0" ).arg( dc );
QString only_one_2D = only_one_non_empty + " && dim>1";
int anId = popupMgr()->insert( tr( "MEN_EXPORT" ), -1, -1 ); // EXPORT submenu
+ popupMgr()->findMenu( anId )->menuAction()->setIcon( resourceMgr()->loadPixmap( "SMESH", tr( "ICON_EXPORT" )));
createPopupItem( SMESHOp::OpPopupExportMED, OB, mesh_group, multiple_non_empty, anId );
createPopupItem( SMESHOp::OpPopupExportUNV, OB, mesh_group, only_one_non_empty, anId );
createPopupItem( SMESHOp::OpPopupExportSTL, OB, mesh_group, only_one_2D, anId );
createPopupItem( SMESHOp::OpPopupExportSAUV, OB, mesh_group, only_one_non_empty, anId );
createPopupItem( SMESHOp::OpPopupExportGMF, OB, mesh_group, only_one_non_empty, anId );
createPopupItem( SMESHOp::OpPopupExportDAT, OB, mesh_group, only_one_non_empty, anId );
- createPopupItem( SMESHOp::OpDelete, OB, mesh_part + " " + hyp_alg );
- createPopupItem( SMESHOp::OpDeleteGroup, OB, group );
anId = popupMgr()->insert( tr( "MEN_IMPORT" ), -1, -1 ); // IMPORT submenu
createPopupItem( SMESHOp::OpPopupImportMED, OB, smesh, "", anId );
createPopupItem( SMESHOp::OpPopupImportDAT, OB, smesh, "", anId );
popupMgr()->insert( separator(), -1, 0 );
+ createPopupItem( SMESHOp::OpClearMesh, OB, mesh );
+ createPopupItem( SMESHOp::OpDelete, OB, mesh_part + " " + hyp_alg );
+ createPopupItem( SMESHOp::OpDeleteGroup, OB, group );
+
// popup for viewer
createPopupItem( SMESHOp::OpEditGroup, View, group );
createPopupItem( SMESHOp::OpAddElemGroupPopup, View, elems, "&& guiState = 800" );
createPopupItem( SMESHOp::OpRemoveElemGroupPopup, View, elems, "&& guiState = 800" );
popupMgr()->insert( separator(), -1, 0 );
- createPopupItem( SMESHOp::OpUpdate, View, mesh_part );
createPopupItem( SMESHOp::OpMeshInformation, View, mesh_part );
createPopupItem( SMESHOp::OpOverallMeshQuality, View, mesh_part );
createPopupItem( SMESHOp::OpFindElementByPoint, View, mesh );
popupMgr()->insert( separator(), -1, 0 );
+ createPopupItem( SMESHOp::OpUpdate, OB + " " + View, mesh_part );
createPopupItem( SMESHOp::OpAutoColor, OB + " " + View, mesh, "&& (not isAutoColor)" );
createPopupItem( SMESHOp::OpDisableAutoColor, OB + " " + View, mesh, "&& isAutoColor" );
popupMgr()->insert( separator(), -1, 0 );
bool SMESHGUI::reusableOperation( const int id )
{
// compute, evaluate and precompute are not reusable operations
- return ( id == SMESHOp::OpCompute || id == SMESHOp::OpPreCompute || id == SMESHOp::OpEvaluate ) ? false : SalomeApp_Module::reusableOperation( id );
+ return ( id == SMESHOp::OpCompute || id == SMESHOp::OpPreCompute || id == SMESHOp::OpEvaluate || id == SMESHOp::OpRecompute ) ? false : SalomeApp_Module::reusableOperation( id );
}
bool SMESHGUI::activateModule( SUIT_Study* study )
// to do : create operation here
switch( id )
{
- case SMESHOp::OpSplitBiQuadratic:
- op = new SMESHGUI_SplitBiQuadOp();
+ case SMESHOp::OpSplitBiQuadratic:
+ op = new SMESHGUI_SplitBiQuadOp();
break;
- case SMESHOp::OpConvertMeshToQuadratic:
- op = new SMESHGUI_ConvToQuadOp();
+ case SMESHOp::OpConvertMeshToQuadratic:
+ op = new SMESHGUI_ConvToQuadOp();
break;
- case SMESHOp::OpCreateBoundaryElements: // create 2D mesh as boundary on 3D
- op = new SMESHGUI_Make2DFrom3DOp();
+ case SMESHOp::OpCreateBoundaryElements: // create 2D mesh as boundary on 3D
+ op = new SMESHGUI_Make2DFrom3DOp();
break;
- case SMESHOp::OpReorientFaces:
- op = new SMESHGUI_ReorientFacesOp();
- break;
- case SMESHOp::OpCreateMesh:
- op = new SMESHGUI_MeshOp( true, true );
+ case SMESHOp::OpReorientFaces:
+ op = new SMESHGUI_ReorientFacesOp();
break;
- case SMESHOp::OpCreateSubMesh:
- op = new SMESHGUI_MeshOp( true, false );
+ case SMESHOp::OpCreateMesh:
+ op = new SMESHGUI_MeshOp( true, true );
break;
- case SMESHOp::OpEditMeshOrSubMesh:
- case SMESHOp::OpEditMesh:
- case SMESHOp::OpEditSubMesh:
- op = new SMESHGUI_MeshOp( false );
+ case SMESHOp::OpCreateSubMesh:
+ op = new SMESHGUI_MeshOp( true, false );
break;
- case SMESHOp::OpCompute:
- case SMESHOp::OpComputeSubMesh:
- op = new SMESHGUI_ComputeOp();
+ case SMESHOp::OpEditMeshOrSubMesh:
+ case SMESHOp::OpEditMesh:
+ case SMESHOp::OpEditSubMesh:
+ op = new SMESHGUI_MeshOp( false );
break;
- case SMESHOp::OpPreCompute:
- op = new SMESHGUI_PrecomputeOp();
+ case SMESHOp::OpCompute:
+ case SMESHOp::OpComputeSubMesh:
+ op = new SMESHGUI_ComputeOp();
break;
- case SMESHOp::OpEvaluate:
- op = new SMESHGUI_EvaluateOp();
+ case SMESHOp::OpPreCompute:
+ op = new SMESHGUI_PrecomputeOp();
break;
- case SMESHOp::OpMeshOrder:
- op = new SMESHGUI_MeshOrderOp();
+ case SMESHOp::OpEvaluate:
+ op = new SMESHGUI_EvaluateOp();
break;
- case SMESHOp::OpCreateGeometryGroup:
- op = new SMESHGUI_GroupOnShapeOp();
- break;
- case SMESHOp::OpFindElementByPoint:
- op = new SMESHGUI_FindElemByPointOp();
- break;
- case SMESHOp::OpMoveNode: // Make mesh pass through point
- op = new SMESHGUI_MakeNodeAtPointOp();
- break;
- case SMESHOp::OpElem0DOnElemNodes: // Create 0D elements on all nodes
- op = new SMESHGUI_Add0DElemsOnAllNodesOp();
- break;
- default:
+ case SMESHOp::OpMeshOrder:
+ op = new SMESHGUI_MeshOrderOp();
+ break;
+ case SMESHOp::OpCreateGeometryGroup:
+ op = new SMESHGUI_GroupOnShapeOp();
+ break;
+ case SMESHOp::OpFindElementByPoint:
+ op = new SMESHGUI_FindElemByPointOp();
+ break;
+ case SMESHOp::OpMoveNode: // Make mesh pass through point
+ op = new SMESHGUI_MakeNodeAtPointOp();
+ break;
+ case SMESHOp::OpElem0DOnElemNodes: // Create 0D elements on all nodes
+ op = new SMESHGUI_Add0DElemsOnAllNodesOp();
+ break;
+ default:
break;
}
myHelpFileName = "about_meshes.html"; // V4
}
+//================================================================================
+/*!
+ * \brief Gets dialog of this operation
+ * \retval LightApp_Dialog* - pointer to dialog of this operation
+ */
+//================================================================================
+
+LightApp_Dialog* SMESHGUI_BaseComputeOp::dlg() const
+{
+ return myCompDlg;
+}
+
+//================================================================================
+/*!
+ * \brief Return a selected mesh
+ */
+//================================================================================
+
SMESH::SMESH_Mesh_ptr SMESHGUI_BaseComputeOp::getMesh()
{
LightApp_SelectionMgr* Sel = selectionMgr();
return myMesh->_is_nil() ? aMesh._retn() : SMESH::SMESH_Mesh::_duplicate( myMesh );
}
+//================================================================================
+/*!
+ * \brief check the same operations on the same mesh
+ */
+//================================================================================
+
+bool SMESHGUI_BaseComputeOp::isValid( SUIT_Operation* theOp ) const
+{
+ SMESHGUI_BaseComputeOp* baseOp = dynamic_cast<SMESHGUI_BaseComputeOp*>( theOp );
+ bool ret = true;
+ if ( !myMesh->_is_nil() && baseOp ) {
+ SMESH::SMESH_Mesh_var aMesh = baseOp->getMesh();
+ if ( !aMesh->_is_nil() && aMesh->GetId() == myMesh->GetId() ) ret = false;
+ }
+ return ret;
+}
+
//================================================================================
/*!
* \brief Start operation
return;
}
+ myCompDlg->myMeshName->setText( SMESH::GetName( myIObject ));
+
myMainShape = myMesh->GetShapeToMesh();
SMESHGUI_Operation::startOperation();
bool shapeOK = myMainShape->_is_nil() ? !hasShape : hasShape;
if ( shapeOK )
{
- myCompDlg->myMeshName->setText( aMeshSObj->GetName().c_str() );
SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
SMESH::algo_error_array_var errors = gen->GetAlgoState(myMesh,myMainShape);
if ( errors->length() > 0 ) {
computeMesh();
}
-//================================================================================
-/*!
- * \brief check the same operations on the same mesh
- */
-//================================================================================
-
-bool SMESHGUI_BaseComputeOp::isValid( SUIT_Operation* theOp ) const
-{
- SMESHGUI_BaseComputeOp* baseOp = dynamic_cast<SMESHGUI_BaseComputeOp*>( theOp );
- bool ret = true;
- if ( !myMesh->_is_nil() && baseOp ) {
- SMESH::SMESH_Mesh_var aMesh = baseOp->getMesh();
- if ( !aMesh->_is_nil() && aMesh->GetId() == myMesh->GetId() ) ret = false;
- }
- return ret;
-}
-
//================================================================================
/*!
* \brief Gets dialog of this operation
bool computeFailed = true, memoryLack = false;
SMESHGUI_ComputeDlg* aCompDlg = computeDlg();
- aCompDlg->myMeshName->setText( aMeshSObj->GetName().c_str() );
SMESHGUI* gui = getSMESHGUI();
SMESH::SMESH_Gen_var gen = gui->GetSMESHGen();
bool shapeOK = myMainShape->_is_nil() ? !hasShape : hasShape;
if ( shapeOK )
{
- myCompDlg->myMeshName->setText( aMeshSObj->GetName().c_str() );
SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
SMESH::algo_error_array_var errors = gen->GetAlgoState(myMesh,myMainShape);
if ( errors->length() > 0 ) {
return myCompDlg;
}
+//================================================================================
+/*!
+ * \brief SMESHGUI_BaseComputeOp constructor
+ */
+//================================================================================
+
+SMESHGUI_ShowErrorsOp::SMESHGUI_ShowErrorsOp():
+ SMESHGUI_BaseComputeOp()
+{
+}
+
+//================================================================================
+/*!
+ * \brief Start SMESHGUI_ShowErrorsOp
+ */
+//================================================================================
+
+void SMESHGUI_ShowErrorsOp::startOperation()
+{
+ SMESHGUI_BaseComputeOp::startOperation();
+
+ if ( myMesh->_is_nil() )
+ return;
+
+ SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
+ SMESH::compute_error_array_var compErrors = gen->GetComputeErrors( myMesh, myMainShape );
+ QString hypErrors;
+ if ( compErrors->length() == 0 )
+ return;
+
+ showComputeResult( /*MemoryLack=*/false, /*NoCompError=*/false, compErrors,
+ /*NoHypoError=*/true, hypErrors );
+
+ SMESHGUI_ComputeDlg* aCompDlg = computeDlg();
+ aCompDlg->setWindowTitle( tr( "SMESH_WRN_COMPUTE_FAILED" ));
+ aCompDlg->myFullInfo->hide();
+ aCompDlg->myBriefInfo->hide();
+
+ return;
+}
virtual ~SMESHGUI_BaseComputeOp();
SMESH::SMESH_Mesh_ptr getMesh();
+ virtual LightApp_Dialog* dlg() const;
protected:
virtual void startOperation();
protected slots:
};
+/*!
+ * \brief Operation to show meshing errors
+ */
+class SMESHGUI_EXPORT SMESHGUI_ShowErrorsOp: public SMESHGUI_BaseComputeOp
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_ShowErrorsOp();
+
+protected:
+ virtual void startOperation();
+};
+
/*!
* \brief Dialog to compute a mesh and show computation errors
*/
friend class SMESHGUI_BaseComputeOp;
friend class SMESHGUI_PrecomputeOp;
+ friend class SMESHGUI_ShowErrorsOp;
};
class SMESHGUI_MeshOrderBox;
if ( aHypoSet->toUseCommonSize() && !getAverageSize( myAverageSize ))
return;
+ int maxDim = -1;
for ( int isAlgo = 1; isAlgo >= 0; --isAlgo )
for ( aHypoSet->init( isAlgo, setType ); aHypoSet->more(); aHypoSet->next() )
{
{
setCurrentHyp( myDim, Algo, index );
onAlgoSelected( index, myDim );
+ maxDim = Max( maxDim, myDim );
}
}
else
}
}
+ if ( maxDim > 0 )
+ myDlg->setCurrentTab( maxDim );
+
return;
}
OpPreCompute = 2042, // MENU MESH - PREVIEW
OpEvaluate = 2043, // MENU MESH - EVALUATE
OpMeshOrder = 2044, // MENU MESH - CHANGE SUBMESH PRIORITY
+ OpRecompute = 2045, // MENU MESH - Clear + COMPUTE
+ OpShowErrors = 2046, // MENU MESH - Show compute errors
OpCreateGroup = 2050, // MENU MESH - CREATE GROUP
OpCreateGeometryGroup = 2051, // MENU MESH - CREATE GROUPS FROM GEOMETRY
OpConstructGroup = 2052, // MENU MESH - CONSTRUCT GROUP
else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) );
else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) );
else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) );
+ else if ( p=="hasAlgo" ) val = QVariant( hasAlgo( ind ) );
+ else if ( p=="hasErrors" ) val = QVariant( hasErrors( ind ) );
else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) );
else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) );
else if ( p=="hasGeomReference" ) val = QVariant( hasGeomReference( ind ) );
}
//=======================================================================
-//function : isComputable
-//purpose : return true for a ready-to-compute mesh
+//function : hasAlgo
+//purpose : return true for a ready-to-compute [sub-]mesh
//=======================================================================
-bool SMESHGUI_Selection::isComputable( int ind ) const
+bool SMESHGUI_Selection::hasAlgo( int ind ) const
{
if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
myTypes[ind].startsWith("Mesh " )))
{
QMap<int,int> modeMap;
- _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
-
- _PTR(SComponent) component = meshSO->GetFatherComponent();
- if ( meshSO->Depth() - component->Depth() > 1 ) // sub-mesh, get a mesh
- while ( meshSO->Depth() - component->Depth() > 1 )
- meshSO = meshSO->GetFather();
+ _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() );
SMESHGUI_PrecomputeOp::getAssignedAlgos( meshSO, modeMap );
return modeMap.size() > 0;
return false;
}
+
+//=======================================================================
+//function : hasAlgo
+//purpose : return true if a mesh was computed with errors
+//=======================================================================
+
+bool SMESHGUI_Selection::hasErrors( int ind ) const
+{
+ if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh"))
+ {
+ _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() );
+ CORBA::Object_var obj = SMESH::SObjectToObject( meshSO );
+ SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
+ if ( !CORBA::is_nil( mesh ) )
+ {
+ SMESH::SMESH_Gen_var gen = SMESHGUI::GetSMESHGUI()->GetSMESHGen();
+ GEOM::GEOM_Object_var geom = mesh->GetShapeToMesh();
+ SMESH::compute_error_array_var compErrors = gen->GetComputeErrors( mesh, geom );
+ return compErrors->length();
+ }
+ }
+ return false;
+}
+
+//=======================================================================
+//function : isComputable
+//purpose : Return true if a [sub-]mesh does not have "computed" icon
+//=======================================================================
+
+bool SMESHGUI_Selection::isComputable( int ind ) const
+{
+ if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
+ myTypes[ind].startsWith("Mesh " )))
+ {
+ _PTR(GenericAttribute) attr;
+ if ( _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() ))
+ if ( meshSO->FindAttribute( attr, "AttributePixMap" ))
+ {
+ _PTR(AttributePixMap) pixmap = attr;
+ return ( pixmap->GetPixMap() != "ICON_SMESH_TREE_MESH" );
+ }
+ }
+ return false;
+}
+
//=======================================================================
//function : isPreComputable
//purpose : returns true for a mesh with algorithms
virtual int numberOfNodes( int ) const;
virtual int dim( int ) const;
virtual bool isComputable( int ) const;
+ virtual bool hasAlgo( int ) const;
+ virtual bool hasErrors( int ) const;
virtual bool isPreComputable( int ) const;
virtual bool hasGeomReference( int ) const;
virtual bool isEditableHyp( int ) const;
<source>ICON_COMPUTE</source>
<translation>mesh_compute.png</translation>
</message>
+ <message>
+ <source>ICON_SHOW_ERRORS</source>
+ <translation>mesh_compute_error.png</translation>
+ </message>
<message>
<source>ICON_OVL_MESH_QUALITY</source>
<translation>mesh_quality.png</translation>
<source>ICON_CUTQUAD</source>
<translation>mesh_cutquad.png</translation>
</message>
+ <message>
+ <source>ICON_EXPORT</source>
+ <translation>mesh_export.png</translation>
+ </message>
+ <message>
+ <source>ICON_AUTO_COLOR</source>
+ <translation>mesh_auto_colors.png</translation>
+ </message>
+ <message>
+ <source>ICON_DISABLE_AUTO_COLOR</source>
+ <translation>mesh_auto_colors.png</translation>
+ </message>
<message>
<source>ICON_DELETE</source>
<translation>delete.png</translation>
<source>MEN_COMPUTE</source>
<translation>Compute</translation>
</message>
+ <message>
+ <source>MEN_RE_COMPUTE</source>
+ <translation>Clear + Compute</translation>
+ </message>
+ <message>
+ <source>MEN_SHOW_ERRORS</source>
+ <translation>Show Compute Errors</translation>
+ </message>
<message>
<source>MEN_COMPUTE_SUBMESH</source>
<translation>Compute Sub-mesh</translation>
//================================================================================
/*!
- * \brief Import data from a GMF file and Return an error description
+ * \brief Import data from a GMF file and return an error description
*/
//================================================================================
//=============================================================================
/*!
* Return ID of nodes for given sub-mesh
- * If param all==true - Return all nodes, else -
+ * If param all==true - return all nodes, else -
* Return only nodes on shapes.
*/
//=============================================================================
//=============================================================================
/*!
* Get XYZ coordinates of node as list of double
- * If there is not node for given ID - Return empty list
+ * If there is not node for given ID - return empty list
*/
//=============================================================================
//=============================================================================
/*!
- * For given node Return list of IDs of inverse elements
- * If there is not node for given ID - Return empty list
+ * For given node return list of IDs of inverse elements
+ * If there is not node for given ID - return empty list
*/
//=============================================================================
//=============================================================================
/*!
- * If given element is node Return IDs of shape from position
- * If there is not node for given ID - Return -1
+ * If given element is node return IDs of shape from position
+ * If there is not node for given ID - return -1
*/
//=============================================================================
/*!
* For given element return ID of result shape after
* ::FindShape() from SMESH_MeshEditor
- * If there is not element for given ID - Return -1
+ * If there is not element for given ID - return -1
*/
//=============================================================================
//=============================================================================
/*!
* Return number of nodes for given element
- * If there is not element for given ID - Return -1
+ * If there is not element for given ID - return -1
*/
//=============================================================================
//=============================================================================
/*!
* Return ID of node by given index for given element
- * If there is not element for given ID - Return -1
- * If there is not node for given index - Return -2
+ * If there is not element for given ID - return -1
+ * If there is not node for given index - return -2
*/
//=============================================================================
//================================================================================
/*!
- * \brief Return false if GetMeshInfo() Return incorrect information that may
+ * \brief Return false if GetMeshInfo() return incorrect information that may
* happen if mesh data is not yet fully loaded from the file of study.
*
*
//! fields
int _dim; //!< a dimension the algo can build (concurrent dimension)
int _ownDim; //!< dimension of shape of _subMesh (>=_dim)
- TopTools_MapOfShape _shapeMap;
+ TopTools_MapOfShape _shapeMap; //!< [sub-]shapes of dimension == _dim
SMESH_subMesh* _subMesh;
list<const SMESHDS_Hypothesis*> _hypotheses; //!< algo is first, then its parameters
bool isSame = checkAlgo( a1, a2 );
if ( !isSame )
{
- if ( !a1 || !a2 )
- return false; // pb?
- return a1->GetDim() == a2->GetDim(); // different algorithms of same dim -> concurrency !
+ return true;
+ // commented off for IPAL54678
+ // if ( !a1 || !a2 )
+ // return false; // pb?
+ // return a1->GetDim() == a2->GetDim(); // different algorithms of same dim -> concurrency !
}
// check hypothesises for concurrence (skip first as algorithm)
const list <const SMESHDS_Hypothesis*>& theHypList,
TDimHypList* theDimHypListArr )
{
+ if ( !theAlgo->NeedDiscreteBoundary() &&
+ theAlgo->NeedLowerHyps( theDim )) // IPAL54678
+ return;
TDimHypList& listOfdimHyp = theDimHypListArr[theDim];
if ( listOfdimHyp.empty() || listOfdimHyp.back()->_subMesh != theSubMesh ) {
SMESH_DimHyp* dimHyp = new SMESH_DimHyp( theSubMesh, theDim, theShape );
//=============================================================================
/*!
- * \brief Return submesh objects list in meshing order
+ * \brief Return sub-mesh objects list in meshing order
*/
//=============================================================================
continue; // no algorithm assigned to a current submesh
int dim = anAlgo->GetDim(); // top concurrent dimension (see comment to SMESH_DimHyp)
- // the submesh can concurrent at <dim> (or lower dims if !anAlgo->NeedDiscreteBoundary())
+ // the submesh can concurrent at <dim> (or lower dims if !anAlgo->NeedDiscreteBoundary()
+ // and !anAlgo->NeedLowerHyps( dim ))
// create instance of dimension-hypothesis for found concurrent dimension(s) and algorithm
for ( int j = anAlgo->NeedDiscreteBoundary() ? dim : 1, jn = dim; j <= jn; j++ )