virtual void LoadFrom( const char* theStream );
virtual void UpdateAsMeshesRestored();
+
+
+ // Methods for copying mesh definition to other geometry
+
+ // Return geometry this hypothesis depends on. Return false if there is no geometry parameter
+ virtual bool getObjectsDependOn( std::vector< std::string > & entryArray,
+ std::vector< int > & subIDArray ) const { return 0; }
+
+ // Set new geometry instead of that returned by getObjectsDependOn()
+ virtual bool setObjectsDependOn( std::vector< std::string > & entryArray,
+ std::vector< int > & subIDArray ) { return true; }
private:
SMESH::string_array_var _groupEntries;
std::vector< std::string > _groupIDs;