return ( aStatus == SMESH_Hypothesis::HYP_OK );
}
-static bool computeParamByFunc(Adaptor3d_Curve& C3d, double first, double last,
- double length, bool theReverse,
- int nbSeg, Function& func,
+static bool computeParamByFunc(Adaptor3d_Curve& C3d,
+ double first, double last, double length,
+ bool theReverse, int nbSeg, Function& func,
list<double>& theParams)
{
// never do this way
int nbPnt = 1 + nbSeg;
vector<double> x(nbPnt, 0.);
- if (!buildDistribution(func, 0.0, 1.0, nbSeg, x, 1E-4))
+ if ( !buildDistribution( func, 0.0, 1.0, nbSeg, x, 1E-4 ))
return false;
- MESSAGE( "Points:\n" );
- char buf[1024];
- for ( int i=0; i<=nbSeg; i++ )
- {
- sprintf( buf, "%f\n", float(x[i] ) );
- MESSAGE( buf );
- }
-
-
-
// apply parameters in range [0,1] to the space of the curve
double prevU = first;
- double sign = 1.;
- if (theReverse)
+ double sign = 1.;
+ if ( theReverse )
{
prevU = last;
- sign = -1.;
+ sign = -1.;
}
- for( int i = 1; i < nbSeg; i++ )
+
+ for ( int i = 1; i < nbSeg; i++ )
{
double curvLength = length * (x[i] - x[i-1]) * sign;
- GCPnts_AbscissaPoint Discret( C3d, curvLength, prevU );
+ double tol = Min( Precision::Confusion(), curvLength / 100. );
+ GCPnts_AbscissaPoint Discret( tol, C3d, curvLength, prevU );
if ( !Discret.IsDone() )
return false;
double U = Discret.Parameter();