*/
virtual void SubmeshRestored(SMESH_subMesh* subMesh);
+ virtual bool IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
+ {
+ return IsApplicable( shape, toCheckAll );
+ }
static bool IsApplicable(const TopoDS_Shape & aShape, bool toCheckAll);
-protected:
+ protected:
int computeLayerPositions(StdMeshers_FaceSidePtr linSide,
std::vector< double >& positions,