typedef uvPtStruct UVPtStruct;
typedef struct faceQuadStruct
{
- vector< StdMeshers_FaceSide*> side;
+ std::vector< StdMeshers_FaceSide*> side;
bool isEdgeOut[4]; // true, if an edge has more nodes, than the opposite
UVPtStruct* uv_grid;
~faceQuadStruct();