#ifndef _SMESH_QUADRANGLE_2D_HXX_
#define _SMESH_QUADRANGLE_2D_HXX_
+#include "SMESH_Algo.hxx"
+#include "SMESH_ProxyMesh.hxx"
#include "SMESH_StdMeshers.hxx"
-
#include "StdMeshers_QuadrangleParams.hxx"
-#include "SMESH_Algo.hxx"
-#include "Utils_SALOME_Exception.hxx"
-
#include <TopoDS_Face.hxx>
+class SMDS_MeshNode;
class SMESH_Mesh;
class SMESH_MesherHelper;
+class SMESH_ProxyMesh;
class StdMeshers_FaceSide;
-class SMDS_MeshNode;
struct uvPtStruct;
bool myTrianglePreference;
- int myTriaVertexID;
+ int myTriaVertexID;
+
+ bool myNeedSmooth;
- StdMeshers_QuadType myQuadType;
+ StdMeshers_QuadType myQuadType;
- SMESH_MesherHelper* myHelper; // tool for working with quadratic elements
+ SMESH_MesherHelper* myHelper; // tool for working with quadratic elements
- bool myNeedSmooth;
+ SMESH_ProxyMesh::Ptr myProxyMesh;
};
#endif