-// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//=============================================================================
/*!
- *
+ * Compute the mesh on the given shape
*/
//=============================================================================
-bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape)
+bool StdMeshers_Quadrangle_2D::Compute( SMESH_Mesh& aMesh,
+ const TopoDS_Shape& aShape )
{
const TopoDS_Face& F = TopoDS::Face(aShape);
aMesh.GetSubMesh( F );
//=============================================================================
/*!
- *
+ * Return FaceQuadStruct where sides ordered CCW, top and left sides
+ * reversed to be co-directed with bottom and right sides
*/
//=============================================================================
*/
//=============================================================================
-void StdMeshers_Quadrangle_2D::splitQuadFace(SMESHDS_Mesh * theMeshDS,
- int theFaceID,
+void StdMeshers_Quadrangle_2D::splitQuadFace(SMESHDS_Mesh * /*theMeshDS*/,
+ int /*theFaceID*/,
const SMDS_MeshNode* theNode1,
const SMDS_MeshNode* theNode2,
const SMDS_MeshNode* theNode3,
const SMDS_MeshNode* nInFace = 0;
if ( myHelper->HasSeam() )
+ {
for ( int i = 0; i < nbN && !nInFace; ++i )
if ( !myHelper->IsSeamShape( nn[i]->getshapeId() ))
{
if ( myHelper->IsOnSeam( uv ))
nInFace = NULL;
}
+ }
+ if ( myHelper->GetPeriodicIndex() && !nInFace )
+ {
+ for ( int i = 0; i < nbN && !nInFace; ++i )
+ if ( fSubMesh->Contains( nn[i] ))
+ nInFace = nn[i];
+ if ( !nInFace )
+ for ( int i = 0; i < nbN && !nInFace; ++i )
+ {
+ SMDS_ElemIteratorPtr fIt = nn[i]->GetInverseElementIterator( SMDSAbs_Face );
+ while ( fIt->more() && !nInFace )
+ {
+ const SMDS_MeshElement* face = fIt->next();
+ if ( !fSubMesh->Contains( face ))
+ continue;
+ for ( int iN = 0, nN = face->NbCornerNodes(); iN < nN; ++iN )
+ {
+ const SMDS_MeshNode* n = face->GetNode( iN );
+ if ( fSubMesh->Contains( n ))
+ {
+ nInFace = n;
+ break;
+ }
+ }
+ }
+ }
+ }
toCheckUV = true;
for ( int i = 0; i < nbN; ++i )