if ( theConsiderMesh )
{
- const int nbSegments = Max( faceSide.NbPoints()-1, faceSide.NbSegments() );
+ const size_t nbSegments = std::max( faceSide.NbPoints()-1, faceSide.NbSegments() );
if ( nbSegments < nbCorners )
return error(COMPERR_BAD_INPUT_MESH, TComm("Too few boundary nodes: ") << nbSegments);
}