-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
-//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESH : implementaion of SMESH idl descriptions
// File : StdMeshers_QuadToTriaAdaptor.hxx
// Module : SMESH
#ifndef _SMESH_QuadToTriaAdaptor_HXX_
#define _SMESH_QuadToTriaAdaptor_HXX_
-#include <SMESH_Mesh.hxx>
#include "SMESH_StdMeshers.hxx"
-#include <SMDS_FaceOfNodes.hxx>
-#include <TColgp_HArray1OfPnt.hxx>
-#include <TColgp_HArray1OfVec.hxx>
+
+class SMESH_Mesh;
+class SMESH_ElementSearcher;
+class SMDS_MeshElement;
+class SMDS_MeshNode;
+class SMDS_MeshFace;
+class Handle_TColgp_HArray1OfPnt;
+class Handle_TColgp_HArray1OfVec;
+class gp_Pnt;
+class gp_Vec;
+
#include <map>
#include <list>
#include <vector>
+#include <TopoDS_Shape.hxx>
+
+/*!
+ * \brief "Transforms" quadrilateral faces into triangular ones by creation of pyramids
+ */
class STDMESHERS_EXPORT StdMeshers_QuadToTriaAdaptor
{
public:
-
StdMeshers_QuadToTriaAdaptor();
~StdMeshers_QuadToTriaAdaptor();
bool Compute(SMESH_Mesh& aMesh);
- const std::list<const SMDS_FaceOfNodes*>* GetTriangles(const SMDS_MeshElement* aFace);
+ const std::list<const SMDS_MeshFace*>* GetTriangles(const SMDS_MeshElement* aFace);
+
+ /*!
+ * \brief Return sum of generated and already present triangles
+ */
+ int TotalNbOfTriangles() const { return myNbTriangles; }
+
+ TopoDS_Shape GetShape() const { return myShape; }
protected:
//bool CheckDegenerate(const SMDS_MeshElement* aFace);
int Preparation(const SMDS_MeshElement* face,
- Handle(TColgp_HArray1OfPnt)& PN,
- Handle(TColgp_HArray1OfVec)& VN,
+ Handle_TColgp_HArray1OfPnt& PN,
+ Handle_TColgp_HArray1OfVec& VN,
std::vector<const SMDS_MeshNode*>& FNodes,
- gp_Pnt& PC, gp_Vec& VNorm);
+ gp_Pnt& PC, gp_Vec& VNorm,
+ const SMDS_MeshElement** volumes=0);
bool CheckIntersection(const gp_Pnt& P, const gp_Pnt& PC,
gp_Pnt& Pint, SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
- const TopoDS_Shape& NotCheckedFace);
+ const SMDS_MeshElement* NotCheckedFace);
bool Compute2ndPart(SMESH_Mesh& aMesh);
- typedef std::map< const SMDS_MeshElement*, const SMDS_MeshElement*, TIDCompare > TF2PyramMap;
- std::map< const SMDS_MeshElement*, std::list<const SMDS_FaceOfNodes*> > myResMap;
- TF2PyramMap myMapFPyram;
+ typedef std::list<const SMDS_MeshFace* > TTriaList;
+ typedef std::multimap<const SMDS_MeshElement*, TTriaList > TQuad2Trias;
+
+ TQuad2Trias myResMap;
+ std::vector<const SMDS_MeshElement*> myPyramids;
+
std::list< const SMDS_MeshNode* > myDegNodes;
+ const SMESH_ElementSearcher* myElemSearcher;
+
+ int myNbTriangles;
+
+ TopoDS_Shape myShape;
};
#endif