allEdges, theShortEdges[ nbBranchPoints > 0 ] ))
return false;
- for ( size_t iS = 0; iS < theShortEdges[ nbBranchPoints ].size(); ++iS )
+ for ( size_t iS = 0; iS < theShortEdges[ nbBranchPoints > 0 ].size(); ++iS )
shortMap.Add( theShortEdges[ nbBranchPoints ][ iS ]);
++nbBranchPoints;
{
const SMDS_MeshNode* _node;
double _u;
- int _edgeInd; // index in theSinuEdges vector
+ size_t _edgeInd; // index in theSinuEdges vector
NodePoint(): _node(0), _u(0), _edgeInd(-1) {}
NodePoint(const SMDS_MeshNode* n, double u, size_t iEdge ): _node(n), _u(u), _edgeInd(iEdge) {}
TMAPar2NPoints & thePointsOnE,
SinuousFace& theSinuFace)
{
+ if ( theDivPoints.empty() )
+ return true;
+
SMESHDS_Mesh* meshDS = theHelper.GetMeshDS();
const vector< TopoDS_Edge >& theSinuEdges = theSinuFace._sinuEdges;
const vector< Handle(Geom_Curve) >& theCurves = theSinuFace._sinuCurves;
double uMA;
- SMESH_MAT2d::BoundaryPoint bp[2];
+ SMESH_MAT2d::BoundaryPoint bp[2]; // 2 sinuous sides
const SMESH_MAT2d::Branch& branch = *theMA.getBranch(0);
{
// add to thePointsOnE NodePoint's of ends of theSinuEdges
findVertexAndNode( np1, theSinuEdges, meshDS );
thePointsOnE.insert( make_pair( 1.1, make_pair( np0, np1)));
}
+ else
+ {
+ // project a VERTEX of outer sinuous side corresponding to branch(0.)
+ // which is not included into theDivPoints
+ if ( ! ( theDivPoints[0]._iEdge == 0 &&
+ theDivPoints[0]._edgeParam == 0. )) // recursive call
+ {
+ SMESH_MAT2d::BranchPoint brp( &branch, 0, 0 );
+ vector< SMESH_MAT2d::BranchPoint > divPoint( 1, brp );
+ vector< std::size_t > edgeIDs1(2), edgeIDs2(2);
+ edgeIDs1[0] = theEdgeIDs1.back();
+ edgeIDs1[1] = theEdgeIDs1[0];
+ edgeIDs2[0] = theEdgeIDs2.back();
+ edgeIDs2[1] = theEdgeIDs2[0];
+ projectVertices( theHelper, theMA, divPoint, edgeIDs1, edgeIDs2,
+ theIsEdgeComputed, thePointsOnE, theSinuFace );
+ }
+ }
// project theDivPoints
- if ( theDivPoints.empty() )
- return true;
-
+ TMAPar2NPoints::iterator u2NP;
for ( size_t i = 0; i < theDivPoints.size(); ++i )
{
if ( !branch.getParameter( theDivPoints[i], uMA ))
findVertexAndNode( np[0], theSinuEdges, meshDS, theEdgeIDs1[i], theEdgeIDs1[i+1] ),
findVertexAndNode( np[1], theSinuEdges, meshDS, theEdgeIDs2[i], theEdgeIDs2[i+1] )
};
+ const size_t iVert = isVertex[0] ? 0 : 1; // side with a VERTEX
+ const size_t iNode = 1 - iVert; // opposite (meshed?) side
- TMAPar2NPoints::iterator u2NP =
- thePointsOnE.insert( make_pair( uMA, make_pair( np[0], np[1])));//.first;
+ if ( isVertex[0] != isVertex[1] ) // try to find an opposite VERTEX
+ {
+ theMA.getBoundary().moveToClosestEdgeEnd( bp[iNode] ); // EDGE -> VERTEX
+ SMESH_MAT2d::BranchPoint brp;
+ theMA.getBoundary().getBranchPoint( bp[iNode], brp ); // WIRE -> MA
+ SMESH_MAT2d::BoundaryPoint bp2[2];
+ branch.getBoundaryPoints( brp, bp2[0], bp2[1] ); // MA -> WIRE
+ NodePoint np2[2] = { NodePoint( bp2[0]), NodePoint( bp2[1]) };
+ findVertexAndNode( np2[0], theSinuEdges, meshDS );
+ findVertexAndNode( np2[1], theSinuEdges, meshDS );
+ if ( np2[ iVert ]._node == np[ iVert ]._node &&
+ np2[ iNode ]._node)
+ {
+ np[ iNode ] = np2[ iNode ];
+ isVertex[ iNode ] = true;
+ }
+ }
+
+ u2NP = thePointsOnE.insert( make_pair( uMA, make_pair( np[0], np[1])));
if ( !isVertex[0] && !isVertex[1] ) return false; // error
if ( isVertex[0] && isVertex[1] )
continue;
- const size_t iVert = isVertex[0] ? 0 : 1;
- const size_t iNode = 1 - iVert;
bool isOppComputed = theIsEdgeComputed[ np[ iNode ]._edgeInd ];
if ( !isOppComputed )
// projection is set to the BoundaryPoint of this projection
// evaluate distance to neighbor projections
- const double rShort = 0.2;
- bool isShortPrev[2], isShortNext[2];
+ const double rShort = 0.33;
+ bool isShortPrev[2], isShortNext[2], isPrevCloser[2];
TMAPar2NPoints::iterator u2NPPrev = u2NP, u2NPNext = u2NP;
--u2NPPrev; ++u2NPNext;
// bool hasPrev = ( u2NP != thePointsOnE.begin() );
double distPrev = p.Distance( pPrev );
double distNext = p.Distance( pNext );
double r = distPrev / ( distPrev + distNext );
- isShortPrev[iS] = ( r < rShort );
- isShortNext[iS] = (( 1 - r ) > ( 1 - rShort ));
+ isShortPrev [iS] = ( r < rShort );
+ isShortNext [iS] = (( 1 - r ) > ( 1 - rShort ));
+ isPrevCloser[iS] = (( r < 0.5 ) && ( u2NPPrev->first > 0 ));
}
// if ( !hasPrev ) isShortPrev[0] = isShortPrev[1] = false;
// if ( !hasNext ) isShortNext[0] = isShortNext[1] = false;
if (( isShortPrev[0] && isShortPrev[1] ) || // option 2) -> remove a too close projection
( isShortNext[0] && isShortNext[1] ))
{
- u2NPClose = isShortPrev[0] ? u2NPPrev : u2NPNext;
+ u2NPClose = isPrevCloser[0] ? u2NPPrev : u2NPNext;
NodePoint& npProj = get( u2NP->second, iNode ); // NP of VERTEX projection
NodePoint npCloseN = get( u2NPClose->second, iNode ); // NP close to npProj
NodePoint npCloseV = get( u2NPClose->second, iVert ); // NP close to VERTEX
if ( !npCloseV._node )
{
npProj = npCloseN;
- thePointsOnE.erase( isShortPrev[0] ? u2NPPrev : u2NPNext );
+ thePointsOnE.erase( isPrevCloser[0] ? u2NPPrev : u2NPNext );
continue;
}
else
}
// else: option 1) - wide enough -> "duplicate" existing node
{
- u2NPClose = isShortPrev[ iNode ] ? u2NPPrev : u2NPNext;
+ u2NPClose = isPrevCloser[ iNode ] ? u2NPPrev : u2NPNext;
NodePoint& npProj = get( u2NP->second, iNode ); // NP of VERTEX projection
NodePoint& npCloseN = get( u2NPClose->second, iNode ); // NP close to npProj
npProj = npCloseN;
//theNodes2Merge[ npCloseN._node ].push_back( npProj._node );
}
}
+
+ // remove auxiliary NodePoint's of ends of theSinuEdges
+ for ( u2NP = thePointsOnE.begin(); u2NP->first < 0; )
+ thePointsOnE.erase( u2NP++ );
+ thePointsOnE.erase( 1.1 );
+
return true;
}
void separateNodes( SMESH_MesherHelper& theHelper,
const SMESH_MAT2d::MedialAxis& theMA,
TMAPar2NPoints & thePointsOnE,
- SinuousFace& theSinuFace )
+ SinuousFace& theSinuFace,
+ const vector< bool >& theIsComputedEdge)
{
if ( thePointsOnE.size() < 2 )
return;
const vector<TopoDS_Edge>& theSinuEdges = theSinuFace._sinuEdges;
const vector< Handle(Geom_Curve) >& curves = theSinuFace._sinuCurves;
- SMESH_MAT2d::BoundaryPoint bp[2];
- const SMESH_MAT2d::Branch& branch = *theMA.getBranch(0);
+ //SMESH_MAT2d::BoundaryPoint bp[2];
+ //const SMESH_MAT2d::Branch& branch = *theMA.getBranch(0);
typedef TMAPar2NPoints::iterator TIterator;
{
// find an existing node on VERTEX among sameU2NP and get underlying EDGEs
const SMDS_MeshNode* existingNode = 0;
- set< int > edgeInds;
+ set< size_t > edgeInds;
NodePoint* np;
for ( size_t i = 0; i < sameU2NP.size(); ++i )
{
TIterator u2NPprev = sameU2NP.front();
TIterator u2NPnext = sameU2NP.back() ;
- if ( u2NPprev->first > 0. ) --u2NPprev;
- if ( u2NPnext->first < 1. ) ++u2NPprev;
+ if ( u2NPprev->first < 0. ) ++u2NPprev;
+ if ( u2NPnext->first > 1. ) --u2NPnext;
- set< int >::iterator edgeID = edgeInds.begin();
+ set< size_t >::iterator edgeID = edgeInds.begin();
for ( ; edgeID != edgeInds.end(); ++edgeID )
{
// get U range on iEdge within which the equal points will be distributed
if ( u0 == u1 )
{
- if ( np->_node ) --u2NPprev;
- else ++u2NPnext;
+ if ( u2NPprev != thePointsOnE.begin() ) --u2NPprev;
+ if ( u2NPnext != --thePointsOnE.end() ) ++u2NPnext;
np = &get( u2NPprev->second, iSide );
u0 = getUOnEdgeByPoint( *edgeID, np, theSinuFace );
np = &get( u2NPnext->second, iSide );
}
// distribute points and create nodes
- double du = ( u1 - u0 ) / ( sameU2NP.size() + 1 );
+ double du = ( u1 - u0 ) / ( sameU2NP.size() + 1 /*!existingNode*/ );
double u = u0 + du;
for ( size_t i = 0; i < sameU2NP.size(); ++i )
{
gp_Pnt p = np->Point( curves );
np->_node = meshDS->AddNode( p.X(), p.Y(), p.Z() );
meshDS->SetNodeOnEdge( np->_node, theSinuEdges[ *edgeID ], np->_u );
- //mergeNodes.push_back( np->_node );
+
+ if ( theIsComputedEdge[ *edgeID ])
+ mergeNodes.push_back( np->_node );
}
}
}
theFace._quad->side[ 0 ] = StdMeshers_FaceSide::New( uvsNew );
theFace._quad->side[ 2 ] = theFace._quad->side[ 0 ];
- // rotate the IN side if opposite nodes of IN and OUT sides don't match
- if ( theFace._quad->side[ 1 ].GetUVPtStruct().empty() )
+ if ( theFace._quad->side[ 1 ].GetUVPtStruct().empty() ||
+ theFace._quad->side[ 3 ].GetUVPtStruct().empty() )
return false;
+
+ // assure that the outer sinuous side starts at nOut
+ if ( theFace._sinuSide[0].size() > 1 )
+ {
+ const UVPtStructVec& uvsOut = theFace._quad->side[ 3 ].GetUVPtStruct(); // _sinuSide[0]
+ size_t i; // find UVPtStruct holding nOut
+ for ( i = 0; i < uvsOut.size(); ++i )
+ if ( nOut == uvsOut[i].node )
+ break;
+ if ( i == uvsOut.size() )
+ return false;
+
+ if ( i != 0 && i != uvsOut.size()-1 )
+ {
+ // create a new OUT quad side
+ uvsNew.clear();
+ uvsNew.reserve( uvsOut.size() );
+ uvsNew.insert( uvsNew.end(), uvsOut.begin() + i, uvsOut.end() );
+ uvsNew.insert( uvsNew.end(), uvsOut.begin() + 1, uvsOut.begin() + i + 1);
+ theFace._quad->side[ 3 ] = StdMeshers_FaceSide::New( uvsNew );
+ }
+ }
+
+ // rotate the IN side if opposite nodes of IN and OUT sides don't match
const SMDS_MeshNode * nIn0 = theFace._quad->side[ 1 ].First().node;
if ( nIn0 != nIn )
{
uvsNew.insert( uvsNew.end(), uvsIn.begin() + i, uvsIn.end() );
uvsNew.insert( uvsNew.end(), uvsIn.begin() + 1, uvsIn.begin() + i + 1);
theFace._quad->side[ 1 ] = StdMeshers_FaceSide::New( uvsNew );
-
- if ( theFace._quad->side[ 1 ].NbPoints() !=
- theFace._quad->side[ 3 ].NbPoints())
- return false;
}
- } // if ( theShortEdges[0].empty() )
+
+ if ( theFace._quad->side[ 1 ].GetUVPtStruct().empty() ||
+ theFace._quad->side[ 3 ].GetUVPtStruct().empty() )
+ return false;
+
+ } // if ( theFace.IsRing() )
return true;
vector< int > edgeIDs ( theSinuEdges.size() ); // IDs in the main shape
vector< bool > isComputed( theSinuEdges.size() );
curves.resize( theSinuEdges.size(), 0 );
+ bool allComputed = true;
for ( size_t i = 0; i < theSinuEdges.size(); ++i )
{
curves[i] = BRep_Tool::Curve( theSinuEdges[i], f,l );
SMESH_subMesh* sm = mesh->GetSubMesh( theSinuEdges[i] );
edgeIDs [i] = sm->GetId();
isComputed[i] = ( !sm->IsEmpty() );
+ if ( !isComputed[i] )
+ allComputed = false;
}
const SMESH_MAT2d::Branch& branch = *theMA.getBranch(0);
vector< std::size_t > edgeIDs1, edgeIDs2; // indices in theSinuEdges
vector< SMESH_MAT2d::BranchPoint > divPoints;
- branch.getOppositeGeomEdges( edgeIDs1, edgeIDs2, divPoints );
+ if ( !allComputed )
+ branch.getOppositeGeomEdges( edgeIDs1, edgeIDs2, divPoints );
+
for ( size_t i = 0; i < edgeIDs1.size(); ++i )
if ( isComputed[ edgeIDs1[i]] &&
isComputed[ edgeIDs2[i]] )
return false;
}
- // map param on MA to parameters of nodes on a pair of theSinuEdges
+ // map (param on MA) to (parameters of nodes on a pair of theSinuEdges)
TMAPar2NPoints pointsOnE;
vector<double> maParams;
+ set<int> projectedEdges; // treated EDGEs which 'isComputed'
// compute params of nodes on EDGEs by projecting division points from MA
for ( size_t iEdgePair = 0; iEdgePair < edgeIDs1.size(); ++iEdgePair )
// loop on pairs of opposite EDGEs
{
+ if ( projectedEdges.count( edgeIDs1[ iEdgePair ]) ||
+ projectedEdges.count( edgeIDs2[ iEdgePair ]) )
+ continue;
+
// --------------------------------------------------------------------------------
if ( isComputed[ edgeIDs1[ iEdgePair ]] != // one EDGE is meshed
isComputed[ edgeIDs2[ iEdgePair ]])
if ( !SMESH_Algo::GetSortedNodesOnEdge( meshDS, theSinuEdges[ iEdgeComputed ], /*skipMedium=*/true, nodeParams ))
return false;
+ projectedEdges.insert( iEdgeComputed );
+
SMESH_MAT2d::BoundaryPoint& bndPnt = bp[ 1-iSideComputed ];
SMESH_MAT2d::BranchPoint brp;
NodePoint npN, npB; // NodePoint's initialized by node and BoundaryPoint
double maParam1st, maParamLast, maParam;
if ( !theMA.getBoundary().getBranchPoint( iEdgeComputed, nodeParams.begin()->first, brp ))
- return false;
+ return false;
branch.getParameter( brp, maParam1st );
if ( !theMA.getBoundary().getBranchPoint( iEdgeComputed, nodeParams.rbegin()->first, brp ))
- return false;
+ return false;
branch.getParameter( brp, maParamLast );
map< double, const SMDS_MeshNode* >::iterator u2n = nodeParams.begin(), u2nEnd = nodeParams.end();
npB = NodePoint( bndPnt );
pos = pointsOnE.insert( hint, make_pair( maParam, make_pair( np0, np1 )));
}
-
- // move iEdgePair forward;
- // find divPoints most close to max MA param
- if ( edgeIDs1.size() > 1 )
- {
- maParamLast = pointsOnE.rbegin()->first;
- int iClosest;
- double minDist = 1.;
- for ( ; iEdgePair < edgeIDs1.size()-1; ++iEdgePair )
- {
- branch.getParameter( divPoints[iEdgePair], maParam );
- double d = Abs( maParamLast - maParam );
- if ( d < minDist )
- minDist = d, iClosest = iEdgePair;
- else
- break;
- }
- if ( Abs( maParamLast - 1. ) < minDist )
- break; // the last pair treated
- else
- iEdgePair = iClosest;
- }
}
// --------------------------------------------------------------------------------
else if ( !isComputed[ edgeIDs1[ iEdgePair ]] && // none of EDGEs is meshed
isComputed, pointsOnE, theSinuFace ))
return false;
- separateNodes( theHelper, theMA, pointsOnE, theSinuFace );
+ separateNodes( theHelper, theMA, pointsOnE, theSinuFace, isComputed );
// create nodes
TMAPar2NPoints::iterator u2np = pointsOnE.begin();
const double dksi = 0.5, deta = 0.5;
const double dksi2 = dksi*dksi, deta2 = deta*deta;
double err = 0., g11, g22, g12;
- int nbErr = 0;
+ //int nbErr = 0;
FaceQuadStruct& q = *quad;
UVPtStruct pNew;
- double refArea = area( q.UVPt(0,0), q.UVPt(1,0), q.UVPt(1,1) );
+ //double refArea = area( q.UVPt(0,0), q.UVPt(1,0), q.UVPt(1,1) );
for ( int iLoop = 0; iLoop < nbLoops; ++iLoop )
{