SMDS_NodeIteratorPtr nIt = srcSmds->GetNodes();
while ( nIt->more() )
{
- SMESH_MeshEditor::TNodeXYZ p ( nIt->next());
+ SMESH_TNodeXYZ p ( nIt->next());
bool pOK = false;
switch ( srcPP.size() )
{
while ( nItT->more() && !pOK )
{
const SMDS_MeshNode* n = nItT->next();
- tgtP = SMESH_MeshEditor::TNodeXYZ( n );
+ tgtP = SMESH_TNodeXYZ( n );
pOK = ( fabs( srcDist - tgtPP[0].Distance( tgtP )) < 2*eTol );
//cout << "E - nS " << p._node->GetID() << " - nT " << n->GetID()<< " OK - " << pOK<< " " << fabs( srcDist - tgtPP[0].Distance( tgtP ))<< " tol " << eTol<< endl;
}
if ( !tgtEdge.IsPartner( srcEdge.Current() ))
{
// check that transformation is OK by three nodes
- gp_Pnt p0S = SMESH_MeshEditor::TNodeXYZ( (srcNodes.begin()) ->second);
- gp_Pnt p1S = SMESH_MeshEditor::TNodeXYZ( (srcNodes.rbegin()) ->second);
- gp_Pnt p2S = SMESH_MeshEditor::TNodeXYZ( (++srcNodes.begin())->second);
+ gp_Pnt p0S = SMESH_TNodeXYZ( (srcNodes.begin()) ->second);
+ gp_Pnt p1S = SMESH_TNodeXYZ( (srcNodes.rbegin()) ->second);
+ gp_Pnt p2S = SMESH_TNodeXYZ( (++srcNodes.begin())->second);
- gp_Pnt p0T = SMESH_MeshEditor::TNodeXYZ( (tgtNodes.begin()) ->second);
- gp_Pnt p1T = SMESH_MeshEditor::TNodeXYZ( (tgtNodes.rbegin()) ->second);
- gp_Pnt p2T = SMESH_MeshEditor::TNodeXYZ( (++tgtNodes.begin())->second);
+ gp_Pnt p0T = SMESH_TNodeXYZ( (tgtNodes.begin()) ->second);
+ gp_Pnt p1T = SMESH_TNodeXYZ( (tgtNodes.rbegin()) ->second);
+ gp_Pnt p2T = SMESH_TNodeXYZ( (++tgtNodes.begin())->second);
// transform source points, they must coincide with target ones
if ( p0T.SquareDistance( p0S.Transformed( trsf )) > tol ||