#include "SMESH_Block.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Hypothesis.hxx"
-#include "SMESH_IndexedDataMapOfShapeIndexedMapOfShape.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_MesherHelper.hxx"
#include "SMESH_subMesh.hxx"
#include <TopTools_Array1OfShape.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
+#include <TopTools_IndexedMapOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_MapOfShape.hxx>
list< TopoDS_Edge > edges1, edges2;
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
- if ( nbE == 2 ) // only 2 edges
+ // take care of proper association of propagated edges
+ bool same1 = edge1.IsSame( edges1.front() );
+ bool same2 = edge2.IsSame( edges2.front() );
+ if ( same1 != same2 )
{
- // take care of proper association of propagated edges
- bool same1 = edge1.IsSame( edges1.front() );
- bool same2 = edge2.IsSame( edges2.front() );
- if ( same1 != same2 )
- Reverse(edges2, nbE);
+ Reverse(edges2, nbE);
+ if ( nbE != 2 ) // 2 degen edges of 4 (issue 0021144)
+ edges2.splice( edges2.end(), edges2, edges2.begin());
}
// store association
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
const TopoDS_Edge& theEdge,
const TopoDS_Edge& fromEdge)
{
- SMESH_IndexedMapOfShape aChain;
+ TopTools_IndexedMapOfShape aChain;
int step = 0;
// List of edges, added to chain on the previous cycle pass