// Created : Fri Oct 27 10:24:28 2006
// Author : Edward AGAPOV (eap)
-
#include "StdMeshers_ProjectionUtils.hxx"
#include "StdMeshers_ProjectionSource1D.hxx"
#include "utilities.h"
-#include <BRepAdaptor_Curve.hxx>
#include <BRepTools.hxx>
#include <BRepTools_WireExplorer.hxx>
+#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <Bnd_Box.hxx>
#include <TopAbs.hxx>
+#include <TopExp.hxx>
+#include <TopExp_Explorer.hxx>
#include <TopTools_Array1OfShape.hxx>
-#include <TopTools_DataMapOfShapeShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_MapOfShape.hxx>
+#include <TopoDS.hxx>
+#include <TopoDS_Compound.hxx>
#include <TopoDS_Shape.hxx>
-#include <gp_Ax3.hxx>
#include <gp_Pnt.hxx>
-#include <gp_Trsf.hxx>
#include <gp_Vec.hxx>
+#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
+#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
+
+using namespace std;
-#define RETURN_BAD_RESULT(msg) { MESSAGE(msg); return false; }
+#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
#define SHOW_VERTEX(v,msg) // { \
// if ( v.IsNull() ) cout << msg << " NULL SHAPE" << endl; \
// else if (v.ShapeType() == TopAbs_VERTEX) {\
* \param edges2 - matching edges of another face
* \param theMesh1 - mesh 1
* \param theMesh2 - mesh 2
+ * \retval bool - true if association was fixed
*/
//================================================================================
- void FixAssocByPropagation( const int nbEdges,
+ bool FixAssocByPropagation( const int nbEdges,
list< TopoDS_Edge > & edges1,
list< TopoDS_Edge > & edges2,
SMESH_Mesh* theMesh1,
{
list< TopoDS_Edge >::iterator eIt2 = ++edges2.begin(); // 2nd edge of the 2nd face
TopoDS_Edge edge2 =
- StdMeshers_ProjectionUtils::GetPropagationEdge( theMesh1, *eIt2, edges1.front() );
- if ( !edge2.IsNull() ) // propagation found for the second edge
+ StdMeshers_ProjectionUtils::GetPropagationEdge( theMesh1, *eIt2, edges1.front() ).second;
+ if ( !edge2.IsNull() ) { // propagation found for the second edge
Reverse( edges2, nbEdges );
+ return true;
+ }
}
+ return false;
+ }
+
+ //================================================================================
+ /*!
+ * \brief Look for a group containing a target shape and similar to a source group
+ * \param tgtShape - target edge or face
+ * \param tgtMesh1 - target mesh
+ * \param srcGroup - source group
+ * \retval TopoDS_Shape - found target group
+ */
+ //================================================================================
+
+ TopoDS_Shape FindGroupContaining(const TopoDS_Shape& tgtShape,
+ const SMESH_Mesh* tgtMesh1,
+ const TopoDS_Shape& srcGroup)
+ {
+ list<SMESH_subMesh*> subMeshes = tgtMesh1->GetGroupSubMeshesContaining(tgtShape);
+ list<SMESH_subMesh*>::iterator sm = subMeshes.begin();
+ int type, last = TopAbs_SHAPE;
+ StdMeshers_ProjectionUtils util;
+ for ( ; sm != subMeshes.end(); ++sm ) {
+ const TopoDS_Shape & group = (*sm)->GetSubShape();
+ // check if group is similar to srcGroup
+ for ( type = srcGroup.ShapeType(); type < last; ++type)
+ if ( util.Count( srcGroup, (TopAbs_ShapeEnum)type, 0) !=
+ util.Count( group, (TopAbs_ShapeEnum)type, 0))
+ break;
+ if ( type == last )
+ return group;
+ }
+ return TopoDS_Shape();
}
}
SMESH_Mesh* theMesh2,
TShapeShapeMap & theMap)
{
- if ( theShape1.ShapeType() != theShape2.ShapeType() )
- RETURN_BAD_RESULT("Different shape types");
+ if ( theShape1.ShapeType() != theShape2.ShapeType() ) {
+ // is it the case of a group member -> another group? (PAL16202, 16203)
+ TopoDS_Shape group1, group2;
+ if ( theShape1.ShapeType() == TopAbs_COMPOUND ) {
+ group1 = theShape1;
+ group2 = FindGroupContaining( theShape2, theMesh2, group1 );
+ }
+ else if ( theShape2.ShapeType() == TopAbs_COMPOUND ) {
+ group2 = theShape2;
+ group1 = FindGroupContaining( theShape1, theMesh1, group2 );
+ }
+ if ( group1.IsNull() || group2.IsNull() )
+ RETURN_BAD_RESULT("Different shape types");
+ // Associate compounds
+ return FindSubShapeAssociation(group1, theMesh1, group2, theMesh2, theMap );
+ }
bool bidirect = ( !theShape1.IsSame( theShape2 ));
- if ( !theMap.IsEmpty())
+ if ( !theMap.IsEmpty() )
{
+ //======================================================================
+ // HAS initial vertex association
+ //======================================================================
switch ( theShape1.ShapeType() ) {
-
- case TopAbs_EDGE: {
+ // ----------------------------------------------------------------------
+ case TopAbs_EDGE: { // TopAbs_EDGE
// ----------------------------------------------------------------------
if ( theMap.Extent() != 2 )
RETURN_BAD_RESULT("Wrong map extent " << theMap.Extent() );
if ( theMap.IsBound( VV1[ i1 ] )) i1 = 1;
if ( theMap.IsBound( VV2[ i2 ] )) i2 = 1;
InsertAssociation( VV1[ i1 ], VV2[ i2 ], theMap, bidirect);
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
-
- case TopAbs_FACE: {
+ // ----------------------------------------------------------------------
+ case TopAbs_FACE: { // TopAbs_FACE
// ----------------------------------------------------------------------
TopoDS_Face face1 = TopoDS::Face( theShape1 );
TopoDS_Face face2 = TopoDS::Face( theShape2 );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
}
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
-
- case TopAbs_SHELL:
+ // ----------------------------------------------------------------------
+ case TopAbs_SHELL: // TopAbs_SHELL, TopAbs_SOLID
case TopAbs_SOLID: {
// ----------------------------------------------------------------------
TopoDS_Vertex VV1[2], VV2[2];
if ( edge2.IsNull() )
RETURN_BAD_RESULT("GetEdgeByVertices() failed");
- // get a face sharing edge1
- TopoDS_Shape F1, F2, FF2[2];
- TopTools_ListIteratorOfListOfShape ancestIt = theMesh1->GetAncestors( edge1 );
- for ( ; F1.IsNull() && ancestIt.More(); ancestIt.Next() )
- if ( ancestIt.Value().ShapeType() == TopAbs_FACE )
- F1 = ancestIt.Value().Oriented( TopAbs_FORWARD );
+ // build map of edge to faces if shapes are not subshapes of main ones
+ bool isSubOfMain = false;
+ if ( SMESHDS_SubMesh * sm = theMesh1->GetMeshDS()->MeshElements( theShape1 ))
+ isSubOfMain = !sm->IsComplexSubmesh();
+ else
+ isSubOfMain = theMesh1->GetMeshDS()->ShapeToIndex( theShape1 );
+ TAncestorMap e2f1, e2f2;
+ const TAncestorMap& edgeToFace1 = isSubOfMain ? theMesh1->GetAncestorMap() : e2f1;
+ const TAncestorMap& edgeToFace2 = isSubOfMain ? theMesh2->GetAncestorMap() : e2f2;
+ if (!isSubOfMain) {
+ TopExp::MapShapesAndAncestors( theShape1, TopAbs_EDGE, TopAbs_FACE, e2f1 );
+ TopExp::MapShapesAndAncestors( theShape2, TopAbs_EDGE, TopAbs_FACE, e2f2 );
+ if ( !edgeToFace1.Contains( edge1 ))
+ RETURN_BAD_RESULT("edge1 does not belong to theShape1");
+ if ( !edgeToFace2.Contains( edge2 ))
+ RETURN_BAD_RESULT("edge2 does not belong to theShape2");
+ }
+ //
+ // Look for 2 corresponing faces:
+ //
+ TopoDS_Shape F1, F2;
+
+ // get a face sharing edge1 (F1)
+ TopoDS_Shape FF2[2];
+ TopTools_ListIteratorOfListOfShape ancestIt1( edgeToFace1.FindFromKey( edge1 ));
+ for ( ; F1.IsNull() && ancestIt1.More(); ancestIt1.Next() )
+ if ( ancestIt1.Value().ShapeType() == TopAbs_FACE )
+ F1 = ancestIt1.Value().Oriented( TopAbs_FORWARD );
if ( F1.IsNull() )
RETURN_BAD_RESULT(" Face1 not found");
- // get 2 faces sharing edge2
- ancestIt = theMesh2->GetAncestors( edge2 );
- for ( int i = 0; FF2[1].IsNull() && ancestIt.More(); ancestIt.Next() )
- if ( ancestIt.Value().ShapeType() == TopAbs_FACE )
- FF2[ i++ ] = ancestIt.Value().Oriented( TopAbs_FORWARD );
- if ( FF2[1].IsNull() )
- RETURN_BAD_RESULT("2 faces not found");
+ // get 2 faces sharing edge2 (one of them is F2)
+ TopTools_ListIteratorOfListOfShape ancestIt2( edgeToFace2.FindFromKey( edge2 ));
+ for ( int i = 0; FF2[1].IsNull() && ancestIt2.More(); ancestIt2.Next() )
+ if ( ancestIt2.Value().ShapeType() == TopAbs_FACE )
+ FF2[ i++ ] = ancestIt2.Value().Oriented( TopAbs_FORWARD );
// get oriented edge1 and edge2 from F1 and FF2[0]
for ( exp.Init( F1, TopAbs_EDGE ); exp.More(); exp.Next() )
edge1 = TopoDS::Edge( exp.Current() );
break;
}
-
for ( exp.Init( FF2[ 0 ], TopAbs_EDGE ); exp.More(); exp.Next() )
if ( edge2.IsSame( exp.Current() )) {
edge2 = TopoDS::Edge( exp.Current() );
// compare first vertices of edge1 and edge2
TopExp::Vertices( edge1, VV1[0], VV1[1], true );
TopExp::Vertices( edge2, VV2[0], VV2[1], true );
- F2 = FF2[ 0 ];
+ F2 = FF2[ 0 ]; // (F2 !)
if ( !VV1[ 0 ].IsSame( theMap( VV2[ 0 ]))) {
- F2 = FF2[ 1 ];
edge2.Reverse();
+ if ( FF2[ 1 ].IsNull() )
+ F2.Reverse();
+ else
+ F2 = FF2[ 1 ];
}
- TopTools_MapOfShape boundEdges;
+ TopTools_MapOfShape boundEdges;
// association of face subshapes and neighbour faces
list< pair < TopoDS_Face, TopoDS_Edge > > FE1, FE2;
list< TopoDS_Edge > edges1, edges2;
int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
- FixAssocByPropagation( nbE, edges1, edges2, theMesh1, theMesh2 );
-
InsertAssociation( face1, face2, theMap, bidirect); // assoc faces
+ MESSAGE("Assoc FACE " << theMesh1->GetMeshDS()->ShapeToIndex( face1 )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( face2 ));
+ if ( nbE == 2 && (edge1.IsSame( edges1.front())) != (edge2.IsSame( edges2.front())))
+ {
+ Reverse( edges2, nbE );
+ }
list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
{
if ( !boundEdges.Add( *eIt1 )) continue; // already associated
InsertAssociation( *eIt1, *eIt2, theMap, bidirect); // assoc edges
+ MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( *eIt1 )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( *eIt2 ));
VV1[0] = TopExp::FirstVertex( *eIt1, true );
VV2[0] = TopExp::FirstVertex( *eIt2, true );
InsertAssociation( VV1[0], VV2[0], theMap, bidirect); // assoc vertices
+ MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[0] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[0] ));
// add adjacent faces to process
- TopoDS_Face nextFace1 = GetNextFace( theMesh1, *eIt1, face1 );
- TopoDS_Face nextFace2 = GetNextFace( theMesh2, *eIt2, face2 );
+ TopoDS_Face nextFace1 = GetNextFace( edgeToFace1, *eIt1, face1 );
+ TopoDS_Face nextFace2 = GetNextFace( edgeToFace2, *eIt2, face2 );
if ( !nextFace1.IsNull() && !nextFace2.IsNull() ) {
FE1.push_back( make_pair( nextFace1, *eIt1 ));
FE2.push_back( make_pair( nextFace2, *eIt2 ));
}
}
}
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
}
+ // ----------------------------------------------------------------------
+ case TopAbs_COMPOUND: { // GROUP
+ // ----------------------------------------------------------------------
+ // Maybe groups contain only one member
+ TopoDS_Iterator it1( theShape1 ), it2( theShape2 );
+ TopAbs_ShapeEnum memberType = it1.Value().ShapeType();
+ int nbMembers = Count( theShape1, memberType, true );
+ if ( nbMembers == 0 ) return true;
+ if ( nbMembers == 1 ) {
+ return FindSubShapeAssociation( it1.Value(), theMesh1, it2.Value(), theMesh2, theMap );
+ }
+ // Try to make shells of faces
+ //
+ BRep_Builder builder;
+ TopoDS_Shell shell1, shell2;
+ builder.MakeShell(shell1); builder.MakeShell(shell2);
+ if ( memberType == TopAbs_FACE ) {
+ // just add faces of groups to shells
+ for (; it1.More(); it1.Next(), it2.Next() )
+ builder.Add( shell1, it1.Value() ), builder.Add( shell2, it2.Value() );
+ }
+ else if ( memberType == TopAbs_EDGE ) {
+ // Try to add faces sharing more than one edge of a group or
+ // sharing all its vertices with the group
+ TopTools_IndexedMapOfShape groupVertices[2];
+ TopExp::MapShapes( theShape1, TopAbs_VERTEX, groupVertices[0]);
+ TopExp::MapShapes( theShape2, TopAbs_VERTEX, groupVertices[1]);
+ //
+ TopTools_MapOfShape groupEdges[2], addedFaces[2];
+ bool hasInitAssoc = (!theMap.IsEmpty()), initAssocOK = !hasInitAssoc;
+ for (; it1.More(); it1.Next(), it2.Next() ) {
+ groupEdges[0].Add( it1.Value() );
+ groupEdges[1].Add( it2.Value() );
+ if ( !initAssocOK ) {
+ // for shell association there must be an edge with both vertices bound
+ TopoDS_Vertex v1, v2;
+ TopExp::Vertices( TopoDS::Edge( it1.Value()), v1, v2 );
+ initAssocOK = ( theMap.IsBound( v1 ) && theMap.IsBound( v2 ));
+ }
+ }
+ for (int is2ndGroup = 0; initAssocOK && is2ndGroup < 2; ++is2ndGroup) {
+ const TopoDS_Shape& group = is2ndGroup ? theShape2: theShape1;
+ SMESH_Mesh* mesh = is2ndGroup ? theMesh2 : theMesh1;
+ TopoDS_Shell& shell = is2ndGroup ? shell2 : shell1;
+ for ( TopoDS_Iterator it( group ); it.More(); it.Next() ) {
+ const TopoDS_Edge& edge = TopoDS::Edge( it.Value() );
+ TopoDS_Face face;
+ for ( int iF = 0; iF < 2; ++iF ) { // loop on 2 faces sharing edge
+ face = GetNextFace(mesh->GetAncestorMap(), edge, face);
+ if ( !face.IsNull() ) {
+ int nbGroupEdges = 0;
+ for ( TopExp_Explorer f( face, TopAbs_EDGE ); f.More(); f.Next())
+ if ( groupEdges[ is2ndGroup ].Contains( f.Current() ))
+ if ( ++nbGroupEdges > 1 )
+ break;
+ bool add = (nbGroupEdges > 1 || Count( face, TopAbs_EDGE, true ) == 1 );
+ if ( !add ) {
+ add = true;
+ for ( TopExp_Explorer v( face, TopAbs_VERTEX ); add && v.More(); v.Next())
+ add = groupVertices[ is2ndGroup ].Contains( v.Current() );
+ }
+ if ( add && addedFaces[ is2ndGroup ].Add( face ))
+ builder.Add( shell, face );
+ }
+ }
+ }
+ }
+ } else {
+ RETURN_BAD_RESULT("Unexpected group type");
+ }
+ // Associate shells
+ //
+ int nbFaces1 = Count( shell1, TopAbs_FACE, 0 );
+ int nbFaces2 = Count( shell2, TopAbs_FACE, 0 );
+ if ( nbFaces1 != nbFaces2 )
+ RETURN_BAD_RESULT("Different nb of faces found for shells");
+ if ( nbFaces1 > 0 ) {
+ bool ok = false;
+ if ( nbFaces1 == 1 ) {
+ TopoDS_Shape F1 = TopoDS_Iterator( shell1 ).Value();
+ TopoDS_Shape F2 = TopoDS_Iterator( shell2 ).Value();
+ ok = FindSubShapeAssociation( F1, theMesh1, F2, theMesh2, theMap );
+ }
+ else {
+ ok = FindSubShapeAssociation(shell1, theMesh1, shell2, theMesh2, theMap );
+ }
+ // Check if all members are mapped
+ if ( ok ) {
+ TopTools_MapOfShape boundMembers[2];
+ TopoDS_Iterator mIt;
+ for ( mIt.Initialize( theShape1 ); mIt.More(); mIt.Next())
+ if ( theMap.IsBound( mIt.Value() )) {
+ boundMembers[0].Add( mIt.Value() );
+ boundMembers[1].Add( theMap( mIt.Value() ));
+ }
+ if ( boundMembers[0].Extent() != nbMembers ) {
+ // make compounds of not bound members
+ TopoDS_Compound comp[2];
+ for ( int is2ndGroup = 0; is2ndGroup < 2; ++is2ndGroup ) {
+ builder.MakeCompound( comp[is2ndGroup] );
+ for ( mIt.Initialize( is2ndGroup ? theShape2:theShape1 ); mIt.More(); mIt.Next())
+ if ( ! boundMembers[ is2ndGroup ].Contains( mIt.Value() ))
+ builder.Add( comp[ is2ndGroup ], mIt.Value() );
+ }
+ // check if theMap contains initial association for the comp's
+ bool hasInitialAssoc = false;
+ if ( memberType == TopAbs_EDGE ) {
+ for ( TopExp_Explorer v( comp[0], TopAbs_VERTEX ); v.More(); v.Next())
+ if ( theMap.IsBound( v.Current() )) {
+ hasInitialAssoc = true;
+ break;
+ }
+ }
+ if ( hasInitialAssoc == bool( !theMap.IsEmpty() ))
+ ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, theMap );
+ else {
+ TShapeShapeMap tmpMap;
+ ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, tmpMap );
+ if ( ok ) {
+ TopTools_DataMapIteratorOfDataMapOfShapeShape mapIt( tmpMap );
+ for ( ; mapIt.More(); mapIt.Next() )
+ theMap.Bind( mapIt.Key(), mapIt.Value());
+ }
+ }
+ }
+ }
+ return ok;
+ }
+ // Each edge of an edge group is shared by own faces
+ // ------------------------------------------------------------------
+ //
+ // map vertices to edges sharing them, avoid doubling edges in lists
+ TopTools_DataMapOfShapeListOfShape v2e[2];
+ for (int isFirst = 0; isFirst < 2; ++isFirst ) {
+ const TopoDS_Shape& group = isFirst ? theShape1 : theShape2;
+ TopTools_DataMapOfShapeListOfShape& veMap = v2e[ isFirst ? 0 : 1 ];
+ TopTools_MapOfShape addedEdges;
+ for ( TopExp_Explorer e( group, TopAbs_EDGE ); e.More(); e.Next() ) {
+ const TopoDS_Shape& edge = e.Current();
+ if ( addedEdges.Add( edge )) {
+ for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next()) {
+ const TopoDS_Shape& vertex = v.Current();
+ if ( !veMap.IsBound( vertex )) {
+ TopTools_ListOfShape l;
+ veMap.Bind( vertex, l );
+ }
+ veMap( vertex ).Append( edge );
+ }
+ }
+ }
+ }
+ while ( !v2e[0].IsEmpty() )
+ {
+ // find a bound vertex
+ TopoDS_Vertex V[2];
+ TopTools_DataMapIteratorOfDataMapOfShapeListOfShape v2eIt( v2e[0] );
+ for ( ; v2eIt.More(); v2eIt.Next())
+ if ( theMap.IsBound( v2eIt.Key() )) {
+ V[0] = TopoDS::Vertex( v2eIt.Key() );
+ V[1] = TopoDS::Vertex( theMap( V[0] ));
+ break;
+ }
+ if ( V[0].IsNull() )
+ RETURN_BAD_RESULT("No more bound vertices");
+
+ while ( !V[0].IsNull() && v2e[0].IsBound( V[0] )) {
+ TopTools_ListOfShape& edges0 = v2e[0]( V[0] );
+ TopTools_ListOfShape& edges1 = v2e[1]( V[1] );
+ int nbE0 = edges0.Extent(), nbE1 = edges1.Extent();
+ if ( nbE0 != nbE1 )
+ RETURN_BAD_RESULT("Different nb of edges: "<< nbE0 << " != " << nbE1);
+
+ if ( nbE0 == 1 )
+ {
+ TopoDS_Edge e0 = TopoDS::Edge( edges0.First() );
+ TopoDS_Edge e1 = TopoDS::Edge( edges1.First() );
+ v2e[0].UnBind( V[0] );
+ v2e[1].UnBind( V[1] );
+ InsertAssociation( e0, e1, theMap, bidirect );
+ MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0 )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1 ));
+ V[0] = GetNextVertex( e0, V[0] );
+ V[1] = GetNextVertex( e1, V[1] );
+ if ( !V[0].IsNull() ) {
+ InsertAssociation( V[0], V[1], theMap, bidirect );
+ MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( V[0] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( V[1] ));
+ }
+ }
+ else if ( nbE0 == 2 )
+ {
+ // one of edges must have both ends bound
+ TopoDS_Vertex v0e0 = GetNextVertex( TopoDS::Edge( edges0.First() ), V[0] );
+ TopoDS_Vertex v1e0 = GetNextVertex( TopoDS::Edge( edges0.Last() ), V[0] );
+ TopoDS_Vertex v0e1 = GetNextVertex( TopoDS::Edge( edges1.First() ), V[1] );
+ TopoDS_Vertex v1e1 = GetNextVertex( TopoDS::Edge( edges1.Last() ), V[1] );
+ TopoDS_Shape e0b, e1b, e0n, e1n, v1b; // bound and not-bound
+ TopoDS_Vertex v0n, v1n;
+ if ( theMap.IsBound( v0e0 )) {
+ v0n = v1e0; e0b = edges0.First(); e0n = edges0.Last(); v1b = theMap( v0e0 );
+ } else if ( theMap.IsBound( v1e0 )) {
+ v0n = v0e0; e0n = edges0.First(); e0b = edges0.Last(); v1b = theMap( v1e0 );
+ } else {
+ RETURN_BAD_RESULT("None of vertices bound");
+ }
+ if ( v1b.IsSame( v1e1 )) {
+ v1n = v0e1; e1n = edges1.First(); e1b = edges1.Last();
+ } else {
+ v1n = v1e1; e1b = edges1.First(); e1n = edges1.Last();
+ }
+ InsertAssociation( e0b, e1b, theMap, bidirect );
+ InsertAssociation( e0n, e1n, theMap, bidirect );
+ InsertAssociation( v0n, v1n, theMap, bidirect );
+ MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0b )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1b ));
+ MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0n )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1n ));
+ MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( v0n )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( v1n ));
+ v2e[0].UnBind( V[0] );
+ v2e[1].UnBind( V[1] );
+ V[0] = v0n;
+ V[1] = v1n;
+ }
+ else {
+ RETURN_BAD_RESULT("Not implemented");
+ }
+ }
+ } //while ( !v2e[0].IsEmpty() )
+ return true;
+ }
+
default:
RETURN_BAD_RESULT("Unexpected shape type");
} // end switch by shape type
} // end case of available initial vertex association
- //----------------------------------------------------------------------
+ //======================================================================
// NO INITIAL VERTEX ASSOCIATION
- //----------------------------------------------------------------------
+ //======================================================================
switch ( theShape1.ShapeType() ) {
TopoDS_Edge edge2 = TopoDS::Edge( theShape2 );
if ( IsPropagationPossible( theMesh1, theMesh2 ))
{
- TopoDS_Edge prpEdge = GetPropagationEdge( theMesh1, edge2, edge1 );
+ TopoDS_Edge prpEdge = GetPropagationEdge( theMesh1, edge2, edge1 ).second;
if ( !prpEdge.IsNull() )
{
TopoDS_Vertex VV1[2], VV2[2];
{
InsertAssociation( edge1, prpEdge, theMap, bidirect); // insert with a proper orientation
}
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true; // done
}
}
InsertAssociation( edge1, edge2, theMap, bidirect); // insert with a proper orientation
InsertAssociation( TopExp::FirstVertex(edge1), TopExp::FirstVertex(edge2),
theMap, bidirect);
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true; // done
}
break; // try by vertex closeness
{
TopoDS_Face face1 = TopoDS::Face(theShape1);
TopoDS_Face face2 = TopoDS::Face(theShape2);
+ TopoDS_Edge edge1, edge2;
// get outer edge of theShape1
- TopoDS_Edge edge1 = TopoDS::Edge( OuterShape( face1, TopAbs_EDGE ));
+ edge1 = TopoDS::Edge( OuterShape( face1, TopAbs_EDGE ));
// find out if any edge of face2 is a propagation edge of outer edge1
+ map<int,TopoDS_Edge> propag_edges; // use map to find the closest propagation edge
for ( TopExp_Explorer exp( face2, TopAbs_EDGE ); exp.More(); exp.Next() ) {
- TopoDS_Edge edge2 = TopoDS::Edge( exp.Current() );
- edge2 = GetPropagationEdge( theMesh1, edge2, edge1 );
- if ( !edge2.IsNull() ) // propagation found
+ edge2 = TopoDS::Edge( exp.Current() );
+ pair<int,TopoDS_Edge> step_edge = GetPropagationEdge( theMesh1, edge2, edge1 );
+ if ( !step_edge.second.IsNull() ) { // propagation found
+ propag_edges.insert( step_edge );
+ }
+ }
+ if ( !propag_edges.empty() ) // propagation found
+ {
+ edge2 = propag_edges.begin()->second;
+ TopoDS_Vertex VV1[2], VV2[2];
+ TopExp::Vertices( edge1, VV1[0], VV1[1], true );
+ TopExp::Vertices( edge2, VV2[0], VV2[1], true );
+ list< TopoDS_Edge > edges1, edges2;
+ int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
+ if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
+ if ( nbE == 2 ) // only 2 edges
{
- TopoDS_Vertex VV1[2], VV2[2];
- TopExp::Vertices( edge1, VV1[0], VV1[1], true );
- TopExp::Vertices( edge2, VV2[0], VV2[1], true );
- list< TopoDS_Edge > edges1, edges2;
- int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
- if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
- if ( nbE == 2 ) // only 2 edges
- {
- // take care of proper association of propagated edges
- bool same1 = edge1.IsSame( edges1.front() );
- bool same2 = edge2.IsSame( edges2.front() );
- if ( same1 != same2 )
- Reverse(edges2, nbE);
+ // take care of proper association of propagated edges
+ bool same1 = edge1.IsSame( edges1.front() );
+ bool same2 = edge2.IsSame( edges2.front() );
+ if ( same1 != same2 )
+ Reverse(edges2, nbE);
+ }
+ // store association
+ list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
+ list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
+ for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
+ {
+ InsertAssociation( *eIt1, *eIt2, theMap, bidirect);
+ VV1[0] = TopExp::FirstVertex( *eIt1, true );
+ VV2[0] = TopExp::FirstVertex( *eIt2, true );
+ InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
+ }
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
+ return true;
+ }
+ }
+ break; // try by vertex closeness
+ }
+ case TopAbs_COMPOUND: {
+ // ----------------------------------------------------------------------
+ if ( IsPropagationPossible( theMesh1, theMesh2 )) {
+ // find a boundary edge for theShape1
+ TopoDS_Edge E;
+ for(TopExp_Explorer exp(theShape1, TopAbs_EDGE); exp.More(); exp.Next() ) {
+ E = TopoDS::Edge( exp.Current() );
+ int NbFacesFromShape1 = 0;
+ const TopTools_ListOfShape& EAncestors = theMesh1->GetAncestors(E);
+ TopTools_ListIteratorOfListOfShape itea(EAncestors);
+ for(; itea.More(); itea.Next()) {
+ if( itea.Value().ShapeType() != TopAbs_FACE ) continue;
+ TopoDS_Face face = TopoDS::Face(itea.Value());
+ for(TopExp_Explorer expf(theShape1, TopAbs_FACE); expf.More(); expf.Next() ) {
+ if(face.IsSame(expf.Current())) {
+ NbFacesFromShape1++;
+ break;
+ }
}
- // store association
- list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
- list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
- for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
- {
- InsertAssociation( *eIt1, *eIt2, theMap, bidirect);
- VV1[0] = TopExp::FirstVertex( *eIt1, true );
- VV2[0] = TopExp::FirstVertex( *eIt2, true );
- InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
+ }
+ if(NbFacesFromShape1==1) break;
+ }
+ // find association for vertices of edge E
+ TopoDS_Vertex VV1[2], VV2[2];
+ for(TopExp_Explorer eexp(E, TopAbs_VERTEX); eexp.More(); eexp.Next()) {
+ TopoDS_Vertex V1 = TopoDS::Vertex( eexp.Current() );
+ // look for an edge ending in E whose one vertex is in theShape1
+ // and the other, in theShape2
+ const TopTools_ListOfShape& Ancestors = theMesh1->GetAncestors(V1);
+ TopTools_ListIteratorOfListOfShape ita(Ancestors);
+ for(; ita.More(); ita.Next()) {
+ if( ita.Value().ShapeType() != TopAbs_EDGE ) continue;
+ TopoDS_Edge edge = TopoDS::Edge(ita.Value());
+ bool FromShape1 = false;
+ for(TopExp_Explorer expe(theShape1, TopAbs_EDGE); expe.More(); expe.Next() ) {
+ if(edge.IsSame(expe.Current())) {
+ FromShape1 = true;
+ break;
+ }
+ }
+ if(!FromShape1) {
+ // is it an edge between theShape1 and theShape2?
+ TopExp_Explorer expv(edge, TopAbs_VERTEX);
+ TopoDS_Vertex V2 = TopoDS::Vertex( expv.Current() );
+ if(V2.IsSame(V1)) {
+ expv.Next();
+ V2 = TopoDS::Vertex( expv.Current() );
+ }
+ bool FromShape2 = false;
+ for ( expv.Init( theShape2, TopAbs_VERTEX ); expv.More(); expv.Next()) {
+ if ( V2.IsSame( expv.Current() )) {
+ FromShape2 = true;
+ break;
+ }
+ }
+ if ( FromShape2 ) {
+ if ( VV1[0].IsNull() )
+ VV1[0] = V1, VV2[0] = V2;
+ else
+ VV1[1] = V1, VV2[1] = V2;
+ break; // from loop on ancestors of V1
+ }
}
- return true;
}
}
+ if ( !VV1[1].IsNull() ) {
+ InsertAssociation( VV1[0], VV2[0], theMap, bidirect);
+ InsertAssociation( VV1[1], VV2[1], theMap, bidirect);
+ return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
+ }
}
break; // try by vertex closeness
}
if ( vMap1.Extent() == 1 ) {
InsertAssociation( vMap1(1), vMap2(1), theMap, bidirect);
- if ( theShape1.ShapeType() == TopAbs_EDGE )
+ if ( theShape1.ShapeType() == TopAbs_EDGE ) {
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
+ }
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
}
// get 2 linked vertices of shape 1 not belonging to an inner wire of a face
TopoDS_Shape edge = theShape1;
TopExp_Explorer expF( theShape1, TopAbs_FACE ), expE;
- for ( ; expF.More(); expF.Next() ) {
+ if ( expF.More() ) {
+ for ( ; expF.More(); expF.Next() ) {
+ edge.Nullify();
+ TopoDS_Shape wire = OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
+ for ( expE.Init( wire, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
+ if ( !IsClosedEdge( TopoDS::Edge( expE.Current() )))
+ edge = expE.Current();
+ if ( !edge.IsNull() )
+ break;
+ }
+ } else if (edge.ShapeType() != TopAbs_EDGE) { // no faces
edge.Nullify();
- TopoDS_Shape wire = OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
- for ( expE.Init( wire, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
+ for ( expE.Init( theShape1, TopAbs_EDGE ); edge.IsNull() && expE.More(); expE.Next() )
if ( !IsClosedEdge( TopoDS::Edge( expE.Current() )))
edge = expE.Current();
- if ( !edge.IsNull() )
- break;
}
if ( edge.IsNull() || edge.ShapeType() != TopAbs_EDGE )
RETURN_BAD_RESULT("Edge not found");
}
}
- InsertAssociation( VV1[ 0 ], VV2 [ 0 ], theMap, bidirect);
- InsertAssociation( VV1[ 1 ], VV2 [ 1 ], theMap, bidirect);
- if ( theShape1.ShapeType() == TopAbs_EDGE )
+ InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap, bidirect);
+ InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap, bidirect);
+ MESSAGE("Initial assoc VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 0 ] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 0 ] )<<
+ "\nand VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 1 ] )<<
+ " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 1 ] ));
+ if ( theShape1.ShapeType() == TopAbs_EDGE ) {
+ InsertAssociation( theShape1, theShape2, theMap, bidirect );
return true;
+ }
return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap );
}
list< TopoDS_Edge >::iterator eBackIt;
if ( !VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) {
+ reverse = true;
eBackIt = --edges1.end();
// check if the second vertex belongs to the first or last edge in the wire
if ( !VV1[1].IsSame( TopExp::FirstVertex( *eBackIt, true ))) {
if ( KO )
RETURN_BAD_RESULT("GetOrderedEdges() failed");
}
- reverse = true;
}
eBackIt = --edges2.end();
if ( !VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))) {
+ reverse = !reverse;
// check if the second vertex belongs to the first or last edge in the wire
if ( !VV2[1].IsSame( TopExp::FirstVertex( *eBackIt, true ))) {
bool KO = true; // belongs to none
if ( KO )
RETURN_BAD_RESULT("GetOrderedEdges() failed");
}
- reverse = !reverse;
}
if ( reverse )
{
//=======================================================================
void StdMeshers_ProjectionUtils::InitVertexAssociation( const SMESH_Hypothesis* theHyp,
- TShapeShapeMap & theAssociationMap)
+ TShapeShapeMap & theAssociationMap,
+ const TopoDS_Shape& theTargetShape)
{
string hypName = theHyp->GetName();
if ( hypName == "ProjectionSource1D" ) {
const StdMeshers_ProjectionSource1D * hyp =
static_cast<const StdMeshers_ProjectionSource1D*>( theHyp );
- if ( hyp->HasVertexAssociation() ) {
+ if ( hyp->HasVertexAssociation() )
InsertAssociation( hyp->GetSourceVertex(),hyp->GetTargetVertex(),theAssociationMap);
- }
}
else if ( hypName == "ProjectionSource2D" ) {
const StdMeshers_ProjectionSource2D * hyp =
theAssociationMap.Bind( theShape2, theShape1 );
return isNew;
}
+ else {
+ throw SALOME_Exception("StdMeshers_ProjectionUtils: attempt to associate NULL shape");
+ }
return false;
}
{
if ( shape.IsNull() || !aMesh )
return false;
- return aMesh->GetMeshDS()->ShapeToIndex( shape );
+ return
+ aMesh->GetMeshDS()->ShapeToIndex( shape ) ||
+ // PAL16202
+ shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape );
}
//=======================================================================
//================================================================================
/*!
* \brief Return another face sharing an edge
- * \param aMesh - mesh
+ * \param edgeToFaces - data map of descendants to ancestors
* \param edge - edge
* \param face - face
* \retval TopoDS_Face - found face
*/
//================================================================================
-TopoDS_Face StdMeshers_ProjectionUtils::GetNextFace( SMESH_Mesh* mesh,
- const TopoDS_Edge& edge,
- const TopoDS_Face& face)
+TopoDS_Face StdMeshers_ProjectionUtils::GetNextFace( const TAncestorMap& edgeToFaces,
+ const TopoDS_Edge& edge,
+ const TopoDS_Face& face)
{
- if ( mesh && !edge.IsNull() && !face.IsNull() )
+// if ( !edge.IsNull() && !face.IsNull() && edgeToFaces.Contains( edge ))
+ if ( !edge.IsNull() && edgeToFaces.Contains( edge )) // PAL16202
{
- TopTools_ListIteratorOfListOfShape ancestorIt( mesh->GetAncestors( edge ));
+ TopTools_ListIteratorOfListOfShape ancestorIt( edgeToFaces.FindFromKey( edge ));
for ( ; ancestorIt.More(); ancestorIt.Next() )
if ( ancestorIt.Value().ShapeType() == TopAbs_FACE &&
!face.IsSame( ancestorIt.Value() ))
return TopoDS::Face( ancestorIt.Value() );
}
return TopoDS_Face();
-
+}
+
+//================================================================================
+/*!
+ * \brief Return other vertex of an edge
+ */
+//================================================================================
+
+TopoDS_Vertex StdMeshers_ProjectionUtils::GetNextVertex(const TopoDS_Edge& edge,
+ const TopoDS_Vertex& vertex)
+{
+ TopoDS_Vertex vF,vL;
+ TopExp::Vertices(edge,vF,vL);
+ if ( vF.IsSame( vL ))
+ return TopoDS_Vertex();
+ return vertex.IsSame( vF ) ? vL : vF;
}
//================================================================================
* \param aMesh - mesh
* \param theEdge - edge to find by propagation
* \param fromEdge - start edge for propagation
- * \retval TopoDS_Edge - found edge
+ * \retval pair<int,TopoDS_Edge> - propagation step and found edge
*/
//================================================================================
-TopoDS_Edge StdMeshers_ProjectionUtils::GetPropagationEdge( SMESH_Mesh* aMesh,
- const TopoDS_Edge& theEdge,
- const TopoDS_Edge& fromEdge)
+pair<int,TopoDS_Edge>
+StdMeshers_ProjectionUtils::GetPropagationEdge( SMESH_Mesh* aMesh,
+ const TopoDS_Edge& theEdge,
+ const TopoDS_Edge& fromEdge)
{
SMESH_IndexedMapOfShape aChain;
- //aChain.Add(fromEdge);
+ int step = 0;
// List of edges, added to chain on the previous cycle pass
TopTools_ListOfShape listPrevEdges;
- listPrevEdges.Append(fromEdge/*.Oriented( TopAbs_FORWARD )*/);
+ listPrevEdges.Append(fromEdge);
// Collect all edges pass by pass
while (listPrevEdges.Extent() > 0) {
+ step++;
// List of edges, added to chain on this cycle pass
TopTools_ListOfShape listCurEdges;
ori = TopAbs::Reverse( ori );
anOppE.Orientation( ori );
if ( anOppE.IsSame( theEdge ))
- return TopoDS::Edge( anOppE );
+ return make_pair( step, TopoDS::Edge( anOppE ));
aChain.Add(anOppE);
listCurEdges.Append(anOppE);
}
listPrevEdges = listCurEdges;
} // while (listPrevEdges.Extent() > 0)
- return TopoDS_Edge();
+ return make_pair( INT_MAX, TopoDS_Edge());
}
//================================================================================
// 1. Nodes of corresponding links:
- // get 2 matching edges, not seam ones
- TopoDS_Edge edge1, edge2;
+ // get 2 matching edges, try to find not seam ones
+ TopoDS_Edge edge1, edge2, seam1, seam2;
TopExp_Explorer eE( OuterShape( face2, TopAbs_WIRE ), TopAbs_EDGE );
do {
- edge2 = TopoDS::Edge( eE.Current() );
+ // edge 2
+ TopoDS_Edge e2 = TopoDS::Edge( eE.Current() );
eE.Next();
- } while ( BRep_Tool::IsClosed( edge2, face2 ) && eE.More());
- if ( !assocMap.IsBound( edge2 ))
- RETURN_BAD_RESULT("Association not found for edge " << meshDS2->ShapeToIndex( edge2 ));
- edge1 = TopoDS::Edge( assocMap( edge2 ));
- if ( !IsSubShape( edge1, face1 ))
- RETURN_BAD_RESULT("Wrong association, edge " << meshDS1->ShapeToIndex( edge1 ) <<
- " isn't a subshape of face " << meshDS1->ShapeToIndex( face1 ));
+ // edge 1
+ if ( !assocMap.IsBound( e2 ))
+ RETURN_BAD_RESULT("Association not found for edge " << meshDS2->ShapeToIndex( e2 ));
+ TopoDS_Edge e1 = TopoDS::Edge( assocMap( e2 ));
+ if ( !IsSubShape( e1, face1 ))
+ RETURN_BAD_RESULT("Wrong association, edge " << meshDS1->ShapeToIndex( e1 ) <<
+ " isn't a subshape of face " << meshDS1->ShapeToIndex( face1 ));
+ // check that there are nodes on edges
+ SMESHDS_SubMesh * eSM1 = meshDS1->MeshElements( e1 );
+ SMESHDS_SubMesh * eSM2 = meshDS2->MeshElements( e2 );
+ bool nodesOnEdges = ( eSM1 && eSM2 && eSM1->NbNodes() && eSM2->NbNodes() );
+ // check that the nodes on edges belong to faces
+ bool nodesOfFaces = false;
+ if ( nodesOnEdges ) {
+ const SMDS_MeshNode* n1 = eSM1->GetNodes()->next();
+ const SMDS_MeshNode* n2 = eSM2->GetNodes()->next();
+ nodesOfFaces = ( n1->GetInverseElementIterator(SMDSAbs_Face)->more() &&
+ n2->GetInverseElementIterator(SMDSAbs_Face)->more() );
+ }
+ if ( nodesOfFaces )
+ {
+ if ( helper2.IsRealSeam( e2 )) {
+ seam1 = e1; seam2 = e2;
+ }
+ else {
+ edge1 = e1; edge2 = e2;
+ }
+ }
+ } while ( edge2.IsNull() && eE.More() );
+ //
+ if ( edge2.IsNull() ) {
+ edge1 = seam1; edge2 = seam2;
+ }
+ if ( edge2.IsNull() ) RETURN_BAD_RESULT("No matching edges with nodes found");
// get 2 matching vertices
- TopoDS_Shape V2 = TopExp::FirstVertex( TopoDS::Edge( edge2 ));
+ TopoDS_Vertex V2 = TopExp::FirstVertex( TopoDS::Edge( edge2 ));
if ( !assocMap.IsBound( V2 ))
RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
- TopoDS_Shape V1 = assocMap( V2 );
+ TopoDS_Vertex V1 = TopoDS::Vertex( assocMap( V2 ));
// nodes on vertices
- SMESHDS_SubMesh * vSM1 = meshDS1->MeshElements( V1 );
- SMESHDS_SubMesh * vSM2 = meshDS2->MeshElements( V2 );
- if ( !vSM1 || !vSM2 || vSM1->NbNodes() != 1 || vSM2->NbNodes() != 1 )
- RETURN_BAD_RESULT("Bad node submesh");
- const SMDS_MeshNode* vNode1 = vSM1->GetNodes()->next();
- const SMDS_MeshNode* vNode2 = vSM2->GetNodes()->next();
+ const SMDS_MeshNode* vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
+ const SMDS_MeshNode* vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
+ if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
+ if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
// nodes on edges linked with nodes on vertices
const SMDS_MeshNode* nullNode = 0;
const TopoDS_Face & face = is2 ? face2 : face1;
SMDS_ElemIteratorPtr eIt = sm->GetElements();
- if ( !helper->IsSeamShape( is2 ? edge2 : edge1 ))
+ if ( !helper->IsRealSeam( is2 ? edge2 : edge1 ))
{
while ( eIt->more() ) elems.insert( eIt->next() );
}
else
{
- // there is only seam edge in a face, i.e. it is a sphere.
+ // the only suitable edge is seam, i.e. it is a sphere.
// FindMatchingNodes() will not know which way to go from any edge.
// So we ignore all faces having nodes on edges or vertices except
// one of faces sharing current start nodes
if ( !onBnd )
elems.insert( f );
}
+ // add also faces adjacent to faceToKeep
+ int nbNodes = faceToKeep->NbNodes();
+ if ( faceToKeep->IsQuadratic() ) nbNodes /= 2;
+ notInSet.insert( f1 );
+ notInSet.insert( f2 );
+ for ( int i = 0; i < nbNodes; ++i ) {
+ const SMDS_MeshNode* n1 = faceToKeep->GetNode( i );
+ const SMDS_MeshNode* n2 = faceToKeep->GetNode( i+1 );
+ f1 = SMESH_MeshEditor::FindFaceInSet( n1, n2, inSet, notInSet );
+ if ( f1 )
+ elems.insert( f1 );
+ }
} // case on a sphere
} // loop on 2 faces
+ // int quadFactor = (*Elems1.begin())->IsQuadratic() ? 2 : 1;
+
node1To2Map.clear();
int res = SMESH_MeshEditor::FindMatchingNodes( Elems1, Elems2,
vNode1, vNode2,
if ( res != SMESH_MeshEditor::SEW_OK )
RETURN_BAD_RESULT("FindMatchingNodes() result " << res );
-
// On a sphere, add matching nodes on the edge
- if ( helper1.IsSeamShape( edge1 ))
+ if ( helper1.IsRealSeam( edge1 ))
{
// sort nodes on edges by param on edge
map< double, const SMDS_MeshNode* > u2nodesMaps[2];
V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
if ( !assocMap.IsBound( V2 ))
RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
- V1 = assocMap( V2 );
- vSM1 = meshDS1->MeshElements( V1 );
- vSM2 = meshDS2->MeshElements( V2 );
- if ( !vSM1 || !vSM2 || vSM1->NbNodes() != 1 || vSM2->NbNodes() != 1 )
- RETURN_BAD_RESULT("Bad node submesh");
- vNode1 = vSM1->GetNodes()->next();
- vNode2 = vSM2->GetNodes()->next();
+ V1 = TopoDS::Vertex( assocMap( V2 ));
+ vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
+ vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
+ if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
+ if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
node1To2Map.insert( make_pair( vNode1, vNode2 ));
}
+
+// don't know why this condition is usually true :(
+// if ( node1To2Map.size() * quadFactor < SM1->NbNodes() )
+// MESSAGE("FindMatchingNodes() found too few node pairs starting from nodes ("
+// << vNode1->GetID() << " - " << eNode1[0]->GetID() << ") ("
+// << vNode2->GetID() << " - " << eNode2[0]->GetID() << "):"
+// << node1To2Map.size() * quadFactor << " < " << SM1->NbNodes());
return true;
}
SMESH_Gen* gen = mesh->GetGen();
SMESH_Algo* algo = gen->GetAlgo( *mesh, sm->GetSubShape() );
if ( !algo )
- RETURN_BAD_RESULT("No algo assigned to submesh " << sm->GetId());
+ {
+ if ( sm->GetSubShape().ShapeType() != TopAbs_COMPOUND )
+ RETURN_BAD_RESULT("No algo assigned to submesh " << sm->GetId());
+ // group
+ bool computed = true;
+ for ( TopoDS_Iterator grMember( sm->GetSubShape() ); grMember.More(); grMember.Next())
+ if ( SMESH_subMesh* grSub = mesh->GetSubMesh( grMember.Value() ))
+ if ( !MakeComputed( grSub, iterationNb + 1 ))
+ computed = false;
+ return computed;
+ }
string algoType = algo->GetName();
if ( algoType.substr(0, 11) != "Projection_")
if ( !srcMesh )
srcMesh = mesh;
- return MakeComputed( srcMesh->GetSubMesh( srcShape ), iterationNb + 1 );
+ if ( MakeComputed( srcMesh->GetSubMesh( srcShape ), iterationNb + 1 ))
+ return gen->Compute( *mesh, sm->GetSubShape() );
+
+ return false;
}
//================================================================================
SMESH_subMesh* srcShapeSM = srcMesh->GetSubMesh( srcShape );
- if ( srcShapeSM != subMesh )
- subMesh->SetEventListener( GetSrcSubMeshListener(),
- SMESH_subMeshEventListenerData::MakeData( subMesh ),
- srcShapeSM );
+ if ( srcShapeSM != subMesh ) {
+ if ( srcShapeSM->GetSubMeshDS() &&
+ srcShapeSM->GetSubMeshDS()->IsComplexSubmesh() )
+ { // source shape is a group
+ TopExp_Explorer it(srcShapeSM->GetSubShape(), // explore the group into subshapes...
+ subMesh->GetSubShape().ShapeType()); // ...of target shape type
+ for (; it.More(); it.Next())
+ {
+ SMESH_subMesh* srcSM = srcMesh->GetSubMesh( it.Current() );
+ SMESH_subMeshEventListenerData* data =
+ srcSM->GetEventListenerData(GetSrcSubMeshListener());
+ if ( data )
+ data->mySubMeshes.push_back( subMesh );
+ else
+ data = SMESH_subMeshEventListenerData::MakeData( subMesh );
+ subMesh->SetEventListener ( GetSrcSubMeshListener(), data, srcSM );
+ }
+ }
+ else
+ {
+ subMesh->SetEventListener( GetSrcSubMeshListener(),
+ SMESH_subMeshEventListenerData::MakeData( subMesh ),
+ srcShapeSM );
+ }
+ }
}
}