* \brief Tool analyzing and giving access to a prism geometry
* treating it like a block, i.e. the four side faces are
* emulated by division/uniting of missing/excess faces.
- * It also manage associations between block subshapes and a mesh.
+ * It also manage associations between block sub-shapes and a mesh.
*/
// ===============================================================
* \brief Return TParam2ColumnMap for a base edge
* \param baseEdgeID - base edge SMESHDS Index
* \param isReverse - columns in-block orientation
- * \retval const TParam2ColumnMap& - map
+ * \retval const TParam2ColumnMap* - map
*/
- const TParam2ColumnMap& GetParam2ColumnMap(const int baseEdgeID,
+ const TParam2ColumnMap* GetParam2ColumnMap(const int baseEdgeID,
bool & isReverse) const
{
- std::pair< TParam2ColumnMap*, bool > col_frw =
- myShapeIndex2ColumnMap.find( baseEdgeID )->second;
+ std::map< int, std::pair< TParam2ColumnMap*, bool > >::const_iterator i_mo =
+ myShapeIndex2ColumnMap.find( baseEdgeID );
+ if ( i_mo == myShapeIndex2ColumnMap.end() ) return 0;
+
+ const std::pair< TParam2ColumnMap*, bool >& col_frw = i_mo->second;
isReverse = !col_frw.second;
- return * col_frw.first;
+ return col_frw.first;
}
/*!
/*!
* \brief Return in-block ID of a shape
- * \param shape - block subshape
+ * \param shape - block sub-shape
* \retval int - ID or zero if the shape has no ID
*/
int ShapeID(const TopoDS_Shape& shape) const
bool projectBottomToTop();
/*!
- * \brief Set projection coordinates of a node to a face and it's subshapes
+ * \brief Set projection coordinates of a node to a face and it's sub-shapes
* \param faceID - the face given by in-block ID
* \param params - node normalized parameters
* \retval bool - is a success