myHelper->IsQuadraticSubMesh( theShape );
- // Analyse mesh and geomerty to find block subshapes and submeshes
+ // Analyse mesh and geomerty to find block sub-shapes and submeshes
if ( !myBlock.Init( myHelper, theShape ))
return error( myBlock.GetError());
//================================================================================
/*!
- * \brief Set projection coordinates of a node to a face and it's subshapes
+ * \brief Set projection coordinates of a node to a face and it's sub-shapes
* \param faceID - the face given by in-block ID
* \param params - node normalized parameters
* \retval bool - is a success
//================================================================================
/*!
- * \brief Fill block subshapes
+ * \brief Fill block sub-shapes
* \param shapeMap - map to fill in
- * \retval int - nb inserted subshapes
+ * \retval int - nb inserted sub-shapes
*/
//================================================================================