// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#include <TColStd_MapOfInteger.hxx>
#include "SMESH_Block.hxx"
-
+#include "SMESH_ComputeError.hxx"
#include "SMESH_MesherHelper.hxx"
typedef std::map< double, std::vector<const SMDS_MeshNode*> > StdMeshers_IJNodeMap;
int ErrorStatus() const;
+ SMESH_ComputeErrorPtr GetError() const;
+
protected:
TopoDS_Shell myShell;
bool Compute(SMESH_Mesh& , const TopoDS_Shape& );
int ErrorStatus() const {
+ if (myErrorStatus->IsOK())
+ return 0;
+ return myErrorStatus->myName;
+ }
+
+ SMESH_ComputeErrorPtr GetComputeError() const {
return myErrorStatus;
}
TopoDS_Shape myShape;
StdMeshers_SMESHBlock myBlock;
void * myMesh;
- int myErrorStatus;
+ SMESH_ComputeErrorPtr myErrorStatus;
//
vector <StdMeshers_TNode> myTNodes;
int myISize;
vector<gp_XYZ> myShapeXYZ; // point on each sub-shape
bool myCreateQuadratic;
- SMESH_MesherHelper* myTool; // toll for working with quadratic elements
+ SMESH_MesherHelper* myTool; // tool building quadratic elements
};
#endif