-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
}
//
// 2. Make pentahedrons
- int aID0, k , aJ[3];
+ int aID0, k , aJ[4];
vector<const SMDS_MeshNode*> aN;
//
SMDS_ElemIteratorPtr itf, aItNodes;
int nbFaceNodes = pE0->NbNodes();
if(myCreateQuadratic)
nbFaceNodes = nbFaceNodes/2;
- if ( aN.size() < nbFaceNodes * 2 )
+ if ( (int) aN.size() < nbFaceNodes * 2 )
aN.resize( nbFaceNodes * 2 );
//
for ( k=0; k<nbFaceNodes; ++k ) {
aNbNodes = pE0->NbNodes();
if(myCreateQuadratic)
aNbNodes = aNbNodes/2;
- if ( aNodes1.size() < aNbNodes )
+ if ( (int) aNodes1.size() < aNbNodes )
aNodes1.resize( aNbNodes );
//
k = aNbNodes-1; // reverse a face
nVec.resize( vsize, nullNode );
loadedNodes.insert( nVec[ 0 ] = node );
}
- if ( theIJNodes.size() != hsize ) {
+ if ( (int) theIJNodes.size() != hsize ) {
MESSAGE( "Wrong node positions on theBaseEdge" );
return false;
}