if ( theCreateQuadratic && SMESH_MesherHelper::IsMedium( node, SMDSAbs_Edge ))
continue;
const SMDS_EdgePosition* epos =
- static_cast<const SMDS_EdgePosition*>(node->GetPosition().get());
+ static_cast<const SMDS_EdgePosition*>(node->GetPosition());
double u = epos->GetUParameter();
if ( u < umin )
umin = u;
case SMDS_TOP_EDGE:
// In order to detect degenerated faces easily, we replace
// nodes on a degenerated edge by node on the vertex of that edge
- if ( myTool->IsDegenShape( uvPt->node->GetPosition()->GetShapeId() ))
+ if ( myTool->IsDegenShape( uvPt->node->getshapeId() ))
{
- int edgeID = uvPt->node->GetPosition()->GetShapeId();
+ int edgeID = uvPt->node->getshapeId();
SMESH_subMesh* edgeSM = myTool->GetMesh()->GetSubMeshContaining( edgeID );
SMESH_subMeshIteratorPtr smIt = edgeSM->getDependsOnIterator( /*includeSelf=*/0,
/*complexShapeFirst=*/0);
int m = *mIt;
if ( iW && !VWMap.IsEmpty()) { // except outer wire
// avoid passing same uv point for a vertex common to 2 wires
- int vID = mefistoToDS[m]->GetPosition()->GetShapeId();
+ int vID = mefistoToDS[m]->getshapeId();
TopoDS_Vertex V = TopoDS::Vertex( myTool->GetMeshDS()->IndexToShape( vID ));
if ( fixCommonVertexUV( uvslf[m], V, F, VWMap, *myTool->GetMesh(),
scalex, scaley, _quadraticMesh )) {