// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#ifndef _SMESH_HEXA_3D_HXX_
#define _SMESH_HEXA_3D_HXX_
+#include "SMESH_StdMeshers.hxx"
+
#include "SMESH_3D_Algo.hxx"
#include "SMESH_Mesh.hxx"
#include "StdMeshers_Quadrangle_2D.hxx"
#include "SMESH_MesherHelper.hxx"
+class TopTools_IndexedMapOfShape;
+
typedef struct point3Dstruct
{
const SMDS_MeshNode * node;
int jc;
} Conv2DStruct;
-class StdMeshers_Hexa_3D:
+class STDMESHERS_EXPORT StdMeshers_Hexa_3D:
public SMESH_3D_Algo
{
public:
virtual bool Compute(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape)
- throw (SALOME_Exception);
+ /*throw (SALOME_Exception)*/;
- ostream & SaveTo(ostream & save);
- istream & LoadFrom(istream & load);
- friend ostream & operator << (ostream & save, StdMeshers_Hexa_3D & hyp);
- friend istream & operator >> (istream & load, StdMeshers_Hexa_3D & hyp);
+ static TopoDS_Vertex OppositeVertex(const TopoDS_Vertex& aVertex,
+ const TopTools_IndexedMapOfShape& aQuads0Vertices,
+ FaceQuadStruct* aQuads[6]);
protected:
TopoDS_Edge
int GetFaceIndex(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
- const vector<SMESH_subMesh*>& meshFaces,
+ const std::vector<SMESH_subMesh*>& meshFaces,
const TopoDS_Vertex& V0,
const TopoDS_Vertex& V1,
const TopoDS_Vertex& V2,