* \brief Wrap several edges. Edges must be properly ordered and oriented.
*/
StdMeshers_FaceSide(const TopoDS_Face& theFace,
- list<TopoDS_Edge>& theEdges,
+ std::list<TopoDS_Edge>& theEdges,
SMESH_Mesh* theMesh,
const bool theIsForward,
const bool theIgnoreMediumNodes);
*
* Missing nodes are allowed only on internal vertices
*/
- const vector<UVPtStruct>& GetUVPtStruct(bool isXConst =0, double constValue =0) const;
+ const std::vector<UVPtStruct>& GetUVPtStruct(bool isXConst =0, double constValue =0) const;
/*!
* \brief Simulates detailed data on nodes
* \param isXConst - true if normalized parameter X is constant
* \param constValue - constant parameter value
*/
- const vector<UVPtStruct>& SimulateUVPtStruct(int nbSeg,
+ const std::vector<UVPtStruct>& SimulateUVPtStruct(int nbSeg,
bool isXConst = 0,
double constValue = 0) const;
/*!
protected:
- vector<uvPtStruct> myPoints, myFalsePoints;
- vector<TopoDS_Edge> myEdge;
- vector<Handle(Geom2d_Curve)> myC2d;
- vector<double> myFirst, myLast;
- vector<double> myNormPar;
- double myLength;
- int myNbPonits, myNbSegments;
- SMESH_Mesh* myMesh;
- bool myMissingVertexNodes, myIgnoreMediumNodes;
+ std::vector<uvPtStruct> myPoints, myFalsePoints;
+ std::vector<TopoDS_Edge> myEdge;
+ std::vector<Handle(Geom2d_Curve)> myC2d;
+ std::vector<double> myFirst, myLast;
+ std::vector<double> myNormPar;
+ double myLength;
+ int myNbPonits, myNbSegments;
+ SMESH_Mesh* myMesh;
+ bool myMissingVertexNodes, myIgnoreMediumNodes;
};